Ivan Savenko 0fde7942d2 Implemented preset management for Start Game tab 10 月之前
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battle 3c4064e09d prism attack fix 11 月之前
bonuses c3c5f73a63 Restore save compatibility with 1.5 11 月之前
campaign a70f5de8c6 Merge remote-tracking branch 'upstream/develop' into develop 11 月之前
constants b29d7e8cfd third upgrade for 8th dwelling 11 月之前
entities a7a9f5d777 Fix possible crash on levelup when hero can only levelup banned skills 11 月之前
events 02e429e973 Fix typos using https://github.com/crate-ci/typos 1 年之前
filesystem ba9e3dca9d Mod management rework, part 1 11 月之前
gameState 1116c18af5 Fix Orrin as starting hero on some maps 11 月之前
json fe51194e22 Merge pull request #5008 from Laserlicht/sprites_test 11 月之前
logging 97f1a310df Fix miscellaneous issues discovered by Sonar 1 年之前
mapObjectConstructors 494d70cbf0 Reduce excessive logging 11 月之前
mapObjects 31e4937a8c Editing hero primary skill in map editor should not be influenced by artifacts 10 月之前
mapping 7be31c94f2 Fixes from code review 11 月之前
minizip 02e429e973 Fix typos using https://github.com/crate-ci/typos 1 年之前
modding 0fde7942d2 Implemented preset management for Start Game tab 10 月之前
network 97f1a310df Fix miscellaneous issues discovered by Sonar 1 年之前
networkPacks 7a5c311d64 Revert "Fix crash" 10 月之前
pathfinder 08fbcd5239 TerrainTile now uses identifiers instead of pointers to VLC 1 年之前
rewardable 4ae81cbac0 Add missing field to serialization 11 月之前
rmg 9e07b5c5de Merge pull request #4954 from vcmi/curved_roads 11 月之前
serializer e9be46af98 Merge branch 'develop' into timed_events_objects_removal 11 月之前
spells 1960d66971 fix INVINCIBLE 11 月之前
texts a8709731c4 unify time (without seconds) 11 月之前
vstd 25125f96da Fix: licenses, pragma guards, StdInc 1 年之前
AI_Base.h a1a5bc28c2 convert line endings from CRLF (Windows) to LF (Linux/Unix) 2 年之前
ArtifactUtils.cpp ea14760e6c fix for fused artifacts creation 11 月之前
ArtifactUtils.h 30fa2846aa ArtifactUtils::createArtifact ArtifactUtils::createNewArtifactInstance unified 1 年之前
BasicTypes.cpp 53b7c5da6f added MECHANICAL bonus 1 年之前
BattleFieldHandler.cpp c34956e912 introduce `getModScope` method to`Entity` class and subclasses 1 年之前
BattleFieldHandler.h c34956e912 introduce `getModScope` method to`Entity` class and subclasses 1 年之前
CAndroidVMHelper.cpp 313d479d42 fix using JNI from server in single process build 2 年之前
CAndroidVMHelper.h 313d479d42 fix using JNI from server in single process build 2 年之前
CArtHandler.cpp b32ec8607c tradable grail 11 月之前
CArtHandler.h 86d5c05ffa Fused identical artifacts 1 年之前
CArtifactInstance.cpp b9ff192a91 Fix regressions from previous PR 11 月之前
CArtifactInstance.h a39469d165 Add save compatibility 1 年之前
CBonusTypeHandler.cpp 6056d385ed Always load json configs from mod that references it 1 年之前
CBonusTypeHandler.h 0c07384293 Refactoring of serialization versioning handling 1 年之前
CConfigHandler.cpp 54796c7c56 Rename toJson to toString/toCompactString for consistency 1 年之前
CConfigHandler.h c3957c2c2a Moved json files to new directory, split on per-class basis 1 年之前
