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- #pragma once
- #include "../gui/CIntObject.h"
- //#include "../gui/SDL_Extensions.h"
- //#include "../../lib/FunctionList.h"
- struct SDL_Surface;
- struct Rect;
- class CAnimImage;
- class CLabel;
- class CAnimation;
- class CDefHandler;
- /*
- * CWindowObject.h, part of VCMI engine
- *
- * Authors: listed in file AUTHORS in main folder
- *
- * License: GNU General Public License v2.0 or later
- * Full text of license available in license.txt file, in main folder
- *
- */
- /// Basic class for windows
- class CWindowObject : public CIntObject
- {
- CPicture * createBg(std::string imageName, bool playerColored);
- int getUsedEvents(int options);
- CIntObject *shadow;
- void setShadow(bool on);
- int options;
- protected:
- CPicture * background;
- //Simple function with call to GH.popInt
- void close();
- //Used only if RCLICK_POPUP was set
- void clickRight(tribool down, bool previousState);
- //To display border
- void showAll(SDL_Surface *to);
- //change or set background image
- void setBackground(std::string filename);
- void updateShadow();
- public:
- enum EOptions
- {
- PLAYER_COLORED=1, //background will be player-colored
- RCLICK_POPUP=2, // window will behave as right-click popup
- BORDERED=4, // window will have border if current resolution is bigger than size of window
- SHADOW_DISABLED=8 //this window won't display any shadow
- };
- /*
- * options - EOpions enum
- * imageName - name for background image, can be empty
- * centerAt - position of window center. Default - center of the screen
- */
- CWindowObject(int options, std::string imageName, Point centerAt);
- CWindowObject(int options, std::string imageName = "");
- ~CWindowObject();
- };
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