| .. | 
			
		
		
			
				
					| 
						
							
						
						settings
					 | 
				
				
					6f0108e462
					Use ResourcePath for referencing texts and json's
				 | 
				2 years ago | 
			
		
			
				
					| 
						
							
						
						CCastleInterface.cpp
					 | 
				
				
					1d0e696db6
					Added RenderHandler that acts as factory for images and animations
				 | 
				2 years ago | 
			
		
			
				
					| 
						
							
						
						CCastleInterface.h
					 | 
				
				
					823ffa7a07
					Always use ResourcePath for referencing images and animations
				 | 
				2 years ago | 
			
		
			
				
					| 
						
							
						
						CCreatureWindow.cpp
					 | 
				
				
					f8541d0ae4
					Merge branch 'vcmi/master' into 'vcmi/develop'
				 | 
				2 years ago | 
			
		
			
				
					| 
						
							
						
						CCreatureWindow.h
					 | 
				
				
					f8541d0ae4
					Merge branch 'vcmi/master' into 'vcmi/develop'
				 | 
				2 years ago | 
			
		
			
				
					| 
						
							
						
						CHeroBackpackWindow.cpp
					 | 
				
				
					e8453916cf
					Merge remote-tracking branch 'vcmi/beta' into develop
				 | 
				2 years ago | 
			
		
			
				
					| 
						
							
						
						CHeroBackpackWindow.h
					 | 
				
				
					a7cedea73c
					Support for different backpack capacities
				 | 
				2 years ago | 
			
		
			
				
					| 
						
							
						
						CHeroOverview.cpp
					 | 
				
				
					69da4d59bf
					basic function ready
				 | 
				2 years ago | 
			
		
			
				
					| 
						
							
						
						CHeroOverview.h
					 | 
				
				
					69da4d59bf
					basic function ready
				 | 
				2 years ago | 
			
		
			
				
					| 
						
							
						
						CHeroWindow.cpp
					 | 
				
				
					f8541d0ae4
					Merge branch 'vcmi/master' into 'vcmi/develop'
				 | 
				2 years ago | 
			
		
			
				
					| 
						
							
						
						CHeroWindow.h
					 | 
				
				
					a494dc4870
					Refactoring of CGarrisonInt
				 | 
				2 years ago | 
			
		
			
				
					| 
						
							
						
						CKingdomInterface.cpp
					 | 
				
				
					9cfcf5ea19
					Fix regressions
				 | 
				2 years ago | 
			
		
			
				
					| 
						
							
						
						CKingdomInterface.h
					 | 
				
				
					9cfcf5ea19
					Fix regressions
				 | 
				2 years ago | 
			
		
			
				
					| 
						
							
						
						CMessage.cpp
					 | 
				
				
					063c7f3ca0
					move function; optional; json static
				 | 
				2 years ago | 
			
		
			
				
					| 
						
							
						
						CMessage.h
					 | 
				
				
					063c7f3ca0
					move function; optional; json static
				 | 
				2 years ago | 
			
		
			
				
					| 
						
							
						
						CPuzzleWindow.cpp
					 | 
				
				
					9cfcf5ea19
					Fix regressions
				 | 
				2 years ago | 
			
		
			
				
					| 
						
							
						
						CPuzzleWindow.h
					 | 
				
				
					8ea0ecaec1
					show/showAll methods now use Canvas instead of SDL_Surface
				 | 
				2 years ago | 
			
		
			
				
					| 
						
							
						
						CQuestLog.cpp
					 | 
				
				
					823ffa7a07
					Always use ResourcePath for referencing images and animations
				 | 
				2 years ago | 
			
		
			
				
					| 
						
							
						
						CQuestLog.h
					 | 
				
				
					823ffa7a07
					Always use ResourcePath for referencing images and animations
				 | 
				2 years ago | 
			
		
			
				
					| 
						
							
						
						CSpellWindow.cpp
					 | 
				
				
					f39fbe5151
					Merge pull request #2757 from IvanSavenko/filesystem_refactor
				 | 
				2 years ago | 
			
		
			
				
					| 
						
							
						
						CSpellWindow.h
					 | 
				
				
					43795c39a5
					Replaced all usage of SDL_Color outside of render with ColorRGBA
				 | 
				2 years ago | 
			
		
			
				
					| 
						
							
						
						CTradeWindow.cpp
					 | 
				
				
					823ffa7a07
					Always use ResourcePath for referencing images and animations
				 | 
				2 years ago | 
			
		
			
				
					| 
						
							
						
						CTradeWindow.h
					 | 
				
				
					823ffa7a07
					Always use ResourcePath for referencing images and animations
				 | 
				2 years ago | 
			
		
			
				
					| 
						
							
						
						CWindowObject.cpp
					 | 
				
				
					1d0e696db6
					Added RenderHandler that acts as factory for images and animations
				 | 
				2 years ago | 
			
		
			
				
					| 
						
							
						
						CWindowObject.h
					 | 
				
				
					823ffa7a07
					Always use ResourcePath for referencing images and animations
				 | 
				2 years ago | 
			
		
			
				
					| 
						
							
						
						CreaturePurchaseCard.cpp
					 | 
				
				
					823ffa7a07
					Always use ResourcePath for referencing images and animations
				 | 
				2 years ago | 
			
		
			
				
					| 
						
							
						
						CreaturePurchaseCard.h
					 | 
				
				
					ca889a5c2a
					Replaced clickLeft with clickPressed clickReleased methods
				 | 
				2 years ago | 
			
		
			
				
					| 
						
							
						
						GUIClasses.cpp
					 | 
				
				
					03316c62bf
					Easy choosing for a secondary skill in Level Up Dialog by double clicking it
				 | 
				2 years ago | 
			
		
			
				
					| 
						
							
						
						GUIClasses.h
					 | 
				
				
					f1a6116088
					CHeroArea fix
				 | 
				2 years ago | 
			
		
			
				
					| 
						
							
						
						InfoWindows.cpp
					 | 
				
				
					39838fdd3c
					extend for all selections
				 | 
				2 years ago | 
			
		
			
				
					| 
						
							
						
						InfoWindows.h
					 | 
				
				
					39838fdd3c
					extend for all selections
				 | 
				2 years ago | 
			
		
			
				
					| 
						
							
						
						QuickRecruitmentWindow.cpp
					 | 
				
				
					823ffa7a07
					Always use ResourcePath for referencing images and animations
				 | 
				2 years ago | 
			
		
			
				
					| 
						
							
						
						QuickRecruitmentWindow.h
					 | 
				
				
					43795c39a5
					Replaced all usage of SDL_Color outside of render with ColorRGBA
				 | 
				2 years ago |