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- /*
- * CMapEditManagerTest.cpp, part of VCMI engine
- *
- * Authors: listed in file AUTHORS in main folder
- *
- * License: GNU General Public License v2.0 or later
- * Full text of license available in license.txt file, in main folder
- *
- */
- #include "StdInc.h"
- #include "../lib/filesystem/ResourcePath.h"
- #include "../lib/mapping/CMapService.h"
- #include "../lib/mapping/CMap.h"
- #include "../lib/TerrainHandler.h"
- #include "../lib/JsonNode.h"
- #include "../lib/mapping/CMapEditManager.h"
- #include "../lib/int3.h"
- #include "../lib/CRandomGenerator.h"
- #include "../lib/VCMI_Lib.h"
- TEST(MapManager, DrawTerrain_Type)
- {
- try
- {
- auto map = std::make_unique<CMap>();
- map->width = 52;
- map->height = 52;
- map->initTerrain();
- auto editManager = map->getEditManager();
- editManager->clearTerrain();
- // 1x1 Blow up
- editManager->getTerrainSelection().select(int3(5, 5, 0));
- editManager->drawTerrain(ETerrainId::GRASS);
- static const int3 squareCheck[] = { int3(5,5,0), int3(5,4,0), int3(4,4,0), int3(4,5,0) };
- for(const auto & tile : squareCheck)
- {
- EXPECT_EQ(map->getTile(tile).terType->getId(), ETerrainId::GRASS);
- }
- // Concat to square
- editManager->getTerrainSelection().select(int3(6, 5, 0));
- editManager->drawTerrain(ETerrainId::GRASS);
- EXPECT_EQ(map->getTile(int3(6, 4, 0)).terType->getId(), ETerrainId::GRASS);
- editManager->getTerrainSelection().select(int3(6, 5, 0));
- editManager->drawTerrain(ETerrainId::LAVA);
- EXPECT_EQ(map->getTile(int3(4, 4, 0)).terType->getId(), ETerrainId::GRASS);
- EXPECT_EQ(map->getTile(int3(7, 4, 0)).terType->getId(), ETerrainId::LAVA);
- // Special case water,rock
- editManager->getTerrainSelection().selectRange(MapRect(int3(10, 10, 0), 10, 5));
- editManager->drawTerrain(ETerrainId::GRASS);
- editManager->getTerrainSelection().selectRange(MapRect(int3(15, 17, 0), 10, 5));
- editManager->drawTerrain(ETerrainId::GRASS);
- editManager->getTerrainSelection().select(int3(21, 16, 0));
- editManager->drawTerrain(ETerrainId::GRASS);
- EXPECT_EQ(map->getTile(int3(20, 15, 0)).terType->getId(), ETerrainId::GRASS);
- // Special case non water,rock
- static const int3 diagonalCheck[] = { int3(31,42,0), int3(32,42,0), int3(32,43,0), int3(33,43,0), int3(33,44,0),
- int3(34,44,0), int3(34,45,0), int3(35,45,0), int3(35,46,0), int3(36,46,0),
- int3(36,47,0), int3(37,47,0)};
- for(const auto & tile : diagonalCheck)
- {
- editManager->getTerrainSelection().select(tile);
- }
- editManager->drawTerrain(ETerrainId::GRASS);
- EXPECT_EQ(map->getTile(int3(35, 44, 0)).terType->getId(), ETerrainId::WATER);
- // Rock case
- editManager->getTerrainSelection().selectRange(MapRect(int3(1, 1, 1), 15, 15));
- editManager->drawTerrain(ETerrainId::SUBTERRANEAN);
- std::vector<int3> vec({ int3(6, 6, 1), int3(7, 6, 1), int3(8, 6, 1), int3(5, 7, 1), int3(6, 7, 1), int3(7, 7, 1),
- int3(8, 7, 1), int3(4, 8, 1), int3(5, 8, 1), int3(6, 8, 1)});
- editManager->getTerrainSelection().setSelection(vec);
- editManager->drawTerrain(ETerrainId::ROCK);
- EXPECT_TRUE(!map->getTile(int3(5, 6, 1)).terType->isPassable() || !map->getTile(int3(7, 8, 1)).terType->isPassable());
- //todo: add checks here and enable, also use smaller size
- #if 0
- // next check
- auto map2 = make_unique<CMap>();
- map2->width = 128;
- map2->height = 128;
- map2->initTerrain();
- auto editManager2 = map2->getEditManager();
- editManager2->getTerrainSelection().selectRange(MapRect(int3(0, 0, 1), 128, 128));
- editManager2->drawTerrain(CTerrainType("subterra"));
- std::vector<int3> selection({ int3(95, 43, 1), int3(95, 44, 1), int3(94, 45, 1), int3(95, 45, 1), int3(96, 45, 1),
- int3(93, 46, 1), int3(94, 46, 1), int3(95, 46, 1), int3(96, 46, 1), int3(97, 46, 1),
- int3(98, 46, 1), int3(99, 46, 1)});
- editManager2->getTerrainSelection().setSelection(selection);
- editManager2->drawTerrain(CTerrainType("rock"));
- #endif // 0
- }
- catch(const std::exception & e)
- {
- FAIL()<<e.what();
- throw;
- }
- }
- TEST(MapManager, DrawTerrain_View)
- {
- try
- {
- const ResourcePath testMap("test/TerrainViewTest", EResType::MAP);
- // Load maps and json config
- CMapService mapService;
- const auto originalMap = mapService.loadMap(testMap);
- auto map = mapService.loadMap(testMap);
- // Validate edit manager
- auto editManager = map->getEditManager();
- CRandomGenerator gen;
- const JsonNode viewNode(JsonPath::builtin("test/terrainViewMappings"));
- const auto & mappingsNode = viewNode["mappings"].Vector();
- for (const auto & node : mappingsNode)
- {
- // Get terrain group and id
- const auto & patternStr = node["pattern"].String();
- std::vector<std::string> patternParts;
- boost::split(patternParts, patternStr, boost::is_any_of("."));
- if(patternParts.size() != 2) throw std::runtime_error("A pattern should consist of two parts, the group and the id. Continue with next pattern.");
- const auto & groupStr = patternParts[0];
- const auto & id = patternParts[1];
- // Get mapping range
- const auto & pattern = VLC->terviewh->getTerrainViewPatternById(groupStr, id);
- const auto & mapping = pattern->get().mapping;
- const auto & positionsNode = node["pos"].Vector();
- for (const auto & posNode : positionsNode)
- {
- const auto & posVector = posNode.Vector();
- if(posVector.size() != 3) throw std::runtime_error("A position should consist of three values x,y,z. Continue with next position.");
- int3 pos((si32)posVector[0].Float(), (si32)posVector[1].Float(), (si32)posVector[2].Float());
- const auto & originalTile = originalMap->getTile(pos);
- editManager->getTerrainSelection().selectRange(MapRect(pos, 1, 1));
- editManager->drawTerrain(originalTile.terType->getId(), &gen);
- const auto & tile = map->getTile(pos);
- bool isInRange = false;
- for(const auto & range : mapping)
- {
- if(tile.terView >= range.first && tile.terView <= range.second)
- {
- isInRange = true;
- break;
- }
- }
- EXPECT_TRUE(isInRange);
- if(!isInRange)
- FAIL()<<("No or invalid pattern found for current position.");
- }
- }
- }
- catch(const std::exception & e)
- {
- FAIL()<<e.what();
- throw;
- }
- }
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