rewardswidget.cpp 24 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279280281282283284285286287288289290291292293294295296297298299300301302303304305306307308309310311312313314315316317318319320321322323324325326327328329330331332333334335336337338339340341342343344345346347348349350351352353354355356357358359360361362363364365366367368369370371372373374375376377378379380381382383384385386387388389390391392393394395396397398399400401402403404405406407408409410411412413414415416417418419420421422423424425426427428429430431432433434435436437438439440441442443444445446447448449450451452453454455456457458459460461462463464465466467468469470471472473474475476477478479480481482483484485486487488489490491492493494495496497498499500501502503504505506507508509510511512513514515516517518519520521522523524525526527528529530531532533534535536537538539540541542543544545546547548549550551552553554555556557558559560561562563564565566567568569570571572573574575576577578579580581582583584585586587588589590591592593594595596597598599600601602603604605606607608609610611612613614615616617618619620621622623624625626627628629630631632633634635636637638639640641642643644645646647648649650651652653654655656657658659660661662663664665666667668669670671672673674675676677678679680681682683684685686687688689690691692693694695696697698699700701702703704705706707708709710711712713714715716717718719720721722723724725726727728729730731732733734735736737738739740741742743744745746747748749750751
  1. /*
  2. * rewardswidget.cpp, part of VCMI engine
  3. *
  4. * Authors: listed in file AUTHORS in main folder
  5. *
  6. * License: GNU General Public License v2.0 or later
  7. * Full text of license available in license.txt file, in main folder
  8. *
  9. */
  10. #include "StdInc.h"
  11. #include "rewardswidget.h"
  12. #include "ui_rewardswidget.h"
  13. #include "../lib/VCMI_Lib.h"
  14. #include "../lib/CSkillHandler.h"
  15. #include "../lib/spells/CSpellHandler.h"
  16. #include "../lib/CHeroHandler.h"
  17. #include "../lib/CArtHandler.h"
  18. #include "../lib/CCreatureHandler.h"
  19. #include "../lib/constants/StringConstants.h"
  20. #include "../lib/mapping/CMap.h"
  21. #include "../lib/rewardable/Configuration.h"
  22. #include "../lib/rewardable/Limiter.h"
  23. #include "../lib/rewardable/Reward.h"
  24. #include "../lib/mapObjects/CGPandoraBox.h"
  25. #include "../lib/mapObjects/CQuest.h"
  26. RewardsWidget::RewardsWidget(CMap & m, CRewardableObject & p, QWidget *parent) :
  27. QDialog(parent),
  28. map(m),
  29. object(p),
  30. ui(new Ui::RewardsWidget)
  31. {
  32. ui->setupUi(this);
  33. //fill core elements
  34. for(const auto & s : Rewardable::VisitModeString)
  35. ui->visitMode->addItem(QString::fromUtf8(s.data(), s.size()));
  36. for(const auto & s : Rewardable::SelectModeString)
  37. ui->selectMode->addItem(QString::fromUtf8(s.data(), s.size()));
  38. for(auto s : {"AUTO", "MODAL", "INFO"})
  39. ui->windowMode->addItem(QString::fromStdString(s));
  40. ui->lDayOfWeek->addItem(tr("None"));
  41. for(int i = 1; i <= 7; ++i)
  42. ui->lDayOfWeek->addItem(tr("Day %1").arg(i));
  43. //fill resources
  44. ui->rResources->setRowCount(GameConstants::RESOURCE_QUANTITY - 1);
  45. ui->lResources->setRowCount(GameConstants::RESOURCE_QUANTITY - 1);
  46. for(int i = 0; i < GameConstants::RESOURCE_QUANTITY - 1; ++i)
  47. {
  48. for(auto * w : {ui->rResources, ui->lResources})
  49. {
  50. auto * item = new QTableWidgetItem(QString::fromStdString(GameConstants::RESOURCE_NAMES[i]));
  51. item->setData(Qt::UserRole, QVariant::fromValue(i));
  52. w->setItem(i, 0, item);
  53. auto * spinBox = new QSpinBox;
  54. spinBox->setMaximum(i == GameResID::GOLD ? 999999 : 999);
