RandomMapTab.cpp 17 KB

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  1. /*
  2. * RandomMapTab.cpp, part of VCMI engine
  3. *
  4. * Authors: listed in file AUTHORS in main folder
  5. *
  6. * License: GNU General Public License v2.0 or later
  7. * Full text of license available in license.txt file, in main folder
  8. *
  9. */
  10. #include "StdInc.h"
  11. #include "RandomMapTab.h"
  12. #include "CSelectionBase.h"
  13. #include "../CGameInfo.h"
  14. #include "../CServerHandler.h"
  15. #include "../gui/CGuiHandler.h"
  16. #include "../gui/MouseButton.h"
  17. #include "../gui/WindowHandler.h"
  18. #include "../widgets/CComponent.h"
  19. #include "../widgets/Buttons.h"
  20. #include "../widgets/MiscWidgets.h"
  21. #include "../widgets/ObjectLists.h"
  22. #include "../widgets/Slider.h"
  23. #include "../widgets/TextControls.h"
  24. #include "../windows/GUIClasses.h"
  25. #include "../windows/InfoWindows.h"
  26. #include "../../lib/CGeneralTextHandler.h"
  27. #include "../../lib/mapping/CMapInfo.h"
  28. #include "../../lib/mapping/CMapHeader.h"
  29. #include "../../lib/mapping/MapFormat.h"
  30. #include "../../lib/rmg/CMapGenOptions.h"
  31. #include "../../lib/CModHandler.h"
  32. #include "../../lib/rmg/CRmgTemplateStorage.h"
  33. #include "../../lib/filesystem/Filesystem.h"
  34. #include "../../lib/RoadHandler.h"
  35. RandomMapTab::RandomMapTab():
  36. InterfaceObjectConfigurable()
  37. {
  38. recActions = 0;
  39. mapGenOptions = std::make_shared<CMapGenOptions>();
  40. const JsonNode config(ResourceID("config/widgets/randomMapTab.json"));
  41. addCallback("toggleMapSize", [&](int btnId)
  42. {
  43. auto mapSizeVal = getPossibleMapSizes();
  44. mapGenOptions->setWidth(mapSizeVal[btnId]);
  45. mapGenOptions->setHeight(mapSizeVal[btnId]);
  46. if(mapGenOptions->getMapTemplate())
  47. if(!mapGenOptions->getMapTemplate()->matchesSize(int3{mapGenOptions->getWidth(), mapGenOptions->getHeight(), 1 + mapGenOptions->getHasTwoLevels()}))
  48. setTemplate(nullptr);
  49. updateMapInfoByHost();
  50. });
  51. addCallback("toggleTwoLevels", [&](bool on)
  52. {
  53. mapGenOptions->setHasTwoLevels(on);
  54. if(mapGenOptions->getMapTemplate())
  55. if(!mapGenOptions->getMapTemplate()->matchesSize(int3{mapGenOptions->getWidth(), mapGenOptions->getHeight(), 1 + mapGenOptions->getHasTwoLevels()}))
  56. setTemplate(nullptr);
  57. updateMapInfoByHost();
  58. });
  59. addCallback("setPlayersCount", [&](int btnId)
  60. {
  61. mapGenOptions->setPlayerCount(btnId);
  62. setMapGenOptions(mapGenOptions);
  63. updateMapInfoByHost();
  64. });
  65. addCallback("setTeamsCount", [&](int btnId)
  66. {
  67. mapGenOptions->setTeamCount(btnId);
  68. updateMapInfoByHost();
  69. });
  70. addCallback("setCompOnlyPlayers", [&](int btnId)
  71. {
  72. mapGenOptions->setCompOnlyPlayerCount(btnId);
  73. setMapGenOptions(mapGenOptions);
  74. updateMapInfoByHost();
  75. });
  76. addCallback("setCompOnlyTeams", [&](int btnId)
  77. {
  78. mapGenOptions->setCompOnlyTeamCount(btnId);
  79. updateMapInfoByHost();
  80. });
  81. addCallback("setWaterContent", [&](int btnId)
  82. {
  83. mapGenOptions->setWaterContent(static_cast<EWaterContent::EWaterContent>(btnId));
  84. updateMapInfoByHost();
  85. });
  86. addCallback("setMonsterStrength", [&](int btnId)
