| 123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279280281282283284285286287288289290291292293294295296297298299300301302303304305306307308309310311312313314315316317318319320321322323324325326327328329330331332333334335336337338339340341342343344345346347348349350351352353354355356357358359360361362363364365366367368369370371372373374375376377378379380381382383384385386387388389390391392393394395396397398399400401402403404405406407408409410411412413414415416417418419420421422423424425426427428429430431432433434435436437438439440441442443444445446447448449450451452453454455456457458459460461462463464465466467468469470471472473474475476477478479480481482483484485486487488489490491492493494495496497498499500501502503504505506507508509510511512513514515516517518519520521522523524525526527528529530531532533534535536537538539540541542543544545546547548549550551552553554555556557558559560561562563564565566567568569570571572573574575576577578579580581582583584585586587588589590591592593594595 | /* * TextControls.cpp, part of VCMI engine * * Authors: listed in file AUTHORS in main folder * * License: GNU General Public License v2.0 or later * Full text of license available in license.txt file, in main folder * */#include "StdInc.h"#include "TextControls.h"#include "Slider.h"#include "Images.h"#include "../CPlayerInterface.h"#include "../GameEngine.h"#include "../GameInstance.h"#include "../windows/CMessage.h"#include "../windows/InfoWindows.h"#include "../adventureMap/CInGameConsole.h"#include "../eventsSDL/InputHandler.h"#include "../render/Canvas.h"#include "../render/Graphics.h"#include "../render/IFont.h"#include "../render/IRenderHandler.h"#include "../../lib/texts/TextOperations.h"#ifdef VCMI_ANDROID#include "lib/CAndroidVMHelper.h"#endifstd::string CLabel::visibleText(){	return text;}void CLabel::showAll(Canvas & to){	CIntObject::showAll(to);	if(!visibleText().empty())		blitLine(to, pos, visibleText());}CLabel::CLabel(int x, int y, EFonts Font, ETextAlignment Align, const ColorRGBA & Color, const std::string & Text, int maxWidth)	: CTextContainer(Align, Font, Color), text(Text), maxWidth(maxWidth){	setRedrawParent(true);	autoRedraw = true;	pos.x += x;	pos.y += y;	pos.w = pos.h = 0;	trimText();	if(alignment == ETextAlignment::TOPLEFT) // causes issues for MIDDLE	{		const auto & fontPtr = ENGINE->renderHandler().loadFont(font);		pos.w = fontPtr->getStringWidth(visibleText().c_str());		pos.h = fontPtr->getLineHeight();	}}Point CLabel::getBorderSize(){	return Point(0, 0);}std::string CLabel::getText(){	return text;}void CLabel::setAutoRedraw(bool value){	autoRedraw = value;}void CLabel::setText(const std::string & Txt){	assert(TextOperations::isValidUnicodeString(Txt));	text = Txt;		trimText();	if(autoRedraw)	{		if(background || !parent)			redraw();		else			parent->redraw();	}}void CLabel::clear(){	text.clear();	if(autoRedraw)	{		if(background || !parent)			redraw();		else			parent->redraw();	}}void CLabel::setMaxWidth(int width){	maxWidth = width;}void CLabel::trimText(){	if(maxWidth > 0)	{		const auto & fontPtr = ENGINE->renderHandler().loadFont(font);		while (fontPtr->getStringWidth(visibleText().c_str()) > maxWidth)			TextOperations::trimRightUnicode(text);	}}void CLabel::setColor(const ColorRGBA & Color){	color = Color;	if(autoRedraw)	{		if(background || !parent)			redraw();		else			parent->redraw();	}}size_t CLabel::getWidth(){	const auto & fontPtr = ENGINE->renderHandler().loadFont(font);	return fontPtr->getStringWidth(visibleText());}CMultiLineLabel::CMultiLineLabel(Rect position, EFonts Font, ETextAlignment Align, const ColorRGBA & Color, const std::string & Text) :	CLabel(position.x, position.y, Font, Align, Color, Text),	visibleSize(0, 0, position.w, position.h){	pos.w = position.w;	pos.h = position.h;	splitText(Text, true);}void CMultiLineLabel::setVisibleSize(Rect visibleSize, bool redrawElement){	this->visibleSize = visibleSize;	if(redrawElement)		