  55. if(w == ui->rResources)
  56. spinBox->setMinimum(i == GameResID::GOLD ? -999999 : -999);
  57. w->setCellWidget(i, 1, spinBox);
  58. }
  59. }
  60. //fill artifacts
  61. for(int i = 0; i < map.allowedArtifact.size(); ++i)
  62. {
  63. for(auto * w : {ui->rArtifacts, ui->lArtifacts})
  64. {
  65. auto * item = new QListWidgetItem(QString::fromStdString(VLC->artifacts()->getByIndex(i)->getNameTranslated()));
  66. item->setData(Qt::UserRole, QVariant::fromValue(i));
  67. item->setFlags(item->flags() | Qt::ItemIsUserCheckable);
  68. item->setCheckState(Qt::Unchecked);
  69. if(map.allowedArtifact.count(i) == 0)
  70. item->setFlags(item->flags() & ~Qt::ItemIsEnabled);
  71. w->addItem(item);
  72. }
  73. }
  74. //fill spells
  75. for(int i = 0; i < map.allowedSpells.size(); ++i)
  76. {
  77. for(auto * w : {ui->rSpells, ui->lSpells})
  78. {
  79. auto * item = new QListWidgetItem(QString::fromStdString(VLC->spells()->getByIndex(i)->getNameTranslated()));
  80. item->setData(Qt::UserRole, QVariant::fromValue(i));
  81. item->setFlags(item->flags() | Qt::ItemIsUserCheckable);
  82. item->setCheckState(Qt::Unchecked);
  83. if(map.allowedSpells.count(i) == 0)
  84. item->setFlags(item->flags() & ~Qt::ItemIsEnabled);
  85. w->addItem(item);
  86. }
  87. //spell cast
  88. if(VLC->spells()->getByIndex(i)->isAdventure())
  89. {
  90. ui->castSpell->addItem(QString::fromStdString(VLC->spells()->getByIndex(i)->getNameTranslated()));
  91. ui->castSpell->setItemData(ui->castSpell->count() - 1, QVariant::fromValue(i));
  92. }
  93. }
  94. //fill skills
  95. ui->rSkills->setRowCount(map.allowedAbilities.size());
  96. ui->lSkills->setRowCount(map.allowedAbilities.size());
  97. for(int i = 0; i < map.allowedAbilities.size(); ++i)
  98. {
  99. for(auto * w : {ui->rSkills, ui->lSkills})
  100. {
  101. auto * item = new QTableWidgetItem(QString::fromStdString(VLC->skills()->getByIndex(i)->getNameTranslated()));
  102. item->setData(Qt::UserRole, QVariant::fromValue(i));
  103. auto * widget = new QComboBox;
  104. for(auto & s : NSecondarySkill::levels)
  105. widget->addItem(QString::fromStdString(s));
  106. if(map.allowedAbilities.count(i) == 0)
  107. {
  108. item->setFlags(item->flags() & ~Qt::ItemIsEnabled);
  109. widget->setEnabled(false);
  110. }
  111. w->setItem(i, 0, item);
  112. w->setCellWidget(i, 1, widget);
  113. }
  114. }
  115. //fill creatures
  116. for(auto & creature : VLC->creh->objects)
  117. {
  118. for(auto * w : {ui->rCreatureId, ui->lCreatureId})
  119. {
  120. w->addItem(QString::fromStdString(creature->getNameSingularTranslated()));
  121. w->setItemData(w->count() - 1, creature->getIndex());
  122. }
  123. }
  124. //fill heroes
  125. VLC->heroTypes()->forEach([this](const HeroType * hero, bool &)
  126. {
  127. auto * item = new QListWidgetItem(QString::fromStdString(hero->getNameTranslated()));
  128. item->setData(Qt::UserRole, QVariant::fromValue(hero->getId().getNum()));
  129. item->setFlags(item->flags() | Qt::ItemIsUserCheckable);
  130. item->setCheckState(Qt::Unchecked);
  131. ui->lHeroes->addItem(item);
  132. });
  133. //fill hero classes
  134. VLC->heroClasses()->forEach([this](const HeroClass * heroClass, bool &)
  135. {
  136. auto * item = new QListWidgetItem(QString::fromStdString(heroClass->getNameTranslated()));
  137. item->setData(Qt::UserRole, QVariant::fromValue(heroClass->getId().getNum()));
  138. item->setFlags(item->flags() | Qt::ItemIsUserCheckable);
  139. item->setCheckState(Qt::Unchecked);
  140. ui->lHeroClasses->addItem(item);
  141. });
  142. //fill players
  143. for(auto color = PlayerColor(0); color < PlayerColor::PLAYER_LIMIT; ++color)
  144. {
