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							- /*
 
-  * api/netpacks/BattleStackMoved.h, part of VCMI engine
 
-  *
 
-  * Authors: listed in file AUTHORS in main folder
 
-  *
 
-  * License: GNU General Public License v2.0 or later
 
-  * Full text of license available in license.txt file, in main folder
 
-  *
 
-  */
 
- #pragma once
 
- #include "PackForClient.h"
 
- #include "../../../../lib/networkPacks/PacksForClientBattle.h"
 
- VCMI_LIB_NAMESPACE_BEGIN
 
- namespace scripting
 
- {
 
- namespace api
 
- {
 
- namespace netpacks
 
- {
 
- class BattleStackMovedProxy : public SharedWrapper<BattleStackMoved, BattleStackMovedProxy>
 
- {
 
- public:
 
- 	using Wrapper = SharedWrapper<BattleStackMoved, BattleStackMovedProxy>;
 
- 	static const std::vector<typename Wrapper::CustomRegType> REGISTER_CUSTOM;
 
- 	static int addTileToMove(lua_State * L);
 
- 	static int setUnitId(lua_State * L);
 
- 	static int setDistance(lua_State * L);
 
- 	static int setTeleporting(lua_State * L);
 
- };
 
- }
 
- }
 
- }
 
- VCMI_LIB_NAMESPACE_END
 
 
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