CKingdomInterface.cpp 32 KB

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  1. /*
  2. * CKingdomInterface.cpp, part of VCMI engine
  3. *
  4. * Authors: listed in file AUTHORS in main folder
  5. *
  6. * License: GNU General Public License v2.0 or later
  7. * Full text of license available in license.txt file, in main folder
  8. *
  9. */
  10. #include "StdInc.h"
  11. #include "CKingdomInterface.h"
  12. #include "CCastleInterface.h"
  13. #include "CPlayerState.h"
  14. #include "InfoWindows.h"
  15. #include "../CGameInfo.h"
  16. #include "../CPlayerInterface.h"
  17. #include "../PlayerLocalState.h"
  18. #include "../adventureMap/CResDataBar.h"
  19. #include "../gui/CGuiHandler.h"
  20. #include "../gui/Shortcut.h"
  21. #include "../gui/WindowHandler.h"
  22. #include "../widgets/CComponent.h"
  23. #include "../widgets/CGarrisonInt.h"
  24. #include "../widgets/TextControls.h"
  25. #include "../widgets/MiscWidgets.h"
  26. #include "../widgets/Buttons.h"
  27. #include "../widgets/ObjectLists.h"
  28. #include "../windows/CMarketWindow.h"
  29. #include "../../CCallback.h"
  30. #include "../../lib/CConfigHandler.h"
  31. #include "../../lib/CCreatureHandler.h"
  32. #include "../../lib/texts/CGeneralTextHandler.h"
  33. #include "../../lib/CHeroHandler.h"
  34. #include "../../lib/GameSettings.h"
  35. #include "../../lib/CSkillHandler.h"
  36. #include "../../lib/mapObjects/CGHeroInstance.h"
  37. #include "../../lib/mapObjects/CGTownInstance.h"
  38. #include "../../lib/mapObjects/MiscObjects.h"
  39. static const std::string OVERVIEW_BACKGROUND = "OvCast.pcx";
  40. static const size_t OVERVIEW_SIZE = 4;
  41. InfoBox::InfoBox(Point position, InfoPos Pos, InfoSize Size, std::shared_ptr<IInfoBoxData> Data):
  42. size(Size),
  43. infoPos(Pos),
  44. data(Data),
  45. value(nullptr),
  46. name(nullptr)
  47. {
  48. assert(data);
  49. addUsedEvents(LCLICK | SHOW_POPUP);
  50. EFonts font = (size < SIZE_MEDIUM)? FONT_SMALL: FONT_MEDIUM;
  51. OBJECT_CONSTRUCTION_CAPTURING(255-DISPOSE);
  52. pos+=position;
  53. image = std::make_shared<CAnimImage>(data->getImageName(size), data->getImageIndex());
  54. pos = image->pos;
  55. switch(infoPos)
  56. {
  57. case POS_CORNER:
  58. value = std::make_shared<CLabel>(pos.w, pos.h, font, ETextAlignment::BOTTOMRIGHT, Colors::WHITE, data->getValueText());
  59. break;
  60. case POS_INSIDE:
  61. value = std::make_shared<CLabel>(pos.w/2, pos.h-6, font, ETextAlignment::CENTER, Colors::WHITE, data->getValueText());
  62. break;
  63. case POS_UP_DOWN:
  64. name = std::make_shared<CLabel>(pos.w/2, -12, font, ETextAlignment::CENTER, Colors::WHITE, data->getNameText());
  65. [[fallthrough]];
  66. case POS_DOWN:
  67. value = std::make_shared<CLabel>(pos.w/2, pos.h+8, font, ETextAlignment::CENTER, Colors::WHITE, data->getValueText());
  68. break;
  69. case POS_RIGHT:
  70. name = std::make_shared<CLabel>(pos.w+6, 6, font, ETextAlignment::TOPLEFT, Colors::WHITE, data->getNameText());
  71. value = std::make_shared<CLabel>(pos.w+6, pos.h-16, font, ETextAlignment::TOPLEFT, Colors::WHITE, data->getValueText());
  72. break;
  73. }
  74. if(name)
  75. pos = pos.include(name->pos);
  76. if(value)
  77. pos = pos.include(value->pos);
  78. hover = std::make_shared<CHoverableArea>();
  79. hover->hoverText = data->getHoverText();
  80. hover->pos = pos;
  81. }
  82. InfoBox::~InfoBox() = default;
  83. void InfoBox::showPopupWindow(const Point & cursorPosition)
  84. {
  85. std::shared_ptr<CComponent> comp;
  86. std::string text;
  87. data->prepareMessage(text, comp);
  88. if (comp)
  89. CRClickPopup::createAndPush(text, CInfoWindow::TCompsInfo(1, comp));
  90. else if (!text.empty())
  91. CRClickPopup::createAndPush(text);
  92. }
  93. void InfoBox::clickPressed(const Point & cursorPosition)
  94. {
  95. std::shared_ptr<CComponent> comp;
  96. std::string text;
  97. data->prepareMessage(text, comp);
  98. if(comp)
  99. LOCPLINT->showInfoDialog(text, CInfoWindow::TCompsInfo(1, comp));
  100. }
  101. IInfoBoxData::IInfoBoxData(InfoType Type)
  102. : type(Type)
  103. {
  104. }
  105. InfoBoxAbstractHeroData::InfoBoxAbstractHeroData(InfoType Type)
  106. : IInfoBoxData(Type)
  107. {
  108. }
  109. std::string InfoBoxAbstractHeroData::getValueText()
  110. {
  111. switch (type)
  112. {
  113. case HERO_MANA:
  114. case HERO_EXPERIENCE:
  115. case HERO_PRIMARY_SKILL:
  116. return std::to_string(getValue());
  117. case HERO_SPECIAL:
  118. return CGI->generaltexth->jktexts[5];
  119. case HERO_SECONDARY_SKILL:
  120. {
  121. si64 value = getValue();
  122. if (value)
  123. return CGI->generaltexth->levels[value];
  124. else
  125. return "";
  126. }
  127. default:
  128. logGlobal->error("Invalid InfoBox info type");
