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- /*
- * Terrain.cpp, part of VCMI engine
- *
- * Authors: listed in file AUTHORS in main folder
- *
- * License: GNU General Public License v2.0 or later
- * Full text of license available in license.txt file, in main folder
- *
- */
- #include "StdInc.h"
- #include "TerrainHandler.h"
- #include "CGeneralTextHandler.h"
- #include "GameSettings.h"
- #include "JsonNode.h"
- #include "modding/IdentifierStorage.h"
- VCMI_LIB_NAMESPACE_BEGIN
- TerrainType * TerrainTypeHandler::loadFromJson( const std::string & scope, const JsonNode & json, const std::string & identifier, size_t index)
- {
- assert(identifier.find(':') == std::string::npos);
- auto * info = new TerrainType;
- info->id = TerrainId(index);
- info->identifier = identifier;
- info->modScope = scope;
- info->moveCost = static_cast<int>(json["moveCost"].Integer());
- info->musicFilename = json["music"].String();
- info->tilesFilename = AnimationPath::fromJson(json["tiles"]);
- info->horseSound = json["horseSound"].String();
- info->horseSoundPenalty = json["horseSoundPenalty"].String();
- info->transitionRequired = json["transitionRequired"].Bool();
- info->terrainViewPatterns = json["terrainViewPatterns"].String();
- VLC->generaltexth->registerString(scope, info->getNameTextID(), json["text"].String());
- const JsonVector & unblockedVec = json["minimapUnblocked"].Vector();
- info->minimapUnblocked =
- {
- static_cast<ui8>(unblockedVec[0].Float()),
- static_cast<ui8>(unblockedVec[1].Float()),
- static_cast<ui8>(unblockedVec[2].Float())
- };
- const JsonVector &blockedVec = json["minimapBlocked"].Vector();
- info->minimapBlocked =
- {
- static_cast<ui8>(blockedVec[0].Float()),
- static_cast<ui8>(blockedVec[1].Float()),
- static_cast<ui8>(blockedVec[2].Float())
- };
- info->passabilityType = 0;
- for(const auto& node : json["type"].Vector())
- {
- //Set bits
- const auto & s = node.String();
- if (s == "LAND") info->passabilityType |= TerrainType::PassabilityType::LAND;
- if (s == "WATER") info->passabilityType |= TerrainType::PassabilityType::WATER;
- if (s == "ROCK") info->passabilityType |= TerrainType::PassabilityType::ROCK;
- if (s == "SURFACE") info->passabilityType |= TerrainType::PassabilityType::SURFACE;
- if (s == "SUB") info->passabilityType |= TerrainType::PassabilityType::SUBTERRANEAN;
- }
- info->river = River::NO_RIVER;
- if(!json["river"].isNull())
- {
- VLC->identifiers()->requestIdentifier("river", json["river"], [info](int32_t identifier)
- {
- info->river = RiverId(identifier);
- });
- }
- for(const auto & t : json["paletteAnimation"].Vector())
- {
- TerrainPaletteAnimation element{
- static_cast<int>(t["start"].Integer()),
- static_cast<int>(t["length"].Integer())
- };
- info->paletteAnimation.push_back(element);
- }
- info->shortIdentifier = json["shortIdentifier"].String();
- assert(info->shortIdentifier.length() == 2);
- for(const auto & t : json["battleFields"].Vector())
- {
- VLC->identifiers()->requestIdentifier("battlefield", t, [info](int32_t identifier)
- {
- info->battleFields.emplace_back(identifier);
- });
- }
- for(const auto & t : json["prohibitTransitions"].Vector())
- {
- VLC->identifiers()->requestIdentifier("terrain", t, [info](int32_t identifier)
- {
- info->prohibitTransitions.emplace_back(identifier);
- });
- }
- info->rockTerrain = ETerrainId::ROCK;
- if(!json["rockTerrain"].isNull())
- {
- VLC->identifiers()->requestIdentifier("terrain", json["rockTerrain"], [info](int32_t identifier)
- {
- info->rockTerrain = TerrainId(identifier);
- });
- }
- return info;
- }
- const std::vector<std::string> & TerrainTypeHandler::getTypeNames() const
- {
- static const std::vector<std::string> typeNames = { "terrain" };
- return typeNames;
- }
- std::vector<JsonNode> TerrainTypeHandler::loadLegacyData()
- {
- size_t dataSize = VLC->settings()->getInteger(EGameSettings::TEXTS_TERRAIN);
- objects.resize(dataSize);
- CLegacyConfigParser terrainParser(TextPath::builtin("DATA/TERRNAME.TXT"));
- std::vector<JsonNode> result;
- do
- {
- JsonNode terrain;
- terrain["text"].String() = terrainParser.readString();
- result.push_back(terrain);
- }
- while (terrainParser.endLine());
- return result;
- }
- std::vector<bool> TerrainTypeHandler::getDefaultAllowed() const
- {
- return {};
- }
- bool TerrainType::isLand() const
- {
- return !isWater();
- }
- bool TerrainType::isWater() const
- {
- return passabilityType & PassabilityType::WATER;
- }
- bool TerrainType::isPassable() const
- {
- return !(passabilityType & PassabilityType::ROCK);
- }
- bool TerrainType::isSurface() const
- {
- return passabilityType & PassabilityType::SURFACE;
- }
- bool TerrainType::isUnderground() const
- {
- return passabilityType & PassabilityType::SUBTERRANEAN;
- }
- bool TerrainType::isSurfaceCartographerCompatible() const
- {
- return isSurface();
- }
- bool TerrainType::isUndergroundCartographerCompatible() const
- {
- return isLand() && isPassable() && !isSurface();
- }
- bool TerrainType::isTransitionRequired() const
- {
- return transitionRequired;
- }
- std::string TerrainType::getJsonKey() const
- {
- return modScope + ":" + identifier;
- }
- std::string TerrainType::getNameTextID() const
- {
- return TextIdentifier( "terrain", modScope, identifier, "name" ).get();
- }
- std::string TerrainType::getNameTranslated() const
- {
- return VLC->generaltexth->translate(getNameTextID());
- }
- VCMI_LIB_NAMESPACE_END
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