Arseniy Shestakov 708705aa96 CGLighthouse: workaround crash on map initialization. Fix issue 3020 7 rokov pred
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battle 69330de89c Avoid integer overflow and conversion related UB. 7 rokov pred
filesystem 0ff2e1180d Throw std::runtime_exception instead of a pointer to new one 7 rokov pred
logging c9ef773da0 fixed logging after rebase 8 rokov pred
mapObjects 708705aa96 CGLighthouse: workaround crash on map initialization. Fix issue 3020 7 rokov pred
mapping 0ff2e1180d Throw std::runtime_exception instead of a pointer to new one 7 rokov pred
minizip 38d836d1a5 Update project files to Visual Studio 2017 7 rokov pred
registerTypes d9d01f0b68 Exposed more of existing limiters for modders (#449) 7 rokov pred
rmg 7be9aa4868 Prevent shadowing of function arguments by local vars 7 rokov pred
serializer 47ba3b2476 Hero scheme: allow each hero to have a unique battle animation (#480) 7 rokov pred
spells 0ff2e1180d Throw std::runtime_exception instead of a pointer to new one 7 rokov pred
vstd 2ede3783dd Settings: savefrequency is now configurable in launcher 7 rokov pred
AI_Base.h f1e5797834 Code style: move or add licensing information on top of every file 8 rokov pred
CAndroidVMHelper.cpp dcbcff41dc apply review comments for CAndroidVMHelper 7 rokov pred
CAndroidVMHelper.h 80f149e296 Better android input handling: sending notifications about CInputText changes to java so that we can display textinput overlay there; (#354) 8 rokov pred
CArtHandler.cpp 324717acbe Spelling fixes: privilaged -> privileged, retreive -> retrieve 7 rokov pred
CArtHandler.h 324717acbe Spelling fixes: privilaged -> privileged, retreive -> retrieve 7 rokov pred
CBonusTypeHandler.cpp 15138c23de Finished conversion to new logging API 8 rokov pred
CBonusTypeHandler.h 18b8e1c7ad Tweaked CBonusTypeHandler 8 rokov pred
CBuildingHandler.cpp f1e5797834 Code style: move or add licensing information on top of every file 8 rokov pred
CBuildingHandler.h f1e5797834 Code style: move or add licensing information on top of every file 8 rokov pred
CConfigHandler.cpp 6174df0a72 Revert only launcher saving to settings.json from PR441 7 rokov pred
CConfigHandler.h 6174df0a72 Revert only launcher saving to settings.json from PR441 7 rokov pred
CConsoleHandler.cpp 8c0fab1dcf fixes 8 rokov pred
CConsoleHandler.h 2da3d8a563 Code style: remove senseless comments 8 rokov pred
CCreatureHandler.cpp 0b70baa95e Spells configuration version 2 (effect-based) 7 rokov pred
CCreatureHandler.h 0b70baa95e Spells configuration version 2 (effect-based) 7 rokov pred
CCreatureSet.cpp e666b2740c Do not use CCreature in CSimpleArmy 7 rokov pred
CCreatureSet.h e666b2740c Do not use CCreature in CSimpleArmy 7 rokov pred
CGameInfoCallback.cpp 7be9aa4868 Prevent shadowing of function arguments by local vars 7 rokov pred
CGameInfoCallback.h f327c46fa3 AI pathfinding: rename and add const to functions 7 rokov pred
CGameInterface.cpp 0b70baa95e Spells configuration version 2 (effect-based) 7 rokov pred
CGameInterface.h 5c09f751b3 Gui cleanup3 - UI refactoring to use smart pointers (#440) 7 rokov pred
CGameState.cpp f327c46fa3 AI pathfinding: rename and add const to functions 7 rokov pred
CGameState.h f327c46fa3 AI pathfinding: rename and add const to functions 7 rokov pred
CGameStateFwd.h 9d9c026c85 Code style: serialize everything on own lines for easier debugging (#357) 8 rokov pred
CGeneralTextHandler.cpp 9822a8f2df Catch exceptions by const-ref, not by value 7 rokov pred
CGeneralTextHandler.h abdca71828 skill names and descriptions are fully managed by CSkillHandler 8 rokov pred
CHeroHandler.cpp f9ac46576b Add description for bonuses from hero specialty 7 rokov pred
CHeroHandler.h 1586868a5d make source id optional in functions converting deprecated specialty bonuses 7 rokov pred
CMakeLists.txt 96215233bc macOS: fix packet deserialization (#479) 7 rokov pred
CModHandler.cpp 6ddcb079a4 Enabled new secondary skills to be created (#438) 7 rokov pred
CModHandler.h 0b70baa95e Spells configuration version 2 (effect-based) 7 rokov pred
CPathfinder.cpp 72aff02418 AI pathfinding: buy boat 7 rokov pred
CPathfinder.h cbaa834589 AI pathfinding: bug fix after refactoring 7 rokov pred
CPlayerState.h 9d9c026c85 Code style: serialize everything on own lines for easier debugging (#357) 8 rokov pred
CRandomGenerator.cpp 0b70baa95e Spells configuration version 2 (effect-based) 7 rokov pred
CRandomGenerator.h 0b70baa95e Spells configuration version 2 (effect-based) 7 rokov pred
CScriptingModule.h 324717acbe Spelling fixes: privilaged -> privileged, retreive -> retrieve 7 rokov pred
CSkillHandler.cpp c8ba3de821 Change skill bonuses description to use name instead of identifier 7 rokov pred
