GeneralOptionsTab.cpp 13 KB

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  1. /*
  2. * GeneralOptionsTab.cpp, part of VCMI engine
  3. *
  4. * Authors: listed in file AUTHORS in main folder
  5. *
  6. * License: GNU General Public License v2.0 or later
  7. * Full text of license available in license.txt file, in main folder
  8. *
  9. */
  10. #include "StdInc.h"
  11. #include "GeneralOptionsTab.h"
  12. #include "CGameInfo.h"
  13. #include "CMusicHandler.h"
  14. #include "CPlayerInterface.h"
  15. #include "CServerHandler.h"
  16. #include "render/IScreenHandler.h"
  17. #include "windows/GUIClasses.h"
  18. #include "../../eventsSDL/InputHandler.h"
  19. #include "../../gui/CGuiHandler.h"
  20. #include "../../gui/WindowHandler.h"
  21. #include "../../widgets/Buttons.h"
  22. #include "../../widgets/Images.h"
  23. #include "../../widgets/Slider.h"
  24. #include "../../widgets/TextControls.h"
  25. #include "../../../lib/CGeneralTextHandler.h"
  26. #include "../../../lib/filesystem/ResourcePath.h"
  27. static void setIntSetting(std::string group, std::string field, int value)
  28. {
  29. Settings entry = settings.write[group][field];
  30. entry->Float() = value;
  31. }
  32. static void setBoolSetting(std::string group, std::string field, bool value)
  33. {
  34. Settings entry = settings.write[group][field];
  35. entry->Bool() = value;
  36. }
  37. static std::string scalingToEntryString( int scaling)
  38. {
  39. return std::to_string(scaling) + '%';
  40. }
  41. static std::string scalingToLabelString( int scaling)
  42. {
  43. std::string string = CGI->generaltexth->translate("vcmi.systemOptions.scalingButton.hover");
  44. boost::replace_all(string, "%p", std::to_string(scaling));
  45. return string;
  46. }
  47. static std::string longTouchToEntryString( int duration)
  48. {
  49. std::string string = CGI->generaltexth->translate("vcmi.systemOptions.longTouchMenu.entry");
  50. boost::replace_all(string, "%d", std::to_string(duration));
  51. return string;
  52. }
  53. static std::string longTouchToLabelString( int duration)
  54. {
  55. std::string string = CGI->generaltexth->translate("vcmi.systemOptions.longTouchButton.hover");
  56. boost::replace_all(string, "%d", std::to_string(duration));
  57. return string;
  58. }
  59. static std::string resolutionToEntryString( int w, int h)
  60. {
  61. std::string string = "%wx%h";
  62. boost::replace_all(string, "%w", std::to_string(w));
  63. boost::replace_all(string, "%h", std::to_string(h));
  64. return string;
  65. }
  66. static std::string resolutionToLabelString( int w, int h)
  67. {
  68. std::string string = CGI->generaltexth->translate("vcmi.systemOptions.resolutionButton.hover");
  69. boost::replace_all(string, "%w", std::to_string(w));
  70. boost::replace_all(string, "%h", std::to_string(h));
  71. return string;
  72. }
  73. GeneralOptionsTab::GeneralOptionsTab()
  74. : InterfaceObjectConfigurable(),
  75. onFullscreenChanged(settings.listen["video"]["fullscreen"])
  76. {
  77. OBJ_CONSTRUCTION_CAPTURING_ALL_NO_DISPOSE;
  78. setRedrawParent(true);
  79. addConditional("touchscreen", GH.input().hasTouchInputDevice());
  80. #ifdef VCMI_MOBILE
  81. addConditional("mobile", true);
  82. addConditional("desktop", false);
  83. #else
  84. addConditional("mobile", false);
  85. addConditional("desktop", true);
  86. #endif
  87. const JsonNode config(JsonPath::builtin("config/widgets/settings/generalOptionsTab.json"));
  88. addCallback("spellbookAnimationChanged", [](bool value)
  89. {
  90. setBoolSetting("video", "spellbookAnimation", value);
  91. });
  92. addCallback("setMusic", [this](int value)
  93. {
  94. setIntSetting("general", "music", value);