  87. {
  88. if(btnId < 0)
  89. mapGenOptions->setMonsterStrength(EMonsterStrength::RANDOM);
  90. else
  91. mapGenOptions->setMonsterStrength(static_cast<EMonsterStrength::EMonsterStrength>(btnId)); //value 2 to 4
  92. updateMapInfoByHost();
  93. });
  94. //new callbacks available only from mod
  95. addCallback("templateSelection", [&](int)
  96. {
  97. GH.windows().createAndPushWindow<TemplatesDropBox>(*this, int3{mapGenOptions->getWidth(), mapGenOptions->getHeight(), 1 + mapGenOptions->getHasTwoLevels()});
  98. });
  99. addCallback("teamAlignments", [&](int)
  100. {
  101. GH.windows().createAndPushWindow<TeamAlignmentsWidget>(*this);
  102. });
  103. for(auto road : VLC->roadTypeHandler->objects)
  104. {
  105. std::string cbRoadType = "selectRoad_" + road->getJsonKey();
  106. addCallback(cbRoadType, [&, road](bool on)
  107. {
  108. mapGenOptions->setRoadEnabled(road->getJsonKey(), on);
  109. updateMapInfoByHost();
  110. });
  111. }
  112. build(config);
  113. updateMapInfoByHost();
  114. }
  115. void RandomMapTab::updateMapInfoByHost()
  116. {
  117. if(CSH->isGuest())
  118. return;
  119. // Generate header info
  120. mapInfo = std::make_shared<CMapInfo>();
  121. mapInfo->isRandomMap = true;
  122. mapInfo->mapHeader = std::make_unique<CMapHeader>();
  123. mapInfo->mapHeader->version = EMapFormat::VCMI;
  124. mapInfo->mapHeader->name = CGI->generaltexth->allTexts[740];
  125. mapInfo->mapHeader->description = CGI->generaltexth->allTexts[741];
  126. mapInfo->mapHeader->difficulty = 1; // Normal
  127. mapInfo->mapHeader->height = mapGenOptions->getHeight();
  128. mapInfo->mapHeader->width = mapGenOptions->getWidth();
  129. mapInfo->mapHeader->twoLevel = mapGenOptions->getHasTwoLevels();
  130. // Generate player information
  131. mapInfo->mapHeader->players.clear();
  132. int playersToGen = PlayerColor::PLAYER_LIMIT_I;
  133. if(mapGenOptions->getPlayerCount() != CMapGenOptions::RANDOM_SIZE)
  134. {
  135. if(mapGenOptions->getCompOnlyPlayerCount() != CMapGenOptions::RANDOM_SIZE)
  136. playersToGen = mapGenOptions->getPlayerCount() + mapGenOptions->getCompOnlyPlayerCount();
  137. else
  138. playersToGen = mapGenOptions->getPlayerCount();
  139. }
  140. mapInfo->mapHeader->howManyTeams = playersToGen;
  141. std::set<TeamID> occupiedTeams;
  142. for(int i = 0; i < playersToGen; ++i)
  143. {
  144. PlayerInfo player;
  145. player.isFactionRandom = true;
  146. player.canComputerPlay = true;
  147. if(mapGenOptions->getCompOnlyPlayerCount() != CMapGenOptions::RANDOM_SIZE && i >= mapGenOptions->getPlayerCount())
  148. {
  149. player.canHumanPlay = false;
  150. }
  151. else
  152. {
  153. player.canHumanPlay = true;
  154. }
  155. auto team = mapGenOptions->getPlayersSettings().at(PlayerColor(i)).getTeam();
  156. player.team = team;
  157. occupiedTeams.insert(team);
  158. player.hasMainTown = true;
  159. player.generateHeroAtMainTown = true;
  160. mapInfo->mapHeader->players.push_back(player);
  161. }
  162. for(auto & player : mapInfo->mapHeader->players)
  163. {
  164. for(int i = 0; player.team == TeamID::NO_TEAM; ++i)
  165. {
  166. TeamID team(i);
  167. if(!occupiedTeams.count(team))
  168. {
  169. player.team = team;
  170. occupiedTeams.insert(team);
  171. }
  172. }
  173. }