  129. }
  130. return "";
  131. }
  132. std::string InfoBoxAbstractHeroData::getNameText()
  133. {
  134. switch (type)
  135. {
  136. case HERO_PRIMARY_SKILL:
  137. return CGI->generaltexth->primarySkillNames[getSubID()];
  138. case HERO_MANA:
  139. return CGI->generaltexth->allTexts[387];
  140. case HERO_EXPERIENCE:
  141. return CGI->generaltexth->jktexts[6];
  142. case HERO_SPECIAL:
  143. return CGI->heroh->objects[getSubID()]->getSpecialtyNameTranslated();
  144. case HERO_SECONDARY_SKILL:
  145. if (getValue())
  146. return CGI->skillh->getByIndex(getSubID())->getNameTranslated();
  147. else
  148. return "";
  149. default:
  150. logGlobal->error("Invalid InfoBox info type");
  151. }
  152. return "";
  153. }
  154. AnimationPath InfoBoxAbstractHeroData::getImageName(InfoBox::InfoSize size)
  155. {
  156. //TODO: sizes
  157. switch(size)
  158. {
  159. case InfoBox::SIZE_SMALL:
  160. {
  161. switch(type)
  162. {
  163. case HERO_PRIMARY_SKILL:
  164. case HERO_MANA:
  165. case HERO_EXPERIENCE:
  166. return AnimationPath::builtin("PSKIL32");
  167. case HERO_SPECIAL:
  168. return AnimationPath::builtin("UN32");
  169. case HERO_SECONDARY_SKILL:
  170. return AnimationPath::builtin("SECSK32");
  171. default:
  172. assert(0);
  173. }
  174. }
  175. case InfoBox::SIZE_BIG:
  176. {
  177. switch(type)
  178. {
  179. case HERO_PRIMARY_SKILL:
  180. case HERO_MANA:
  181. case HERO_EXPERIENCE:
  182. return AnimationPath::builtin("PSKIL42");
  183. case HERO_SPECIAL:
  184. return AnimationPath::builtin("UN44");
  185. case HERO_SECONDARY_SKILL:
  186. return AnimationPath::builtin("SECSKILL");
  187. default:
  188. assert(0);
  189. }
  190. }
  191. default:
  192. assert(0);
  193. }
  194. return {};
  195. }
  196. std::string InfoBoxAbstractHeroData::getHoverText()
  197. {
  198. //TODO: any texts here?
  199. return "";
  200. }
  201. size_t InfoBoxAbstractHeroData::getImageIndex()
  202. {
  203. switch (type)
  204. {
  205. case HERO_SPECIAL:
  206. return CGI->heroh->objects[getSubID()]->imageIndex;
  207. case HERO_PRIMARY_SKILL:
  208. return getSubID();
  209. case HERO_MANA:
  210. return 5;
  211. case HERO_EXPERIENCE:
  212. return 4;
  213. case HERO_SECONDARY_SKILL:
  214. {
  215. si64 value = getValue();
  216. if (value)
  217. return getSubID()*3 + value + 2;
  218. else
  219. return 0;//FIXME: Should be transparent instead of empty
  220. }
  221. default:
  222. assert(0);
  223. return 0;
  224. }
  225. }
  226. void InfoBoxAbstractHeroData::prepareMessage(std::string & text, std::shared_ptr<CComponent> & comp)
  227. {
  228. comp.reset();
  229. switch (type)
  230. {
  231. case HERO_SPECIAL:
  232. text = CGI->heroh->objects[getSubID()]->getSpecialtyDescriptionTranslated();
  233. break;
  234. case HERO_PRIMARY_SKILL:
  235. text = CGI->generaltexth->arraytxt[2+getSubID()];
  236. comp = std::make_shared<CComponent>(ComponentType::PRIM_SKILL, PrimarySkill(getSubID()), getValue());
  237. break;
  238. case HERO_MANA:
  239. text = CGI->generaltexth->allTexts[149];
  240. break;
  241. case HERO_EXPERIENCE:
  242. text = CGI->generaltexth->allTexts[241];
  243. break;
  244. case HERO_SECONDARY_SKILL:
  245. {
  246. si64 value = getValue();
  247. int subID = getSubID();
  248. if(value)
  249. {
  250. text = CGI->skillh->getByIndex(subID)->getDescriptionTranslated((int)value);
  251. comp = std::make_shared<CComponent>(ComponentType::SEC_SKILL, SecondarySkill(subID), (int)value);
  252. }
  253. break;
  254. }
  255. default:
  256. break;
  257. }
  258. }
  259. InfoBoxHeroData::InfoBoxHeroData(InfoType Type, const CGHeroInstance * Hero, int Index):
  260. InfoBoxAbstractHeroData(Type),
  261. hero(Hero),
  262. index(Index)
  263. {
  264. }
  265. int InfoBoxHeroData::getSubID()
  266. {
  267. switch(type)
  268. {
  269. case HERO_PRIMARY_SKILL:
  270. return index;
  271. case HERO_SECONDARY_SKILL:
  272. if(hero->secSkills.size() > index)
  273. return hero->secSkills[index].first;
  274. else
  275. return 0;
  276. case HERO_SPECIAL:
  277. return hero->type->getIndex();
  278. case HERO_MANA:
  279. case HERO_EXPERIENCE:
  280. return 0;
  281. default:
  282. assert(0);
  283. return 0;
  284. }
  285. }
  286. si64 InfoBoxHeroData::getValue()
  287. {
  288. if(!hero)
  289. return 0;
  290. switch(type)
  291. {
  292. case HERO_PRIMARY_SKILL:
  293. return hero->getPrimSkillLevel(static_cast<PrimarySkill>(index));
  294. case HERO_MANA:
  295. return hero->mana;
  296. case HERO_EXPERIENCE:
  297. return hero->exp;
  298. case HERO_SECONDARY_SKILL:
  299. if(hero->secSkills.size() > index)
  300. return hero->secSkills[index].second;
  301. else
  302. return 0;
