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- #include "StdInc.h"
- #include "CHeroHandler.h"
- #include "CGeneralTextHandler.h"
- #include "Filesystem/CResourceLoader.h"
- #include "VCMI_Lib.h"
- #include "JsonNode.h"
- #include "GameConstants.h"
- #include "BattleHex.h"
- /*
- * CHeroHandler.cpp, part of VCMI engine
- *
- * Authors: listed in file AUTHORS in main folder
- *
- * License: GNU General Public License v2.0 or later
- * Full text of license available in license.txt file, in main folder
- *
- */
- CHeroClass::CHeroClass()
- {
- skillLimit = 8;
- }
- CHeroClass::~CHeroClass()
- {
- }
- int CHeroClass::chooseSecSkill(const std::set<int> & possibles) const //picks secondary skill out from given possibilities
- {
- if(possibles.size()==1)
- return *possibles.begin();
- int totalProb = 0;
- for(std::set<int>::const_iterator i=possibles.begin(); i!=possibles.end(); i++)
- {
- totalProb += proSec[*i];
- }
- int ran = rand()%totalProb;
- for(std::set<int>::const_iterator i=possibles.begin(); i!=possibles.end(); i++)
- {
- ran -= proSec[*i];
- if(ran<0)
- return *i;
- }
- throw std::runtime_error("Cannot pick secondary skill!");
- }
- EAlignment::EAlignment CHeroClass::getAlignment() const
- {
- return (EAlignment::EAlignment)alignment;
- }
- std::vector<BattleHex> CObstacleInfo::getBlocked(BattleHex hex) const
- {
- std::vector<BattleHex> ret;
- if(isAbsoluteObstacle)
- {
- assert(!hex.isValid());
- range::copy(blockedTiles, std::back_inserter(ret));
- return ret;
- }
- BOOST_FOREACH(int offset, blockedTiles)
- {
- BattleHex toBlock = hex + offset;
- if((hex.getY() & 1) && !(toBlock.getY() & 1))
- toBlock += BattleHex::LEFT;
- if(!toBlock.isValid())
- tlog1 << "Misplaced obstacle!\n";
- else
- ret.push_back(toBlock);
- }
- return ret;
- }
- bool CObstacleInfo::isAppropriate(int terrainType, int specialBattlefield /*= -1*/) const
- {
- if(specialBattlefield != -1)
- return vstd::contains(allowedSpecialBfields, specialBattlefield);
- return vstd::contains(allowedTerrains, terrainType);
- }
- CHeroHandler::~CHeroHandler()
- {
- for (int i = 0; i < heroes.size(); i++)
- heroes[i].dellNull();
- for (int i = 0; i < heroClasses.size(); i++)
- delete heroClasses[i];
- }
- CHeroHandler::CHeroHandler()
- {}
- void CHeroHandler::loadObstacles()
- {
- auto loadObstacles = [](const JsonNode &node, bool absolute, std::map<int, CObstacleInfo> &out)
- {
- BOOST_FOREACH(const JsonNode &obs, node.Vector())
- {
- int ID = obs["id"].Float();
- CObstacleInfo & obi = out[ID];
- obi.ID = ID;
- obi.defName = obs["defname"].String();
- obi.width = obs["width"].Float();
- obi.height = obs["height"].Float();
- obi.allowedTerrains = obs["allowedTerrain"].StdVector<ui8>();
- obi.allowedSpecialBfields = obs["specialBattlefields"].StdVector<ui8>();
- obi.blockedTiles = obs["blockedTiles"].StdVector<si16>();
- obi.isAbsoluteObstacle = absolute;
- }
- };
- const JsonNode config(ResourceID("config/obstacles.json"));
- loadObstacles(config["obstacles"], false, obstacles);
- loadObstacles(config["absoluteObstacles"], true, absoluteObstacles);
- //loadObstacles(config["moats"], true, moats);
- }
- void CHeroHandler::loadHeroes()
- {
- VLC->heroh = this;
- CLegacyConfigParser parser("DATA/HOTRAITS.TXT");
- parser.endLine(); //ignore header
- parser.endLine();
- for (int i=0; i<GameConstants::HEROES_QUANTITY; i++)
- {
- CHero * hero = new CHero;
- hero->name = parser.readString();
- for(int x=0;x<3;x++)
- {
- hero->lowStack[x] = parser.readNumber();
- hero->highStack[x] = parser.readNumber();
- hero->refTypeStack[x] = parser.readString();
- boost::algorithm::replace_all(hero->refTypeStack[x], " ", ""); //remove spaces
- }
- parser.endLine();
- hero->ID = heroes.size();
- heroes.push_back(hero);
- }
- // Load heroes information
- const JsonNode config(ResourceID("config/heroes.json"));
- BOOST_FOREACH(const JsonNode &hero, config["heroes"].Vector()) {
- int hid = hero["id"].Float();
- const JsonNode *value;
- // sex: 0=male, 1=female
- heroes[hid]->sex = !!hero["female"].Bool();
- heroes[hid]->heroType = CHero::EHeroClasses((int)hero["class"].Float());
- BOOST_FOREACH(const JsonNode &set, hero["skill_set"].Vector()) {