  174. mapInfoChanged(mapInfo, mapGenOptions);
  175. }
  176. void RandomMapTab::setMapGenOptions(std::shared_ptr<CMapGenOptions> opts)
  177. {
  178. mapGenOptions = opts;
  179. //prepare allowed options
  180. for(int i = 0; i <= PlayerColor::PLAYER_LIMIT_I; ++i)
  181. {
  182. playerCountAllowed.insert(i);
  183. compCountAllowed.insert(i);
  184. playerTeamsAllowed.insert(i);
  185. compTeamsAllowed.insert(i);
  186. }
  187. auto * tmpl = mapGenOptions->getMapTemplate();
  188. if(tmpl)
  189. {
  190. playerCountAllowed = tmpl->getPlayers().getNumbers();
  191. compCountAllowed = tmpl->getCpuPlayers().getNumbers();
  192. }
  193. if(mapGenOptions->getPlayerCount() != CMapGenOptions::RANDOM_SIZE)
  194. {
  195. vstd::erase_if(compCountAllowed,
  196. [opts](int el){
  197. return PlayerColor::PLAYER_LIMIT_I - opts->getPlayerCount() < el;
  198. });
  199. vstd::erase_if(playerTeamsAllowed,
  200. [opts](int el){
  201. return opts->getPlayerCount() <= el;
  202. });
  203. if(!playerTeamsAllowed.count(opts->getTeamCount()))
  204. opts->setTeamCount(CMapGenOptions::RANDOM_SIZE);
  205. }
  206. if(mapGenOptions->getCompOnlyPlayerCount() != CMapGenOptions::RANDOM_SIZE)
  207. {
  208. vstd::erase_if(playerCountAllowed,
  209. [opts](int el){
  210. return PlayerColor::PLAYER_LIMIT_I - opts->getCompOnlyPlayerCount() < el;
  211. });
  212. vstd::erase_if(compTeamsAllowed,
  213. [opts](int el){
  214. return opts->getCompOnlyPlayerCount() <= el;
  215. });
  216. if(!compTeamsAllowed.count(opts->getCompOnlyTeamCount()))
  217. opts->setCompOnlyTeamCount(CMapGenOptions::RANDOM_SIZE);
  218. }
  219. if(auto w = widget<CToggleGroup>("groupMapSize"))
  220. {
  221. for(auto toggle : w->buttons)
  222. {
  223. if(auto button = std::dynamic_pointer_cast<CToggleButton>(toggle.second))
  224. {
  225. const auto & mapSizes = getPossibleMapSizes();
  226. int3 size( mapSizes[toggle.first], mapSizes[toggle.first], 1 + mapGenOptions->getHasTwoLevels());
  227. bool sizeAllowed = !mapGenOptions->getMapTemplate() || mapGenOptions->getMapTemplate()->matchesSize(size);
  228. button->block(!sizeAllowed);
  229. }
  230. }
  231. w->setSelected(vstd::find_pos(getPossibleMapSizes(), opts->getWidth()));
  232. }
  233. if(auto w = widget<CToggleButton>("buttonTwoLevels"))
  234. {
  235. int3 size( opts->getWidth(), opts->getWidth(), 2);
  236. bool undergoundAllowed = !mapGenOptions->getMapTemplate() || mapGenOptions->getMapTemplate()->matchesSize(size);
  237. w->setSelected(opts->getHasTwoLevels());
  238. w->block(!undergoundAllowed);
  239. }
  240. if(auto w = widget<CToggleGroup>("groupMaxPlayers"))
  241. {
  242. w->setSelected(opts->getPlayerCount());
  243. deactivateButtonsFrom(*w, playerCountAllowed);
  244. }
  245. if(auto w = widget<CToggleGroup>("groupMaxTeams"))
  246. {
  247. w->setSelected(opts->getTeamCount());
  248. deactivateButtonsFrom(*w, playerTeamsAllowed);
  249. }
  250. if(auto w = widget<CToggleGroup>("groupCompOnlyPlayers"))
  251. {
  252. w->setSelected(opts->getCompOnlyPlayerCount());
  253. deactivateButtonsFrom(*w, compCountAllowed);
  254. }
  255. if(auto w = widget<CToggleGroup>("groupCompOnlyTeams"))
  256. {
  257. w->setSelected(opts->getCompOnlyTeamCount());
  258. deactivateButtonsFrom(*w, compTeamsAllowed);
  259. }