  95. widget<CSlider>("musicSlider")->redraw();
  96. auto targetLabel = widget<CLabel>("musicValueLabel");
  97. if (targetLabel)
  98. targetLabel->setText(std::to_string(value) + "%");
  99. });
  100. addCallback("setVolume", [this](int value)
  101. {
  102. setIntSetting("general", "sound", value);
  103. widget<CSlider>("soundVolumeSlider")->redraw();
  104. auto targetLabel = widget<CLabel>("soundValueLabel");
  105. if (targetLabel)
  106. targetLabel->setText(std::to_string(value) + "%");
  107. });
  108. //settings that do not belong to base game:
  109. addCallback("fullscreenBorderlessChanged", [this](bool value)
  110. {
  111. setFullscreenMode(value, false);
  112. });
  113. addCallback("fullscreenExclusiveChanged", [this](bool value)
  114. {
  115. setFullscreenMode(value, true);
  116. });
  117. addCallback("setGameResolution", [this](int dummyValue)
  118. {
  119. selectGameResolution();
  120. });
  121. addCallback("setGameScaling", [this](int dummyValue)
  122. {
  123. selectGameScaling();
  124. });
  125. addCallback("setLongTouchDuration", [this](int dummyValue)
  126. {
  127. selectLongTouchDuration();
  128. });
  129. addCallback("framerateChanged", [](bool value)
  130. {
  131. setBoolSetting("video", "showfps", value);
  132. });
  133. addCallback("hapticFeedbackChanged", [](bool value)
  134. {
  135. setBoolSetting("general", "hapticFeedback", value);
  136. });
  137. //moved from "other" tab that is disabled for now to avoid excessible tabs with barely any content
  138. addCallback("availableCreaturesAsDwellingChanged", [=](int value)
  139. {
  140. setBoolSetting("gameTweaks", "availableCreaturesAsDwellingLabel", value > 0);
  141. });
  142. addCallback("compactTownCreatureInfoChanged", [](bool value)
  143. {
  144. setBoolSetting("gameTweaks", "compactTownCreatureInfo", value);
  145. });
  146. build(config);
  147. const auto & currentResolution = settings["video"]["resolution"];
  148. std::shared_ptr<CLabel> scalingLabel = widget<CLabel>("scalingLabel");
  149. scalingLabel->setText(scalingToLabelString(currentResolution["scaling"].Integer()));
  150. std::shared_ptr<CLabel> longTouchLabel = widget<CLabel>("longTouchLabel");
  151. if (longTouchLabel)
  152. longTouchLabel->setText(longTouchToLabelString(settings["general"]["longTouchTimeMilliseconds"].Integer()));
  153. std::shared_ptr<CToggleButton> spellbookAnimationCheckbox = widget<CToggleButton>("spellbookAnimationCheckbox");
  154. spellbookAnimationCheckbox->setSelected(settings["video"]["spellbookAnimation"].Bool());
  155. std::shared_ptr<CToggleButton> fullscreenBorderlessCheckbox = widget<CToggleButton>("fullscreenBorderlessCheckbox");
  156. if (fullscreenBorderlessCheckbox)
  157. fullscreenBorderlessCheckbox->setSelected(settings["video"]["fullscreen"].Bool() && !settings["video"]["realFullscreen"].Bool());
  158. std::shared_ptr<CToggleButton> fullscreenExclusiveCheckbox = widget<CToggleButton>("fullscreenExclusiveCheckbox");
  159. if (fullscreenExclusiveCheckbox)
  160. fullscreenExclusiveCheckbox->setSelected(settings["video"]["fullscreen"].Bool() && settings["video"]["realFullscreen"].Bool());
  161. std::shared_ptr<CToggleButton> framerateCheckbox = widget<CToggleButton>("framerateCheckbox");
  162. framerateCheckbox->setSelected(settings["video"]["showfps"].Bool());
  163. std::shared_ptr<CToggleButton> hapticFeedbackCheckbox = widget<CToggleButton>("hapticFeedbackCheckbox");
  164. if (hapticFeedbackCheckbox)
  165. hapticFeedbackCheckbox->setSelected(settings["general"]["hapticFeedback"].Bool());
  166. std::shared_ptr<CSlider> musicSlider = widget<CSlider>("musicSlider");
  167. musicSlider->scrollTo(CCS->musich->getVolume());
  168. std::shared_ptr<CSlider> volumeSlider = widget<CSlider>("soundVolumeSlider");
