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AdventureMapClasses.cpp
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5d80457eda
Merge with vcmi/develop branch
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2 years ago |
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AdventureMapClasses.h
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b373c4a2b6
Fix Status Bar & In-game console activation
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2 years ago |
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Buttons.cpp
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9a620a9091
Refactoring of GeneralTextHandler to reduce boilerplate code in callers
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2 years ago |
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Buttons.h
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bdb8e0ee5c
Introduced string identifiers for H3 texts, still WIP
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2 years ago |
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CArtifactHolder.cpp
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6ea7add4bb
Merge pull request #1394 from SoundSSGood/art-move-fix
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2 years ago |
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CArtifactHolder.h
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a0568823a9
swap contitutient
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2 years ago |
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CComponent.cpp
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864990db13
Implemented Bloodlust & Petrification effect
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2 years ago |
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CComponent.h
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ff635edc0b
wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined
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3 years ago |
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CGarrisonInt.cpp
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405b2976d5
Renamed getUpgradeInfo -> fillUpgradeInfo
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2 years ago |
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CGarrisonInt.h
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ff635edc0b
wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined
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3 years ago |
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Images.cpp
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8b207fae63
ECreatureAnimType enum -> enum class
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2 years ago |
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Images.h
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bb65246aa3
Merge remote-tracking branch 'vcmi/develop' into battle_improvements
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2 years ago |
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MiscWidgets.cpp
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864990db13
Implemented Bloodlust & Petrification effect
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2 years ago |
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MiscWidgets.h
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ff635edc0b
wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined
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3 years ago |
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ObjectLists.cpp
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c99b8b54e6
Fix: 'Load' and 'Main menu' in-game buttons should work properly
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4 years ago |
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ObjectLists.h
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c99b8b54e6
Fix: 'Load' and 'Main menu' in-game buttons should work properly
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4 years ago |
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TextControls.cpp
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5d80457eda
Merge with vcmi/develop branch
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2 years ago |
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TextControls.h
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eb20a4b208
Merge remote-tracking branch 'vcmi/develop' into warnings_fix
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2 years ago |