  303. case HERO_SPECIAL:
  304. return 0;
  305. default:
  306. assert(0);
  307. return 0;
  308. }
  309. }
  310. std::string InfoBoxHeroData::getHoverText()
  311. {
  312. switch (type)
  313. {
  314. case HERO_PRIMARY_SKILL:
  315. return boost::str(boost::format(CGI->generaltexth->heroscrn[1]) % CGI->generaltexth->primarySkillNames[index]);
  316. case HERO_MANA:
  317. return CGI->generaltexth->heroscrn[22];
  318. case HERO_EXPERIENCE:
  319. return CGI->generaltexth->heroscrn[9];
  320. case HERO_SPECIAL:
  321. return CGI->generaltexth->heroscrn[27];
  322. case HERO_SECONDARY_SKILL:
  323. if (hero->secSkills.size() > index)
  324. {
  325. std::string level = CGI->generaltexth->levels[hero->secSkills[index].second-1];
  326. std::string skill = CGI->skillh->getByIndex(hero->secSkills[index].first)->getNameTranslated();
  327. return boost::str(boost::format(CGI->generaltexth->heroscrn[21]) % level % skill);
  328. }
  329. else
  330. {
  331. return "";
  332. }
  333. default:
  334. return InfoBoxAbstractHeroData::getHoverText();
  335. }
  336. }
  337. std::string InfoBoxHeroData::getValueText()
  338. {
  339. if (hero)
  340. {
  341. switch (type)
  342. {
  343. case HERO_MANA:
  344. return std::to_string(hero->mana) + '/' +
  345. std::to_string(hero->manaLimit());
  346. case HERO_EXPERIENCE:
  347. return std::to_string(hero->exp);
  348. }
  349. }
  350. return InfoBoxAbstractHeroData::getValueText();
  351. }
  352. void InfoBoxHeroData::prepareMessage(std::string & text, std::shared_ptr<CComponent> & comp)
  353. {
  354. comp.reset();
  355. switch(type)
  356. {
  357. case HERO_MANA:
  358. text = CGI->generaltexth->allTexts[205];
  359. boost::replace_first(text, "%s", hero->getNameTranslated());
  360. boost::replace_first(text, "%d", std::to_string(hero->mana));
  361. boost::replace_first(text, "%d", std::to_string(hero->manaLimit()));
  362. break;
  363. case HERO_EXPERIENCE:
  364. text = CGI->generaltexth->allTexts[2];
  365. boost::replace_first(text, "%d", std::to_string(hero->level));
  366. boost::replace_first(text, "%d", std::to_string(CGI->heroh->reqExp(hero->level+1)));
  367. boost::replace_first(text, "%d", std::to_string(hero->exp));
  368. break;
  369. default:
  370. InfoBoxAbstractHeroData::prepareMessage(text, comp);
  371. break;
  372. }
  373. }
  374. InfoBoxCustomHeroData::InfoBoxCustomHeroData(InfoType Type, int SubID, si64 Value):
  375. InfoBoxAbstractHeroData(Type),
  376. subID(SubID),
  377. value(Value)
  378. {
  379. }
  380. int InfoBoxCustomHeroData::getSubID()
  381. {
  382. return subID;
  383. }
  384. si64 InfoBoxCustomHeroData::getValue()
  385. {
  386. return value;
  387. }
  388. InfoBoxCustom::InfoBoxCustom(std::string ValueText, std::string NameText, const AnimationPath & ImageName, size_t ImageIndex, std::string HoverText):
  389. IInfoBoxData(CUSTOM),
  390. valueText(ValueText),
  391. nameText(NameText),
  392. imageName(ImageName),
  393. hoverText(HoverText),
  394. imageIndex(ImageIndex)
  395. {
  396. }
  397. std::string InfoBoxCustom::getHoverText()
  398. {
  399. return hoverText;
  400. }
  401. size_t InfoBoxCustom::getImageIndex()
  402. {
  403. return imageIndex;
  404. }
  405. AnimationPath InfoBoxCustom::getImageName(InfoBox::InfoSize size)
  406. {
  407. return imageName;
  408. }
  409. std::string InfoBoxCustom::getNameText()
  410. {
  411. return nameText;
  412. }
  413. std::string InfoBoxCustom::getValueText()
  414. {
  415. return valueText;
  416. }
  417. void InfoBoxCustom::prepareMessage(std::string & text, std::shared_ptr<CComponent> & comp)
  418. {
  419. }
  420. CKingdomInterface::CKingdomInterface()
  421. : CWindowObject(PLAYER_COLORED | BORDERED, ImagePath::builtin(OVERVIEW_BACKGROUND))
  422. {
  423. OBJECT_CONSTRUCTION_CAPTURING(255-DISPOSE);
  424. ui32 footerPos = OVERVIEW_SIZE * 116;
  425. tabArea = std::make_shared<CTabbedInt>(std::bind(&CKingdomInterface::createMainTab, this, _1), Point(4,4));
  426. std::vector<const CGObjectInstance * > ownedObjects = LOCPLINT->cb->getMyObjects();
  427. generateObjectsList(ownedObjects);
  428. generateMinesList(ownedObjects);
  429. generateButtons();
  430. statusbar = CGStatusBar::create(std::make_shared<CPicture>(ImagePath::builtin("KSTATBAR"), 10,pos.h - 45));
  431. resdatabar = std::make_shared<CResDataBar>(ImagePath::builtin("KRESBAR"), 7, 111+footerPos, 29, 5, 76, 81);
  432. activateTab(persistentStorage["gui"]["lastKindomInterface"].Integer());
  433. }
  434. void CKingdomInterface::generateObjectsList(const std::vector<const CGObjectInstance * > &ownedObjects)
  435. {
  436. ui32 footerPos = OVERVIEW_SIZE * 116;
  437. size_t dwellSize = (footerPos - 64)/57;
  438. //Map used to determine image number for several objects