  145. auto * item = new QListWidgetItem(QString::fromStdString(GameConstants::PLAYER_COLOR_NAMES[color.getNum()]));
  146. item->setData(Qt::UserRole, QVariant::fromValue(color.getNum()));
  147. item->setFlags(item->flags() | Qt::ItemIsUserCheckable);
  148. item->setCheckState(Qt::Unchecked);
  149. ui->lPlayers->addItem(item);
  150. }
  151. //fill spell cast
  152. for(auto & s : NSecondarySkill::levels)
  153. ui->castLevel->addItem(QString::fromStdString(s));
  154. on_castSpellCheck_toggled(false);
  155. //fill bonuses
  156. for(auto & s : bonusDurationMap)
  157. ui->bonusDuration->addItem(QString::fromStdString(s.first));
  158. for(auto & s : bonusNameMap)
  159. ui->bonusType->addItem(QString::fromStdString(s.first));
  160. //set default values
  161. if(dynamic_cast<CGPandoraBox*>(&object))
  162. {
  163. ui->visitMode->setCurrentIndex(vstd::find_pos(Rewardable::VisitModeString, "once"));
  164. ui->visitMode->setEnabled(false);
  165. ui->selectMode->setCurrentIndex(vstd::find_pos(Rewardable::SelectModeString, "selectFirst"));
  166. ui->selectMode->setEnabled(false);
  167. ui->windowMode->setEnabled(false);
  168. ui->canRefuse->setEnabled(false);
  169. }
  170. if(auto * e = dynamic_cast<CGEvent*>(&object))
  171. {
  172. ui->selectMode->setEnabled(true);
  173. if(!e->removeAfterVisit)
  174. ui->visitMode->setCurrentIndex(vstd::find_pos(Rewardable::VisitModeString, "unlimited"));
  175. }
  176. if(dynamic_cast<CGSeerHut*>(&object))
  177. {
  178. ui->visitMode->setCurrentIndex(vstd::find_pos(Rewardable::VisitModeString, "once"));
  179. ui->visitMode->setEnabled(false);
  180. ui->windowMode->setEnabled(false);
  181. ui->canRefuse->setChecked(true);
  182. ui->canRefuse->setEnabled(false);
  183. }
  184. //hide elements
  185. ui->eventInfoGroup->hide();
  186. }
  187. RewardsWidget::~RewardsWidget()
  188. {
  189. delete ui;
  190. }
  191. void RewardsWidget::obtainData()
  192. {
  193. //common parameters
  194. ui->visitMode->setCurrentIndex(object.configuration.visitMode);
  195. ui->selectMode->setCurrentIndex(object.configuration.selectMode);
  196. ui->windowMode->setCurrentIndex(int(object.configuration.infoWindowType));
  197. ui->onSelectText->setText(QString::fromStdString(object.configuration.onSelect.toString()));
  198. ui->canRefuse->setChecked(object.configuration.canRefuse);
  199. //reset parameters
  200. ui->resetPeriod->setValue(object.configuration.resetParameters.period);
  201. ui->resetVisitors->setChecked(object.configuration.resetParameters.visitors);
  202. ui->resetRewards->setChecked(object.configuration.resetParameters.rewards);
  203. ui->visitInfoList->clear();
  204. for([[maybe_unused]] auto & a : object.configuration.info)
  205. ui->visitInfoList->addItem(tr("Reward %1").arg(ui->visitInfoList->count() + 1));
  206. if(ui->visitInfoList->currentItem())
  207. loadCurrentVisitInfo(ui->visitInfoList->currentRow());
  208. }
  209. bool RewardsWidget::commitChanges()
  210. {
  211. //common parameters
  212. object.configuration.visitMode = ui->visitMode->currentIndex();
  213. object.configuration.selectMode = ui->selectMode->currentIndex();
  214. object.configuration.infoWindowType = EInfoWindowMode(ui->windowMode->currentIndex());
  215. if(ui->onSelectText->text().isEmpty())
  216. object.configuration.onSelect.clear();
  217. else
  218. object.configuration.onSelect = MetaString::createFromTextID(mapRegisterLocalizedString("map", map, TextIdentifier("reward", object.instanceName, "onSelect"), ui->onSelectText->text().toStdString()));
  219. object.configuration.canRefuse = ui->canRefuse->isChecked();
  220. //reset parameters
  221. object.configuration.resetParameters.period = ui->resetPeriod->value();
