Dmitry Orlov 6f0864b47c Feature: Town Negative Bonuses. Fix: Negative bonus bearers should not be affected 4 years ago
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CArmedInstance.cpp d47564955e Nullkiller: fix/refactor temporary bonus nodes, fix gather army quest completion 4 years ago
CArmedInstance.h d47564955e Nullkiller: fix/refactor temporary bonus nodes, fix gather army quest completion 4 years ago
CBank.cpp ecaa9f5d0b Entities redesign and a few ERM features 4 years ago
CBank.h 9d9c026c85 Code style: serialize everything on own lines for easier debugging (#357) 8 years ago
CGHeroInstance.cpp b1db6e26d1 Fix: nextPrimarySkill crash in case when probability values are incorrect 4 years ago
CGHeroInstance.h ecaa9f5d0b Entities redesign and a few ERM features 4 years ago
CGMarket.cpp ecaa9f5d0b Entities redesign and a few ERM features 4 years ago
CGMarket.h f1e5797834 Code style: move or add licensing information on top of every file 8 years ago
CGPandoraBox.cpp ecaa9f5d0b Entities redesign and a few ERM features 4 years ago
CGPandoraBox.h 9d9c026c85 Code style: serialize everything on own lines for easier debugging (#357) 8 years ago
CGTownInstance.cpp 6f0864b47c Feature: Town Negative Bonuses. Fix: Negative bonus bearers should not be affected 4 years ago
CGTownInstance.h 3cb88b6964 Feature: Magic Well should work in the fan towns 4 years ago
CObjectClassesHandler.cpp 9c8d776398 Merge branch 'develop' into handlersAbstraction 4 years ago
CObjectClassesHandler.h 9c8d776398 Merge branch 'develop' into handlersAbstraction 4 years ago
CObjectHandler.cpp ecaa9f5d0b Entities redesign and a few ERM features 4 years ago
CObjectHandler.h ecaa9f5d0b Entities redesign and a few ERM features 4 years ago
CQuest.cpp d47564955e Nullkiller: fix/refactor temporary bonus nodes, fix gather army quest completion 4 years ago
CQuest.h d47564955e Nullkiller: fix/refactor temporary bonus nodes, fix gather army quest completion 4 years ago
CRewardableConstructor.cpp a05ae78e67 Fixed lots of warnings. 5 years ago
CRewardableConstructor.h f1e5797834 Code style: move or add licensing information on top of every file 8 years ago
CRewardableObject.cpp ecaa9f5d0b Entities redesign and a few ERM features 4 years ago
CRewardableObject.h c5ca75bc53 CRewardableObject: remove now unused soundID 7 years ago
CommonConstructors.cpp 3fa7e0976f Nullkiller: update / fix build, core changes required for Nullkiller AI 4 years ago
CommonConstructors.h 3fa7e0976f Nullkiller: update / fix build, core changes required for Nullkiller AI 4 years ago
JsonRandom.cpp ecaa9f5d0b Entities redesign and a few ERM features 4 years ago
JsonRandom.h f1e5797834 Code style: move or add licensing information on top of every file 8 years ago
MapObjects.h f1e5797834 Code style: move or add licensing information on top of every file 8 years ago
MiscObjects.cpp a59e12ca5f tweaks 4 years ago
MiscObjects.h 708705aa96 CGLighthouse: workaround crash on map initialization. Fix issue 3020 7 years ago
ObjectTemplate.cpp a05ae78e67 Fixed lots of warnings. 5 years ago
ObjectTemplate.h 9d9c026c85 Code style: serialize everything on own lines for easier debugging (#357) 8 years ago