redraw();}void CMultiLineLabel::scrollTextBy(int distance){	scrollTextTo(visibleSize.y + distance);}void CMultiLineLabel::scrollTextTo(int distance, bool redrawAfterScroll){	Rect size = visibleSize;	size.y = distance;	setVisibleSize(size, redrawAfterScroll);}void CMultiLineLabel::setText(const std::string & Txt){	splitText(Txt, false); //setText used below can handle redraw	CLabel::setText(Txt);}std::vector<std::string> CMultiLineLabel::getLines(){	return lines;}const std::string delimiters = "{}";int CTextContainer::getDelimitersWidth(EFonts font, std::string text){	const auto f = ENGINE->renderHandler().loadFont(font);	auto delimitersWidth = std::count_if(text.cbegin(), text.cend(), [](char c)	{		return delimiters.find(c) != std::string::npos;	});	//We should count delimiters length from string to correct centering later.	delimitersWidth *= f->getStringWidth(delimiters)/2;	std::smatch match;	std::regex expr("\\{(.*?)\\|");	std::string::const_iterator searchStart( text.cbegin() );	while(std::regex_search(searchStart, text.cend(), match, expr))	{		std::string colorText = match[1].str();		if(auto c = Colors::parseColor(colorText))			delimitersWidth += f->getStringWidth(colorText + "|");		searchStart = match.suffix().first;	}	return delimitersWidth;}void CTextContainer::blitLine(Canvas & to, Rect destRect, std::string what){	const auto f = ENGINE->renderHandler().loadFont(font);	Point where = destRect.topLeft();	int delimitersWidth = getDelimitersWidth(font, what);	// input is rect in which given text should be placed	// calculate proper position for top-left corner of the text	if(alignment == ETextAlignment::TOPLEFT || alignment == ETextAlignment::CENTERLEFT  || alignment == ETextAlignment::BOTTOMLEFT)		where.x += getBorderSize().x;	if(alignment == ETextAlignment::CENTER || alignment == ETextAlignment::TOPCENTER || alignment == ETextAlignment::BOTTOMCENTER)		where.x += (destRect.w - (static_cast<int>(f->getStringWidth(what)) - delimitersWidth)) / 2;	if(alignment == ETextAlignment::TOPRIGHT || alignment == ETextAlignment::BOTTOMRIGHT || alignment == ETextAlignment::CENTERRIGHT)		where.x += getBorderSize().x + destRect.w - (static_cast<int>(f->getStringWidth(what)) - delimitersWidth);	if(alignment == ETextAlignment::TOPLEFT || alignment == ETextAlignment::TOPCENTER || alignment == ETextAlignment::TOPRIGHT)		where.y += getBorderSize().y;	if(alignment == ETextAlignment::CENTERLEFT || alignment == ETextAlignment::CENTER || alignment == ETextAlignment::CENTERRIGHT)		where.y += (destRect.h - static_cast<int>(f->getLineHeight())) / 2;	if(alignment == ETextAlignment::BOTTOMLEFT || alignment == ETextAlignment::BOTTOMCENTER || alignment == ETextAlignment::BOTTOMRIGHT)		where.y += getBorderSize().y + destRect.h - static_cast<int>(f->getLineHeight());	size_t begin = 0;	size_t currDelimiter = 0;	do	{		size_t end = what.find_first_of(delimiters[currDelimiter % 2], begin);		if(begin != end)		{			std::string toPrint = what.substr(begin, end - begin);			if(currDelimiter % 2) // Enclosed in {} text - set to yellow or defined color			{				std::smatch match;   				std::regex expr("^(.*?)\\|");				if(std::regex_search(toPrint, match, expr))				{					std::string colorText = match[1].str();										if(auto color = Colors::parseColor(colorText))					{						toPrint = toPrint.substr(colorText.length() + 1, toPrint.length() - colorText.length());						to.drawText(where, font, *color, ETextAlignment::TOPLEFT, toPrint);					}					else						to.drawText(where, font, Colors::YELLOW, ETextAlignment::TOPLEFT, toPrint);				}				else					to.drawText(where, font, Colors::YELLOW, ETextAlignment::TOPLEFT, toPrint);			}			else // Non-enclosed text, use default color				to.drawText(where, font, color, ETextAlignment::TOPLEFT, toPrint);			begin = end;			where.x += (int)f->getStringWidth(toPrint);		}		currDelimiter++;	} while(begin++ != std::string::npos);}CTextContainer::CTextContainer(ETextAlignment