  222. object.configuration.resetParameters.visitors = ui->resetVisitors->isChecked();
  223. object.configuration.resetParameters.rewards = ui->resetRewards->isChecked();
  224. if(ui->visitInfoList->currentItem())
  225. saveCurrentVisitInfo(ui->visitInfoList->currentRow());
  226. return true;
  227. }
  228. void RewardsWidget::saveCurrentVisitInfo(int index)
  229. {
  230. auto & vinfo = object.configuration.info.at(index);
  231. vinfo.visitType = Rewardable::EEventType::EVENT_FIRST_VISIT;
  232. if(ui->rewardMessage->text().isEmpty())
  233. vinfo.message.clear();
  234. else
  235. vinfo.message = MetaString::createFromTextID(mapRegisterLocalizedString("map", map, TextIdentifier("reward", object.instanceName, "info", index, "message"), ui->rewardMessage->text().toStdString()));
  236. vinfo.reward.heroLevel = ui->rHeroLevel->value();
  237. vinfo.reward.heroExperience = ui->rHeroExperience->value();
  238. vinfo.reward.manaDiff = ui->rManaDiff->value();
  239. vinfo.reward.manaPercentage = ui->rManaPercentage->value();
  240. vinfo.reward.manaOverflowFactor = ui->rOverflowFactor->value();
  241. vinfo.reward.movePoints = ui->rMovePoints->value();
  242. vinfo.reward.movePercentage = ui->rMovePercentage->value();
  243. vinfo.reward.removeObject = ui->removeObject->isChecked();
  244. vinfo.reward.primary.resize(4);
  245. vinfo.reward.primary[0] = ui->rAttack->value();
  246. vinfo.reward.primary[1] = ui->rDefence->value();
  247. vinfo.reward.primary[2] = ui->rPower->value();
  248. vinfo.reward.primary[3] = ui->rKnowledge->value();
  249. for(int i = 0; i < ui->rResources->rowCount(); ++i)
  250. {
  251. if(auto * widget = qobject_cast<QSpinBox*>(ui->rResources->cellWidget(i, 1)))
  252. vinfo.reward.resources[i] = widget->value();
  253. }
  254. vinfo.reward.artifacts.clear();
  255. for(int i = 0; i < ui->rArtifacts->count(); ++i)
  256. {
  257. if(ui->rArtifacts->item(i)->checkState() == Qt::Checked)
  258. vinfo.reward.artifacts.push_back(VLC->artifacts()->getByIndex(i)->getId());
  259. }
  260. vinfo.reward.spells.clear();
  261. for(int i = 0; i < ui->rSpells->count(); ++i)
  262. {
  263. if(ui->rSpells->item(i)->checkState() == Qt::Checked)
  264. vinfo.reward.spells.push_back(VLC->spells()->getByIndex(i)->getId());
  265. }
  266. vinfo.reward.secondary.clear();
  267. for(int i = 0; i < ui->rSkills->rowCount(); ++i)
  268. {
  269. if(auto * widget = qobject_cast<QComboBox*>(ui->rSkills->cellWidget(i, 1)))
  270. {
  271. if(widget->currentIndex() > 0)
  272. vinfo.reward.secondary[VLC->skills()->getByIndex(i)->getId()] = widget->currentIndex();
  273. }
  274. }
  275. vinfo.reward.creatures.clear();
  276. for(int i = 0; i < ui->rCreatures->rowCount(); ++i)
  277. {
  278. int index = ui->rCreatures->item(i, 0)->data(Qt::UserRole).toInt();
  279. if(auto * widget = qobject_cast<QSpinBox*>(ui->rCreatures->cellWidget(i, 1)))
  280. if(widget->value())
  281. vinfo.reward.creatures.emplace_back(VLC->creatures()->getByIndex(index)->getId(), widget->value());
  282. }
  283. vinfo.reward.spellCast.first = SpellID::NONE;
  284. if(ui->castSpellCheck->isChecked())
  285. {
  286. vinfo.reward.spellCast.first = VLC->spells()->getByIndex(ui->castSpell->itemData(ui->castSpell->currentIndex()).toInt())->getId();
  287. vinfo.reward.spellCast.second = ui->castLevel->currentIndex();
  288. }
  289. vinfo.reward.bonuses.clear();
  290. for(int i = 0; i < ui->bonuses->rowCount(); ++i)
  291. {
  292. auto dur = bonusDurationMap.at(ui->bonuses->item(i, 0)->text().toStdString());
  293. auto typ = bonusNameMap.at(ui->bonuses->item(i, 1)->text().toStdString());
  294. auto val = ui->bonuses->item(i, 2)->data(Qt::UserRole).toInt();
