CObjectClassesHandler.cpp 17 KB

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  1. /*
  2. * CObjectClassesHandler.cpp, part of VCMI engine
  3. *
  4. * Authors: listed in file AUTHORS in main folder
  5. *
  6. * License: GNU General Public License v2.0 or later
  7. * Full text of license available in license.txt file, in main folder
  8. *
  9. */
  10. #include "StdInc.h"
  11. #include "CObjectClassesHandler.h"
  12. #include "../filesystem/Filesystem.h"
  13. #include "../filesystem/CBinaryReader.h"
  14. #include "../VCMI_Lib.h"
  15. #include "../GameConstants.h"
  16. #include "../StringConstants.h"
  17. #include "../CGeneralTextHandler.h"
  18. #include "../CModHandler.h"
  19. #include "../JsonNode.h"
  20. #include "../CSoundBase.h"
  21. #include "CRewardableConstructor.h"
  22. #include "CommonConstructors.h"
  23. #include "MapObjects.h"
  24. VCMI_LIB_NAMESPACE_BEGIN
  25. CObjectClassesHandler::CObjectClassesHandler()
  26. {
  27. #define SET_HANDLER_CLASS(STRING, CLASSNAME) handlerConstructors[STRING] = std::make_shared<CLASSNAME>;
  28. #define SET_HANDLER(STRING, TYPENAME) handlerConstructors[STRING] = std::make_shared<CDefaultObjectTypeHandler<TYPENAME>>
  29. // list of all known handlers, hardcoded for now since the only way to add new objects is via C++ code
  30. //Note: should be in sync with registerTypesMapObjectTypes function
  31. SET_HANDLER_CLASS("configurable", CRewardableConstructor);
  32. SET_HANDLER_CLASS("dwelling", CDwellingInstanceConstructor);
  33. SET_HANDLER_CLASS("hero", CHeroInstanceConstructor);
  34. SET_HANDLER_CLASS("town", CTownInstanceConstructor);
  35. SET_HANDLER_CLASS("bank", CBankInstanceConstructor);
  36. SET_HANDLER_CLASS("static", CObstacleConstructor);
  37. SET_HANDLER_CLASS("", CObstacleConstructor);
  38. SET_HANDLER("randomArtifact", CGArtifact);
  39. SET_HANDLER("randomHero", CGHeroInstance);
  40. SET_HANDLER("randomResource", CGResource);
  41. SET_HANDLER("randomTown", CGTownInstance);
  42. SET_HANDLER("randomMonster", CGCreature);
  43. SET_HANDLER("randomDwelling", CGDwelling);
  44. SET_HANDLER("generic", CGObjectInstance);
  45. SET_HANDLER("cartographer", CCartographer);
  46. SET_HANDLER("artifact", CGArtifact);
  47. SET_HANDLER("blackMarket", CGBlackMarket);
  48. SET_HANDLER("boat", CGBoat);
  49. SET_HANDLER("borderGate", CGBorderGate);
  50. SET_HANDLER("borderGuard", CGBorderGuard);
  51. SET_HANDLER("monster", CGCreature);
  52. SET_HANDLER("denOfThieves", CGDenOfthieves);
  53. SET_HANDLER("event", CGEvent);
  54. SET_HANDLER("garrison", CGGarrison);
  55. SET_HANDLER("heroPlaceholder", CGHeroPlaceholder);
  56. SET_HANDLER("keymaster", CGKeymasterTent);
  57. SET_HANDLER("lighthouse", CGLighthouse);
  58. SET_HANDLER("magi", CGMagi);
  59. SET_HANDLER("market", CGMarket);
  60. SET_HANDLER("mine", CGMine);
  61. SET_HANDLER("obelisk", CGObelisk);
  62. SET_HANDLER("observatory", CGObservatory);
  63. SET_HANDLER("pandora", CGPandoraBox);
  64. SET_HANDLER("prison", CGHeroInstance);
  65. SET_HANDLER("questGuard", CGQuestGuard);
  66. SET_HANDLER("resource", CGResource);
  67. SET_HANDLER("scholar", CGScholar);
  68. SET_HANDLER("seerHut", CGSeerHut);
  69. SET_HANDLER("shipyard", CGShipyard);
  70. SET_HANDLER("shrine", CGShrine);
  71. SET_HANDLER("sign", CGSignBottle);
  72. SET_HANDLER("siren", CGSirens);
  73. SET_HANDLER("monolith", CGMonolith);
  74. SET_HANDLER("subterraneanGate", CGSubterraneanGate);
  75. SET_HANDLER("whirlpool", CGWhirlpool);
