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							- /*
 
-  * CWindowWithArtifacts.h, part of VCMI engine
 
-  *
 
-  * Authors: listed in file AUTHORS in main folder
 
-  *
 
-  * License: GNU General Public License v2.0 or later
 
-  * Full text of license available in license.txt file, in main folder
 
-  *
 
-  */
 
- #pragma once
 
- #include "../widgets/CArtifactsOfHeroMain.h"
 
- #include "../widgets/CArtifactsOfHeroKingdom.h"
 
- #include "../widgets/CArtifactsOfHeroAltar.h"
 
- #include "../widgets/CArtifactsOfHeroMarket.h"
 
- #include "../widgets/CArtifactsOfHeroBackpack.h"
 
- #include "CWindowObject.h"
 
- class CWindowWithArtifacts : virtual public CWindowObject
 
- {
 
- public:
 
- 	using ArtifactsOfHeroVar = std::variant<
 
- 		std::shared_ptr<CArtifactsOfHeroMarket>,
 
- 		std::shared_ptr<CArtifactsOfHeroAltar>,
 
- 		std::shared_ptr<CArtifactsOfHeroKingdom>,
 
- 		std::shared_ptr<CArtifactsOfHeroMain>,
 
- 		std::shared_ptr<CArtifactsOfHeroBackpack>,
 
- 		std::shared_ptr<CArtifactsOfHeroQuickBackpack>>;
 
- 	using CloseCallback = std::function<void()>;
 
- 	std::vector<ArtifactsOfHeroVar> artSets;
 
- 	CloseCallback closeCallback;
 
- 	explicit CWindowWithArtifacts(const std::vector<ArtifactsOfHeroVar> * artSets = nullptr);
 
- 	void addSet(ArtifactsOfHeroVar newArtSet);
 
- 	void addSetAndCallbacks(ArtifactsOfHeroVar newArtSet);
 
- 	void addCloseCallback(const CloseCallback & callback);
 
- 	const CGHeroInstance * getHeroPickedArtifact();
 
- 	const CArtifactInstance * getPickedArtifact();
 
- 	void clickPressedArtPlaceHero(const CArtifactsOfHeroBase & artsInst, CArtPlace & artPlace, const Point & cursorPosition);
 
- 	void showPopupArtPlaceHero(const CArtifactsOfHeroBase & artsInst, CArtPlace & artPlace, const Point & cursorPosition);
 
- 	void gestureArtPlaceHero(const CArtifactsOfHeroBase & artsInst, CArtPlace & artPlace, const Point & cursorPosition);
 
- 	void activate() override;
 
- 	void deactivate() override;
 
- 	void enableArtifactsCostumeSwitcher() const;
 
- 	virtual void artifactRemoved(const ArtifactLocation & artLoc);
 
- 	virtual void artifactMoved(const ArtifactLocation & srcLoc, const ArtifactLocation & destLoc, bool withRedraw);
 
- 	virtual void artifactDisassembled(const ArtifactLocation & artLoc);
 
- 	virtual void artifactAssembled(const ArtifactLocation & artLoc);
 
- protected:
 
- 	void update();
 
- 	std::optional<ArtifactsOfHeroVar> findAOHbyRef(const CArtifactsOfHeroBase & artsInst);
 
- 	void markPossibleSlots();
 
- 	bool checkSpecialArts(const CArtifactInstance & artInst, const CGHeroInstance * hero, bool isTrade) const;
 
- 	void setCursorAnimation(const CArtifactInstance & artInst);
 
- };
 
 
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