CConsoleHandler.cpp cd6d55fe75 Do not try to shoot at 2nd hex of wide creatures 1 年之前
CConsoleHandler.h 02e429e973 Fix typos using https://github.com/crate-ci/typos 1 年之前
CCreatureHandler.cpp 54f8f2c636 Remove CCreatureHandler::loadBonuses 11 月之前
CCreatureHandler.h 54f8f2c636 Remove CCreatureHandler::loadBonuses 11 月之前
CCreatureSet.cpp b750937588 Merge remote-tracking branch 'upstream/develop' into develop 11 月之前
CCreatureSet.h e60a565942 Merge remote-tracking branch 'upstream/develop' into develop 11 月之前
CGameInfoCallback.cpp c82db9d574 Fix crash on rearranging troops on non-owned hero 11 月之前
CGameInfoCallback.h 11eaed9fef code review 1 年之前
CGameInterface.cpp 01396b62b7 Extracted handling of type ID's from serializer into a separate class 1 年之前
CGameInterface.h 01396b62b7 Extracted handling of type ID's from serializer into a separate class 1 年之前
CMakeLists.txt ba9e3dca9d Mod management rework, part 1 11 月之前
CPlayerState.cpp a8e84c55f6 Fix some of the new warnings from sonarcloud 1 年之前
CPlayerState.h 679181c103 Implemented serialization of local player state in json form 1 年之前
CRandomGenerator.cpp 34b6eaa25e Integrating changes from PR #4251 - add logging for rng 1 年之前
CRandomGenerator.h 63bcf7d83c Replaced most of usages of CRandomGenerator with vstd::RNG in library 1 年之前
CScriptingModule.cpp 4c4498b22a vcmi: modernize rest of lib 2 年之前
CScriptingModule.h a1a5bc28c2 convert line endings from CRLF (Windows) to LF (Linux/Unix) 2 年之前
CSkillHandler.cpp 9e6cd9b94d Add "special" property for secondary skills 11 月之前
CSkillHandler.h 9e6cd9b94d Add "special" property for secondary skills 11 月之前
CSoundBase.h 31e1d39f92 Fix issues introduced by fixing typos 1 年之前
CStack.cpp c1e125b186 Remove CStack::type pointer to VLC entity 1 年之前
CStack.h c1e125b186 Remove CStack::type pointer to VLC entity 1 年之前
CStopWatch.h f3277b7953 Define each identifier in a dedicated statement 1 年之前
CThreadHelper.cpp 62c2be160a Added changing thread name for FreeBSD 1 年之前
CThreadHelper.h cded8b1999 Show human-readable thread name in log 1 年之前
Color.h 5743f151a1 icon drawing 1 年之前
ConstTransitivePtr.h 0c07384293 Refactoring of serialization versioning handling 1 年之前
ExceptionsCommon.h b50d350747 Show error message on load if mod has broken creature instead of 1 年之前
ExtraOptionsInfo.cpp cb9c4bbaf0 unlimited replay option 1 年之前
ExtraOptionsInfo.h 0c07384293 Refactoring of serialization versioning handling 1 年之前
FunctionList.h ff635edc0b wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined 3 年之前
GameCallbackHolder.h ea1f05d15a Stabilization 1 年之前
GameConstants.h a1a5bc28c2 convert line endings from CRLF (Windows) to LF (Linux/Unix) 2 年之前
GameSettings.cpp f74cd32147 Moved weekly income bonus for AI to game settings 11 月之前
GameSettings.h ff8d36c350 It is now possible to define game settings in rmg template 1 年之前
IBonusTypeHandler.h a1a5bc28c2 convert line endings from CRLF (Windows) to LF (Linux/Unix) 2 年之前
IGameCallback.cpp ba9e3dca9d Mod management rework, part 1 11 月之前
IGameCallback.h 01d787fb5a Removed remaining cases of serialization of VLC entities 1 年之前