  76. SET_HANDLER("university", CGUniversity);
  77. SET_HANDLER("witch", CGWitchHut);
  78. SET_HANDLER("terrain", CGTerrainPatch);
  79. #undef SET_HANDLER_CLASS
  80. #undef SET_HANDLER
  81. }
  82. CObjectClassesHandler::~CObjectClassesHandler()
  83. {
  84. for(auto p : objects)
  85. delete p;
  86. }
  87. std::vector<JsonNode> CObjectClassesHandler::loadLegacyData(size_t dataSize)
  88. {
  89. CLegacyConfigParser parser("Data/Objects.txt");
  90. size_t totalNumber = static_cast<size_t>(parser.readNumber()); // first line contains number of objects to read and nothing else
  91. parser.endLine();
  92. for (size_t i = 0; i < totalNumber; i++)
  93. {
  94. auto tmpl = new ObjectTemplate;
  95. tmpl->readTxt(parser);
  96. parser.endLine();
  97. std::pair<si32, si32> key(tmpl->id.num, tmpl->subid);
  98. legacyTemplates.insert(std::make_pair(key, std::shared_ptr<const ObjectTemplate>(tmpl)));
  99. }
  100. objects.resize(256);
  101. std::vector<JsonNode> ret(dataSize);// create storage for 256 objects
  102. assert(dataSize == 256);
  103. CLegacyConfigParser namesParser("Data/ObjNames.txt");
  104. for (size_t i=0; i<256; i++)
  105. {
  106. ret[i]["base"]["name"].String() = namesParser.readString();
  107. namesParser.endLine();
  108. }
  109. JsonNode cregen1;
  110. JsonNode cregen4;
  111. CLegacyConfigParser cregen1Parser("data/crgen1");
  112. do
  113. {
  114. JsonNode subObject;
  115. subObject["name"].String() = cregen1Parser.readString();
  116. cregen1.Vector().push_back(subObject);
  117. }
  118. while(cregen1Parser.endLine());
  119. CLegacyConfigParser cregen4Parser("data/crgen4");
  120. do
  121. {
  122. JsonNode subObject;
  123. subObject["name"].String() = cregen4Parser.readString();
  124. cregen4.Vector().push_back(subObject);
  125. }
  126. while(cregen4Parser.endLine());
  127. ret[Obj::CREATURE_GENERATOR1]["subObjects"] = cregen1;
  128. ret[Obj::CREATURE_GENERATOR4]["subObjects"] = cregen4;
  129. return ret;
  130. }
  131. void CObjectClassesHandler::loadSubObject(const std::string & scope, const std::string & identifier, const JsonNode & entry, ObjectClass * obj)
  132. {
  133. auto object = loadSubObjectFromJson(scope, VLC->modh->normalizeIdentifier(scope, CModHandler::scopeBuiltin(), identifier), entry, obj, obj->objects.size());
  134. assert(object);
  135. obj->objects.push_back(object);
  136. registerObject(scope, obj->getIdentifier(), identifier, object->subtype);
  137. }
  138. void CObjectClassesHandler::loadSubObject(const std::string & scope, const std::string & identifier, const JsonNode & entry, ObjectClass * obj, size_t index)
  139. {
  140. //TODO: load name for subobjects
  141. auto object = loadSubObjectFromJson(scope, VLC->modh->normalizeIdentifier(scope, CModHandler::scopeBuiltin(), identifier), entry, obj, index);
  142. assert(object);
  143. assert(obj->objects[index] == nullptr); // ensure that this id was not loaded before
  144. obj->objects[index] = object;
  145. registerObject(scope, obj->getIdentifier(), identifier, object->subtype);
  146. }
  147. TObjectTypeHandler CObjectClassesHandler::loadSubObjectFromJson(const std::string & scope, const std::string & identifier, const JsonNode & entry, ObjectClass * obj, size_t index)
  148. {
  149. if(!handlerConstructors.count(obj->handlerName))
  150. {
  151. logGlobal->error("Handler with name %s was not found!", obj->handlerName);
  152. return nullptr;
  153. }
