Ivan Savenko 6e629a6a5f split getBonusLocalFirst into two distinct method: 1 year ago
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battles 6e629a6a5f split getBonusLocalFirst into two distinct method: 1 year ago
processors d5c4478816 Remove most of non-const access to VLC entities 1 year ago
queries 5df98f3eca Allow timer pause pack on opening settings menu in battle 1 year ago
CGameHandler.cpp 6e629a6a5f split getBonusLocalFirst into two distinct method: 1 year ago
CGameHandler.h c21913f661 Fixed initialization of move points and mana for dismissed heroes 1 year ago
CMakeLists.txt c4bc6840ea Moved management of turn order into a new class 2 years ago
CVCMIServer.cpp bd5682ecc3 Merge remote-tracking branch 'vcmi/master' into develop 1 year ago
CVCMIServer.h f3277b7953 Define each identifier in a dedicated statement 1 year ago
LobbyNetPackVisitors.h cb9c4bbaf0 unlimited replay option 1 year ago
NetPacksLobbyServer.cpp cb9c4bbaf0 unlimited replay option 1 year ago
NetPacksServer.cpp 6b81012f31 Use variant identifier in netpacks where applicable 2 years ago
ServerNetPackVisitors.h b88a8da4e8 Split off some netpack structures into separate files 2 years ago
ServerSpellCastEnvironment.cpp 5cbf5031ea move SetStackEffect to a separate file 2 years ago
ServerSpellCastEnvironment.h d257fb37f0 Use optional instead of Json for queries 2 years ago
StdInc.cpp a1a5bc28c2 convert line endings from CRLF (Windows) to LF (Linux/Unix) 2 years ago
StdInc.h a1a5bc28c2 convert line endings from CRLF (Windows) to LF (Linux/Unix) 2 years ago
TurnTimerHandler.cpp c78382c515 Fix possible crash on ending battle via on-timer action 1 year ago
TurnTimerHandler.h fc595c5d84 propagate turn timer state every second to ensure correct UI 1 year ago
VCMI_server.cbp ecaa9f5d0b Entities redesign and a few ERM features 4 years ago
VCMI_server.vcxproj 54550b50de Update VS files to 2019, partially fix test project 6 years ago