  439. std::map<std::pair<int,int>,int> idToImage;
  440. idToImage[std::make_pair( 20, 1)] = 81;//Golem factory
  441. idToImage[std::make_pair( 42, 0)] = 82;//Lighthouse
  442. idToImage[std::make_pair( 33, 0)] = 83;//Garrison
  443. idToImage[std::make_pair(219, 0)] = 83;//Garrison
  444. idToImage[std::make_pair( 33, 1)] = 84;//Anti-magic Garrison
  445. idToImage[std::make_pair(219, 1)] = 84;//Anti-magic Garrison
  446. idToImage[std::make_pair( 53, 7)] = 85;//Abandoned mine
  447. idToImage[std::make_pair( 20, 0)] = 86;//Conflux
  448. idToImage[std::make_pair( 87, 0)] = 87;//Harbor
  449. std::map<int, OwnedObjectInfo> visibleObjects;
  450. for(const CGObjectInstance * object : ownedObjects)
  451. {
  452. //Dwellings
  453. if(object->ID == Obj::CREATURE_GENERATOR1)
  454. {
  455. OwnedObjectInfo & info = visibleObjects[object->subID];
  456. if(info.count++ == 0)
  457. {
  458. info.hoverText = object->getObjectName();
  459. info.imageID = object->subID;
  460. }
  461. }
  462. //Special objects from idToImage map that should be displayed in objects list
  463. auto iter = idToImage.find(std::make_pair(object->ID, object->subID));
  464. if(iter != idToImage.end())
  465. {
  466. OwnedObjectInfo & info = visibleObjects[iter->second];
  467. if(info.count++ == 0)
  468. {
  469. info.hoverText = object->getObjectName();
  470. info.imageID = iter->second;
  471. }
  472. }
  473. }
  474. objects.reserve(visibleObjects.size());
  475. for(auto & element : visibleObjects)
  476. {
  477. objects.push_back(element.second);
  478. }
  479. dwellingsList = std::make_shared<CListBox>(std::bind(&CKingdomInterface::createOwnedObject, this, _1),
  480. Point(740,44), Point(0,57), dwellSize, visibleObjects.size());
  481. }
  482. std::shared_ptr<CIntObject> CKingdomInterface::createOwnedObject(size_t index)
  483. {
  484. if(index < objects.size())
  485. {
  486. OwnedObjectInfo & obj = objects[index];
  487. std::string value = std::to_string(obj.count);
  488. auto data = std::make_shared<InfoBoxCustom>(value, "", AnimationPath::builtin("FLAGPORT"), obj.imageID, obj.hoverText);
  489. return std::make_shared<InfoBox>(Point(), InfoBox::POS_CORNER, InfoBox::SIZE_SMALL, data);
  490. }
  491. return std::shared_ptr<CIntObject>();
  492. }
  493. std::shared_ptr<CIntObject> CKingdomInterface::createMainTab(size_t index)
  494. {
  495. size_t size = OVERVIEW_SIZE;
  496. switch(index)
  497. {
  498. case 0:
  499. return std::make_shared<CKingdHeroList>(size, [this](const CWindowWithArtifacts::CArtifactsOfHeroPtr & newHeroSet)
  500. {
  501. newHeroSet->clickPressedCallback = [this, newHeroSet](const CArtPlace & artPlace, const Point & cursorPosition)
  502. {
  503. clickPressedOnArtPlace(newHeroSet->getHero(), artPlace.slot, false, false, false);
  504. };
  505. newHeroSet->showPopupCallback = [this, newHeroSet](CArtPlace & artPlace, const Point & cursorPosition)
  506. {
  507. showArtifactAssembling(*newHeroSet, artPlace, cursorPosition);
  508. };
  509. newHeroSet->gestureCallback = [this, newHeroSet](const CArtPlace & artPlace, const Point & cursorPosition)
  510. {
  511. showQuickBackpackWindow(newHeroSet->getHero(), artPlace.slot, cursorPosition);
  512. };
  513. addSet(newHeroSet);
  514. });
  515. case 1:
  516. return std::make_shared<CKingdTownList>(size);
  517. default:
  518. return std::shared_ptr<CIntObject>();
  519. }
  520. }
  521. void CKingdomInterface::generateMinesList(const std::vector<const CGObjectInstance *> & ownedObjects)
  522. {
  523. ui32 footerPos = OVERVIEW_SIZE * 116;
  524. ResourceSet minesCount = ResourceSet();
  525. int totalIncome=0;
  526. for(const CGObjectInstance * object : ownedObjects)
  527. {
  528. //Mines
  529. if(object->ID == Obj::MINE || object->ID == Obj::ABANDONED_MINE)
  530. {
  531. const CGMine * mine = dynamic_cast<const CGMine *>(object);
  532. assert(mine);
  533. minesCount[mine->producedResource]++;
  534. if (mine->producedResource == EGameResID::GOLD)
  535. totalIncome += mine->producedQuantity;
  536. }
  537. }
  538. //Heroes can produce gold as well - skill, specialty or arts
  539. std::vector<const CGHeroInstance*> heroes = LOCPLINT->cb->getHeroesInfo(true);
  540. for(auto & hero : heroes)
  541. {
  542. totalIncome += hero->valOfBonuses(Selector::typeSubtype(BonusType::GENERATE_RESOURCE, BonusSubtypeID(GameResID(EGameResID::GOLD))));
  543. }
  544. //Add town income of all towns
  545. std::vector<const CGTownInstance*> towns = LOCPLINT->cb->getTownsInfo(true);
  546. for(auto & town : towns)
  547. {
  548. totalIncome += town->dailyIncome()[EGameResID::GOLD];
  549. }
  550. //if player has some modded boosts we want to show that as well