  154. auto createdObject = handlerConstructors.at(obj->handlerName)();
  155. createdObject->setType(obj->id, index);
  156. createdObject->setTypeName(obj->getIdentifier(), identifier);
  157. createdObject->init(entry);
  158. auto range = legacyTemplates.equal_range(std::make_pair(obj->id, index));
  159. for (auto & templ : boost::make_iterator_range(range.first, range.second))
  160. {
  161. createdObject->addTemplate(templ.second);
  162. }
  163. legacyTemplates.erase(range.first, range.second);
  164. logGlobal->debug("Loaded object %s(%d)::%s(%d)", obj->getIdentifier(), obj->id, identifier, index);
  165. return createdObject;
  166. }
  167. std::string ObjectClass::getIdentifier() const
  168. {
  169. return identifier + "Object";
  170. }
  171. ObjectClass * CObjectClassesHandler::loadFromJson(const std::string & scope, const JsonNode & json, const std::string & name, size_t index)
  172. {
  173. auto obj = new ObjectClass(scope, name);
  174. obj->handlerName = json["handler"].String();
  175. obj->base = json["base"];
  176. obj->id = index;
  177. obj->objects.resize(json["lastReservedIndex"].Float() + 1);
  178. auto originalData = json["subObjects"].Vector();
  179. for (auto subData : json["types"].Struct())
  180. {
  181. if (!subData.second["index"].isNull())
  182. {
  183. size_t subIndex = subData.second["index"].Integer();
  184. if (subIndex < originalData.size())
  185. {
  186. JsonUtils::merge(originalData[subIndex], subData.second);
  187. std::swap(originalData[subIndex], subData.second);
  188. }
  189. loadSubObject(scope, subData.first, subData.second, obj, subIndex);
  190. }
  191. else
  192. loadSubObject(scope, subData.first, subData.second, obj);
  193. }
  194. return obj;
  195. }
  196. void CObjectClassesHandler::loadObject(std::string scope, std::string name, const JsonNode & data)
  197. {
  198. auto object = loadFromJson(scope, data, VLC->modh->normalizeIdentifier(scope, CModHandler::scopeBuiltin(), name), objects.size());
  199. objects.push_back(object);
  200. VLC->modh->identifiers.registerObject(scope, "object", name, object->id);
  201. }
  202. void CObjectClassesHandler::loadObject(std::string scope, std::string name, const JsonNode & data, size_t index)
  203. {
  204. auto object = loadFromJson(scope, data, VLC->modh->normalizeIdentifier(scope, CModHandler::scopeBuiltin(), name), index);
  205. assert(objects[(si32)index] == nullptr); // ensure that this id was not loaded before
  206. objects[(si32)index] = object;
  207. VLC->modh->identifiers.registerObject(scope, "object", name, object->id);
  208. }
  209. void CObjectClassesHandler::loadSubObject(const std::string & identifier, JsonNode config, si32 ID, si32 subID)
  210. {
  211. config.setType(JsonNode::JsonType::DATA_STRUCT); // ensure that input is not NULL
  212. assert(ID < objects.size());
  213. assert(objects[ID]);
  214. if ( subID >= objects[ID]->objects.size())
  215. objects[ID]->objects.resize(subID+1);
  216. JsonUtils::inherit(config, objects.at(ID)->base);
  217. loadSubObject(config.meta, identifier, config, objects[ID], subID);
  218. }
  219. void CObjectClassesHandler::removeSubObject(si32 ID, si32 subID)
  220. {
  221. assert(ID < objects.size());
  222. assert(objects[ID]);
  223. assert(subID < objects[ID]->objects.size());
  224. objects[ID]->objects[subID] = nullptr;
  225. }
  226. std::vector<bool> CObjectClassesHandler::getDefaultAllowed() const
  227. {
  228. return std::vector<bool>(); //TODO?
