RmgMap.cpp 8.2 KB

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  1. /*
  2. * RmgMap.cpp, part of VCMI engine
  3. *
  4. * Authors: listed in file AUTHORS in main folder
  5. *
  6. * License: GNU General Public License v2.0 or later
  7. * Full text of license available in license.txt file, in main folder
  8. *
  9. */
  10. #include "StdInc.h"
  11. #include "RmgMap.h"
  12. #include "TileInfo.h"
  13. #include "CMapGenOptions.h"
  14. #include "Zone.h"
  15. #include "../mapping/CMapEditManager.h"
  16. #include "../mapping/CMap.h"
  17. #include "../CTownHandler.h"
  18. #include "ObjectManager.h"
  19. #include "RoadPlacer.h"
  20. #include "TreasurePlacer.h"
  21. #include "QuestArtifactPlacer.h"
  22. #include "ConnectionsPlacer.h"
  23. #include "TownPlacer.h"
  24. #include "MinePlacer.h"
  25. #include "ObjectDistributor.h"
  26. #include "WaterAdopter.h"
  27. #include "WaterProxy.h"
  28. #include "WaterRoutes.h"
  29. #include "RockPlacer.h"
  30. #include "RockFiller.h"
  31. #include "ObstaclePlacer.h"
  32. #include "RiverPlacer.h"
  33. #include "TerrainPainter.h"
  34. #include "Functions.h"
  35. #include "CMapGenerator.h"
  36. VCMI_LIB_NAMESPACE_BEGIN
  37. RmgMap::RmgMap(const CMapGenOptions& mapGenOptions) :
  38. mapGenOptions(mapGenOptions), zonesTotal(0)
  39. {
  40. mapInstance = std::make_unique<CMap>();
  41. mapProxy = std::make_shared<MapProxy>(*this);
  42. getEditManager()->getUndoManager().setUndoRedoLimit(0);
  43. }
  44. void RmgMap::foreach_neighbour(const int3 & pos, const std::function<void(int3 & pos)> & foo) const
  45. {
  46. for(const int3 &dir : int3::getDirs())
  47. {
  48. int3 n = pos + dir;
  49. /*important notice: perform any translation before this function is called,
  50. so the actual mapInstance->position is checked*/
  51. if(mapInstance->isInTheMap(n))
  52. foo(n);
  53. }
  54. }
  55. void RmgMap::foreachDirectNeighbour(const int3 & pos, const std::function<void(int3 & pos)> & foo) const
  56. {
  57. for(const int3 &dir : rmg::dirs4)
  58. {
  59. int3 n = pos + dir;
  60. if(mapInstance->isInTheMap(n))
  61. foo(n);
  62. }
  63. }
  64. void RmgMap::foreachDiagonalNeighbour(const int3 & pos, const std::function<void(int3 & pos)> & foo) const
  65. {
  66. for (const int3 &dir : rmg::dirsDiagonal)
  67. {
  68. int3 n = pos + dir;
  69. if (mapInstance->isInTheMap(n))
  70. foo(n);
  71. }
  72. }
  73. void RmgMap::initTiles(CMapGenerator & generator)
  74. {
  75. mapInstance->initTerrain();
  76. tiles.resize(boost::extents[mapInstance->width][mapInstance->height][mapInstance->levels()]);
  77. zoneColouring.resize(boost::extents[mapInstance->width][mapInstance->height][mapInstance->levels()]);
  78. //init native town count with 0
  79. for (auto faction : VLC->townh->getAllowedFactions())
  80. zonesPerFaction[faction] = 0;
  81. getEditManager()->clearTerrain(&generator.rand);
  82. getEditManager()->getTerrainSelection().selectRange(MapRect(int3(0, 0, 0), mapGenOptions.getWidth(), mapGenOptions.getHeight()));
  83. getEditManager()->drawTerrain(ETerrainId::GRASS, &generator.rand);
  84. const auto * tmpl = mapGenOptions.getMapTemplate();
  85. zones.clear();
  86. for(const auto & option : tmpl->getZones())
  87. {
  88. auto zone = std::make_shared<Zone>(*this, generator);
  89. zone->setOptions(*option.second);
  90. zones[zone->getId()] = zone;
  91. }
  92. switch(mapGenOptions.getWaterContent())
  93. {
  94. case EWaterContent::NORMAL:
  95. case EWaterContent::ISLANDS:
  96. TRmgTemplateZoneId waterId = zones.size() + 1;