  295. vinfo.reward.bonuses.emplace_back(dur, typ, BonusSource::OBJECT_INSTANCE, val, BonusSourceID(object.id));
  296. }
  297. vinfo.limiter.dayOfWeek = ui->lDayOfWeek->currentIndex();
  298. vinfo.limiter.daysPassed = ui->lDaysPassed->value();
  299. vinfo.limiter.heroLevel = ui->lHeroLevel->value();
  300. vinfo.limiter.heroExperience = ui->lHeroExperience->value();
  301. vinfo.limiter.manaPoints = ui->lManaPoints->value();
  302. vinfo.limiter.manaPercentage = ui->lManaPercentage->value();
  303. vinfo.limiter.primary.resize(4);
  304. vinfo.limiter.primary[0] = ui->lAttack->value();
  305. vinfo.limiter.primary[1] = ui->lDefence->value();
  306. vinfo.limiter.primary[2] = ui->lPower->value();
  307. vinfo.limiter.primary[3] = ui->lKnowledge->value();
  308. for(int i = 0; i < ui->lResources->rowCount(); ++i)
  309. {
  310. if(auto * widget = qobject_cast<QSpinBox*>(ui->lResources->cellWidget(i, 1)))
  311. vinfo.limiter.resources[i] = widget->value();
  312. }
  313. vinfo.limiter.artifacts.clear();
  314. for(int i = 0; i < ui->lArtifacts->count(); ++i)
  315. {
  316. if(ui->lArtifacts->item(i)->checkState() == Qt::Checked)
  317. vinfo.limiter.artifacts.push_back(VLC->artifacts()->getByIndex(i)->getId());
  318. }
  319. vinfo.limiter.spells.clear();
  320. for(int i = 0; i < ui->lSpells->count(); ++i)
  321. {
  322. if(ui->lSpells->item(i)->checkState() == Qt::Checked)
  323. vinfo.limiter.spells.push_back(VLC->spells()->getByIndex(i)->getId());
  324. }
  325. vinfo.limiter.secondary.clear();
  326. for(int i = 0; i < ui->lSkills->rowCount(); ++i)
  327. {
  328. if(auto * widget = qobject_cast<QComboBox*>(ui->lSkills->cellWidget(i, 1)))
  329. {
  330. if(widget->currentIndex() > 0)
  331. vinfo.limiter.secondary[VLC->skills()->getByIndex(i)->getId()] = widget->currentIndex();
  332. }
  333. }
  334. vinfo.limiter.creatures.clear();
  335. for(int i = 0; i < ui->lCreatures->rowCount(); ++i)
  336. {
  337. int index = ui->lCreatures->item(i, 0)->data(Qt::UserRole).toInt();
  338. if(auto * widget = qobject_cast<QSpinBox*>(ui->lCreatures->cellWidget(i, 1)))
  339. if(widget->value())
  340. vinfo.limiter.creatures.emplace_back(VLC->creatures()->getByIndex(index)->getId(), widget->value());
  341. }
  342. vinfo.limiter.heroes.clear();
  343. for(int i = 0; i < ui->lHeroes->count(); ++i)
  344. {
  345. if(ui->lHeroes->item(i)->checkState() == Qt::Checked)
  346. vinfo.limiter.heroes.emplace_back(ui->lHeroes->item(i)->data(Qt::UserRole).toInt());
  347. }
  348. vinfo.limiter.heroClasses.clear();
  349. for(int i = 0; i < ui->lHeroClasses->count(); ++i)
  350. {
  351. if(ui->lHeroClasses->item(i)->checkState() == Qt::Checked)
  352. vinfo.limiter.heroClasses.emplace_back(ui->lHeroClasses->item(i)->data(Qt::UserRole).toInt());
  353. }
  354. vinfo.limiter.players.clear();
  355. for(int i = 0; i < ui->lPlayers->count(); ++i)
  356. {
  357. if(ui->lPlayers->item(i)->checkState() == Qt::Checked)
  358. vinfo.limiter.players.emplace_back(ui->lPlayers->item(i)->data(Qt::UserRole).toInt());
  359. }
  360. }
  361. void RewardsWidget::loadCurrentVisitInfo(int index)
  362. {
  363. for(auto * w : {ui->rArtifacts, ui->rSpells, ui->lArtifacts, ui->lSpells})
  364. for(int i = 0; i < w->count(); ++i)
  365. w->item(i)->setCheckState(Qt::Unchecked);
  366. for(auto * w : {ui->rSkills, ui->lSkills})
  367. for(int i = 0; i < w->rowCount(); ++i)
  368. if(auto * widget = qobject_cast<QComboBox*>(ui->rSkills->cellWidget(i, 1)))
  369. widget->setCurrentIndex(0);
  370. ui->rCreatures->setRowCount(0);
  371. ui->lCreatures->setRowCount(0);
  372. ui->bonuses->setRowCount(0);
  373. const auto & vinfo = object.configuration.info.at(index);