  260. if(auto w = widget<CToggleGroup>("groupWaterContent"))
  261. {
  262. w->setSelected(opts->getWaterContent());
  263. if(opts->getMapTemplate())
  264. {
  265. std::set<int> allowedWater(opts->getMapTemplate()->getWaterContentAllowed().begin(), opts->getMapTemplate()->getWaterContentAllowed().end());
  266. deactivateButtonsFrom(*w, allowedWater);
  267. }
  268. else
  269. deactivateButtonsFrom(*w, {-1});
  270. }
  271. if(auto w = widget<CToggleGroup>("groupMonsterStrength"))
  272. w->setSelected(opts->getMonsterStrength());
  273. if(auto w = widget<CButton>("templateButton"))
  274. {
  275. if(tmpl)
  276. w->addTextOverlay(tmpl->getName(), EFonts::FONT_SMALL);
  277. else
  278. w->addTextOverlay(readText(variables["defaultTemplate"]), EFonts::FONT_SMALL);
  279. }
  280. for(auto r : VLC->roadTypeHandler->objects)
  281. {
  282. if(auto w = widget<CToggleButton>(r->getJsonKey()))
  283. {
  284. w->setSelected(opts->isRoadEnabled(r->getJsonKey()));
  285. }
  286. }
  287. }
  288. void RandomMapTab::setTemplate(const CRmgTemplate * tmpl)
  289. {
  290. mapGenOptions->setMapTemplate(tmpl);
  291. setMapGenOptions(mapGenOptions);
  292. if(auto w = widget<CButton>("templateButton"))
  293. {
  294. if(tmpl)
  295. w->addTextOverlay(tmpl->getName(), EFonts::FONT_SMALL);
  296. else
  297. w->addTextOverlay(readText(variables["defaultTemplate"]), EFonts::FONT_SMALL);
  298. }
  299. updateMapInfoByHost();
  300. }
  301. void RandomMapTab::deactivateButtonsFrom(CToggleGroup & group, const std::set<int> & allowed)
  302. {
  303. logGlobal->debug("Blocking buttons");
  304. for(auto toggle : group.buttons)
  305. {
  306. if(auto button = std::dynamic_pointer_cast<CToggleButton>(toggle.second))
  307. {
  308. if(allowed.count(CMapGenOptions::RANDOM_SIZE)
  309. || allowed.count(toggle.first)
  310. || toggle.first == CMapGenOptions::RANDOM_SIZE)
  311. {
  312. button->block(false);
  313. }
  314. else
  315. {
  316. button->block(true);
  317. }
  318. }
  319. }
  320. }
  321. std::vector<int> RandomMapTab::getPossibleMapSizes()
  322. {
  323. return {CMapHeader::MAP_SIZE_SMALL, CMapHeader::MAP_SIZE_MIDDLE, CMapHeader::MAP_SIZE_LARGE, CMapHeader::MAP_SIZE_XLARGE, CMapHeader::MAP_SIZE_HUGE, CMapHeader::MAP_SIZE_XHUGE, CMapHeader::MAP_SIZE_GIANT};
  324. }
  325. TemplatesDropBox::ListItem::ListItem(const JsonNode & config, TemplatesDropBox & _dropBox, Point position)
  326. : InterfaceObjectConfigurable(LCLICK | HOVER, position),
  327. dropBox(_dropBox)
  328. {
  329. OBJ_CONSTRUCTION;
  330. build(config);
  331. if(auto w = widget<CPicture>("hoverImage"))
  332. {
  333. pos.w = w->pos.w;
  334. pos.h = w->pos.h;
  335. }
  336. type |= REDRAW_PARENT;
  337. }
  338. void TemplatesDropBox::ListItem::updateItem(int idx, const CRmgTemplate * _item)
  339. {
  340. if(auto w = widget<CLabel>("labelName"))
  341. {
  342. item = _item;
  343. if(item)
  344. {
  345. w->setText(item->getName());
  346. }
  347. else
  348. {
  349. if(idx)
  350. w->setText("");
  351. else
  352. w->setText(readText(dropBox.variables["defaultTemplate"]));
  353. }
  354. }
  355. }
  356. void TemplatesDropBox::ListItem::hover(bool on)
  357. {
  358. auto h = widget<CPicture>("hoverImage");
  359. auto w = widget<CLabel>("labelName");
  360. if(h && w)
  361. {