CSkillHandler.h 6ddcb079a4 Enabled new secondary skills to be created (#438) 7 rokov pred
CSoundBase.h f15cadc87b Implement configurable object sounds: ambient, visit and removal 7 rokov pred
CStack.cpp d9d01f0b68 Exposed more of existing limiters for modders (#449) 7 rokov pred
CStack.h d9d01f0b68 Exposed more of existing limiters for modders (#449) 7 rokov pred
CStopWatch.h f1e5797834 Code style: move or add licensing information on top of every file 8 rokov pred
CThreadHelper.cpp 0b70baa95e Spells configuration version 2 (effect-based) 7 rokov pred
CThreadHelper.h f1e5797834 Code style: move or add licensing information on top of every file 8 rokov pred
CTownHandler.cpp d6f889f08a Setup town`s war machine in finalization step 7 rokov pred
CTownHandler.h d6f889f08a Setup town`s war machine in finalization step 7 rokov pred
CondSh.h f1e5797834 Code style: move or add licensing information on top of every file 8 rokov pred
ConstTransitivePtr.h f1e5797834 Code style: move or add licensing information on top of every file 8 rokov pred
FunctionList.h f1e5797834 Code style: move or add licensing information on top of every file 8 rokov pred
GameConstants.cpp 0b70baa95e Spells configuration version 2 (effect-based) 7 rokov pred
GameConstants.h ac66fc7f42 Full rework of pre-game interface and networking 7 rokov pred
HeroBonus.cpp f9ac46576b Add description for bonuses from hero specialty 7 rokov pred
HeroBonus.h d9d01f0b68 Exposed more of existing limiters for modders (#449) 7 rokov pred
IBonusTypeHandler.h 0b70baa95e Spells configuration version 2 (effect-based) 7 rokov pred
IGameCallback.cpp ac66fc7f42 Full rework of pre-game interface and networking 7 rokov pred
IGameCallback.h 74e5c5bf05 CGameHandler: rename CPackForClient argument and add network logging 7 rokov pred
IGameEventsReceiver.h 5c09f751b3 Gui cleanup3 - UI refactoring to use smart pointers (#440) 7 rokov pred
IHandlerBase.cpp 53b5587c2e Advance map header serialization 9 rokov pred
IHandlerBase.h 6ddcb079a4 Enabled new secondary skills to be created (#438) 7 rokov pred
Interprocess.h f1e5797834 Code style: move or add licensing information on top of every file 8 rokov pred
JsonDetail.cpp 4ee9d7f65a Configure JSON merge behaviour via #override flag (#423) 7 rokov pred
JsonDetail.h 6ae103dd63 print json in compact format 7 rokov pred
JsonNode.cpp d9d01f0b68 Exposed more of existing limiters for modders (#449) 7 rokov pred
JsonNode.h 82f334b503 Enable Limiter nesting with AllOf, AnyOf, NoneOf (#439) 7 rokov pred
LogicalExpression.cpp f1e5797834 Code style: move or add licensing information on top of every file 8 rokov pred
LogicalExpression.h f1e5797834 Code style: move or add licensing information on top of every file 8 rokov pred
NetPacks.h ac66fc7f42 Full rework of pre-game interface and networking 7 rokov pred
NetPacksBase.h ac66fc7f42 Full rework of pre-game interface and networking 7 rokov pred
NetPacksLib.cpp ac66fc7f42 Full rework of pre-game interface and networking 7 rokov pred
NetPacksLobby.h ac66fc7f42 Full rework of pre-game interface and networking 7 rokov pred
ResourceSet.cpp 273802c92c I have no idea what I'm doing 7 rokov pred
ResourceSet.h 273802c92c I have no idea what I'm doing 7 rokov pred
ScopeGuard.h c927913f5f - Improved json validation. Now it support most of features from latest json schema draft 12 rokov pred
StartInfo.cpp ac66fc7f42 Full rework of pre-game interface and networking 7 rokov pred
StartInfo.h ac66fc7f42 Full rework of pre-game interface and networking 7 rokov pred
StdInc.cpp 3926920103 Rename radious -> radius 9 rokov pred
StdInc.h 74a82c4c9d Moved boost:format log proxy to CLoggerBase 9 rokov pred
StringConstants.h f1e5797834 Code style: move or add licensing information on top of every file 8 rokov pred
UnlockGuard.h f1e5797834 Code style: move or add licensing information on top of every file 8 rokov pred
VCMIDirs.cpp 8180e4d5c5 VCMIDirs: improvements for development on Mac and Linux 8 rokov pred
VCMIDirs.h f1e5797834 Code style: move or add licensing information on top of every file 8 rokov pred
VCMI_Lib.cpp 0b70baa95e Spells configuration version 2 (effect-based) 7 rokov pred
VCMI_Lib.h 0b70baa95e Spells configuration version 2 (effect-based) 7 rokov pred
VCMI_lib.cbp d9d5b7b6e5 [c::b] update projects 7 rokov pred
VCMI_lib.vcxproj 1471043cae Update visual studio project files 7 rokov pred
VCMI_lib.vcxproj.filters 1471043cae Update visual studio project files 7 rokov pred
int3.h e9bfbb70c1 Ambient sounds: implement chebyshev distance for getTilesInRange 7 rokov pred
vcmi_endian.h f1e5797834 Code style: move or add licensing information on top of every file 8 rokov pred