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AccessibilityInfo.cpp
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ecdd394bb1
Use BattleHex as const ref wherever possible
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9 mesi fa |
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AccessibilityInfo.h
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ecdd394bb1
Use BattleHex as const ref wherever possible
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9 mesi fa |
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AutocombatPreferences.h
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78f56df44f
Comment out unused OH3 options so they do not clutter code suggestions
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2 anni fa |
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BattleAction.cpp
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ecdd394bb1
Use BattleHex as const ref wherever possible
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9 mesi fa |
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BattleAction.h
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ecdd394bb1
Use BattleHex as const ref wherever possible
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9 mesi fa |
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BattleAttackInfo.cpp
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a1a5bc28c2
convert line endings from CRLF (Windows) to LF (Linux/Unix)
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2 anni fa |
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BattleAttackInfo.h
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a1a5bc28c2
convert line endings from CRLF (Windows) to LF (Linux/Unix)
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2 anni fa |
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BattleHex.cpp
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ecdd394bb1
Use BattleHex as const ref wherever possible
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9 mesi fa |
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BattleHex.h
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f4c3367e43
Workarounds for crashes from Google Play
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9 mesi fa |
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BattleHexArray.cpp
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3bbfee0e1c
Fix usage of std::bitset
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9 mesi fa |
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BattleHexArray.h
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3bbfee0e1c
Fix usage of std::bitset
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9 mesi fa |
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BattleInfo.cpp
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ecdd394bb1
Use BattleHex as const ref wherever possible
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9 mesi fa |
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BattleInfo.h
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ecdd394bb1
Use BattleHex as const ref wherever possible
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9 mesi fa |
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BattleLayout.cpp
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4772311160
Fix positioning of defender war machines
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1 anno fa |
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BattleLayout.h
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39a2c29c97
Removed creatureBank flag from battle, battles now receive BattleLayout
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1 anno fa |
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BattleProxy.cpp
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2a05fbdd50
Unified handling of battle sides ID's
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1 anno fa |
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BattleProxy.h
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2a05fbdd50
Unified handling of battle sides ID's
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1 anno fa |
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BattleSide.h
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2a05fbdd50
Unified handling of battle sides ID's
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1 anno fa |
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BattleStateInfoForRetreat.cpp
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40bff74195
Use small vector for unit list
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9 mesi fa |
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BattleStateInfoForRetreat.h
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40bff74195
Use small vector for unit list
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9 mesi fa |
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CBattleInfoCallback.cpp
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5c8c69e665
Smarter logic for determining whether hex is inside the walls
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9 mesi fa |
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CBattleInfoCallback.h
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ecdd394bb1
Use BattleHex as const ref wherever possible
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9 mesi fa |
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CBattleInfoEssentials.cpp
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157d6d30c8
Move rest of commonly-accessed UnitState queries to bonus cache
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10 mesi fa |
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CBattleInfoEssentials.h
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36c1ed670f
Support for configurable town fortifications
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1 anno fa |
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CObstacleInstance.cpp
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dbe82b94f6
Changes following review:
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9 mesi fa |
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CObstacleInstance.h
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a99274d72e
BattleHexArray - new container for BattleHexes
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9 mesi fa |
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CPlayerBattleCallback.cpp
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2a05fbdd50
Unified handling of battle sides ID's
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1 anno fa |
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CPlayerBattleCallback.h
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a1a5bc28c2
convert line endings from CRLF (Windows) to LF (Linux/Unix)
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2 anni fa |
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CUnitState.cpp
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112de6324f
Do not show full damage range limit for units without range penalty
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9 mesi fa |
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CUnitState.h
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ecdd394bb1
Use BattleHex as const ref wherever possible
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9 mesi fa |
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DamageCalculator.cpp
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dbe82b94f6
Changes following review:
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9 mesi fa |
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DamageCalculator.h
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7bf273e01c
Extract revenge calculation to separate method
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1 anno fa |
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Destination.cpp
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93c2bbf9ab
vcmi: modernize lib/battle
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2 anni fa |
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Destination.h
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93c2bbf9ab
vcmi: modernize lib/battle
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2 anni fa |
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IBattleInfoCallback.h
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ecdd394bb1
Use BattleHex as const ref wherever possible
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9 mesi fa |
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IBattleState.cpp
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0b70baa95e
Spells configuration version 2 (effect-based)
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7 anni fa |
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IBattleState.h
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ecdd394bb1
Use BattleHex as const ref wherever possible
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9 mesi fa |
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IUnitInfo.h
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2a05fbdd50
Unified handling of battle sides ID's
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1 anno fa |
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PossiblePlayerBattleAction.h
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3836f132d3
Fix alternative actions to support more than 2 actions + simplify logic
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1 anno fa |
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ReachabilityInfo.cpp
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313fa1e80e
Remove commented-out code
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9 mesi fa |
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ReachabilityInfo.h
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ecdd394bb1
Use BattleHex as const ref wherever possible
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9 mesi fa |
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SideInBattle.cpp
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2b9c362d5b
Explicitly convert identifier to underlying enumeration
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2 anni fa |
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SideInBattle.h
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0c07384293
Refactoring of serialization versioning handling
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1 anno fa |
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SiegeInfo.cpp
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a1a5bc28c2
convert line endings from CRLF (Windows) to LF (Linux/Unix)
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2 anni fa |
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SiegeInfo.h
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0c07384293
Refactoring of serialization versioning handling
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1 anno fa |
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Unit.cpp
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30bd975f95
Use unit->getHexes()
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9 mesi fa |
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Unit.h
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ecdd394bb1
Use BattleHex as const ref wherever possible
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9 mesi fa |