  229. }
  230. TObjectTypeHandler CObjectClassesHandler::getHandlerFor(si32 type, si32 subtype) const
  231. {
  232. assert(type < objects.size());
  233. assert(objects[type]);
  234. assert(subtype < objects[type]->objects.size());
  235. return objects.at(type)->objects.at(subtype);
  236. }
  237. TObjectTypeHandler CObjectClassesHandler::getHandlerFor(std::string scope, std::string type, std::string subtype) const
  238. {
  239. boost::optional<si32> id = VLC->modh->identifiers.getIdentifier(scope, "object", type, false);
  240. if(id)
  241. {
  242. auto object = objects[id.get()];
  243. boost::optional<si32> subID = VLC->modh->identifiers.getIdentifier(scope, object->getIdentifier(), subtype, false);
  244. if (subID)
  245. return object->objects[subID.get()];
  246. }
  247. std::string errorString = "Failed to find object of type " + type + "::" + subtype;
  248. logGlobal->error(errorString);
  249. throw std::runtime_error(errorString);
  250. }
  251. TObjectTypeHandler CObjectClassesHandler::getHandlerFor(CompoundMapObjectID compoundIdentifier) const
  252. {
  253. return getHandlerFor(compoundIdentifier.primaryID, compoundIdentifier.secondaryID);
  254. }
  255. std::set<si32> CObjectClassesHandler::knownObjects() const
  256. {
  257. std::set<si32> ret;
  258. for (auto entry : objects)
  259. if (entry)
  260. ret.insert(entry->id);
  261. return ret;
  262. }
  263. std::set<si32> CObjectClassesHandler::knownSubObjects(si32 primaryID) const
  264. {
  265. assert(primaryID < objects.size());
  266. assert(objects[primaryID]);
  267. std::set<si32> ret;
  268. for (auto entry : objects.at(primaryID)->objects)
  269. if (entry)
  270. ret.insert(entry->subtype);
  271. return ret;
  272. }
  273. void CObjectClassesHandler::beforeValidate(JsonNode & object)
  274. {
  275. for (auto & entry : object["types"].Struct())
  276. {
  277. JsonUtils::inherit(entry.second, object["base"]);
  278. for (auto & templ : entry.second["templates"].Struct())
  279. JsonUtils::inherit(templ.second, entry.second["base"]);
  280. }
  281. }
  282. void CObjectClassesHandler::afterLoadFinalization()
  283. {
  284. for(auto entry : objects)
  285. {
  286. if (!entry)
  287. continue;
  288. for(auto obj : entry->objects)
  289. {
  290. if (!obj)
  291. continue;
  292. obj->afterLoadFinalization();
  293. if(obj->getTemplates().empty())
  294. logGlobal->warn("No templates found for %s:%s", entry->getIdentifier(), obj->getIdentifier());
  295. }
  296. }
  297. //duplicate existing two-way portals to make reserve for RMG
  298. auto& portalVec = objects[Obj::MONOLITH_TWO_WAY]->objects;
  299. size_t portalCount = portalVec.size();
  300. for (size_t i = portalCount; i < 100; ++i)
  301. portalVec.push_back(portalVec[static_cast<si32>(i % portalCount)]);
  302. }
  303. std::string CObjectClassesHandler::getObjectName(si32 type, si32 subtype) const
  304. {
  305. return getHandlerFor(type, subtype)->getNameTranslated();
  306. }
  307. SObjectSounds CObjectClassesHandler::getObjectSounds(si32 type, si32 subtype) const
  308. {
  309. if(type == Obj::PRISON || type == Obj::HERO)
  310. subtype = 0;
  311. assert(type < objects.size());
  312. assert(objects[type]);
  313. assert(subtype < objects[type]->objects.size());
  314. return getHandlerFor(type, subtype)->getSounds();
