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							- /*
 
-  * BonusParams.h, part of VCMI engine
 
-  *
 
-  * Authors: listed in file AUTHORS in main folder
 
-  *
 
-  * License: GNU General Public License v2.0 or later
 
-  * Full text of license available in license.txt file, in main folder
 
-  *
 
-  */
 
- #pragma once
 
- #include "Bonus.h"
 
- #include "../GameConstants.h"
 
- #include "../json/JsonNode.h"
 
- VCMI_LIB_NAMESPACE_BEGIN
 
- struct DLL_LINKAGE BonusParams {
 
- 	bool isConverted;
 
- 	BonusType type = BonusType::NONE;
 
- 	std::optional<BonusSubtypeID> subtype = std::nullopt;
 
- 	std::optional<BonusValueType> valueType = std::nullopt;
 
- 	std::optional<si32> val = std::nullopt;
 
- 	std::optional<BonusSource> targetType = std::nullopt;
 
- 	BonusParams(bool isConverted = true) : isConverted(isConverted) {};
 
- 	BonusParams(std::string deprecatedTypeStr, std::string deprecatedSubtypeStr = "", int deprecatedSubtype = 0);
 
- 	const JsonNode & toJson();
 
- 	CSelector toSelector();
 
- private:
 
- 	JsonNode ret;
 
- 	bool jsonCreated = false;
 
- };
 
- extern DLL_LINKAGE const std::set<std::string> deprecatedBonusSet;
 
- VCMI_LIB_NAMESPACE_END
 
 
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