  551. totalIncome += LOCPLINT->cb->getPlayerState(LOCPLINT->playerID)->valOfBonuses(BonusType::RESOURCES_CONSTANT_BOOST, BonusSubtypeID(GameResID(EGameResID::GOLD)));
  552. totalIncome += LOCPLINT->cb->getPlayerState(LOCPLINT->playerID)->valOfBonuses(BonusType::RESOURCES_TOWN_MULTIPLYING_BOOST, BonusSubtypeID(GameResID(EGameResID::GOLD))) * towns.size();
  553. for(int i=0; i<7; i++)
  554. {
  555. std::string value = std::to_string(minesCount[i]);
  556. auto data = std::make_shared<InfoBoxCustom>(value, "", AnimationPath::builtin("OVMINES"), i, CGI->generaltexth->translate("core.minename", i));
  557. minesBox[i] = std::make_shared<InfoBox>(Point(20+i*80, 31+footerPos), InfoBox::POS_INSIDE, InfoBox::SIZE_SMALL, data);
  558. minesBox[i]->removeUsedEvents(LCLICK|SHOW_POPUP); //fixes #890 - mines boxes ignore clicks
  559. }
  560. incomeArea = std::make_shared<CHoverableArea>();
  561. incomeArea->pos = Rect(pos.x+580, pos.y+31+footerPos, 136, 68);
  562. incomeArea->hoverText = CGI->generaltexth->allTexts[255];
  563. incomeAmount = std::make_shared<CLabel>(628, footerPos + 70, FONT_SMALL, ETextAlignment::TOPLEFT, Colors::WHITE, std::to_string(totalIncome));
  564. }
  565. void CKingdomInterface::generateButtons()
  566. {
  567. ui32 footerPos = OVERVIEW_SIZE * 116;
  568. //Main control buttons
  569. btnHeroes = std::make_shared<CButton>(Point(748, 28+footerPos), AnimationPath::builtin("OVBUTN1.DEF"), CButton::tooltip(CGI->generaltexth->overview[11], CGI->generaltexth->overview[6]),
  570. std::bind(&CKingdomInterface::activateTab, this, 0), EShortcut::KINGDOM_HEROES_TAB);
  571. btnHeroes->block(true);
  572. btnTowns = std::make_shared<CButton>(Point(748, 64+footerPos), AnimationPath::builtin("OVBUTN6.DEF"), CButton::tooltip(CGI->generaltexth->overview[12], CGI->generaltexth->overview[7]),
  573. std::bind(&CKingdomInterface::activateTab, this, 1), EShortcut::KINGDOM_TOWNS_TAB);
  574. btnExit = std::make_shared<CButton>(Point(748,99+footerPos), AnimationPath::builtin("OVBUTN1.DEF"), CButton::tooltip(CGI->generaltexth->allTexts[600]),
  575. std::bind(&CKingdomInterface::close, this), EShortcut::GLOBAL_RETURN);
  576. btnExit->setImageOrder(3, 4, 5, 6);
  577. //Object list control buttons
  578. dwellTop = std::make_shared<CButton>(Point(733, 4), AnimationPath::builtin("OVBUTN4.DEF"), CButton::tooltip(), [&](){ dwellingsList->moveToPos(0);});
  579. dwellBottom = std::make_shared<CButton>(Point(733, footerPos+2), AnimationPath::builtin("OVBUTN4.DEF"), CButton::tooltip(), [&](){ dwellingsList->moveToPos(-1); });
  580. dwellBottom->setImageOrder(2, 3, 4, 5);
  581. dwellUp = std::make_shared<CButton>(Point(733, 24), AnimationPath::builtin("OVBUTN4.DEF"), CButton::tooltip(), [&](){ dwellingsList->moveToPrev(); });
  582. dwellUp->setImageOrder(4, 5, 6, 7);
  583. dwellDown = std::make_shared<CButton>(Point(733, footerPos-18), AnimationPath::builtin("OVBUTN4.DEF"), CButton::tooltip(), [&](){ dwellingsList->moveToNext(); });
  584. dwellDown->setImageOrder(6, 7, 8, 9);
  585. }
  586. void CKingdomInterface::activateTab(size_t which)
  587. {
  588. Settings s = persistentStorage.write["gui"]["lastKindomInterface"];
  589. s->Integer() = which;
  590. btnHeroes->block(which == 0);
  591. btnTowns->block(which == 1);
  592. tabArea->setActive(which);
  593. }
  594. void CKingdomInterface::buildChanged()
  595. {
  596. tabArea->reset();
  597. }
  598. void CKingdomInterface::townChanged(const CGTownInstance *town)
  599. {
  600. if(auto townList = std::dynamic_pointer_cast<CKingdTownList>(tabArea->getItem()))
  601. townList->townChanged(town);
  602. }
  603. void CKingdomInterface::heroRemoved()
  604. {
  605. tabArea->reset();
  606. }
  607. void CKingdomInterface::updateGarrisons()
  608. {
  609. if(auto garrison = std::dynamic_pointer_cast<IGarrisonHolder>(tabArea->getItem()))
  610. garrison->updateGarrisons();
  611. }
  612. bool CKingdomInterface::holdsGarrison(const CArmedInstance * army)
  613. {
  614. return army->getOwner() == LOCPLINT->playerID;
  615. }
  616. CKingdHeroList::CKingdHeroList(size_t maxSize, const CreateHeroItemFunctor & onCreateHeroItemCallback)
  617. {
  618. OBJECT_CONSTRUCTION_CAPTURING(255-DISPOSE);
  619. title = std::make_shared<CPicture>(ImagePath::builtin("OVTITLE"),16,0);
  620. title->setPlayerColor(LOCPLINT->playerID);
  621. heroLabel = std::make_shared<CLabel>(150, 10, FONT_MEDIUM, ETextAlignment::CENTER, Colors::WHITE, CGI->generaltexth->overview[0]);
  622. skillsLabel = std::make_shared<CLabel>(500, 10, FONT_MEDIUM, ETextAlignment::CENTER, Colors::WHITE, CGI->generaltexth->overview[1]);
  623. ui32 townCount = LOCPLINT->cb->howManyHeroes(false);
  624. ui32 size = OVERVIEW_SIZE*116 + 19;
