CFilesystemLoader.cpp 3.9 KB

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  1. #include "StdInc.h"
  2. #include "CFilesystemLoader.h"
  3. #include "CFileInputStream.h"
  4. #include "FileStream.h"
  5. namespace bfs = boost::filesystem;
  6. CFilesystemLoader::CFilesystemLoader(std::string _mountPoint, bfs::path baseDirectory, size_t depth, bool initial):
  7. baseDirectory(std::move(baseDirectory)),
  8. mountPoint(std::move(_mountPoint)),
  9. fileList(listFiles(mountPoint, depth, initial))
  10. {
  11. logGlobal->traceStream() << "Filesystem loaded, " << fileList.size() << " files found";
  12. }
  13. std::unique_ptr<CInputStream> CFilesystemLoader::load(const ResourceID & resourceName) const
  14. {
  15. assert(fileList.count(resourceName));
  16. return make_unique<CFileInputStream>(baseDirectory / fileList.at(resourceName));
  17. }
  18. bool CFilesystemLoader::existsResource(const ResourceID & resourceName) const
  19. {
  20. return fileList.count(resourceName);
  21. }
  22. std::string CFilesystemLoader::getMountPoint() const
  23. {
  24. return mountPoint;
  25. }
  26. boost::optional<boost::filesystem::path> CFilesystemLoader::getResourceName(const ResourceID & resourceName) const
  27. {
  28. assert(existsResource(resourceName));
  29. return baseDirectory / fileList.at(resourceName);
  30. }
  31. std::unordered_set<ResourceID> CFilesystemLoader::getFilteredFiles(std::function<bool(const ResourceID &)> filter) const
  32. {
  33. std::unordered_set<ResourceID> foundID;
  34. for (auto & file : fileList)
  35. {
  36. if (filter(file.first))
  37. foundID.insert(file.first);
  38. }
  39. return foundID;
  40. }
  41. bool CFilesystemLoader::createResource(std::string filename, bool update)
  42. {
  43. ResourceID resID(filename);
  44. if (fileList.find(resID) != fileList.end())
  45. return true;
  46. if (!boost::iequals(mountPoint, filename.substr(0, mountPoint.size())))
  47. {
  48. logGlobal->traceStream() << "Can't create file: wrong mount point: " << mountPoint;
  49. return false;
  50. }
  51. filename = filename.substr(mountPoint.size());
  52. if (!update)
  53. {
  54. if (!FileStream::CreateFile(baseDirectory / filename))
  55. return false;
  56. }
  57. fileList[resID] = filename;
  58. return true;
  59. }
  60. std::unordered_map<ResourceID, bfs::path> CFilesystemLoader::listFiles(const std::string &mountPoint, size_t depth, bool initial) const
  61. {
  62. static const EResType::Type initArray[] = {
  63. EResType::DIRECTORY,
  64. EResType::TEXT,
  65. EResType::ARCHIVE_LOD,
  66. EResType::ARCHIVE_VID,
  67. EResType::ARCHIVE_SND,
  68. EResType::ARCHIVE_ZIP };
  69. static const std::set<EResType::Type> initialTypes(initArray, initArray + ARRAY_COUNT(initArray));
  70. assert(bfs::is_directory(baseDirectory));
  71. std::unordered_map<ResourceID, bfs::path> fileList;
  72. std::vector<bfs::path> path; //vector holding relative path to our file
  73. bfs::recursive_directory_iterator enddir;
  74. bfs::recursive_directory_iterator it(baseDirectory, bfs::symlink_option::recurse);
  75. for(; it != enddir; ++it)
  76. {
  77. EResType::Type type;
  78. if (bfs::is_directory(it->status()))
  79. {
  80. path.resize(it.level() + 1);
  81. path.back() = it->path().filename();
  82. // don't iterate into directory if depth limit reached
  83. it.no_push(depth <= it.level());
  84. type = EResType::DIRECTORY;
  85. }
  86. else
  87. type = EResTypeHelper::getTypeFromExtension(it->path().extension().string());
  88. if (!initial || vstd::contains(initialTypes, type))
  89. {
  90. //reconstruct relative filename (not possible via boost AFAIK)
  91. bfs::path filename;
  92. const size_t iterations = std::min((size_t)it.level(), path.size());
  93. if (iterations)
  94. {
  95. filename = path.front();
  96. for (size_t i = 1; i < iterations; ++i)
  97. filename /= path[i];
  98. filename /= it->path().filename();
  99. }
  100. else
  101. filename = it->path().filename();
  102. std::string resName;
  103. if (bfs::path::preferred_separator != '/')
  104. {
  105. // resource names are using UNIX slashes (/)
  106. resName.reserve(resName.size() + filename.native().size());
  107. resName = mountPoint;
  108. for (const char c : filename.string())
  109. if (c != bfs::path::preferred_separator)
  110. resName.push_back(c);
  111. else
  112. resName.push_back('/');
  113. }
  114. else
  115. resName = mountPoint + filename.string();
  116. fileList[ResourceID(resName, type)] = std::move(filename);
  117. }
  118. }
  119. return fileList;
  120. }