alignment, EFonts font, ColorRGBA color) :	alignment(alignment),	font(font),	color(color){}void CMultiLineLabel::showAll(Canvas & to){	CIntObject::showAll(to);	const auto & fontPtr = ENGINE->renderHandler().loadFont(font);	// calculate which lines should be visible	int totalLines = static_cast<int>(lines.size());	int beginLine = visibleSize.y;	int endLine = getTextLocation().h + visibleSize.y;	if(beginLine < 0)		beginLine = 0;	else		beginLine /= fontPtr->getLineHeight();	if(endLine < 0)		endLine = 0;	else		endLine /= fontPtr->getLineHeight();	endLine++;	// and where they should be displayed	Point lineStart = getTextLocation().topLeft() - visibleSize + Point(0, beginLine * fontPtr->getLineHeight());	Point lineSize = Point(getTextLocation().w, fontPtr->getLineHeight());	CanvasClipRectGuard guard(to, getTextLocation()); // to properly trim text that is too big to fit	for(int i = beginLine; i < std::min(totalLines, endLine); i++)	{		if(!lines[i].empty()) //non-empty line			blitLine(to, Rect(lineStart, lineSize), lines[i]);		lineStart.y += fontPtr->getLineHeight();	}}void CMultiLineLabel::splitText(const std::string & Txt, bool redrawAfter){	lines.clear();	const auto & fontPtr = ENGINE->renderHandler().loadFont(font);	int lineHeight = fontPtr->getLineHeight();	lines = CMessage::breakText(Txt, pos.w, font);	textSize.y = lineHeight * (int)lines.size();	textSize.x = 0;	for(const std::string & line : lines)		vstd::amax(textSize.x, fontPtr->getStringWidth(line.c_str()));	if(redrawAfter)		redraw();}Rect CMultiLineLabel::getTextLocation(){	// this method is needed for vertical alignment alignment of text	// when height of available text is smaller than height of widget	// in this case - we should add proper offset to display text at required position	if(pos.h <= textSize.y)		return pos;	const auto & fontPtr = ENGINE->renderHandler().loadFont(font);	Point textSizeComputed(pos.w, fontPtr->getLineHeight() * lines.size()); //FIXME: how is this different from textSize member?	Point textOffset(pos.w - textSizeComputed.x, pos.h - textSizeComputed.y);	switch(alignment)	{	case ETextAlignment::TOPLEFT:     return Rect(pos.topLeft(), textSizeComputed);	case ETextAlignment::TOPCENTER:   return Rect(pos.topLeft(), textSizeComputed);	case ETextAlignment::CENTER:      return Rect(pos.topLeft() + textOffset / 2, textSizeComputed);	case ETextAlignment::CENTERLEFT:  return Rect(pos.topLeft() + Point(0, textOffset.y / 2), textSizeComputed);	case ETextAlignment::CENTERRIGHT: return Rect(pos.topLeft() + Point(textOffset.x, textOffset.y / 2), textSizeComputed);	case ETextAlignment::BOTTOMRIGHT: return Rect(pos.topLeft() + textOffset, textSizeComputed);	}	assert(0);	return Rect();}CLabelGroup::CLabelGroup(EFonts Font, ETextAlignment Align, const ColorRGBA & Color)	: font(Font), align(Align), color(Color){}void CLabelGroup::add(int x, int y, const std::string & text){	OBJECT_CONSTRUCTION;	labels.push_back(std::make_shared<CLabel>(x, y, font, align, color, text));}size_t CLabelGroup::currentSize() const{	return labels.size();}CTextBox::CTextBox(std::string Text, const Rect & rect, int SliderStyle, EFonts Font, ETextAlignment Align, const ColorRGBA & Color) :	sliderStyle(SliderStyle),	slider(nullptr){	OBJECT_CONSTRUCTION;	label = std::make_shared<CMultiLineLabel>(rect, Font, Align, Color);	setRedrawParent(true);	pos.x += rect.x;	pos.y += rect.y;	pos.h = rect.h;	pos.w = rect.w;	assert(pos.w >= 40); //we need some space	setText(Text);}void CTextBox::sliderMoved(int to){	label->scrollTextTo(to);}void CTextBox::trimToFit(){	if (slider)		return;	pos.w = label->textSize.x;	pos.h = label->textSize.y;	label->pos.w = label->textSize.x;	label->pos.h = label->textSize.y;}void CTextBox::resize(Point newSize){	pos.w = newSize.x;	pos.h = newSize.y;	label->pos.w = pos.w;	label->pos.h = pos.h;	slider.reset();	setText(label->getText()); // force refresh}void CTextBox::setText(const std::string & text){	label->pos.w = pos.w; // reset to default before textSize.y check	label->setText(text);	if(label->textSize.y <= label->pos.h && slider)	{		// slider is no longer needed		slider.reset();		label->scrollTextTo(0);	}	else if(slider)	{		// decrease width again if slider still used		label->pos.w = pos.w - 16;		assert(label->pos.w > 0);		label->setText(text);		slider->setAmount(label->textSize.y);	}	else if(label->textSize.y > label->pos.h)	{		// create slider and update widget		label->pos.w = pos.w - 16;		assert(label->pos.w > 0);		label->setText(text);		const auto & fontPtr = ENGINE->renderHandler().loadFont(label->font);		OBJECT_CONSTRUCTION;		slider = std::make_shared<CSlider>(Point(pos.w - 16, 0), pos.h, std::bind(&CTextBox::sliderMoved, this, _1),			label->pos.h, label->textSize.y, 0, Orientation::VERTICAL, CSlider::EStyle(sliderStyle));		slider->setScrollStep(fontPtr->getLineHeight());		slider->setPanningStep(1);		slider->setScrollBounds(pos - slider->pos.topLeft());	}}void CGStatusBar::setEnteringMode(bool on){	consoleText.clear();	if (on)	{		//assert(enteringText == false);		alignment = ETextAlignment::TOPLEFT;		ENGINE->input().startTextInput(pos);		setText(consoleText);	}	else	{		//assert(enteringText == true);		alignment = ETextAlignment::CENTER;		ENGINE->input().stopTextInput();		setText(hoverText);	}	enteringText = on;}void CGStatusBar::setEnteredText(const std::string & text){	assert(enteringText == true);	consoleText = text;	setText(text);}void CGStatusBar::write(const std::string & Text){	hoverText = Text;	if (enteringText == false)		setText(hoverText);}void CGStatusBar::clearIfMatching(const std::string & Text){	if (hoverText == Text)		clear();}void CGStatusBar::clear(){	write({});}CGStatusBar::CGStatusBar(std::shared_ptr<CIntObject> background_, EFonts Font, ETextAlignment Align, const ColorRGBA & Color)	: CLabel(background_->pos.x, background_->pos.y, Font, Align, Color, "", background_->pos.w)	, enteringText(false){	addUsedEvents(LCLICK);	background = background_;	addChild(background.get());	pos = background->pos;	getBorderSize();	autoRedraw = false;}CGStatusBar::CGStatusBar(int x, int y)	: CLabel(x, y, FONT_SMALL, ETextAlignment::CENTER)	, enteringText(false){	 // without background	addUsedEvents(LCLICK);}CGStatusBar::CGStatusBar(int x, int y, const ImagePath & name, int maxw)	: CLabel(x, y, FONT_SMALL, ETextAlignment::CENTER)	, enteringText(false){	addUsedEvents(LCLICK);	OBJECT_CONSTRUCTION;	auto backgroundImage = std::make_shared<CPicture>(name);	background = backgroundImage;	pos = background->pos;	if((unsigned)maxw < (unsigned)pos.w) //(insigned)-1 > than any correct value of pos.w	{		//execution of this block when maxw is incorrect breaks text centralization (issue #3151)		vstd::amin(pos.w, maxw);		backgroundImage->srcRect = Rect(0, 0, maxw, pos.h);	}	autoRedraw = false;}CGStatusBar::~CGStatusBar(){	assert(ENGINE->statusbar().get() != this);}void CGStatusBar::show(Canvas & to){	showAll(to);}void CGStatusBar::clickPressed(const Point & cursorPosition){	if(GAME->interface() && GAME->interface()->cingconsole->isActive())		GAME->interface()->cingconsole->startEnteringText();}void CGStatusBar::activate(){	ENGINE->setStatusbar(shared_from_this());	CIntObject::activate();}void CGStatusBar::deactivate(){	ENGINE->setStatusbar(nullptr);	if (enteringText)		GAME->interface()->cingconsole->endEnteringText(false);	CIntObject::deactivate();}Point CGStatusBar::getBorderSize(){	//Width of borders where text should not be printed	static const Point borderSize(5, 1);	switch(alignment)	{	case ETextAlignment::TOPLEFT:     return Point(borderSize.x, borderSize.y);	case ETextAlignment::TOPCENTER:   return Point(pos.w / 2, borderSize.y);	case ETextAlignment::CENTER:      return Point(pos.w / 2, pos.h / 2);	case ETextAlignment::BOTTOMRIGHT: return Point(pos.w - borderSize.x, pos.h - borderSize.y);	}	assert(0);	return Point();}
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