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- /*
- * CVideoHandler.h, part of VCMI engine
- *
- * Authors: listed in file AUTHORS in main folder
- *
- * License: GNU General Public License v2.0 or later
- * Full text of license available in license.txt file, in main folder
- *
- */
- #pragma once
- #include "../lib/Rect.h"
- #include "../lib/filesystem/ResourcePath.h"
- struct SDL_Surface;
- struct SDL_Texture;
- class IVideoPlayer : boost::noncopyable
- {
- public:
- virtual bool open(const VideoPath & name, bool scale = false)=0; //true - succes
- virtual void close()=0;
- virtual bool nextFrame()=0;
- virtual void show(int x, int y, SDL_Surface *dst, bool update = true)=0;
- virtual void redraw(int x, int y, SDL_Surface *dst, bool update = true)=0; //reblits buffer
- virtual bool wait()=0;
- virtual int curFrame() const =0;
- virtual int frameCount() const =0;
- };
- class IMainVideoPlayer : public IVideoPlayer
- {
- public:
- virtual void update(int x, int y, SDL_Surface *dst, bool forceRedraw, bool update = true, std::function<void()> restart = 0){}
- virtual bool openAndPlayVideo(const VideoPath & name, int x, int y, bool stopOnKey = false, bool scale = false)
- {
- return false;
- }
- };
- class CEmptyVideoPlayer : public IMainVideoPlayer
- {
- public:
- int curFrame() const override {return -1;};
- int frameCount() const override {return -1;};
- void redraw( int x, int y, SDL_Surface *dst, bool update = true ) override {};
- void show( int x, int y, SDL_Surface *dst, bool update = true ) override {};
- bool nextFrame() override {return false;};
- void close() override {};
- bool wait() override {return false;};
- bool open(const VideoPath & name, bool scale = false) override {return false;};
- };
- #ifndef DISABLE_VIDEO
- struct AVFormatContext;
- struct AVCodecContext;
- struct AVCodec;
- struct AVFrame;
- struct AVIOContext;
- VCMI_LIB_NAMESPACE_BEGIN
- class CInputStream;
- VCMI_LIB_NAMESPACE_END
- class CVideoPlayer : public IMainVideoPlayer
- {
- int stream; // stream index in video
- AVFormatContext *format;
- AVCodecContext *codecContext; // codec context for stream
- const AVCodec *codec;
- AVFrame *frame;
- struct SwsContext *sws;
- AVIOContext * context;
- VideoPath fname; //name of current video file (empty if idle)
- // Destination. Either overlay or dest.
- SDL_Texture *texture;
- SDL_Surface *dest;
- Rect destRect; // valid when dest is used
- Rect pos; // destination on screen
- /// video playback currnet progress, in seconds
- double frameTime;
- bool doLoop; // loop through video
- bool playVideo(int x, int y, bool stopOnKey);
- bool open(const VideoPath & fname, bool loop, bool useOverlay = false, bool scale = false);
- public:
- CVideoPlayer();
- ~CVideoPlayer();
- bool init();
- bool open(const VideoPath & fname, bool scale = false) override;
- void close() override;
- bool nextFrame() override; // display next frame
- void show(int x, int y, SDL_Surface *dst, bool update = true) override; //blit current frame
- void redraw(int x, int y, SDL_Surface *dst, bool update = true) override; //reblits buffer
- void update(int x, int y, SDL_Surface *dst, bool forceRedraw, bool update = true, std::function<void()> onVideoRestart = nullptr) override; //moves to next frame if appropriate, and blits it or blits only if redraw parameter is set true
- // Opens video, calls playVideo, closes video; returns playVideo result (if whole video has been played)
- bool openAndPlayVideo(const VideoPath & name, int x, int y, bool stopOnKey = false, bool scale = false) override;
- //TODO:
- bool wait() override {return false;};
- int curFrame() const override {return -1;};
- int frameCount() const override {return -1;};
- // public to allow access from ffmpeg IO functions
- std::unique_ptr<CInputStream> data;
- };
- #endif
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