IGameEventsReceiver.h 58bb2b58e3 IMarket suggestions 1 年之前
IGameSettings.h f74cd32147 Moved weekly income bonus for AI to game settings 11 月之前
IHandlerBase.cpp 7461df161c lib now uses shared_ptr for entities. Removed manual memory management. 1 年之前
IHandlerBase.h 7461df161c lib now uses shared_ptr for entities. Removed manual memory management. 1 年之前
LoadProgress.cpp 7732f39556 Fix potential uninitialized access - setupSteps depends on not yet 1 年之前
LoadProgress.h f3277b7953 Define each identifier in a dedicated statement 1 年之前
LogicalExpression.cpp 1aa391fdf8 Split CGeneralTextHandler file into 1 file per class form 1 年之前
LogicalExpression.h c3957c2c2a Moved json files to new directory, split on per-class basis 1 年之前
ObstacleHandler.cpp 0ef42a1d3d introduce `modScope` into `ObstacleInfo` 1 年之前
ObstacleHandler.h 0ef42a1d3d introduce `modScope` into `ObstacleInfo` 1 年之前
Point.h 0c07384293 Refactoring of serialization versioning handling 1 年之前
Rect.cpp a1a5bc28c2 convert line endings from CRLF (Windows) to LF (Linux/Unix) 2 年之前
Rect.h 4171026035 First iteration of upscaled rendering 1 年之前
ResourceSet.cpp 0fd9dbf240 Unified income handling, added IOwnableObject interface 1 年之前
ResourceSet.h 20cfe712c9 Update ResourceSet.h 1 年之前
RiverHandler.cpp b85ccccb37 Minor refactoring of translations: 1 年之前
RiverHandler.h c34956e912 introduce `getModScope` method to`Entity` class and subclasses 1 年之前
RoadHandler.cpp b85ccccb37 Minor refactoring of translations: 1 年之前
RoadHandler.h c34956e912 introduce `getModScope` method to`Entity` class and subclasses 1 年之前
ScopeGuard.h b796ed8626 Fix undefined behavior 1 年之前
ScriptHandler.cpp 73019c204d Replace redundant types with `auto` for the lvalues of template factory functions for smart pointers 1 年之前
ScriptHandler.h c3957c2c2a Moved json files to new directory, split on per-class basis 1 年之前
StartInfo.cpp 56ee307b3a Extend AI garrison troop removal logic to all RoE campaigns to emulate 11 月之前
StartInfo.h 56ee307b3a Extend AI garrison troop removal logic to all RoE campaigns to emulate 11 月之前
StdInc.cpp 25125f96da Fix: licenses, pragma guards, StdInc 1 年之前
StdInc.h 25125f96da Fix: licenses, pragma guards, StdInc 1 年之前
TerrainHandler.cpp b85ccccb37 Minor refactoring of translations: 1 年之前
TerrainHandler.h c34956e912 introduce `getModScope` method to`Entity` class and subclasses 1 年之前
TurnTimerInfo.cpp 02e429e973 Fix typos using https://github.com/crate-ci/typos 1 年之前
TurnTimerInfo.h 02e429e973 Fix typos using https://github.com/crate-ci/typos 1 年之前
UnlockGuard.h a1a5bc28c2 convert line endings from CRLF (Windows) to LF (Linux/Unix) 2 年之前
VCMIDirs.cpp 02e429e973 Fix typos using https://github.com/crate-ci/typos 1 年之前
VCMIDirs.h 5f4a998435 editorPath -> mapEditorPath 2 年之前
VCMI_Lib.cpp f8724b9558 Reworked mod handling in Launcher in order to unify code with lib 11 月之前
VCMI_Lib.h 8225eb454e Added GameSettings to gamestate, potentially allowing to define game 1 年之前
int3.h ea48257100 Fix SonarCloud issues 1 年之前
vcmi_endian.h a1a5bc28c2 convert line endings from CRLF (Windows) to LF (Linux/Unix) 2 年之前