| 123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109 | 
							- /*
 
-  * CResDataBar.cpp, part of VCMI engine
 
-  *
 
-  * Authors: listed in file AUTHORS in main folder
 
-  *
 
-  * License: GNU General Public License v2.0 or later
 
-  * Full text of license available in license.txt file, in main folder
 
-  *
 
-  */
 
- #include "StdInc.h"
 
- #include "CResDataBar.h"
 
- #include "../CPlayerInterface.h"
 
- #include "../render/Canvas.h"
 
- #include "../render/Colors.h"
 
- #include "../render/EFont.h"
 
- #include "../GameEngine.h"
 
- #include "../GameInstance.h"
 
- #include "../gui/TextAlignment.h"
 
- #include "../widgets/Images.h"
 
- #include "../widgets/CComponent.h"
 
- #include "../windows/InfoWindows.h"
 
- #include "../../lib/CConfigHandler.h"
 
- #include "../../lib/callback/CCallback.h"
 
- #include "../../lib/texts/CGeneralTextHandler.h"
 
- #include "../../lib/ResourceSet.h"
 
- #include "../../lib/GameLibrary.h"
 
- #include "../../lib/entities/ResourceTypeHandler.h"
 
- #include "../../lib/networkPacks/Component.h"
 
- CResDataBar::CResDataBar(const ImagePath & imageName, const Point & position)
 
- {
 
- 	addUsedEvents(SHOW_POPUP);
 
- 	pos.x += position.x;
 
- 	pos.y += position.y;
 
- 	OBJECT_CONSTRUCTION;
 
- 	background = std::make_shared<CPicture>(imageName, 0, 0);
 
- 	background->setPlayerColor(GAME->interface()->playerID);
 
- 	pos.w = background->pos.w;
 
- 	pos.h = background->pos.h;
 
- }
 
- CResDataBar::CResDataBar(const ImagePath & defname, int x, int y, int offx, int offy, int resdist, int datedist):
 
- 	CResDataBar(defname, Point(x,y))
 
- {
 
- 	for (int i = 0; i < 7 ; i++)
 
- 		resourcePositions[GameResID(i)] = Point( offx + resdist*i, offy );
 
- 	datePosition = resourcePositions[EGameResID::GOLD] + Point(datedist, 0);
 
- }
 
- void CResDataBar::setDatePosition(const Point & position)
 
- {
 
- 	datePosition = position;
 
- }
 
- void CResDataBar::setResourcePosition(const GameResID & resource, const Point & position)
 
- {
 
- 	resourcePositions[resource] = position;
 
- }
 
- std::string CResDataBar::buildDateString()
 
- {
 
- 	std::string pattern = "%s: %d, %s: %d, %s: %d";
 
- 	auto formatted = boost::format(pattern)
 
- 		% LIBRARY->generaltexth->translate("core.genrltxt.62") % GAME->interface()->cb->getDate(Date::MONTH)
 
- 		% LIBRARY->generaltexth->translate("core.genrltxt.63") % GAME->interface()->cb->getDate(Date::WEEK)
 
- 		% LIBRARY->generaltexth->translate("core.genrltxt.64") % GAME->interface()->cb->getDate(Date::DAY_OF_WEEK);
 
- 	return boost::str(formatted);
 
- }
 
- void CResDataBar::showAll(Canvas & to)
 
- {
 
- 	CIntObject::showAll(to);
 
- 	//TODO: all this should be labels, but they require proper text update on change
 
- 	for (auto & entry : resourcePositions)
 
- 	{
 
- 		std::string text = std::to_string(GAME->interface()->cb->getResourceAmount(entry.first));
 
- 		to.drawText(pos.topLeft() + entry.second, FONT_SMALL, Colors::WHITE, ETextAlignment::TOPLEFT, text);
 
- 	}
 
- 	if (datePosition)
 
- 		to.drawText(pos.topLeft() + *datePosition, FONT_SMALL, Colors::WHITE, ETextAlignment::TOPLEFT, buildDateString());
 
- }
 
- void CResDataBar::setPlayerColor(PlayerColor player)
 
- {
 
- 	background->setPlayerColor(player);
 
- }
 
- void CResDataBar::showPopupWindow(const Point & cursorPosition)
 
- {
 
- 	if((cursorPosition.x - pos.x) > 600)
 
- 		return;
 
- 	std::vector<std::shared_ptr<CComponent>> comp;
 
- 	for (auto & i : LIBRARY->resourceTypeHandler->getAllObjects())
 
- 		comp.push_back(std::make_shared<CComponent>(ComponentType::RESOURCE, GameResID(i), GAME->interface()->cb->getResourceAmount(i)));
 
- 	CRClickPopup::createAndPush(LIBRARY->generaltexth->translate("core.genrltxt.270"), comp);
 
- }
 
 
  |