  625. heroes = std::make_shared<CListBox>([onCreateHeroItemCallback](size_t idx) -> std::shared_ptr<CIntObject>
  626. {
  627. auto heroesList = LOCPLINT->localState->getWanderingHeroes();
  628. if(idx < heroesList.size())
  629. {
  630. auto hero = std::make_shared<CHeroItem>(heroesList[idx]);
  631. onCreateHeroItemCallback(hero->heroArts);
  632. return hero;
  633. }
  634. else
  635. {
  636. return std::make_shared<CAnimImage>(AnimationPath::builtin("OVSLOT"), (idx - 2) % GameConstants::KINGDOM_WINDOW_HEROES_SLOTS);
  637. }
  638. }, Point(19,21), Point(0,116), maxSize, townCount, 0, 1, Rect(-19, -21, size, size));
  639. }
  640. void CKingdHeroList::updateGarrisons()
  641. {
  642. for(std::shared_ptr<CIntObject> object : heroes->getItems())
  643. {
  644. if(IGarrisonHolder * garrison = dynamic_cast<IGarrisonHolder*>(object.get()))
  645. garrison->updateGarrisons();
  646. }
  647. }
  648. bool CKingdHeroList::holdsGarrison(const CArmedInstance * army)
  649. {
  650. for(std::shared_ptr<CIntObject> object : heroes->getItems())
  651. if(IGarrisonHolder * garrison = dynamic_cast<IGarrisonHolder*>(object.get()))
  652. if (garrison->holdsGarrison(army))
  653. return true;
  654. return false;
  655. }
  656. CKingdTownList::CKingdTownList(size_t maxSize)
  657. {
  658. OBJECT_CONSTRUCTION_CAPTURING(255-DISPOSE);
  659. title = std::make_shared<CPicture>(ImagePath::builtin("OVTITLE"), 16, 0);
  660. title->setPlayerColor(LOCPLINT->playerID);
  661. townLabel = std::make_shared<CLabel>(146, 10,FONT_MEDIUM, ETextAlignment::CENTER, Colors::WHITE, CGI->generaltexth->overview[3]);
  662. garrHeroLabel = std::make_shared<CLabel>(375, 10, FONT_MEDIUM, ETextAlignment::CENTER, Colors::WHITE, CGI->generaltexth->overview[4]);
  663. visitHeroLabel = std::make_shared<CLabel>(608, 10, FONT_MEDIUM, ETextAlignment::CENTER, Colors::WHITE, CGI->generaltexth->overview[5]);
  664. ui32 townCount = LOCPLINT->cb->howManyTowns();
  665. ui32 size = OVERVIEW_SIZE*116 + 19;
  666. towns = std::make_shared<CListBox>(std::bind(&CKingdTownList::createTownItem, this, _1),
  667. Point(19,21), Point(0,116), maxSize, townCount, 0, 1, Rect(-19, -21, size, size));
  668. }
  669. void CKingdTownList::townChanged(const CGTownInstance * town)
  670. {
  671. for(std::shared_ptr<CIntObject> object : towns->getItems())
  672. {
  673. CTownItem * townItem = dynamic_cast<CTownItem *>(object.get());
  674. if(townItem && townItem->town == town)
  675. townItem->update();
  676. }
  677. }
  678. void CKingdTownList::updateGarrisons()
  679. {
  680. for(std::shared_ptr<CIntObject> object : towns->getItems())
  681. {
  682. if(IGarrisonHolder * garrison = dynamic_cast<IGarrisonHolder*>(object.get()))
  683. garrison->updateGarrisons();
  684. }
  685. }
  686. bool CKingdTownList::holdsGarrison(const CArmedInstance * army)
  687. {
  688. for(std::shared_ptr<CIntObject> object : towns->getItems())
  689. if(IGarrisonHolder * garrison = dynamic_cast<IGarrisonHolder*>(object.get()))
  690. if (garrison->holdsGarrison(army))
  691. return true;
  692. return false;
  693. }
  694. std::shared_ptr<CIntObject> CKingdTownList::createTownItem(size_t index)
  695. {
  696. ui32 picCount = 4; // OVSLOT contains 4 images
  697. auto townsList = LOCPLINT->localState->getOwnedTowns();
  698. if(index < townsList.size())
  699. return std::make_shared<CTownItem>(townsList[index]);
  700. else
  701. return std::make_shared<CAnimImage>(AnimationPath::builtin("OVSLOT"), (index-2) % picCount );
  702. }
  703. CTownItem::CTownItem(const CGTownInstance * Town)
  704. : town(Town)
  705. {
  706. OBJECT_CONSTRUCTION_CAPTURING(255-DISPOSE);
  707. background = std::make_shared<CAnimImage>(AnimationPath::builtin("OVSLOT"), 6);
  708. name = std::make_shared<CLabel>(74, 8, FONT_SMALL, ETextAlignment::TOPLEFT, Colors::WHITE, town->getNameTranslated());
  709. income = std::make_shared<CLabel>( 190, 60, FONT_SMALL, ETextAlignment::CENTER, Colors::WHITE, std::to_string(town->dailyIncome()[EGameResID::GOLD]));
  710. hall = std::make_shared<CTownInfo>( 69, 31, town, true);
  711. fort = std::make_shared<CTownInfo>(111, 31, town, false);
  712. garr = std::make_shared<CGarrisonInt>(Point(313, 3), 4, Point(232,0), town->getUpperArmy(), town->visitingHero, true, true, CGarrisonInt::ESlotsLayout::TWO_ROWS);
  713. heroes = std::make_shared<HeroSlots>(town, Point(244,6), Point(475,6), garr, false);
  714. size_t iconIndex = town->town->clientInfo.icons[town->hasFort()][town->built >= CGI->settings()->getInteger(EGameSettings::TOWNS_BUILDINGS_PER_TURN_CAP)];
  715. picture = std::make_shared<CAnimImage>(AnimationPath::builtin("ITPT"), iconIndex, 0, 5, 6);
  716. openTown = std::make_shared<LRClickableAreaOpenTown>(Rect(5, 6, 58, 64), town);
  717. for(size_t i=0; i<town->creatures.size(); i++)