  374. ui->rewardMessage->setText(QString::fromStdString(vinfo.message.toString()));
  375. ui->rHeroLevel->setValue(vinfo.reward.heroLevel);
  376. ui->rHeroExperience->setValue(vinfo.reward.heroExperience);
  377. ui->rManaDiff->setValue(vinfo.reward.manaDiff);
  378. ui->rManaPercentage->setValue(vinfo.reward.manaPercentage);
  379. ui->rOverflowFactor->setValue(vinfo.reward.manaOverflowFactor);
  380. ui->rMovePoints->setValue(vinfo.reward.movePoints);
  381. ui->rMovePercentage->setValue(vinfo.reward.movePercentage);
  382. ui->removeObject->setChecked(vinfo.reward.removeObject);
  383. ui->rAttack->setValue(vinfo.reward.primary[0]);
  384. ui->rDefence->setValue(vinfo.reward.primary[1]);
  385. ui->rPower->setValue(vinfo.reward.primary[2]);
  386. ui->rKnowledge->setValue(vinfo.reward.primary[3]);
  387. for(int i = 0; i < ui->rResources->rowCount(); ++i)
  388. {
  389. if(auto * widget = qobject_cast<QSpinBox*>(ui->rResources->cellWidget(i, 1)))
  390. widget->setValue(vinfo.reward.resources[i]);
  391. }
  392. for(auto i : vinfo.reward.artifacts)
  393. ui->rArtifacts->item(VLC->artifacts()->getById(i)->getIndex())->setCheckState(Qt::Checked);
  394. for(auto i : vinfo.reward.spells)
  395. ui->rArtifacts->item(VLC->spells()->getById(i)->getIndex())->setCheckState(Qt::Checked);
  396. for(auto & i : vinfo.reward.secondary)
  397. {
  398. int index = VLC->skills()->getById(i.first)->getIndex();
  399. if(auto * widget = qobject_cast<QComboBox*>(ui->rSkills->cellWidget(index, 1)))
  400. widget->setCurrentIndex(i.second);
  401. }
  402. for(auto & i : vinfo.reward.creatures)
  403. {
  404. int index = i.type->getIndex();
  405. ui->rCreatureId->setCurrentIndex(index);
  406. ui->rCreatureAmount->setValue(i.count);
  407. onCreatureAdd(ui->rCreatures, ui->rCreatureId, ui->rCreatureAmount);
  408. }
  409. ui->castSpellCheck->setChecked(vinfo.reward.spellCast.first != SpellID::NONE);
  410. if(ui->castSpellCheck->isChecked())
  411. {
  412. int index = VLC->spells()->getById(vinfo.reward.spellCast.first)->getIndex();
  413. ui->castSpell->setCurrentIndex(index);
  414. ui->castLevel->setCurrentIndex(vinfo.reward.spellCast.second);
  415. }
  416. for(auto & i : vinfo.reward.bonuses)
  417. {
  418. auto dur = vstd::findKey(bonusDurationMap, i.duration);
  419. for(int i = 0; i < ui->bonusDuration->count(); ++i)
  420. {
  421. if(ui->bonusDuration->itemText(i) == QString::fromStdString(dur))
  422. {
  423. ui->bonusDuration->setCurrentIndex(i);
  424. break;
  425. }
  426. }
  427. auto typ = vstd::findKey(bonusNameMap, i.type);
  428. for(int i = 0; i < ui->bonusType->count(); ++i)
  429. {
  430. if(ui->bonusType->itemText(i) == QString::fromStdString(typ))
  431. {
  432. ui->bonusType->setCurrentIndex(i);
  433. break;
  434. }
  435. }
  436. ui->bonusValue->setValue(i.val);
  437. on_bonusAdd_clicked();
  438. }
  439. ui->lDayOfWeek->setCurrentIndex(vinfo.limiter.dayOfWeek);
  440. ui->lDaysPassed->setValue(vinfo.limiter.daysPassed);
  441. ui->lHeroLevel->setValue(vinfo.limiter.heroLevel);
  442. ui->lHeroExperience->setValue(vinfo.limiter.heroExperience);
  443. ui->lManaPoints->setValue(vinfo.limiter.manaPoints);
  444. ui->lManaPercentage->setValue(vinfo.limiter.manaPercentage);
  445. ui->lAttack->setValue(vinfo.limiter.primary[0]);
  446. ui->lDefence->setValue(vinfo.limiter.primary[1]);
  447. ui->lPower->setValue(vinfo.limiter.primary[2]);
  448. ui->lKnowledge->setValue(vinfo.limiter.primary[3]);
  449. for(int i = 0; i < ui->lResources->rowCount(); ++i)
  450. {
  451. if(auto * widget = qobject_cast<QSpinBox*>(ui->lResources->cellWidget(i, 1)))
  452. widget->setValue(vinfo.limiter.resources[i]);
  453. }
  454. for(auto i : vinfo.limiter.artifacts)
