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- /*
- * Bonus.h, part of VCMI engine
- *
- * Authors: listed in file AUTHORS in main folder
- *
- * License: GNU General Public License v2.0 or later
- * Full text of license available in license.txt file, in main folder
- *
- */
- #pragma once
- #include "BonusEnum.h"
- #include "BonusCustomTypes.h"
- #include "../constants/VariantIdentifier.h"
- #include "../constants/EntityIdentifiers.h"
- #include "../serializer/Serializeable.h"
- #include "../texts/MetaString.h"
- VCMI_LIB_NAMESPACE_BEGIN
- struct Bonus;
- class IBonusBearer;
- class CBonusSystemNode;
- class ILimiter;
- class IPropagator;
- class IUpdater;
- class BonusList;
- class CSelector;
- using BonusSubtypeID = VariantIdentifier<BonusCustomSubtype, SpellID, CreatureID, PrimarySkill, TerrainId, GameResID, SpellSchool>;
- using BonusSourceID = VariantIdentifier<BonusCustomSource, SpellID, CreatureID, ArtifactID, CampaignScenarioID, SecondarySkill, HeroTypeID, Obj, ObjectInstanceID, BuildingTypeUniqueID, BattleField>;
- using TBonusListPtr = std::shared_ptr<BonusList>;
- using TConstBonusListPtr = std::shared_ptr<const BonusList>;
- using TLimiterPtr = std::shared_ptr<ILimiter>;
- using TPropagatorPtr = std::shared_ptr<IPropagator>;
- using TUpdaterPtr = std::shared_ptr<IUpdater>;
- class DLL_LINKAGE CAddInfo : public std::vector<si32>
- {
- public:
- enum { NONE = -1 };
- CAddInfo();
- CAddInfo(si32 value);
- bool operator==(si32 value) const;
- bool operator!=(si32 value) const;
- si32 & operator[](size_type pos);
- si32 operator[](size_type pos) const;
- std::string toString() const;
- JsonNode toJsonNode() const;
- };
- #define BONUS_TREE_DESERIALIZATION_FIX if(!h.saving && h.smartPointerSerialization) deserializationFix();
- /// Struct for handling bonuses of several types. Can be transferred to any hero
- struct DLL_LINKAGE Bonus : public std::enable_shared_from_this<Bonus>, public Serializeable
- {
- BonusDuration::Type duration = BonusDuration::PERMANENT; //uses BonusDuration values - 2 bytes
- si16 turnsRemain = 0; //used if duration is N_TURNS, N_DAYS or ONE_WEEK
- si32 val = 0;
- BonusValueType valType = BonusValueType::ADDITIVE_VALUE; // 1 byte
- BonusSource source = BonusSource::OTHER; //source type" uses BonusSource values - what gave that bonus - 1 byte
- BonusSource targetSourceType = BonusSource::OTHER;//Bonuses of what origin this amplifies, uses BonusSource values. Needed for PERCENT_TO_TARGET_TYPE. - 1 byte
- BonusType type = BonusType::NONE; //uses BonusType values - says to what is this bonus - 1 byte
- BonusLimitEffect effectRange = BonusLimitEffect::NO_LIMIT; // 1 byte
- // 3 bytes padding
- BonusSubtypeID subtype;
- BonusSourceID sid; //source id: id of object/artifact/spell
- std::string stacking; // bonuses with the same stacking value don't stack (e.g. Angel/Archangel morale bonus)
- CAddInfo additionalInfo;
- TLimiterPtr limiter;
- TPropagatorPtr propagator;
- TUpdaterPtr updater;
- TUpdaterPtr propagationUpdater;
- MetaString description;
- Bonus(BonusDuration::Type Duration, BonusType Type, BonusSource Src, si32 Val, BonusSourceID sourceID);
- Bonus(BonusDuration::Type Duration, BonusType Type, BonusSource Src, si32 Val, BonusSourceID sourceID, BonusSubtypeID subtype);
