mateuszb 6d6fe748d0 * compilation fix 15 years ago
..
vcmi_client d0d60175d7 break, fix and break and fix - now its fine :) 17 years ago
AdventureMapButton.cpp 6f0f6564d7 - partial implementation of kingdom overview: 15 years ago
AdventureMapButton.h 6d6fe748d0 * compilation fix 15 years ago
CAdvmapInterface.cpp 23a32ebf7a * fixed bug #20 15 years ago
CAdvmapInterface.h 226935fd89 More missing virtual d-tors. GCC should be pleased. 16 years ago
CBattleInterface.cpp b0a587ff08 * fixed #282, #295 and partially #299 15 years ago
CBattleInterface.h b0a587ff08 * fixed #282, #295 and partially #299 15 years ago
CBitmapHandler.cpp 1708894790 * compilation fix under VC++ 15 years ago
CBitmapHandler.h 68c5bb63a4 * various improvements and code cleanups 16 years ago
CCastleInterface.cpp c6408f5b4b - Full support for Mystic Pond (Rampart) 15 years ago
CCastleInterface.h 0f22ba0c0f - First part of kingdom overview window (not a 100% stable) 16 years ago
CConfigHandler.cpp 6f0f6564d7 - partial implementation of kingdom overview: 15 years ago
CConfigHandler.h 6f0f6564d7 - partial implementation of kingdom overview: 15 years ago
CCreatureAnimation.cpp 17a795015a Restores attacking and shooting sounds. 16 years ago
CCreatureAnimation.h 17a795015a Restores attacking and shooting sounds. 16 years ago
CCursorHandler.cpp dced6ec17c * Fixed bug 195, possible slots for artifacts are highlighted when selecting an artifact. 16 years ago
CCursorHandler.h dced6ec17c * Fixed bug 195, possible slots for artifacts are highlighted when selecting an artifact. 16 years ago
CGameInfo.cpp 429b226517 * moved a few files 16 years ago
CGameInfo.h a11ea59418 Video player compilation. 16 years ago
CHeroWindow.cpp 0a96decf87 * Fixed the artifact screen completely, hopefully. Structural overhaul of the CArtPlace and CArtifactsOfHero classes, and I had to add a new server message SetArtifact to deal with things properly. The only thing that differs from H3 now is that you can't have gaps of empty slots in the backpack. 16 years ago
CHeroWindow.h 9e7771272d * improved "Split" button behavior. It can be used for calling hero meeting screen in town screen. 16 years ago
CKingdomInterface.cpp 6d6fe748d0 * compilation fix 15 years ago
CKingdomInterface.h 6f0f6564d7 - partial implementation of kingdom overview: 15 years ago
CMT.cpp 5279e2e9fc First part of support for victory & loss conditions. 15 years ago
CMessage.cpp 63ba552d87 -Fixed Pyramid bug and incorrect behaviour of specific banks 16 years ago
CMessage.h 5a9752fb8c genWindow can center on the last mouse event instead of the screen. Fixes bug 188. 16 years ago
CPlayerInterface.cpp 5279e2e9fc First part of support for victory & loss conditions. 15 years ago
CPlayerInterface.h 5279e2e9fc First part of support for victory & loss conditions. 15 years ago
CPreGame.cpp 5279e2e9fc First part of support for victory & loss conditions. 15 years ago
CPreGame.h 01831e912a Fixes for adventure AI: battles where AI is the attacker should work, fixed drawing AI heroes under FoW. 16 years ago
CSpellWindow.cpp 23a32ebf7a * fixed bug #20 15 years ago
CSpellWindow.h 1d765e8f29 Second part of GUI reorganization. Some things may not work properly. 16 years ago
Client.cpp 6803d08c6c Further victory conditions supported: 15 years ago
Client.h 226935fd89 More missing virtual d-tors. GCC should be pleased. 16 years ago
DPIaware.manifest 39a752c408 Fixed issue with Windows 7 DPI upscaling. 16 years ago
FontBase.h c4b0bd9d7e * new spell: remove obstacle 16 years ago
FunctionList.h 35f7281024 * battle options window works again 16 years ago
GUIBase.cpp 01831e912a Fixes for adventure AI: battles where AI is the attacker should work, fixed drawing AI heroes under FoW. 16 years ago
GUIBase.h 01831e912a Fixes for adventure AI: battles where AI is the attacker should work, fixed drawing AI heroes under FoW. 16 years ago
GUIClasses.cpp 6f0f6564d7 - partial implementation of kingdom overview: 15 years ago
GUIClasses.h c6408f5b4b - Full support for Mystic Pond (Rampart) 15 years ago
Graphics.cpp 0f22ba0c0f - First part of kingdom overview window (not a 100% stable) 16 years ago
Graphics.h 0f22ba0c0f - First part of kingdom overview window (not a 100% stable) 16 years ago
Makefile.am 0f22ba0c0f - First part of kingdom overview window (not a 100% stable) 16 years ago
Makefile.in 0f22ba0c0f - First part of kingdom overview window (not a 100% stable) 16 years ago
NetPacksClient.cpp 5279e2e9fc First part of support for victory & loss conditions. 15 years ago
SDL_Extensions.cpp 6c4b4f21bc * Implemented rivers animation. Thanks to GrayFace for giving range of colors in palette to be shifted. 16 years ago
SDL_Extensions.h 6c4b4f21bc * Implemented rivers animation. Thanks to GrayFace for giving range of colors in palette to be shifted. 16 years ago
SDL_framerate.cpp 429b226517 * moved a few files 16 years ago
SDL_framerate.h 429b226517 * moved a few files 16 years ago
VCMI_client.cbp a113a8d289 * patch update from Dikamilo 16 years ago
VCMI_client.rc 78517a4397 * fixed previous fix 16 years ago
VCMI_client.vcproj 5279e2e9fc First part of support for victory & loss conditions. 15 years ago
resource.h 3d4db35df0 Added icon to the MSVC project, minor fixes, version bumped to 0.74. 16 years ago
vcmi.ico 3d4db35df0 Added icon to the MSVC project, minor fixes, version bumped to 0.74. 16 years ago