| 123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168 |
- project(vcmi)
- cmake_minimum_required(VERSION 2.6)
- # where to look for cmake modules
- set(CMAKE_MODULE_PATH ${CMAKE_HOME_DIRECTORY}/cmake_modules)
- # enable Release mode but only if it was not set
- if (NOT CMAKE_BUILD_TYPE)
- set(CMAKE_BUILD_TYPE Release)
- endif()
- option(DISABLE_ERM "Disable compilation of ERM scripting module" ON)
- ############################################
- # Building section #
- ############################################
- if (APPLE)
- # Default location for thirdparty libs
- set(CMAKE_INCLUDE_PATH "../include" "${CMAKE_OSX_SYSROOT}/usr/include")
- set(CMAKE_LIBRARY_PATH "../lib")
- set(CMAKE_FRAMEWORK_PATH "../Frameworks")
- set(BOOST_ROOT "../")
- set(CMAKE_RUNTIME_OUTPUT_DIRECTORY "${CMAKE_HOME_DIRECTORY}/bin")
- set(CMAKE_LIBRARY_OUTPUT_DIRECTORY "${CMAKE_HOME_DIRECTORY}/bin")
- set(CMAKE_ARCHIVE_OUTPUT_DIRECTORY "${CMAKE_HOME_DIRECTORY}/bin")
- set(CMAKE_XCODE_ATTRIBUTE_CONFIGURATION_BUILD_DIR "${CMAKE_HOME_DIRECTORY}/bin/$(CONFIGURATION)")
- set(CMAKE_XCODE_ATTRIBUTE_LD_RUNPATH_SEARCH_PATHS "@executable_path/../Frameworks")
- # Build with clang ang libc++
- set(CMAKE_XCODE_ATTRIBUTE_CLANG_CXX_LANGUAGE_STANDARD "c++11")
- set(CMAKE_XCODE_ATTRIBUTE_CLANG_CXX_LIBRARY "libc++")
- endif()
- find_package(Boost 1.46.0 COMPONENTS program_options filesystem system thread REQUIRED)
- find_package(SDL REQUIRED)
- find_package(SDL_image REQUIRED)
- find_package(SDL_mixer REQUIRED)
- find_package(SDL_ttf REQUIRED)
- find_package(ZLIB REQUIRED)
- if(NOT WIN32)
- set(FFmpeg_FIND_COMPONENTS AVFORMAT SWSCALE)
- find_package(FFmpeg REQUIRED)
- INCLUDE(CheckLibraryExists)
- #check if some platform-specific libraries are needed for linking client and server
- CHECK_LIBRARY_EXISTS(rt shm_open "" HAVE_RT_LIB)
- if(HAVE_RT_LIB)
- set(RT_LIB -lrt)
- endif()
- CHECK_LIBRARY_EXISTS(dl dlopen "" HAVE_DL_LIB)
- if(HAVE_DL_LIB)
- set(DL_LIB -ldl)
- endif()
- endif()
- if(CMAKE_COMPILER_IS_GNUCXX OR NOT WIN32) #so far all *nix compilers support such parameters
- set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -std=c++0x -Wall -Wextra -Wpointer-arith -Wno-switch -Wno-sign-compare -Wno-unused-parameter -Wno-overloaded-virtual")
- endif()
- if(WIN32) # on Win everything goes into H3 root directory
- set(BIN_DIR "" CACHE STRING "Where to install binaries")
- set(LIB_DIR "" CACHE STRING "Where to install main library")
- set(DATA_DIR "" CACHE STRING "Where to install data files")
- elseif(APPLE)
- # includes lib path which determines where to install shared libraries (either /lib or /lib64)
- include(GNUInstallDirs)
- set(BIN_DIR "." CACHE STRING "Where to install binaries")
- set(LIB_DIR "." CACHE STRING "Where to install main library")
- set(DATA_DIR "../h3" CACHE STRING "Where to install data files")
- else()
- # includes lib path which determines where to install shared libraries (either /lib or /lib64)
- include(GNUInstallDirs)
- set(BIN_DIR "bin" CACHE STRING "Where to install binaries")
- set(LIB_DIR "${CMAKE_INSTALL_LIBDIR}/vcmi" CACHE STRING "Where to install main library")
- set(DATA_DIR "share/vcmi" CACHE STRING "Where to install data files")
