Ivan Savenko 3bbfee0e1c Fix usage of std::bitset 9 mesi fa
..
AccessibilityInfo.cpp ecdd394bb1 Use BattleHex as const ref wherever possible 9 mesi fa
AccessibilityInfo.h ecdd394bb1 Use BattleHex as const ref wherever possible 9 mesi fa
AutocombatPreferences.h 78f56df44f Comment out unused OH3 options so they do not clutter code suggestions 2 anni fa
BattleAction.cpp ecdd394bb1 Use BattleHex as const ref wherever possible 9 mesi fa
BattleAction.h ecdd394bb1 Use BattleHex as const ref wherever possible 9 mesi fa
BattleAttackInfo.cpp a1a5bc28c2 convert line endings from CRLF (Windows) to LF (Linux/Unix) 2 anni fa
BattleAttackInfo.h a1a5bc28c2 convert line endings from CRLF (Windows) to LF (Linux/Unix) 2 anni fa
BattleHex.cpp ecdd394bb1 Use BattleHex as const ref wherever possible 9 mesi fa
BattleHex.h f4c3367e43 Workarounds for crashes from Google Play 9 mesi fa
BattleHexArray.cpp 3bbfee0e1c Fix usage of std::bitset 9 mesi fa
BattleHexArray.h 3bbfee0e1c Fix usage of std::bitset 9 mesi fa
BattleInfo.cpp ecdd394bb1 Use BattleHex as const ref wherever possible 9 mesi fa
BattleInfo.h ecdd394bb1 Use BattleHex as const ref wherever possible 9 mesi fa
BattleLayout.cpp 4772311160 Fix positioning of defender war machines 1 anno fa
BattleLayout.h 39a2c29c97 Removed creatureBank flag from battle, battles now receive BattleLayout 1 anno fa
BattleProxy.cpp 2a05fbdd50 Unified handling of battle sides ID's 1 anno fa
BattleProxy.h 2a05fbdd50 Unified handling of battle sides ID's 1 anno fa
BattleSide.h 2a05fbdd50 Unified handling of battle sides ID's 1 anno fa
BattleStateInfoForRetreat.cpp 40bff74195 Use small vector for unit list 9 mesi fa
BattleStateInfoForRetreat.h 40bff74195 Use small vector for unit list 9 mesi fa
CBattleInfoCallback.cpp 5c8c69e665 Smarter logic for determining whether hex is inside the walls 9 mesi fa
CBattleInfoCallback.h ecdd394bb1 Use BattleHex as const ref wherever possible 9 mesi fa
CBattleInfoEssentials.cpp 157d6d30c8 Move rest of commonly-accessed UnitState queries to bonus cache 10 mesi fa
CBattleInfoEssentials.h 36c1ed670f Support for configurable town fortifications 1 anno fa
CObstacleInstance.cpp dbe82b94f6 Changes following review: 9 mesi fa
CObstacleInstance.h a99274d72e BattleHexArray - new container for BattleHexes 9 mesi fa
CPlayerBattleCallback.cpp 2a05fbdd50 Unified handling of battle sides ID's 1 anno fa
CPlayerBattleCallback.h a1a5bc28c2 convert line endings from CRLF (Windows) to LF (Linux/Unix) 2 anni fa
CUnitState.cpp 112de6324f Do not show full damage range limit for units without range penalty 9 mesi fa
CUnitState.h ecdd394bb1 Use BattleHex as const ref wherever possible 9 mesi fa
DamageCalculator.cpp dbe82b94f6 Changes following review: 9 mesi fa
DamageCalculator.h 7bf273e01c Extract revenge calculation to separate method 1 anno fa
Destination.cpp 93c2bbf9ab vcmi: modernize lib/battle 2 anni fa
Destination.h 93c2bbf9ab vcmi: modernize lib/battle 2 anni fa
IBattleInfoCallback.h ecdd394bb1 Use BattleHex as const ref wherever possible 9 mesi fa
IBattleState.cpp 0b70baa95e Spells configuration version 2 (effect-based) 7 anni fa
IBattleState.h ecdd394bb1 Use BattleHex as const ref wherever possible 9 mesi fa
IUnitInfo.h 2a05fbdd50 Unified handling of battle sides ID's 1 anno fa
PossiblePlayerBattleAction.h 3836f132d3 Fix alternative actions to support more than 2 actions + simplify logic 1 anno fa
ReachabilityInfo.cpp 313fa1e80e Remove commented-out code 9 mesi fa
ReachabilityInfo.h ecdd394bb1 Use BattleHex as const ref wherever possible 9 mesi fa
SideInBattle.cpp 2b9c362d5b Explicitly convert identifier to underlying enumeration 2 anni fa
SideInBattle.h 0c07384293 Refactoring of serialization versioning handling 1 anno fa
SiegeInfo.cpp a1a5bc28c2 convert line endings from CRLF (Windows) to LF (Linux/Unix) 2 anni fa
SiegeInfo.h 0c07384293 Refactoring of serialization versioning handling 1 anno fa
Unit.cpp 30bd975f95 Use unit->getHexes() 9 mesi fa
Unit.h ecdd394bb1 Use BattleHex as const ref wherever possible 9 mesi fa