Ivan Savenko 6f6cd6814e - fixed wrong battlefield (#961) vor 13 Jahren
..
AI_Base.h cce814c41b * Final commit vor 14 Jahren
BattleAction.cpp 156aa6e4d9 * Updated class - file - handling vor 14 Jahren
BattleAction.h 25bdcd3cab - Fixed wrong creature teleported vor 13 Jahren
BattleHex.cpp d168f3eac2 * Implemented Moat functionality during siege (stops movement and deals dmg) vor 13 Jahren
BattleHex.h d168f3eac2 * Implemented Moat functionality during siege (stops movement and deals dmg) vor 13 Jahren
BattleState.cpp d168f3eac2 * Implemented Moat functionality during siege (stops movement and deals dmg) vor 13 Jahren
BattleState.h d168f3eac2 * Implemented Moat functionality during siege (stops movement and deals dmg) vor 13 Jahren
CArtHandler.cpp 9c9301a495 Various fixes. vor 13 Jahren
CArtHandler.h 82f3bc8135 - Commanders will now be properly intialized vor 13 Jahren
CBuildingHandler.cpp 017013a5a4 Throwing runtime_errors instead of string (or even char*) objects. vor 13 Jahren
CBuildingHandler.h 0c3e88226f - (linux) replaced Genius with VCAI vor 13 Jahren
CCampaignHandler.cpp 017013a5a4 Throwing runtime_errors instead of string (or even char*) objects. vor 13 Jahren
CCampaignHandler.h dbc603b7d7 - fixed crash on opening spellbook during enemy turn vor 13 Jahren
CConsoleHandler.cpp cce814c41b * Final commit vor 14 Jahren
CConsoleHandler.h cce814c41b * Final commit vor 14 Jahren
CCreatureHandler.cpp d168f3eac2 * Implemented Moat functionality during siege (stops movement and deals dmg) vor 13 Jahren
CCreatureHandler.h d168f3eac2 * Implemented Moat functionality during siege (stops movement and deals dmg) vor 13 Jahren
CCreatureSet.cpp d491bc1c3a Commanders can level up. It's non-interactive yet. vor 13 Jahren
CCreatureSet.h 5435101182 Lots of fixes and improvements for Commander interface. vor 13 Jahren
CDefObjInfoHandler.cpp 5afa5cfb54 * fixed #863 — all members of team will receive notification about FoW change vor 13 Jahren
CDefObjInfoHandler.h 7f04ed990b Major refactoring. First part: BattleInterface vor 14 Jahren
CFileUtility.cpp 7f04ed990b Major refactoring. First part: BattleInterface vor 14 Jahren
CFileUtility.h 7f04ed990b Major refactoring. First part: BattleInterface vor 14 Jahren
CGameInterface.cpp f2f39f1497 - makefiles for fuzzylite (#911) vor 13 Jahren
CGameInterface.h d491bc1c3a Commanders can level up. It's non-interactive yet. vor 13 Jahren
CGameState.cpp 6f6cd6814e - fixed wrong battlefield (#961) vor 13 Jahren
CGameState.h 416c08260a - Basic Commander window vor 13 Jahren
CGeneralTextHandler.cpp 7f04ed990b Major refactoring. First part: BattleInterface vor 14 Jahren
CGeneralTextHandler.h 7f04ed990b Major refactoring. First part: BattleInterface vor 14 Jahren
CHeroHandler.cpp d168f3eac2 * Implemented Moat functionality during siege (stops movement and deals dmg) vor 13 Jahren
CHeroHandler.h d168f3eac2 * Implemented Moat functionality during siege (stops movement and deals dmg) vor 13 Jahren
CLodHandler.cpp e4dc00abac * new file lib/UnlockGuard.h — unlock_guard is for unlocking a mutex for the scope time (RAII) vor 13 Jahren
CLodHandler.h 7f04ed990b Major refactoring. First part: BattleInterface vor 14 Jahren
CLogger.cpp cce814c41b * Final commit vor 14 Jahren
CLogger.h cce814c41b * Final commit vor 14 Jahren
CMapInfo.cpp 7dc0d6878e Rewritten battle obstacles. New file for lib: CObstacleInstance.cpp. vor 13 Jahren
CMapInfo.h 7f04ed990b Major refactoring. First part: BattleInterface vor 14 Jahren
CObjectHandler.cpp 6f6cd6814e - fixed wrong battlefield (#961) vor 13 Jahren
CObjectHandler.h 416c08260a - Basic Commander window vor 13 Jahren
CObstacleInstance.cpp d168f3eac2 * Implemented Moat functionality during siege (stops movement and deals dmg) vor 13 Jahren