  362. if(w->getText().empty())
  363. h->visible = false;
  364. else
  365. h->visible = on;
  366. }
  367. redraw();
  368. }
  369. void TemplatesDropBox::ListItem::clickLeft(tribool down, bool previousState)
  370. {
  371. if(down && isHovered())
  372. {
  373. dropBox.setTemplate(item);
  374. }
  375. else
  376. {
  377. dropBox.clickLeft(true, true);
  378. }
  379. }
  380. TemplatesDropBox::TemplatesDropBox(RandomMapTab & randomMapTab, int3 size):
  381. InterfaceObjectConfigurable(LCLICK | HOVER),
  382. randomMapTab(randomMapTab)
  383. {
  384. REGISTER_BUILDER("templateListItem", &TemplatesDropBox::buildListItem);
  385. curItems = VLC->tplh->getTemplates();
  386. boost::range::sort(curItems, [](const CRmgTemplate * a, const CRmgTemplate * b){
  387. return a->getName() < b->getName();
  388. });
  389. curItems.insert(curItems.begin(), nullptr); //default template
  390. const JsonNode config(ResourceID("config/widgets/randomMapTemplateWidget.json"));
  391. addCallback("sliderMove", std::bind(&TemplatesDropBox::sliderMove, this, std::placeholders::_1));
  392. OBJ_CONSTRUCTION;
  393. pos = randomMapTab.pos;
  394. build(config);
  395. if(auto w = widget<CSlider>("slider"))
  396. {
  397. w->setAmount(curItems.size());
  398. }
  399. updateListItems();
  400. }
  401. std::shared_ptr<CIntObject> TemplatesDropBox::buildListItem(const JsonNode & config)
  402. {
  403. auto position = readPosition(config["position"]);
  404. listItems.push_back(std::make_shared<ListItem>(config, *this, position));
  405. return listItems.back();
  406. }
  407. void TemplatesDropBox::sliderMove(int slidPos)
  408. {
  409. auto w = widget<CSlider>("slider");
  410. if(!w)
  411. return; // ignore spurious call when slider is being created
  412. updateListItems();
  413. redraw();
  414. }
  415. void TemplatesDropBox::clickLeft(tribool down, bool previousState)
  416. {
  417. if(down && !isActive())
  418. {
  419. auto w = widget<CSlider>("slider");
  420. // pop the interface only if the mouse is not clicking on the slider
  421. if (!w || !w->isMouseButtonPressed(MouseButton::LEFT))
  422. {
  423. assert(GH.windows().isTopWindow(this));
  424. GH.windows().popWindows(1);
  425. }
  426. }
  427. }
  428. void TemplatesDropBox::updateListItems()
  429. {
  430. if(auto w = widget<CSlider>("slider"))
  431. {
  432. int elemIdx = w->getValue();
  433. for(auto item : listItems)
  434. {
  435. if(elemIdx < curItems.size())
  436. {
  437. item->updateItem(elemIdx, curItems[elemIdx]);
  438. elemIdx++;
  439. }
  440. else
  441. {
  442. item->updateItem(elemIdx);
  443. }
  444. }
  445. }
  446. }
  447. void TemplatesDropBox::setTemplate(const CRmgTemplate * tmpl)
  448. {
  449. randomMapTab.setTemplate(tmpl);
  450. assert(GH.windows().isTopWindow(this));
  451. GH.windows().popWindows(1);
  452. }
  453. TeamAlignmentsWidget::TeamAlignmentsWidget(RandomMapTab & randomMapTab):
  454. InterfaceObjectConfigurable()
  455. {
  456. const JsonNode config(ResourceID("config/widgets/randomMapTeamsWidget.json"));
  457. variables = config["variables"];
  458. int humanPlayers = randomMapTab.obtainMapGenOptions().getPlayerCount();
  459. int cpuPlayers = randomMapTab.obtainMapGenOptions().getCompOnlyPlayerCount();