- heroes[hid]->secSkillsInit.push_back(std::make_pair(set["skill"].Float(), set["level"].Float()));
- }
- value = &hero["spell"];
- if (!value->isNull()) {
- heroes[hid]->startingSpell = value->Float();
- }
- BOOST_FOREACH(const JsonNode &specialty, hero["specialties"].Vector())
- {
- SSpecialtyInfo dummy;
- dummy.type = specialty["type"].Float();
- dummy.val = specialty["val"].Float();
- dummy.subtype = specialty["subtype"].Float();
- dummy.additionalinfo = specialty["info"].Float();
- heroes[hid]->spec.push_back(dummy); //put a copy of dummy
- }
- }
- loadHeroClasses();
- initHeroClasses();
- expPerLevel.push_back(0);
- expPerLevel.push_back(1000);
- expPerLevel.push_back(2000);
- expPerLevel.push_back(3200);
- expPerLevel.push_back(4600);
- expPerLevel.push_back(6200);
- expPerLevel.push_back(8000);
- expPerLevel.push_back(10000);
- expPerLevel.push_back(12200);
- expPerLevel.push_back(14700);
- expPerLevel.push_back(17500);
- expPerLevel.push_back(20600);
- expPerLevel.push_back(24320);
- expPerLevel.push_back(28784);
- expPerLevel.push_back(34140);
- while (expPerLevel[expPerLevel.size() - 1] > expPerLevel[expPerLevel.size() - 2])
- {
- int i = expPerLevel.size() - 1;
- expPerLevel.push_back (expPerLevel[i] + (expPerLevel[i] - expPerLevel[i-1]) * 1.2);
- }
- expPerLevel.pop_back();//last value is broken
- CLegacyConfigParser ballParser("DATA/BALLIST.TXT");
- ballParser.endLine(); //header
- ballParser.endLine();
- do
- {
- ballParser.readString();
- ballParser.readString();
- CHeroHandler::SBallisticsLevelInfo bli;
- bli.keep = ballParser.readNumber();
- bli.tower = ballParser.readNumber();
- bli.gate = ballParser.readNumber();
- bli.wall = ballParser.readNumber();
- bli.shots = ballParser.readNumber();
- bli.noDmg = ballParser.readNumber();
- bli.oneDmg = ballParser.readNumber();
- bli.twoDmg = ballParser.readNumber();
- bli.sum = ballParser.readNumber();
- ballistics.push_back(bli);
- }
- while (ballParser.endLine());
- }
- void CHeroHandler::loadHeroClasses()
- {
- CLegacyConfigParser parser("DATA/HCTRAITS.TXT");
- parser.endLine(); // header
- parser.endLine();
- do
- {
- CHeroClass * hc = new CHeroClass;
- hc->alignment = heroClasses.size() / 6;
- hc->name = parser.readString();
- hc->aggression = parser.readNumber();
- for(int g=0; g<GameConstants::PRIMARY_SKILLS; ++g)
- {
- hc->initialPrimSkills[g] = parser.readNumber();
- }
- hc->primChance.resize(GameConstants::PRIMARY_SKILLS);
- for(int x=0; x<GameConstants::PRIMARY_SKILLS; ++x)
- {
- hc->primChance[x].first = parser.readNumber();
- }
- for(int x=0; x<GameConstants::PRIMARY_SKILLS; ++x)
- {
- hc->primChance[x].second = parser.readNumber();
- }
- hc->proSec.resize(GameConstants::SKILL_QUANTITY);
- for(int dd=0; dd<GameConstants::SKILL_QUANTITY; ++dd)
- {
- hc->proSec[dd] = parser.readNumber();
- }
- for(int dd=0; dd<ARRAY_COUNT(hc->selectionProbability); ++dd)
- {
- hc->selectionProbability[dd] = parser.readNumber();
- }
- heroClasses.push_back(hc);
- }
- while (parser.endLine() && !parser.isNextEntryEmpty());
- }
- void CHeroHandler::initHeroClasses()
- {
- for(int gg=0; gg<heroes.size(); ++gg)
- {
- heroes[gg]->heroClass = heroClasses[heroes[gg]->heroType];
- }
- loadTerrains();
- }
- ui32 CHeroHandler::level (ui64 experience) const
- {
- int i;
- if (experience <= expPerLevel.back())
- {
- for (i = expPerLevel.size()-1; experience < expPerLevel[i]; i--);
- return i + 1;
- }
- else
- {
- i = expPerLevel.size() - 1;
- while (experience > reqExp (i))
- i++;
- return i;
- }
- }
- ui64 CHeroHandler::reqExp (ui32 level) const
- {
- if(!level)
- return 0;
- if (level <= expPerLevel.size())
- {
- return expPerLevel[level-1];
- }
- else
- {
- tlog3 << "A hero has reached unsupported amount of experience\n";
- return expPerLevel[expPerLevel.size()-1];
- }
- }
- void CHeroHandler::loadTerrains()
- {
- const JsonNode config(ResourceID("config/terrains.json"));
- terrCosts.reserve(GameConstants::TERRAIN_TYPES);
- BOOST_FOREACH(const std::string & name, GameConstants::TERRAIN_NAMES)
- terrCosts.push_back(config[name].Float());
- }
- CHero::CHero()
- {
- startingSpell = -1;
- sex = 0xff;
- }
- CHero::~CHero()
- {
- }
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