VCMI_client.cbp 6.2 KB

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  1. <?xml version="1.0" encoding="UTF-8" standalone="yes" ?>
  2. <CodeBlocks_project_file>
  3. <FileVersion major="1" minor="6" />
  4. <Project>
  5. <Option title="VCMI_client" />
  6. <Option compiler="gcc" />
  7. <Build>
  8. <Target title="Debug">
  9. <Option output="bin\Debug\VCMI_client" prefix_auto="1" extension_auto="1" />
  10. <Option object_output="obj\Debug\" />
  11. <Option type="1" />
  12. <Option compiler="gcc" />
  13. <Compiler>
  14. <Add option="-g" />
  15. </Compiler>
  16. <Linker>
  17. <Add directory="bin\Debug" />
  18. </Linker>
  19. </Target>
  20. <Target title="Release">
  21. <Option output="bin\Release\VCMI_client" prefix_auto="1" extension_auto="1" />
  22. <Option object_output="obj\Release\" />
  23. <Option type="1" />
  24. <Option compiler="gcc" />
  25. <Compiler>
  26. <Add option="-fomit-frame-pointer" />
  27. <Add option="-O2" />
  28. </Compiler>
  29. <Linker>
  30. <Add option="-s" />
  31. <Add directory="bin\Release" />
  32. </Linker>
  33. </Target>
  34. </Build>
  35. <Compiler>
  36. <Add option="-Wextra" />
  37. <Add option="-Wall" />
  38. <Add option="-fexceptions" />
  39. <Add option="-Wpointer-arith" />
  40. <Add option="-Wno-switch" />
  41. <Add option="-Wno-sign-compare" />
  42. <Add option="-Wno-unused-parameter" />
  43. <Add option="-Wno-overloaded-virtual" />
  44. <Add option="-fpermissive" />
  45. <Add option="-DBOOST_THREAD_USE_LIB" />
  46. <Add option="-D_WIN32_WINNT=0x0501" />
  47. <Add directory="$(#boost.include)" />
  48. <Add directory="$(#sdl.include)" />
  49. <Add directory="." />
  50. <Add directory="client" />
  51. <Add directory="include" />
  52. </Compiler>
  53. <Linker>
  54. <Add option="-lole32" />
  55. <Add option="-loleaut32" />
  56. <Add option="-lws2_32" />
  57. <Add option="-lboost_program_options-mgw47-mt-1_51" />
  58. <Add option="-lboost_filesystem-mgw47-mt-1_51" />
  59. <Add option="-lboost_system-mgw47-mt-1_51" />
  60. <Add option="-lboost_thread-mgw47-mt-1_51" />
  61. <Add option="-lboost_iostreams-mgw47-mt-1_51" />
  62. <Add option="-lboost_chrono-mgw47-mt-1_51" />
  63. <Add option="-lSDL" />
  64. <Add option="-lSDL_image" />
  65. <Add option="-lSDL_mixer" />
  66. <Add option="-lSDL_ttf" />
  67. <Add option="-lVCMI_lib" />
  68. <Add directory="$(#boost.lib)" />
  69. <Add directory="$(#sdl.lib)" />
  70. </Linker>
  71. <Unit filename="CCallback.cpp" />
  72. <Unit filename="CCallback.h" />
  73. <Unit filename="client\AdventureMapClasses.cpp" />
  74. <Unit filename="client\AdventureMapClasses.h" />
  75. <Unit filename="client\BattleInterface\CBattleAnimations.cpp" />
  76. <Unit filename="client\BattleInterface\CBattleAnimations.h" />
  77. <Unit filename="client\BattleInterface\CBattleInterface.cpp" />
  78. <Unit filename="client\BattleInterface\CBattleInterface.h" />
  79. <Unit filename="client\BattleInterface\CBattleInterfaceClasses.cpp" />
  80. <Unit filename="client\BattleInterface\CBattleInterfaceClasses.h" />
  81. <Unit filename="client\BattleInterface\CCreatureAnimation.cpp" />
  82. <Unit filename="client\BattleInterface\CCreatureAnimation.h" />
  83. <Unit filename="client\CAdvmapInterface.cpp" />
  84. <Unit filename="client\CAdvmapInterface.h" />
  85. <Unit filename="client\CAnimation.cpp" />
  86. <Unit filename="client\CAnimation.h" />
  87. <Unit filename="client\CBitmapHandler.cpp" />
  88. <Unit filename="client\CBitmapHandler.h" />
