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AIUtility.cpp
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1196eb5d81
AI can finally clear Subterranean Gate with guard on the other side :)
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11 years ago |
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AIUtility.h
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e459984897
Cleanup in AI.
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11 years ago |
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CMakeLists.txt
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95034b9fa0
- Updated PCH to use our StdInc.h as the prefix header (not generated one from cotire) -> no exclude headers from ffmpeg/etc... statements required
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11 years ago |
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Fuzzy.cpp
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b0b0249524
- Implemented serialization of Goals. Loaded games work, at least.
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11 years ago |
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Fuzzy.h
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b0b0249524
- Implemented serialization of Goals. Loaded games work, at least.
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11 years ago |
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Goals.cpp
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94c8f01732
Commiting some minor tweaks before next dev version.
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11 years ago |
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Goals.h
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b0b0249524
- Implemented serialization of Goals. Loaded games work, at least.
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11 years ago |
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StdInc.cpp
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7a66c1bf2b
* added an initial version of adventure AI: VCAI, more details here: http://forum.vcmi.eu/viewtopic.php?p=6508#6508
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13 years ago |
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StdInc.h
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2b45e13c5c
c++03 -> c++11 switch:
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12 years ago |
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VCAI.cbp
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16d6292be9
[refactor] extract often used classes from lib\NetPacks.h to separate header - less dependecies on whole packets class tree
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12 years ago |
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VCAI.cpp
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8ce6659633
Important fix for unreserving objects.
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11 years ago |
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VCAI.h
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8ce6659633
Important fix for unreserving objects.
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11 years ago |
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VCAI.vcxproj
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36a69aaa2f
- Fixed VS project files (added missing .cpp files)
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12 years ago |
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main.cpp
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4a0587d500
More work on auto-fight.
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12 years ago |