  718. {
  719. growth.push_back(std::make_shared<CCreaInfo>(Point(401+37*(int)i, 78), town, (int)i, true, true));
  720. available.push_back(std::make_shared<CCreaInfo>(Point(48+37*(int)i, 78), town, (int)i, true, false));
  721. }
  722. fastTownHall = std::make_shared<CButton>(Point(69, 31), AnimationPath::builtin("castleInterfaceQuickAccess"), CButton::tooltip(), [this]() { std::make_shared<CCastleBuildings>(town)->enterTownHall(); });
  723. fastTownHall->setOverlay(std::make_shared<CAnimImage>(AnimationPath::builtin("ITMTL"), town->hallLevel()));
  724. int imageIndex = town->fortLevel() == CGTownInstance::EFortLevel::NONE ? 3 : town->fortLevel() - 1;
  725. fastArmyPurchase = std::make_shared<CButton>(Point(111, 31), AnimationPath::builtin("castleInterfaceQuickAccess"), CButton::tooltip(), [this]() { std::make_shared<CCastleBuildings>(town)->enterToTheQuickRecruitmentWindow(); });
  726. fastArmyPurchase->setOverlay(std::make_shared<CAnimImage>(AnimationPath::builtin("itmcl"), imageIndex));
  727. fastTavern = std::make_shared<LRClickableArea>(Rect(5, 6, 58, 64), [&]()
  728. {
  729. if(town->builtBuildings.count(BuildingID::TAVERN))
  730. LOCPLINT->showTavernWindow(town, nullptr, QueryID::NONE);
  731. }, [&]{
  732. if(!town->town->faction->getDescriptionTranslated().empty())
  733. CRClickPopup::createAndPush(town->town->faction->getDescriptionTranslated());
  734. });
  735. fastMarket = std::make_shared<LRClickableArea>(Rect(153, 6, 65, 64), []()
  736. {
  737. std::vector<const CGTownInstance*> towns = LOCPLINT->cb->getTownsInfo(true);
  738. for(auto & town : towns)
  739. {
  740. if(town->builtBuildings.count(BuildingID::MARKETPLACE))
  741. {
  742. GH.windows().createAndPushWindow<CMarketWindow>(town, nullptr, nullptr, EMarketMode::RESOURCE_RESOURCE);
  743. return;
  744. }
  745. }
  746. LOCPLINT->showInfoDialog(CGI->generaltexth->translate("vcmi.adventureMap.noTownWithMarket"));
  747. });
  748. fastTown = std::make_shared<LRClickableArea>(Rect(67, 6, 165, 20), [&]()
  749. {
  750. GH.windows().createAndPushWindow<CCastleInterface>(town);
  751. });
  752. }
  753. void CTownItem::updateGarrisons()
  754. {
  755. garr->selectSlot(nullptr);
  756. garr->setArmy(town->getUpperArmy(), EGarrisonType::UPPER);
  757. garr->setArmy(town->visitingHero, EGarrisonType::LOWER);
  758. garr->recreateSlots();
  759. }
  760. bool CTownItem::holdsGarrison(const CArmedInstance * army)
  761. {
  762. return army == town || army == town->getUpperArmy() || army == town->visitingHero;
  763. }
  764. void CTownItem::update()
  765. {
  766. std::string incomeVal = std::to_string(town->dailyIncome()[EGameResID::GOLD]);
  767. if (incomeVal != income->getText())
  768. income->setText(incomeVal);
  769. heroes->update();
  770. for (size_t i=0; i<town->creatures.size(); i++)
  771. {
  772. growth[i]->update();
  773. available[i]->update();
  774. }
  775. }
  776. class ArtSlotsTab : public CIntObject
  777. {
  778. public:
  779. std::shared_ptr<CAnimImage> background;
  780. std::vector<std::shared_ptr<CArtPlace>> arts;
  781. ArtSlotsTab()
  782. {
  783. OBJECT_CONSTRUCTION_CAPTURING(255-DISPOSE);
  784. background = std::make_shared<CAnimImage>(AnimationPath::builtin("OVSLOT"), 4);
  785. pos = background->pos;
  786. for(int i=0; i<9; i++)
  787. arts.push_back(std::make_shared<CArtPlace>(Point(269+i*48, 66)));
  788. }
  789. };
  790. class BackpackTab : public CIntObject
  791. {
  792. public:
  793. std::shared_ptr<CAnimImage> background;
  794. std::vector<std::shared_ptr<CArtPlace>> arts;
  795. std::shared_ptr<CButton> btnLeft;
  796. std::shared_ptr<CButton> btnRight;
  797. BackpackTab()
  798. {
  799. OBJECT_CONSTRUCTION_CAPTURING(255-DISPOSE);
  800. background = std::make_shared<CAnimImage>(AnimationPath::builtin("OVSLOT"), 5);
  801. pos = background->pos;
  802. btnLeft = std::make_shared<CButton>(Point(269, 66), AnimationPath::builtin("HSBTNS3"), CButton::tooltip(), 0);
  803. btnRight = std::make_shared<CButton>(Point(675, 66), AnimationPath::builtin("HSBTNS5"), CButton::tooltip(), 0);
  804. for(int i=0; i<8; i++)
  805. arts.push_back(std::make_shared<CArtPlace>(Point(294+i*48, 66)));
  806. }
  807. };
  808. CHeroItem::CHeroItem(const CGHeroInstance * Hero)
  809. : hero(Hero)
  810. {
  811. OBJECT_CONSTRUCTION_CAPTURING(255-DISPOSE);
  812. artTabs.resize(3);
  813. auto arts1 = std::make_shared<ArtSlotsTab>();
  814. auto arts2 = std::make_shared<ArtSlotsTab>();
  815. auto backpack = std::make_shared<BackpackTab>();
  816. artTabs[0] = arts1;
  817. artTabs[1] = arts2;
  818. artTabs[2] = backpack;
  819. arts1->recActions = SHARE_POS;
  820. arts2->recActions = SHARE_POS;
  821. backpack->recActions = SHARE_POS;