  89. <Unit filename="client\CCastleInterface.cpp" />
  90. <Unit filename="client\CCastleInterface.h" />
  91. <Unit filename="client\CConfigHandler.cpp" />
  92. <Unit filename="client\CConfigHandler.h" />
  93. <Unit filename="client\CCreatureWindow.cpp" />
  94. <Unit filename="client\CCreatureWindow.h" />
  95. <Unit filename="client\CDefHandler.cpp" />
  96. <Unit filename="client\CDefHandler.h" />
  97. <Unit filename="client\CGameInfo.cpp" />
  98. <Unit filename="client\CGameInfo.h" />
  99. <Unit filename="client\CHeroWindow.cpp" />
  100. <Unit filename="client\CHeroWindow.h" />
  101. <Unit filename="client\CKingdomInterface.cpp" />
  102. <Unit filename="client\CKingdomInterface.h" />
  103. <Unit filename="client\CMT.cpp" />
  104. <Unit filename="client\CMessage.cpp" />
  105. <Unit filename="client\CMessage.h" />
  106. <Unit filename="client\CMusicHandler.cpp" />
  107. <Unit filename="client\CMusicHandler.h" />
  108. <Unit filename="client\CPlayerInterface.cpp" />
  109. <Unit filename="client\CPlayerInterface.h" />
  110. <Unit filename="client\CPreGame.cpp" />
  111. <Unit filename="client\CPreGame.h" />
  112. <Unit filename="client\CQuestLog.cpp" />
  113. <Unit filename="client\CQuestLog.h" />
  114. <Unit filename="client\CSoundBase.h" />
  115. <Unit filename="client\CSpellWindow.cpp" />
  116. <Unit filename="client\CSpellWindow.h" />
  117. <Unit filename="client\CVideoHandler.cpp" />
  118. <Unit filename="client\CVideoHandler.h" />
  119. <Unit filename="client\Client.cpp" />
  120. <Unit filename="client\Client.h" />
  121. <Unit filename="client\FontBase.h" />
  122. <Unit filename="client\FunctionList.h" />
  123. <Unit filename="client\GUIClasses.cpp" />
  124. <Unit filename="client\GUIClasses.h" />
  125. <Unit filename="client\Graphics.cpp" />
  126. <Unit filename="client\Graphics.h" />
  127. <Unit filename="client\NetPacksClient.cpp" />
  128. <Unit filename="client\StdInc.h">
  129. <Option compile="1" />
  130. <Option weight="0" />
  131. </Unit>
  132. <Unit filename="client\UIFramework\CCursorHandler.cpp" />
  133. <Unit filename="client\UIFramework\CCursorHandler.h" />
  134. <Unit filename="client\UIFramework\CGuiHandler.cpp" />
  135. <Unit filename="client\UIFramework\CGuiHandler.h" />
  136. <Unit filename="client\UIFramework\CIntObject.cpp" />
  137. <Unit filename="client\UIFramework\CIntObject.h" />
  138. <Unit filename="client\UIFramework\CIntObjectClasses.cpp" />
  139. <Unit filename="client\UIFramework\CIntObjectClasses.h" />
  140. <Unit filename="client\UIFramework\Geometries.cpp" />
  141. <Unit filename="client\UIFramework\Geometries.h" />
  142. <Unit filename="client\UIFramework\SDL_Extensions.cpp" />
  143. <Unit filename="client\UIFramework\SDL_Extensions.h" />
  144. <Unit filename="client\UIFramework\SDL_Pixels.h" />
  145. <Unit filename="client\VCMI_client.rc">
  146. <Option compilerVar="WINDRES" />
  147. </Unit>
  148. <Unit filename="client\mapHandler.cpp" />
  149. <Unit filename="client\mapHandler.h" />
  150. <Unit filename="client\resource.h" />
  151. <Extensions>
  152. <code_completion />
  153. <envvars />
  154. <debugger />
  155. <lib_finder disable_auto="1" />
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  159. <doxyfile_build />
  160. <doxyfile_warnings />
  161. <doxyfile_output />
  162. <doxyfile_dot />
  163. <general />
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  165. </Extensions>
  166. </Project>
  167. </CodeBlocks_project_file>