  315. }
  316. std::string CObjectClassesHandler::getObjectHandlerName(si32 type) const
  317. {
  318. return objects.at(type)->handlerName;
  319. }
  320. AObjectTypeHandler::AObjectTypeHandler():
  321. type(-1), subtype(-1)
  322. {
  323. }
  324. AObjectTypeHandler::~AObjectTypeHandler()
  325. {
  326. }
  327. void AObjectTypeHandler::setType(si32 type, si32 subtype)
  328. {
  329. this->type = type;
  330. this->subtype = subtype;
  331. }
  332. void AObjectTypeHandler::setTypeName(std::string type, std::string subtype)
  333. {
  334. this->typeName = type;
  335. this->subTypeName = subtype;
  336. }
  337. std::string AObjectTypeHandler::getIdentifier() const
  338. {
  339. return modName + ":" + subTypeName;
  340. }
  341. std::string AObjectTypeHandler::getTypeName()
  342. {
  343. return typeName;
  344. }
  345. std::string AObjectTypeHandler::getSubTypeName()
  346. {
  347. return subTypeName;
  348. }
  349. static ui32 loadJsonOrMax(const JsonNode & input)
  350. {
  351. if (input.isNull())
  352. return std::numeric_limits<ui32>::max();
  353. else
  354. return static_cast<ui32>(input.Float());
  355. }
  356. void AObjectTypeHandler::init(const JsonNode & input)
  357. {
  358. base = input["base"];
  359. if (!input["rmg"].isNull())
  360. {
  361. rmgInfo.value = static_cast<ui32>(input["rmg"]["value"].Float());
  362. rmgInfo.mapLimit = loadJsonOrMax(input["rmg"]["mapLimit"]);
  363. rmgInfo.zoneLimit = loadJsonOrMax(input["rmg"]["zoneLimit"]);
  364. rmgInfo.rarity = static_cast<ui32>(input["rmg"]["rarity"].Float());
  365. } // else block is not needed - set in constructor
  366. for (auto entry : input["templates"].Struct())
  367. {
  368. entry.second.setType(JsonNode::JsonType::DATA_STRUCT);
  369. JsonUtils::inherit(entry.second, base);
  370. auto tmpl = new ObjectTemplate;
  371. tmpl->id = Obj(type);
  372. tmpl->subid = subtype;
  373. tmpl->stringID = entry.first; // FIXME: create "fullID" - type.object.template?
  374. try
  375. {
  376. tmpl->readJson(entry.second);
  377. templates.push_back(std::shared_ptr<const ObjectTemplate>(tmpl));
  378. }
  379. catch (const std::exception & e)
  380. {
  381. logGlobal->warn("Failed to load terrains for object %s: %s", entry.first, e.what());
  382. }
  383. }
  384. VLC->generaltexth->registerString(getNameTextID(), input["name"].String());
  385. for(const JsonNode & node : input["sounds"]["ambient"].Vector())
  386. sounds.ambient.push_back(node.String());
  387. for(const JsonNode & node : input["sounds"]["visit"].Vector())
  388. sounds.visit.push_back(node.String());
  389. for(const JsonNode & node : input["sounds"]["removal"].Vector())
  390. sounds.removal.push_back(node.String());
  391. if(input["aiValue"].isNull())
  392. aiValue = boost::none;
  393. else
  394. aiValue = static_cast<boost::optional<si32>>(input["aiValue"].Integer());
  395. if(input["battleground"].getType() == JsonNode::JsonType::DATA_STRING)
  396. battlefield = input["battleground"].String();
  397. else
  398. battlefield = boost::none;
  399. initTypeData(input);
  400. }
  401. bool AObjectTypeHandler::objectFilter(const CGObjectInstance *, std::shared_ptr<const ObjectTemplate>) const
  402. {
  403. return false; // by default there are no overrides
  404. }
