Andrii Danylchenko 6c843bce0b SDL relative pointer for android 2 years ago
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battle 90b669f507 Fix order of dialogs on assembling artefacts after battle 2 years ago
gui 6c843bce0b SDL relative pointer for android 2 years ago
icons 760ae7d44a Changes related to Debian packaging, based on josch patch 11 years ago
ios 632ffb4462 Alphabetical order for parameters 2 years ago
lobby 41e652dad2 Move buttons blocks at proper place 2 years ago
mainmenu b6735618f5 Formatting 2 years ago
widgets 9f9798d3a4 Update android JNI bindings 2 years ago
windows c24b89fe06 2 finger rclick block adwmap scrolling and disable for iOS 2 years ago
CBitmapHandler.cpp c61bae4060 Fixed RETURN_IF_BATTLE(). Undid disabled warnings. Fixed indentation. 5 years ago
CBitmapHandler.h f1e5797834 Code style: move or add licensing information on top of every file 8 years ago
CFocusableHelper.cpp 44d0e19c71 remove focus from active text input after keyboard is closed 3 years ago
CFocusableHelper.h 44d0e19c71 remove focus from active text input after keyboard is closed 3 years ago
CGameInfo.cpp a5077245a8 Merge remote-tracking branch 'origin/develop' into terrain-rewrite 3 years ago
CGameInfo.h f386f42166 Merge remote-tracking branch 'origin/develop' into terrain-rewrite 3 years ago
CMT.cpp 6c843bce0b SDL relative pointer for android 2 years ago
CMT.h ac66fc7f42 Full rework of pre-game interface and networking 7 years ago
CMakeLists.txt 409ab51036 [iOS] workaround having TBB symlink in NullkillerAI’s RPATH 3 years ago
CMessage.cpp 802147c5b7 add some asserts that shouldn't fire 3 years ago
CMessage.h 75f8c8b29a Gui cleanup4 (#446) 7 years ago
CMusicHandler.cpp 8526eba6fa Added checks to music player to detect potential freezes 2 years ago
CMusicHandler.h e6afd8621c Minor improvements & fixes to music player 2 years ago
CPlayerInterface.cpp 2f14914120 fix Boost deprecation warnings 2 years ago
CPlayerInterface.h 0032947735 regression fixed. Artifact assemble dialog shows multiple times. 3 years ago
CServerHandler.cpp 915d215076 Fix connections amount problem 3 years ago
CServerHandler.h 97e5fc8a07 Lobby works 3 years ago
CVideoHandler.cpp 7fdad4e0f6 Code refactor following C++ standard and condition fixes 3 years ago
CVideoHandler.h e7b753c222 CVideoHandler: use new ffmpeg 3 years ago
Client.cpp 9f9798d3a4 Update android JNI bindings 2 years ago
Client.h 8a8716ce8a Pass loaded game over network too 3 years ago
CreatureCostBox.cpp a05ae78e67 Fixed lots of warnings. 5 years ago
CreatureCostBox.h 5c09f751b3 Gui cleanup3 - UI refactoring to use smart pointers (#440) 7 years ago
DPIaware.manifest 39a752c408 Fixed issue with Windows 7 DPI upscaling. 16 years ago
Graphics.cpp 2cbe6bcb47 Added common method to get names of hardcoded mod scopes 2 years ago
Graphics.h 861a6849f9 Added possibility to define per-town tower icon for battle queue in siege 2 years ago
NetPacksClient.cpp 6e5932c016 Apply suggested changes next part 3 years ago
NetPacksLobbyClient.cpp b91bb41a80 One step forward 3 years ago
SDLRWwrapper.cpp b0bb7f1f25 copyright stuff 9 years ago
SDLRWwrapper.h ff635edc0b wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined 3 years ago
StdInc.cpp cce814c41b * Final commit 14 years ago
StdInc.h ff635edc0b wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined 3 years ago
VCMI_client.cbp ecaa9f5d0b Entities redesign and a few ERM features 4 years ago
VCMI_client.rc ab5e1f9109 don't use separate .rc files for MSVC and MinGW 11 years ago
VCMI_client.vcxproj 54550b50de Update VS files to 2019, partially fix test project 6 years ago
VCMI_client.vcxproj.filters 260981d586 Update project files to match vcmi code changes 7 years ago
mapHandler.cpp dffd7c0f24 Fix crash related to V hotkey during AI turn 3 years ago
mapHandler.h ff635edc0b wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined 3 years ago
resource.h 3d4db35df0 Added icon to the MSVC project, minor fixes, version bumped to 0.74. 16 years ago
vcmi.ico 3d4db35df0 Added icon to the MSVC project, minor fixes, version bumped to 0.74. 16 years ago