  169. volumeSlider->scrollTo(CCS->soundh->getVolume());
  170. std::shared_ptr<CToggleGroup> creatureGrowthAsDwellingPicker = widget<CToggleGroup>("availableCreaturesAsDwellingPicker");
  171. creatureGrowthAsDwellingPicker->setSelected(settings["gameTweaks"]["availableCreaturesAsDwellingLabel"].Bool());
  172. std::shared_ptr<CToggleButton> compactTownCreatureInfo = widget<CToggleButton>("compactTownCreatureInfoCheckbox");
  173. compactTownCreatureInfo->setSelected(settings["gameTweaks"]["compactTownCreatureInfo"].Bool());
  174. std::shared_ptr<CLabel> musicVolumeLabel = widget<CLabel>("musicValueLabel");
  175. musicVolumeLabel->setText(std::to_string(CCS->musich->getVolume()) + "%");
  176. std::shared_ptr<CLabel> soundVolumeLabel = widget<CLabel>("soundValueLabel");
  177. soundVolumeLabel->setText(std::to_string(CCS->soundh->getVolume()) + "%");
  178. updateResolutionSelector();
  179. }
  180. void GeneralOptionsTab::updateResolutionSelector()
  181. {
  182. std::shared_ptr<CButton> resolutionButton = widget<CButton>("resolutionButton");
  183. std::shared_ptr<CLabel> resolutionLabel = widget<CLabel>("resolutionLabel");
  184. if (resolutionButton)
  185. {
  186. if (settings["video"]["fullscreen"].Bool() && !settings["video"]["realFullscreen"].Bool())
  187. resolutionButton->disable();
  188. else
  189. resolutionButton->enable();
  190. }
  191. if (resolutionLabel)
  192. {
  193. Point resolution = GH.screenHandler().getRenderResolution();
  194. resolutionLabel->setText(resolutionToLabelString(resolution.x, resolution.y));
  195. }
  196. }
  197. void GeneralOptionsTab::selectGameResolution()
  198. {
  199. supportedResolutions = GH.screenHandler().getSupportedResolutions();
  200. std::vector<std::string> items;
  201. size_t currentResolutionIndex = 0;
  202. size_t i = 0;
  203. for(const auto & it : supportedResolutions)
  204. {
  205. auto resolutionStr = resolutionToEntryString(it.x, it.y);
  206. if(widget<CLabel>("resolutionLabel")->getText() == resolutionToLabelString(it.x, it.y))
  207. currentResolutionIndex = i;
  208. items.push_back(std::move(resolutionStr));
  209. ++i;
  210. }
  211. GH.windows().createAndPushWindow<CObjectListWindow>(items, nullptr,
  212. CGI->generaltexth->translate("vcmi.systemOptions.resolutionMenu.hover"),
  213. CGI->generaltexth->translate("vcmi.systemOptions.resolutionMenu.help"),
  214. [this](int index)
  215. {
  216. setGameResolution(index);
  217. },
  218. currentResolutionIndex);
  219. }
  220. void GeneralOptionsTab::setGameResolution(int index)
  221. {
  222. assert(index >= 0 && index < supportedResolutions.size());
  223. if ( index < 0 || index >= supportedResolutions.size() )
  224. return;
  225. Point resolution = supportedResolutions[index];
  226. Settings gameRes = settings.write["video"]["resolution"];
  227. gameRes["width"].Float() = resolution.x;
  228. gameRes["height"].Float() = resolution.y;
  229. widget<CLabel>("resolutionLabel")->setText(resolutionToLabelString(resolution.x, resolution.y));
  230. GH.dispatchMainThread([](){
  231. boost::unique_lock<boost::recursive_mutex> lock(*CPlayerInterface::pim);
  232. GH.onScreenResize();
  233. });
  234. }
  235. void GeneralOptionsTab::setFullscreenMode(bool on, bool exclusive)
  236. {
  237. if (on == settings["video"]["fullscreen"].Bool() && exclusive == settings["video"]["realFullscreen"].Bool())
  238. return;
  239. setBoolSetting("video", "realFullscreen", exclusive);
  240. setBoolSetting("video", "fullscreen", on);
  241. std::shared_ptr<CToggleButton> fullscreenExclusiveCheckbox = widget<CToggleButton>("fullscreenExclusiveCheckbox");
  242. std::shared_ptr<CToggleButton> fullscreenBorderlessCheckbox = widget<CToggleButton>("fullscreenBorderlessCheckbox");