  822. name = std::make_shared<CLabel>(75, 7, FONT_SMALL, ETextAlignment::TOPLEFT, Colors::WHITE, hero->getNameTranslated());
  823. //layout is not trivial: MACH4 - catapult - excluded, MISC[x] rearranged
  824. assert(arts1->arts.size() == 9);
  825. assert(arts2->arts.size() == 9);
  826. CArtifactsOfHeroMain::ArtPlaceMap arts =
  827. {
  828. {ArtifactPosition::HEAD, arts1->arts[0]},
  829. {ArtifactPosition::SHOULDERS,arts1->arts[1]},
  830. {ArtifactPosition::NECK,arts1->arts[2]},
  831. {ArtifactPosition::RIGHT_HAND,arts1->arts[3]},
  832. {ArtifactPosition::LEFT_HAND,arts1->arts[4]},
  833. {ArtifactPosition::TORSO, arts1->arts[5]},
  834. {ArtifactPosition::RIGHT_RING,arts1->arts[6]},
  835. {ArtifactPosition::LEFT_RING, arts1->arts[7]},
  836. {ArtifactPosition::FEET, arts1->arts[8]},
  837. {ArtifactPosition::MISC1, arts2->arts[0]},
  838. {ArtifactPosition::MISC2, arts2->arts[1]},
  839. {ArtifactPosition::MISC3, arts2->arts[2]},
  840. {ArtifactPosition::MISC4, arts2->arts[3]},
  841. {ArtifactPosition::MISC5, arts2->arts[4]},
  842. {ArtifactPosition::MACH1, arts2->arts[5]},
  843. {ArtifactPosition::MACH2, arts2->arts[6]},
  844. {ArtifactPosition::MACH3, arts2->arts[7]},
  845. {ArtifactPosition::SPELLBOOK, arts2->arts[8]}
  846. };
  847. heroArts = std::make_shared<CArtifactsOfHeroKingdom>(arts, backpack->arts, backpack->btnLeft, backpack->btnRight);
  848. heroArts->setHero(hero);
  849. artsTabs = std::make_shared<CTabbedInt>(std::bind(&CHeroItem::onTabSelected, this, _1));
  850. artButtons = std::make_shared<CToggleGroup>(0);
  851. for(size_t it = 0; it<3; it++)
  852. {
  853. int stringID[3] = {259, 261, 262};
  854. std::string hover = CGI->generaltexth->overview[13+it];
  855. std::string overlay = CGI->generaltexth->overview[8+it];
  856. auto button = std::make_shared<CToggleButton>(Point(364+(int)it*112, 46), AnimationPath::builtin("OVBUTN3"), CButton::tooltip(hover, overlay), 0);
  857. button->setTextOverlay(CGI->generaltexth->allTexts[stringID[it]], FONT_SMALL, Colors::YELLOW);
  858. artButtons->addToggle((int)it, button);
  859. }
  860. artButtons->addCallback(std::bind(&CTabbedInt::setActive, artsTabs, _1));
  861. artButtons->addCallback(std::bind(&CHeroItem::onArtChange, this, _1));
  862. artButtons->setSelected(0);
  863. garr = std::make_shared<CGarrisonInt>(Point(6, 78), 4, Point(), hero, nullptr, true, true);
  864. portrait = std::make_shared<CAnimImage>(AnimationPath::builtin("PortraitsLarge"), hero->getIconIndex(), 0, 5, 6);
  865. heroArea = std::make_shared<CHeroArea>(5, 6, hero);
  866. name = std::make_shared<CLabel>(73, 7, FONT_SMALL, ETextAlignment::TOPLEFT, Colors::WHITE, hero->getNameTranslated());
  867. artsText = std::make_shared<CLabel>(320, 55, FONT_SMALL, ETextAlignment::CENTER, Colors::WHITE, CGI->generaltexth->overview[2]);
  868. for(size_t i=0; i<GameConstants::PRIMARY_SKILLS; i++)
  869. {
  870. auto data = std::make_shared<InfoBoxHeroData>(IInfoBoxData::HERO_PRIMARY_SKILL, hero, (int)i);
  871. heroInfo.push_back(std::make_shared<InfoBox>(Point(78+(int)i*36, 26), InfoBox::POS_DOWN, InfoBox::SIZE_SMALL, data));
  872. }
  873. for(size_t i=0; i<GameConstants::SKILL_PER_HERO; i++)
  874. {
  875. auto data = std::make_shared<InfoBoxHeroData>(IInfoBoxData::HERO_SECONDARY_SKILL, hero, (int)i);
  876. heroInfo.push_back(std::make_shared<InfoBox>(Point(410+(int)i*36, 5), InfoBox::POS_NONE, InfoBox::SIZE_SMALL, data));
  877. }
  878. {
  879. auto data = std::make_shared<InfoBoxHeroData>(IInfoBoxData::HERO_SPECIAL, hero);
  880. heroInfo.push_back(std::make_shared<InfoBox>(Point(375, 5), InfoBox::POS_NONE, InfoBox::SIZE_SMALL, data));
  881. data = std::make_shared<InfoBoxHeroData>(IInfoBoxData::HERO_EXPERIENCE, hero);
  882. heroInfo.push_back(std::make_shared<InfoBox>(Point(330, 5), InfoBox::POS_INSIDE, InfoBox::SIZE_SMALL, data));
  883. data = std::make_shared<InfoBoxHeroData>(IInfoBoxData::HERO_MANA, hero);
  884. heroInfo.push_back(std::make_shared<InfoBox>(Point(280, 5), InfoBox::POS_INSIDE, InfoBox::SIZE_SMALL, data));
  885. }
  886. morale = std::make_shared<MoraleLuckBox>(true, Rect(225, 53, 30, 22), true);
  887. luck = std::make_shared<MoraleLuckBox>(false, Rect(225, 28, 30, 22), true);
  888. morale->set(hero);
  889. luck->set(hero);
  890. }
  891. void CHeroItem::updateGarrisons()
  892. {
  893. garr->recreateSlots();
  894. }
  895. bool CHeroItem::holdsGarrison(const CArmedInstance * army)
  896. {
  897. return hero == army;
  898. }
  899. std::shared_ptr<CIntObject> CHeroItem::onTabSelected(size_t index)
  900. {
  901. return artTabs.at(index);
  902. }
  903. void CHeroItem::onArtChange(int tabIndex)
  904. {
  905. //redraw item after background change
  906. if(isActive())
  907. redraw();
  908. }