  455. ui->lArtifacts->item(VLC->artifacts()->getById(i)->getIndex())->setCheckState(Qt::Checked);
  456. for(auto i : vinfo.limiter.spells)
  457. ui->lArtifacts->item(VLC->spells()->getById(i)->getIndex())->setCheckState(Qt::Checked);
  458. for(auto & i : vinfo.limiter.secondary)
  459. {
  460. int index = VLC->skills()->getById(i.first)->getIndex();
  461. if(auto * widget = qobject_cast<QComboBox*>(ui->lSkills->cellWidget(index, 1)))
  462. widget->setCurrentIndex(i.second);
  463. }
  464. for(auto & i : vinfo.limiter.creatures)
  465. {
  466. int index = i.type->getIndex();
  467. ui->lCreatureId->setCurrentIndex(index);
  468. ui->lCreatureAmount->setValue(i.count);
  469. onCreatureAdd(ui->lCreatures, ui->lCreatureId, ui->lCreatureAmount);
  470. }
  471. for(auto & i : vinfo.limiter.heroes)
  472. {
  473. for(int e = 0; e < ui->lHeroes->count(); ++e)
  474. {
  475. if(ui->lHeroes->item(e)->data(Qt::UserRole).toInt() == i.getNum())
  476. {
  477. ui->lHeroes->item(e)->setCheckState(Qt::Checked);
  478. break;
  479. }
  480. }
  481. }
  482. for(auto & i : vinfo.limiter.heroClasses)
  483. {
  484. for(int e = 0; e < ui->lHeroClasses->count(); ++e)
  485. {
  486. if(ui->lHeroClasses->item(e)->data(Qt::UserRole).toInt() == i.getNum())
  487. {
  488. ui->lHeroClasses->item(e)->setCheckState(Qt::Checked);
  489. break;
  490. }
  491. }
  492. }
  493. for(auto & i : vinfo.limiter.players)
  494. {
  495. for(int e = 0; e < ui->lPlayers->count(); ++e)
  496. {
  497. if(ui->lPlayers->item(e)->data(Qt::UserRole).toInt() == i.getNum())
  498. {
  499. ui->lPlayers->item(e)->setCheckState(Qt::Checked);
  500. break;
  501. }
  502. }
  503. }
  504. }
  505. void RewardsWidget::onCreatureAdd(QTableWidget * listWidget, QComboBox * comboWidget, QSpinBox * spinWidget)
  506. {
  507. QTableWidgetItem * item = nullptr;
  508. QSpinBox * widget = nullptr;
  509. for(int i = 0; i < listWidget->rowCount(); ++i)
  510. {
  511. if(auto * cname = listWidget->item(i, 0))
  512. {
  513. if(cname->data(Qt::UserRole).toInt() == comboWidget->currentData().toInt())
  514. {
  515. item = cname;
  516. widget = qobject_cast<QSpinBox*>(listWidget->cellWidget(i, 1));
  517. break;
  518. }
  519. }
  520. }
  521. if(!item)
  522. {
  523. listWidget->setRowCount(listWidget->rowCount() + 1);
  524. item = new QTableWidgetItem(comboWidget->currentText());
  525. listWidget->setItem(listWidget->rowCount() - 1, 0, item);
  526. }
  527. item->setData(Qt::UserRole, comboWidget->currentData());
  528. if(!widget)
  529. {
  530. widget = new QSpinBox;
  531. widget->setRange(spinWidget->minimum(), spinWidget->maximum());
  532. listWidget->setCellWidget(listWidget->rowCount() - 1, 1, widget);
  533. }
  534. widget->setValue(spinWidget->value());
  535. }
  536. void RewardsWidget::on_addVisitInfo_clicked()
  537. {
  538. ui->visitInfoList->addItem(tr("Reward %1").arg(ui->visitInfoList->count() + 1));
  539. object.configuration.info.emplace_back();
  540. }
  541. void RewardsWidget::on_removeVisitInfo_clicked()
  542. {
  543. int index = ui->visitInfoList->currentRow();
  544. object.configuration.info.erase(std::next(object.configuration.info.begin(), index));
  545. ui->visitInfoList->blockSignals(true);
  546. delete ui->visitInfoList->currentItem();
  547. ui->visitInfoList->blockSignals(false);
  548. on_visitInfoList_itemSelectionChanged();
  549. if(ui->visitInfoList->currentItem())
  550. loadCurrentVisitInfo(ui->visitInfoList->currentRow());
  551. }
  552. void RewardsWidget::on_selectMode_currentIndexChanged(int index)
  553. {
  554. ui->onSelectText->setEnabled(index == vstd::find_pos(Rewardable::SelectModeString, "selectPlayer"));
  555. }