  405. void AObjectTypeHandler::preInitObject(CGObjectInstance * obj) const
  406. {
  407. obj->ID = Obj(type);
  408. obj->subID = subtype;
  409. obj->typeName = typeName;
  410. obj->subTypeName = subTypeName;
  411. }
  412. void AObjectTypeHandler::initTypeData(const JsonNode & input)
  413. {
  414. // empty implementation for overrides
  415. }
  416. std::string AObjectTypeHandler::getNameTextID() const
  417. {
  418. return TextIdentifier( typeName, modName, subTypeName, "name" ).get();
  419. }
  420. std::string AObjectTypeHandler::getNameTranslated() const
  421. {
  422. return VLC->generaltexth->translate(getNameTextID());
  423. }
  424. SObjectSounds AObjectTypeHandler::getSounds() const
  425. {
  426. return sounds;
  427. }
  428. void AObjectTypeHandler::addTemplate(std::shared_ptr<const ObjectTemplate> templ)
  429. {
  430. templates.push_back(templ);
  431. }
  432. void AObjectTypeHandler::addTemplate(JsonNode config)
  433. {
  434. config.setType(JsonNode::JsonType::DATA_STRUCT); // ensure that input is not null
  435. JsonUtils::inherit(config, base);
  436. auto tmpl = new ObjectTemplate;
  437. tmpl->id = Obj(type);
  438. tmpl->subid = subtype;
  439. tmpl->stringID.clear(); // TODO?
  440. tmpl->readJson(config);
  441. templates.emplace_back(tmpl);
  442. }
  443. std::vector<std::shared_ptr<const ObjectTemplate>> AObjectTypeHandler::getTemplates() const
  444. {
  445. return templates;
  446. }
  447. BattleField AObjectTypeHandler::getBattlefield() const
  448. {
  449. return battlefield ? BattleField::fromString(battlefield.get()) : BattleField::NONE;
  450. }
  451. std::vector<std::shared_ptr<const ObjectTemplate>>AObjectTypeHandler::getTemplates(TerrainId terrainType) const
  452. {
  453. std::vector<std::shared_ptr<const ObjectTemplate>> templates = getTemplates();
  454. std::vector<std::shared_ptr<const ObjectTemplate>> filtered;
  455. std::copy_if(templates.begin(), templates.end(), std::back_inserter(filtered), [&](std::shared_ptr<const ObjectTemplate> obj)
  456. {
  457. return obj->canBePlacedAt(terrainType);
  458. });
  459. // H3 defines allowed terrains in a weird way - artifacts, monsters and resources have faulty masks here
  460. // Perhaps we should re-define faulty templates and remove this workaround (already done for resources)
  461. if (type == Obj::ARTIFACT || type == Obj::MONSTER)
  462. return templates;
  463. else
  464. return filtered;
  465. }
  466. std::shared_ptr<const ObjectTemplate> AObjectTypeHandler::getOverride(TerrainId terrainType, const CGObjectInstance * object) const
  467. {
  468. std::vector<std::shared_ptr<const ObjectTemplate>> ret = getTemplates(terrainType);
  469. for (const auto & tmpl: ret)
  470. {
  471. if (objectFilter(object, tmpl))
  472. return tmpl;
  473. }
  474. return std::shared_ptr<const ObjectTemplate>(); //empty
  475. }
  476. const RandomMapInfo & AObjectTypeHandler::getRMGInfo()
  477. {
  478. return rmgInfo;
  479. }
  480. boost::optional<si32> AObjectTypeHandler::getAiValue() const
  481. {
  482. return aiValue;
  483. }
  484. bool AObjectTypeHandler::isStaticObject()
  485. {
  486. return false; // most of classes are not static
  487. }
  488. void AObjectTypeHandler::afterLoadFinalization()
  489. {
  490. }
  491. VCMI_LIB_NAMESPACE_END