- Bonus(BonusDuration::Type Duration, BonusType Type, BonusSource Src, si32 Val, BonusSourceID sourceID, BonusSubtypeID subtype, BonusValueType ValType);
- Bonus() = default;
- template <typename Handler> void serialize(Handler &h)
- {
- h & duration;
- h & type;
- h & subtype;
- h & source;
- h & val;
- h & sid;
- if (h.version < Handler::Version::BONUS_META_STRING)
- {
- std::string oldDescription;
- h & oldDescription;
- description = MetaString::createFromRawString(oldDescription);
- }
- else
- h & description;
- h & additionalInfo;
- h & turnsRemain;
- h & valType;
- h & stacking;
- h & effectRange;
- h & limiter;
- h & propagator;
- h & updater;
- h & propagationUpdater;
- h & targetSourceType;
- if (h.version < Handler::Version::MANA_LIMIT && type == BonusType::MANA_PER_KNOWLEDGE_PERCENTAGE)
- {
- if (valType == BonusValueType::ADDITIVE_VALUE || valType == BonusValueType::BASE_NUMBER)
- val *= 100;
- }
- }
- template <typename Ptr>
- static bool compareByAdditionalInfo(const Ptr& a, const Ptr& b)
- {
- return a->additionalInfo < b->additionalInfo;
- }
- static bool NDays(const Bonus *hb)
- {
- auto set = hb->duration & BonusDuration::N_DAYS;
- return set != 0;
- }
- static bool NTurns(const Bonus *hb)
- {
- auto set = hb->duration & BonusDuration::N_TURNS;
- return set != 0;
- }
- static bool OneDay(const Bonus *hb)
- {
- auto set = hb->duration & BonusDuration::ONE_DAY;
- return set != 0;
- }
- static bool OneWeek(const Bonus *hb)
- {
- auto set = hb->duration & BonusDuration::ONE_WEEK;
- return set != 0;
- }
- static bool OneBattle(const Bonus *hb)
- {
- auto set = hb->duration & BonusDuration::ONE_BATTLE;
- return set != 0;
- }
- static bool Permanent(const Bonus *hb)
- {
- auto set = hb->duration & BonusDuration::PERMANENT;
- return set != 0;
- }
- static bool UntilGetsTurn(const Bonus *hb)
- {
- auto set = hb->duration & BonusDuration::STACK_GETS_TURN;
- return set != 0;
- }
- static bool UntilAttack(const Bonus *hb)
- {
- auto set = hb->duration & BonusDuration::UNTIL_ATTACK;
- return set != 0;
- }
- static bool UntilBeingAttacked(const Bonus *hb)
- {
- auto set = hb->duration & BonusDuration::UNTIL_BEING_ATTACKED;
- return set != 0;
- }
- static bool UntilCommanderKilled(const Bonus *hb)
- {
- auto set = hb->duration & BonusDuration::COMMANDER_KILLED;
- return set != 0;
- }
- static bool UntilOwnAttack(const Bonus *hb)
- {
- auto set = hb->duration & BonusDuration::UNTIL_OWN_ATTACK;
- return set != 0;
- }
- inline bool operator == (const BonusType & cf) const
- {
- return type == cf;
- }
- inline void operator += (const ui32 Val) //no return
- {
- val += Val;
- }
- std::string Description(std::optional<si32> customValue = {}) const;
- JsonNode toJsonNode() const;
- std::shared_ptr<Bonus> addLimiter(const TLimiterPtr & Limiter); //returns this for convenient chain-calls
- std::shared_ptr<Bonus> addPropagator(const TPropagatorPtr & Propagator); //returns this for convenient chain-calls
- std::shared_ptr<Bonus> addUpdater(const TUpdaterPtr & Updater); //returns this for convenient chain-calls
- };
- DLL_LINKAGE std::ostream & operator<<(std::ostream &out, const Bonus &bonus);
- VCMI_LIB_NAMESPACE_END
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