Ivan Savenko 6ed1aad11b Merge pull request #5545 from Laserlicht/video_skip_harominize 8 months ago
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adventureMap 9732d39c70 Moved shutdown request dialog handling to GameInstance 8 months ago
battle f7df5409a3 better fix 8 months ago
eventsSDL 9732d39c70 Moved shutdown request dialog handling to GameInstance 8 months ago
globalLobby 7dfb499edf replace boost locks with std 9 months ago
gui 844dfb1604 Removed usage of boost::thread from vcmi, except for AI 9 months ago
ios 9b655ac43e ios fix attempt 1 year ago
lobby f7305fd1c2 Merge pull request #5540 from GeorgeK1ng/campaign_sets 8 months ago
mainmenu 6ed1aad11b Merge pull request #5545 from Laserlicht/video_skip_harominize 8 months ago
mapView 4a6a8f9496 Merge pull request #5496 from IvanSavenko/std_thread 9 months ago
media 6877bbfe3a Fix issues found by Valgrind 8 months ago
render 8204990fa6 Fix crashes on app shutdown 8 months ago
renderSDL 6877bbfe3a Fix issues found by Valgrind 8 months ago
widgets 7af340e301 setting to disable subtitle 8 months ago
windows 6ed1aad11b Merge pull request #5545 from Laserlicht/video_skip_harominize 8 months ago
xBRZ 0842ada1c7 Quick fix for xbrz scaling artifacts on window borders 11 months ago
ArtifactsUIController.cpp 844dfb1604 Removed usage of boost::thread from vcmi, except for AI 9 months ago
ArtifactsUIController.h 7dfb499edf replace boost locks with std 9 months ago
CMT.h a474803aaf Use exception throwing to shutdown main thread 8 months ago
CMakeLists.txt 948abfb04c AI now uses std::thread, added custom thread interruption logic 9 months ago
CPlayerInterface.cpp 844dfb1604 Removed usage of boost::thread from vcmi, except for AI 9 months ago
CPlayerInterface.h d3de0d525f Removed GameEngine::curInt member 9 months ago
CServerHandler.cpp eaad6f9ce0 Fix crash on trasferring to next scenario in campaign 8 months ago
CServerHandler.h 844dfb1604 Removed usage of boost::thread from vcmi, except for AI 9 months ago
Client.cpp 62cb5412ff CGameState::map is now a private, unique_ptr with accessors 9 months ago
Client.h 219eea86ff Better handling of AI shutdown 9 months ago
ClientCommandManager.cpp 7dfb499edf replace boost locks with std 9 months ago
ClientCommandManager.h 565c02d61c Added 'translate missing' command for convenience 1 year ago
ClientNetPackVisitors.h d929bfb9d1 rename; introduce factor 1 year ago
GameChatHandler.cpp 645b95ba02 Renamed `LibClasses * VLC` to `GameLibrary * LIBRARY` 9 months ago
GameChatHandler.h b50d9de912 Show opponent name in 1-vs-1 games, minor tweaks 1 year ago
GameEngine.cpp ed4079e83b Code cleanup, add comments where relevant 8 months ago
GameEngine.h ed4079e83b Code cleanup, add comments where relevant 8 months ago
GameEngineUser.h 9732d39c70 Moved shutdown request dialog handling to GameInstance 8 months ago
GameInstance.cpp a474803aaf Use exception throwing to shutdown main thread 8 months ago
GameInstance.h a474803aaf Use exception throwing to shutdown main thread 8 months ago
HeroMovementController.cpp 4a6a8f9496 Merge pull request #5496 from IvanSavenko/std_thread 9 months ago
HeroMovementController.h 6352f268b2 Instant movement is now part of standard movement 1 year ago
LobbyClientNetPackVisitors.h 7dee24edae Cleanup 1 year ago
NetPacksClient.cpp 9732d39c70 Moved shutdown request dialog handling to GameInstance 8 months ago
NetPacksLobbyClient.cpp 156de5b17e Added GameInstance class 9 months ago
PlayerLocalState.cpp 32391dc7a9 Pathfinder cache is now stored separately per playerBlocked 10 months ago
PlayerLocalState.h 32391dc7a9 Pathfinder cache is now stored separately per playerBlocked 10 months ago
ServerRunner.cpp 844dfb1604 Removed usage of boost::thread from vcmi, except for AI 9 months ago
ServerRunner.h 844dfb1604 Removed usage of boost::thread from vcmi, except for AI 9 months ago
StdInc.cpp 25125f96da Fix: licenses, pragma guards, StdInc 1 year ago
StdInc.h 25125f96da Fix: licenses, pragma guards, StdInc 1 year ago
resource.h a1a5bc28c2 convert line endings from CRLF (Windows) to LF (Linux/Unix) 2 years ago