Frank Zago 3ec6cfd115 (linux) Meved version to 0.75 (at last) and regenerated the makefiles. 16 years ago
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bouml 8ecabaa041 GeniusAI: 16 years ago
AIPriorities.cpp f7a1b74092 Next batch of code clearing. 16 years ago
AIPriorities.h ed9b75b447 First part of reformatting the code, renaming variables, rewriting tricky part. Basically making the code more readable, maintainable and ready for further additions. 16 years ago
BattleHelper.cpp ed9b75b447 First part of reformatting the code, renaming variables, rewriting tricky part. Basically making the code more readable, maintainable and ready for further additions. 16 years ago
BattleHelper.h ed9b75b447 First part of reformatting the code, renaming variables, rewriting tricky part. Basically making the code more readable, maintainable and ready for further additions. 16 years ago
BattleLogic.cpp 01831e912a Fixes for adventure AI: battles where AI is the attacker should work, fixed drawing AI heroes under FoW. 16 years ago
BattleLogic.h ed9b75b447 First part of reformatting the code, renaming variables, rewriting tricky part. Basically making the code more readable, maintainable and ready for further additions. 16 years ago
CGeniusAI.cpp eb6f7fffc9 Support for smart pointer serialization. Fixed creature banks serialization. Minor fixes. 16 years ago
CGeniusAI.h f7a1b74092 Next batch of code clearing. 16 years ago
Common.h 64f098017b Fixed linker problems. 16 years ago
DLLMain.cpp ed9b75b447 First part of reformatting the code, renaming variables, rewriting tricky part. Basically making the code more readable, maintainable and ready for further additions. 16 years ago
GeneralAI.cpp ed9b75b447 First part of reformatting the code, renaming variables, rewriting tricky part. Basically making the code more readable, maintainable and ready for further additions. 16 years ago
GeneralAI.h ed9b75b447 First part of reformatting the code, renaming variables, rewriting tricky part. Basically making the code more readable, maintainable and ready for further additions. 16 years ago
Makefile.am 1609b8fdb9 Made all paths dependent on DATA_DIR, USER_DIR, BIN_DIR or LIB_DIR. Data access can now be separated from saved games and binaries. 16 years ago
Makefile.in 3ec6cfd115 (linux) Meved version to 0.75 (at last) and regenerated the makefiles. 16 years ago
genius.cbp a113a8d289 * patch update from Dikamilo 16 years ago
genius.vcproj 66dd31fd8a * attacking and capturing towns 16 years ago
neuralNetwork.cpp 81109b3897 Added missing headers. 16 years ago
neuralNetwork.h a3b6bb4892 AI loads .brain file which contains a list of objects to visit and what features are necessary to determine how valuable that objective is. 16 years ago