CObstacleInstance.h d168f3eac2 * Implemented Moat functionality during siege (stops movement and deals dmg) vor 13 Jahren
CScriptingModule.h 7f04ed990b Major refactoring. First part: BattleInterface vor 14 Jahren
CSpellHandler.cpp d168f3eac2 * Implemented Moat functionality during siege (stops movement and deals dmg) vor 13 Jahren
CSpellHandler.h d168f3eac2 * Implemented Moat functionality during siege (stops movement and deals dmg) vor 13 Jahren
CStopWatch.h 2f5d6f2684 * CHexField renamed to CBattleHex vor 14 Jahren
CThreadHelper.cpp 97aeaa9f28 - moved ColorPutter's to separate SDL_Pixels.h file vor 13 Jahren
CThreadHelper.h cce814c41b * Final commit vor 14 Jahren
CTownHandler.cpp f2f39f1497 - makefiles for fuzzylite (#911) vor 13 Jahren
CTownHandler.h 7f04ed990b Major refactoring. First part: BattleInterface vor 14 Jahren
CondSh.h e4dc00abac * new file lib/UnlockGuard.h — unlock_guard is for unlocking a mutex for the scope time (RAII) vor 13 Jahren
Connection.cpp 017013a5a4 Throwing runtime_errors instead of string (or even char*) objects. vor 13 Jahren
Connection.h 017013a5a4 Throwing runtime_errors instead of string (or even char*) objects. vor 13 Jahren
ConstTransitivePtr.h 7f04ed990b Major refactoring. First part: BattleInterface vor 14 Jahren
GameConstants.h d491bc1c3a Commanders can level up. It's non-interactive yet. vor 13 Jahren
HeroBonus.cpp d168f3eac2 * Implemented Moat functionality during siege (stops movement and deals dmg) vor 13 Jahren
HeroBonus.h 9c9301a495 Various fixes. vor 13 Jahren
IGameCallback.cpp d168f3eac2 * Implemented Moat functionality during siege (stops movement and deals dmg) vor 13 Jahren
IGameCallback.h d168f3eac2 * Implemented Moat functionality during siege (stops movement and deals dmg) vor 13 Jahren
IGameEventsReceiver.h 5449546447 Advanced work on support for Quicksand and Land Mine spells. vor 13 Jahren
Interprocess.h 1415f8dbf5 - fix for boost 1.49 vor 13 Jahren
JsonNode.cpp 86e7d96b39 - setting system: replaced settings.txt + sysopt.bin with json-based system (defaultSetting.json + settings.json) vor 14 Jahren
JsonNode.h 13e6f00e18 Compile fix #945. vor 13 Jahren
Makefile.am 97aeaa9f28 - moved ColorPutter's to separate SDL_Pixels.h file vor 13 Jahren
Makefile.in 97aeaa9f28 - moved ColorPutter's to separate SDL_Pixels.h file vor 13 Jahren
NetPacks.h d168f3eac2 * Implemented Moat functionality during siege (stops movement and deals dmg) vor 13 Jahren
NetPacksLib.cpp d168f3eac2 * Implemented Moat functionality during siege (stops movement and deals dmg) vor 13 Jahren
RegisterTypes.h d168f3eac2 * Implemented Moat functionality during siege (stops movement and deals dmg) vor 13 Jahren
ResourceSet.cpp 1cbd7e94e4 - Extended cap or removed sign for some values that may potentially overflow vor 13 Jahren
ResourceSet.h 386ac80cf9 Fixed #855 & 861. Unsigned values were bad idea to prevent overflow. vor 13 Jahren
StartInfo.h 017013a5a4 Throwing runtime_errors instead of string (or even char*) objects. vor 13 Jahren
StdInc.cpp cce814c41b * Final commit vor 14 Jahren
StdInc.h 2f5d6f2684 * CHexField renamed to CBattleHex vor 14 Jahren
UnlockGuard.h f426a48d09 - fixes for gcc-4.7 vor 13 Jahren
VCMIDirs.h 7f04ed990b Major refactoring. First part: BattleInterface vor 14 Jahren
VCMI_Lib.cpp 3bf76cb719 Fixed #216 and #907. vor 13 Jahren
VCMI_Lib.h 3bf76cb719 Fixed #216 and #907. vor 13 Jahren
VCMI_lib.vcxproj 7dc0d6878e Rewritten battle obstacles. New file for lib: CObstacleInstance.cpp. vor 13 Jahren
int3.h cce814c41b * Final commit vor 14 Jahren
map.cpp 46f48f0676 - bugfixing: vor 13 Jahren
map.h 96d198758c - More commanders vor 13 Jahren
vcmi_endian.h 7f04ed990b Major refactoring. First part: BattleInterface vor 14 Jahren