  556. void RewardsWidget::on_resetPeriod_valueChanged(int arg1)
  557. {
  558. ui->resetRewards->setEnabled(arg1);
  559. ui->resetVisitors->setEnabled(arg1);
  560. }
  561. void RewardsWidget::on_visitInfoList_itemSelectionChanged()
  562. {
  563. if(ui->visitInfoList->currentItem() == nullptr)
  564. {
  565. ui->eventInfoGroup->hide();
  566. ui->removeVisitInfo->setEnabled(false);
  567. return;
  568. }
  569. ui->eventInfoGroup->show();
  570. ui->removeVisitInfo->setEnabled(true);
  571. }
  572. void RewardsWidget::on_visitInfoList_currentItemChanged(QListWidgetItem * current, QListWidgetItem * previous)
  573. {
  574. if(previous)
  575. saveCurrentVisitInfo(ui->visitInfoList->row(previous));
  576. if(current)
  577. loadCurrentVisitInfo(ui->visitInfoList->currentRow());
  578. }
  579. void RewardsWidget::on_rCreatureAdd_clicked()
  580. {
  581. onCreatureAdd(ui->rCreatures, ui->rCreatureId, ui->rCreatureAmount);
  582. }
  583. void RewardsWidget::on_rCreatureRemove_clicked()
  584. {
  585. std::set<int, std::greater<int>> rowsToRemove;
  586. for(auto * i : ui->rCreatures->selectedItems())
  587. rowsToRemove.insert(i->row());
  588. for(auto i : rowsToRemove)
  589. ui->rCreatures->removeRow(i);
  590. }
  591. void RewardsWidget::on_lCreatureAdd_clicked()
  592. {
  593. onCreatureAdd(ui->lCreatures, ui->lCreatureId, ui->lCreatureAmount);
  594. }
  595. void RewardsWidget::on_lCreatureRemove_clicked()
  596. {
  597. std::set<int, std::greater<int>> rowsToRemove;
  598. for(auto * i : ui->lCreatures->selectedItems())
  599. rowsToRemove.insert(i->row());
  600. for(auto i : rowsToRemove)
  601. ui->lCreatures->removeRow(i);
  602. }
  603. void RewardsWidget::on_castSpellCheck_toggled(bool checked)
  604. {
  605. ui->castSpell->setEnabled(checked);
  606. ui->castLevel->setEnabled(checked);
  607. }
  608. void RewardsWidget::on_bonusAdd_clicked()
  609. {
  610. auto * itemType = new QTableWidgetItem(ui->bonusType->currentText());
  611. auto * itemDur = new QTableWidgetItem(ui->bonusDuration->currentText());
  612. auto * itemVal = new QTableWidgetItem(QString::number(ui->bonusValue->value()));
  613. itemVal->setData(Qt::UserRole, ui->bonusValue->value());
  614. ui->bonuses->setRowCount(ui->bonuses->rowCount() + 1);
  615. ui->bonuses->setItem(ui->bonuses->rowCount() - 1, 0, itemDur);
  616. ui->bonuses->setItem(ui->bonuses->rowCount() - 1, 1, itemType);
  617. ui->bonuses->setItem(ui->bonuses->rowCount() - 1, 2, itemVal);
  618. }
  619. void RewardsWidget::on_bonusRemove_clicked()
  620. {
  621. std::set<int, std::greater<int>> rowsToRemove;
  622. for(auto * i : ui->bonuses->selectedItems())
  623. rowsToRemove.insert(i->row());
  624. for(auto i : rowsToRemove)
  625. ui->bonuses->removeRow(i);
  626. }
  627. void RewardsDelegate::setEditorData(QWidget *editor, const QModelIndex &index) const
  628. {
  629. if(auto * ed = qobject_cast<RewardsWidget *>(editor))
  630. {
  631. ed->obtainData();
  632. }
  633. else
  634. {
  635. QStyledItemDelegate::setEditorData(editor, index);
  636. }
  637. }
  638. void RewardsDelegate::setModelData(QWidget *editor, QAbstractItemModel *model, const QModelIndex &index) const
  639. {
  640. if(auto * ed = qobject_cast<RewardsWidget *>(editor))
  641. {
  642. ed->commitChanges();
  643. }
  644. else
  645. {
  646. QStyledItemDelegate::setModelData(editor, model, index);
  647. }
  648. }
  649. RewardsDelegate::RewardsDelegate(CMap & m, CRewardableObject & t): map(m), object(t)
  650. {
  651. }
  652. QWidget * RewardsDelegate::createEditor(QWidget *parent, const QStyleOptionViewItem &option, const QModelIndex &index) const
  653. {
  654. return new RewardsWidget(map, object, parent);
  655. }