| 12345678910111213141516171819202122232425262728293031323334353637383940414243444546474849505152535455565758596061626364656667686970717273747576777879808182838485868788 |
- /*
- * Registry.cpp, part of VCMI engine
- *
- * Authors: listed in file AUTHORS in main folder
- *
- * License: GNU General Public License v2.0 or later
- * Full text of license available in license.txt file, in main folder
- *
- */
- #include "StdInc.h"
- #include "Registry.h"
- #include "Catapult.h"
- #include "Clone.h"
- #include "Damage.h"
- #include "DemonSummon.h"
- #include "Dispel.h"
- #include "Effect.h"
- #include "Effects.h"
- #include "Heal.h"
- #include "LocationEffect.h"
- #include "Obstacle.h"
- #include "RemoveObstacle.h"
- #include "Sacrifice.h"
- #include "Summon.h"
- #include "Teleport.h"
- #include "Timed.h"
- #include "UnitEffect.h"
- VCMI_LIB_NAMESPACE_BEGIN
- namespace spells
- {
- namespace effects
- {
- namespace detail
- {
- class RegistryImpl : public Registry
- {
- public:
- RegistryImpl()
- {
- add("core:catapult", std::make_shared<EffectFactory<Catapult>>());
- add("core:clone", std::make_shared<EffectFactory<Clone>>());
- add("core:damage", std::make_shared<EffectFactory<Damage>>());
- add("core:demonSummon", std::make_shared<EffectFactory<DemonSummon>>());
- add("core:dispel", std::make_shared<EffectFactory<Dispel>>());
- add("core:heal", std::make_shared<EffectFactory<Heal>>());
- add("core:obstacle", std::make_shared<EffectFactory<Obstacle>>());
- add("core:removeObstacle", std::make_shared<EffectFactory<RemoveObstacle>>());
- add("core:sacrifice", std::make_shared<EffectFactory<Sacrifice>>());
- add("core:summon", std::make_shared<EffectFactory<Summon>>());
- add("core:teleport", std::make_shared<EffectFactory<Teleport>>());
- add("core:timed", std::make_shared<EffectFactory<Timed>>());
- }
- const IEffectFactory * find(const std::string & name) const override
- {
- auto iter = data.find(name);
- if(iter == data.end())
- return nullptr;
- else
- return iter->second.get();
- }
- void add(const std::string & name, FactoryPtr item) override
- {
- data[name] = item;
- }
- private:
- std::map<std::string, FactoryPtr> data;
- };
- }
- Registry * GlobalRegistry::get()
- {
- static std::unique_ptr<Registry> Instance = std::make_unique<detail::RegistryImpl>();
- return Instance.get();
- }
- }
- }
- VCMI_LIB_NAMESPACE_END
|