  243. if (fullscreenBorderlessCheckbox)
  244. fullscreenBorderlessCheckbox->setSelectedSilent(on && !exclusive);
  245. if (fullscreenExclusiveCheckbox)
  246. fullscreenExclusiveCheckbox->setSelectedSilent(on && exclusive);
  247. updateResolutionSelector();
  248. GH.dispatchMainThread([](){
  249. boost::unique_lock<boost::recursive_mutex> lock(*CPlayerInterface::pim);
  250. GH.onScreenResize();
  251. });
  252. }
  253. void GeneralOptionsTab::selectGameScaling()
  254. {
  255. supportedScaling.clear();
  256. // generate list of all possible scaling values, with 10% step
  257. // also add one value over maximum, so if player can use scaling up to 123.456% he will be able to select 130%
  258. // and let screen handler clamp that value to actual maximum
  259. auto [minimalScaling, maximalScaling] = GH.screenHandler().getSupportedScalingRange();
  260. for (int i = 0; i <= maximalScaling + 10 - 1; i += 10)
  261. {
  262. if (i >= minimalScaling)
  263. supportedScaling.push_back(i);
  264. }
  265. std::vector<std::string> items;
  266. size_t currentIndex = 0;
  267. size_t i = 0;
  268. for(const auto & it : supportedScaling)
  269. {
  270. auto resolutionStr = scalingToEntryString(it);
  271. if(widget<CLabel>("scalingLabel")->getText() == scalingToLabelString(it))
  272. currentIndex = i;
  273. items.push_back(std::move(resolutionStr));
  274. ++i;
  275. }
  276. GH.windows().createAndPushWindow<CObjectListWindow>(
  277. items,
  278. nullptr,
  279. CGI->generaltexth->translate("vcmi.systemOptions.scalingMenu.hover"),
  280. CGI->generaltexth->translate("vcmi.systemOptions.scalingMenu.help"),
  281. [this](int index)
  282. {
  283. setGameScaling(index);
  284. },
  285. currentIndex
  286. );
  287. }
  288. void GeneralOptionsTab::setGameScaling(int index)
  289. {
  290. assert(index >= 0 && index < supportedScaling.size());
  291. if ( index < 0 || index >= supportedScaling.size() )
  292. return;
  293. int scaling = supportedScaling[index];
  294. Settings gameRes = settings.write["video"]["resolution"];
  295. gameRes["scaling"].Float() = scaling;
  296. widget<CLabel>("scalingLabel")->setText(scalingToLabelString(scaling));
  297. GH.dispatchMainThread([](){
  298. boost::unique_lock<boost::recursive_mutex> lock(*CPlayerInterface::pim);
  299. GH.onScreenResize();
  300. });
  301. }
  302. void GeneralOptionsTab::selectLongTouchDuration()
  303. {
  304. longTouchDurations = { 500, 750, 1000, 1250, 1500, 1750, 2000 };
  305. std::vector<std::string> items;
  306. size_t currentIndex = 0;
  307. size_t i = 0;
  308. for(const auto & it : longTouchDurations)
  309. {
  310. auto resolutionStr = longTouchToEntryString(it);
  311. if(widget<CLabel>("longTouchLabel")->getText() == longTouchToLabelString(it))
  312. currentIndex = i;
  313. items.push_back(std::move(resolutionStr));
  314. ++i;
  315. }
  316. GH.windows().createAndPushWindow<CObjectListWindow>(
  317. items,
  318. nullptr,
  319. CGI->generaltexth->translate("vcmi.systemOptions.longTouchMenu.hover"),
  320. CGI->generaltexth->translate("vcmi.systemOptions.longTouchMenu.help"),
  321. [this](int index)
  322. {
  323. setLongTouchDuration(index);
  324. },
  325. currentIndex
  326. );
  327. }
  328. void GeneralOptionsTab::setLongTouchDuration(int index)
  329. {
  330. assert(index >= 0 && index < longTouchDurations.size());
  331. if ( index < 0 || index >= longTouchDurations.size() )
  332. return;
  333. int scaling = longTouchDurations[index];
  334. Settings longTouchTime = settings.write["general"]["longTouchTimeMilliseconds"];
  335. longTouchTime->Float() = scaling;
  336. widget<CLabel>("longTouchLabel")->setText(longTouchToLabelString(scaling));
  337. }