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bouml
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8ecabaa041
GeniusAI:
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16 years ago |
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AIPriorities.cpp
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f7a1b74092
Next batch of code clearing.
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16 years ago |
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AIPriorities.h
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ed9b75b447
First part of reformatting the code, renaming variables, rewriting tricky part. Basically making the code more readable, maintainable and ready for further additions.
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16 years ago |
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BattleHelper.cpp
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ed9b75b447
First part of reformatting the code, renaming variables, rewriting tricky part. Basically making the code more readable, maintainable and ready for further additions.
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16 years ago |
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BattleHelper.h
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ed9b75b447
First part of reformatting the code, renaming variables, rewriting tricky part. Basically making the code more readable, maintainable and ready for further additions.
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16 years ago |
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BattleLogic.cpp
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01831e912a
Fixes for adventure AI: battles where AI is the attacker should work, fixed drawing AI heroes under FoW.
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16 years ago |
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BattleLogic.h
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ed9b75b447
First part of reformatting the code, renaming variables, rewriting tricky part. Basically making the code more readable, maintainable and ready for further additions.
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16 years ago |
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CGeniusAI.cpp
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eb6f7fffc9
Support for smart pointer serialization. Fixed creature banks serialization. Minor fixes.
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16 years ago |
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CGeniusAI.h
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f7a1b74092
Next batch of code clearing.
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16 years ago |
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Common.h
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64f098017b
Fixed linker problems.
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16 years ago |
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DLLMain.cpp
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ed9b75b447
First part of reformatting the code, renaming variables, rewriting tricky part. Basically making the code more readable, maintainable and ready for further additions.
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16 years ago |
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GeneralAI.cpp
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ed9b75b447
First part of reformatting the code, renaming variables, rewriting tricky part. Basically making the code more readable, maintainable and ready for further additions.
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16 years ago |
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GeneralAI.h
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ed9b75b447
First part of reformatting the code, renaming variables, rewriting tricky part. Basically making the code more readable, maintainable and ready for further additions.
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16 years ago |
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Makefile.am
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1609b8fdb9
Made all paths dependent on DATA_DIR, USER_DIR, BIN_DIR or LIB_DIR. Data access can now be separated from saved games and binaries.
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16 years ago |
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Makefile.in
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3ec6cfd115
(linux) Meved version to 0.75 (at last) and regenerated the makefiles.
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16 years ago |
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genius.cbp
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a113a8d289
* patch update from Dikamilo
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16 years ago |
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genius.vcproj
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66dd31fd8a
* attacking and capturing towns
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16 years ago |
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neuralNetwork.cpp
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81109b3897
Added missing headers.
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16 years ago |
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neuralNetwork.h
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a3b6bb4892
AI loads .brain file which contains a list of objects to visit and what features are necessary to determine how valuable that objective is.
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16 years ago |