  460. int totalPlayers = humanPlayers == CMapGenOptions::RANDOM_SIZE || cpuPlayers == CMapGenOptions::RANDOM_SIZE
  461. ? PlayerColor::PLAYER_LIMIT_I : humanPlayers + cpuPlayers;
  462. assert(totalPlayers <= PlayerColor::PLAYER_LIMIT_I);
  463. auto settings = randomMapTab.obtainMapGenOptions().getPlayersSettings();
  464. variables["totalPlayers"].Integer() = totalPlayers;
  465. pos.w = variables["windowSize"]["x"].Integer() + totalPlayers * variables["cellMargin"]["x"].Integer();
  466. pos.h = variables["windowSize"]["y"].Integer() + totalPlayers * variables["cellMargin"]["y"].Integer();
  467. variables["backgroundRect"]["x"].Integer() = pos.x;
  468. variables["backgroundRect"]["y"].Integer() = pos.y;
  469. variables["backgroundRect"]["w"].Integer() = pos.w;
  470. variables["backgroundRect"]["h"].Integer() = pos.h;
  471. variables["okButtonPosition"]["x"].Integer() = variables["buttonsOffset"]["ok"]["x"].Integer();
  472. variables["okButtonPosition"]["y"].Integer() = variables["buttonsOffset"]["ok"]["y"].Integer() + totalPlayers * variables["cellMargin"]["y"].Integer();
  473. variables["cancelButtonPosition"]["x"].Integer() = variables["buttonsOffset"]["cancel"]["x"].Integer();
  474. variables["cancelButtonPosition"]["y"].Integer() = variables["buttonsOffset"]["cancel"]["y"].Integer() + totalPlayers * variables["cellMargin"]["y"].Integer();
  475. addCallback("ok", [&](int)
  476. {
  477. for(int plId = 0; plId < players.size(); ++plId)
  478. {
  479. randomMapTab.obtainMapGenOptions().setPlayerTeam(PlayerColor(plId), TeamID(players[plId]->getSelected()));
  480. }
  481. randomMapTab.updateMapInfoByHost();
  482. assert(GH.windows().isTopWindow(this));
  483. GH.windows().popWindows(1);
  484. });
  485. addCallback("cancel", [&](int)
  486. {
  487. assert(GH.windows().isTopWindow(this));
  488. GH.windows().popWindows(1);
  489. });
  490. build(config);
  491. center(pos);
  492. OBJ_CONSTRUCTION;
  493. for(int plId = 0; plId < totalPlayers; ++plId)
  494. {
  495. players.push_back(std::make_shared<CToggleGroup>([&, totalPlayers, plId](int sel)
  496. {
  497. variables["player_id"].Integer() = plId;
  498. OBJ_CONSTRUCTION_TARGETED(players[plId].get());
  499. for(int teamId = 0; teamId < totalPlayers; ++teamId)
  500. {
  501. auto button = std::dynamic_pointer_cast<CToggleButton>(players[plId]->buttons[teamId]);
  502. assert(button);
  503. if(sel == teamId)
  504. {
  505. button->addOverlay(buildWidget(variables["flagsAnimation"]));
  506. }
  507. else
  508. {
  509. button->addOverlay(nullptr);
  510. }
  511. }
  512. }));
  513. OBJ_CONSTRUCTION_TARGETED(players.back().get());
  514. for(int teamId = 0; teamId < totalPlayers; ++teamId)
  515. {
  516. variables["point"]["x"].Integer() = variables["cellOffset"]["x"].Integer() + plId * variables["cellMargin"]["x"].Integer();
  517. variables["point"]["y"].Integer() = variables["cellOffset"]["y"].Integer() + teamId * variables["cellMargin"]["y"].Integer();
  518. auto button = buildWidget(variables["button"]);
  519. players.back()->addToggle(teamId, std::dynamic_pointer_cast<CToggleBase>(button));
  520. }
  521. auto team = settings.at(PlayerColor(plId)).getTeam();
  522. if(team == TeamID::NO_TEAM)
  523. players.back()->setSelected(plId);
  524. else
  525. players.back()->setSelected(team.getNum());
  526. }
  527. }