- endif()
- set (AI_LIB_DIR "${LIB_DIR}/AI")
- set (SCRIPTING_LIB_DIR "${LIB_DIR}/Scripting")
- #define required constants
- add_definitions(-DM_DATA_DIR="${CMAKE_INSTALL_PREFIX}/${DATA_DIR}")
- add_definitions(-DM_BIN_DIR="${CMAKE_INSTALL_PREFIX}/${BIN_DIR}")
- add_definitions(-DM_LIB_DIR="${CMAKE_INSTALL_PREFIX}/${LIB_DIR}")
- SET(CMAKE_INSTALL_RPATH "${CMAKE_INSTALL_PREFIX}/${CMAKE_INSTALL_LIBDIR}/vcmi")
- SET(CMAKE_INSTALL_RPATH_USE_LINK_PATH TRUE)
- add_subdirectory(lib)
- add_subdirectory(client)
- add_subdirectory(server)
- add_subdirectory(AI)
- if (NOT DISABLE_ERM)
- add_subdirectory(Scripting/ERM)
- endif()
- #######################################
- # Installation section #
- #######################################
- # For apple this files will be already inside vcmiclient bundle
- if (NOT APPLE)
- # copy whole directory but .svn control files and user-specific settings.json
- install(DIRECTORY config DESTINATION ${DATA_DIR} PATTERN ".svn" EXCLUDE PATTERN "settings.json" EXCLUDE)
- # copy vcmi mod along with all its content
- install(DIRECTORY Mods/vcmi DESTINATION ${DATA_DIR}/Mods PATTERN ".svn" EXCLUDE)
- # copy only mod.json for WoG
- install(FILES Mods/WoG/mod.json DESTINATION ${DATA_DIR}/Mods/WoG)
- install(FILES vcmibuilder DESTINATION ${BIN_DIR} PERMISSIONS
- OWNER_WRITE OWNER_READ OWNER_EXECUTE
- GROUP_READ GROUP_EXECUTE
- WORLD_READ WORLD_EXECUTE)
- endif()
- if(WIN32)
- #TODO: install any additional dll's. This version (may be broken) will copy all dll's including H3 ones
- #FILE(GLOB dll_files "${CMAKE_BINARY_DIR}/*.dll")
- #INSTALL(FILES ${dll_files} DESTINATION ${BIN_DIR})
- elseif(APPLE)
- else()
- #install icons and desktop file on Linux
- install(FILES "${CMAKE_SOURCE_DIR}/client/icons/vcmiclient.64x64.png" DESTINATION share/icons/hicolor/64x64/apps RENAME vcmiclient.png)
- install(FILES "${CMAKE_SOURCE_DIR}/client/icons/vcmiclient.48x48.png" DESTINATION share/icons/hicolor/48x48/apps RENAME vcmiclient.png)
- install(FILES "${CMAKE_SOURCE_DIR}/client/icons/vcmiclient.32x32.png" DESTINATION share/icons/hicolor/32x32/apps RENAME vcmiclient.png)
- install(FILES "${CMAKE_SOURCE_DIR}/client/icons/vcmiclient.256x256.png" DESTINATION share/icons/hicolor/256x256/apps RENAME vcmiclient.png)
- install(FILES "${CMAKE_SOURCE_DIR}/client/icons/vcmiclient.desktop" DESTINATION share/applications)
- endif()
- #######################################
- # Packaging section #
- #######################################
- set(CPACK_PACKAGE_VERSION_MAJOR 0)
- set(CPACK_PACKAGE_VERSION_MINOR 90)
- set(CPACK_PACKAGE_VERSION_PATCH 0)
- # vcmi does not have "patch version" in version string
- set(CPACK_PACKAGE_VERSION "${CPACK_PACKAGE_VERSION_MAJOR}.${CPACK_PACKAGE_VERSION_MINOR}")
- #TODO: remove version from Global.h and use this one as define?
- set(CPACK_INCLUDE_TOPLEVEL_DIRECTORY 0)
- if(WIN32)
- set(CPACK_GENERATOR ZIP) # just use zip? CPack has some GUI install as well
- elseif(APPLE)
- set(CPACK_GENERATOR DragNDrop)
- set(CPACK_DMG_BACKGROUND_IMAGE "${CMAKE_SOURCE_DIR}/osx/dmg_background.png")
- set(CPACK_DMG_DS_STORE "${CMAKE_SOURCE_DIR}/osx/dmg_DS_Store")
- else()
- set(CPACK_GENERATOR TGZ)
- endif()
- INCLUDE(CPack)
|