  97. rmg::ZoneOptions options;
  98. options.setId(waterId);
  99. options.setType(ETemplateZoneType::WATER);
  100. auto zone = std::make_shared<Zone>(*this, generator);
  101. zone->setOptions(options);
  102. zones[zone->getId()] = zone;
  103. break;
  104. }
  105. }
  106. void RmgMap::addModificators()
  107. {
  108. for(auto & z : getZones())
  109. {
  110. auto zone = z.second;
  111. zone->addModificator<ObjectManager>();
  112. zone->addModificator<ObjectDistributor>(); //FIXME: Only one is needed for map
  113. zone->addModificator<TreasurePlacer>();
  114. zone->addModificator<ObstaclePlacer>();
  115. zone->addModificator<TerrainPainter>();
  116. if(zone->getType() == ETemplateZoneType::WATER)
  117. {
  118. for(auto & z1 : getZones())
  119. {
  120. z1.second->addModificator<WaterAdopter>();
  121. z1.second->getModificator<WaterAdopter>()->setWaterZone(zone->getId());
  122. }
  123. zone->addModificator<WaterProxy>();
  124. zone->addModificator<WaterRoutes>();
  125. }
  126. else
  127. {
  128. zone->addModificator<TownPlacer>();
  129. zone->addModificator<MinePlacer>();
  130. zone->addModificator<QuestArtifactPlacer>();
  131. zone->addModificator<ConnectionsPlacer>();
  132. zone->addModificator<RoadPlacer>();
  133. zone->addModificator<RiverPlacer>();
  134. }
  135. if(zone->isUnderground())
  136. {
  137. zone->addModificator<RockPlacer>();
  138. zone->addModificator<RockFiller>(); //FIXME: Only one is needed for map
  139. }
  140. }
  141. }
  142. int RmgMap::levels() const
  143. {
  144. return mapInstance->levels();
  145. }
  146. int RmgMap::width() const
  147. {
  148. return mapInstance->width;
  149. }
  150. int RmgMap::height() const
  151. {
  152. return mapInstance->height;
  153. }
  154. PlayerInfo & RmgMap::getPlayer(int playerId)
  155. {
  156. return mapInstance->players.at(playerId);
  157. }
  158. std::shared_ptr<MapProxy> RmgMap::getMapProxy() const
  159. {
  160. return mapProxy;
  161. }
  162. CMap& RmgMap::getMap(const CMapGenerator*) const
  163. {
  164. return *mapInstance;
  165. }
  166. CMapEditManager* RmgMap::getEditManager() const
  167. {
  168. return mapInstance->getEditManager();
  169. }
  170. bool RmgMap::isOnMap(const int3 & tile) const
  171. {
  172. return mapInstance->isInTheMap(tile);
  173. }
  174. const CMapGenOptions& RmgMap::getMapGenOptions() const
  175. {
  176. return mapGenOptions;
  177. }
  178. void RmgMap::assertOnMap(const int3& tile) const
  179. {
  180. if (!mapInstance->isInTheMap(tile))
  181. throw rmgException(boost::to_string(boost::format("Tile %s is outside the map") % tile.toString()));
  182. }
  183. RmgMap::Zones & RmgMap::getZones()
  184. {
  185. return zones;
  186. }
  187. bool RmgMap::isBlocked(const int3 &tile) const
  188. {
  189. assertOnMap(tile);
  190. return tiles[tile.x][tile.y][tile.z].isBlocked();
  191. }
  192. bool RmgMap::shouldBeBlocked(const int3 &tile) const
  193. {
  194. assertOnMap(tile);
  195. return tiles[tile.x][tile.y][tile.z].shouldBeBlocked();
  196. }
  197. bool RmgMap::isPossible(const int3 &tile) const
  198. {
  199. assertOnMap(tile);
  200. return tiles[tile.x][tile.y][tile.z].isPossible();
  201. }
  202. bool RmgMap::isFree(const int3 &tile) const
  203. {
  204. assertOnMap(tile);
  205. return tiles[tile.x][tile.y][tile.z].isFree();
  206. }
  207. bool RmgMap::isUsed(const int3 &tile) const
  208. {
  209. assertOnMap(tile);
  210. return tiles[tile.x][tile.y][tile.z].isUsed();
  211. }
  212. bool RmgMap::isRoad(const int3& tile) const
  213. {
  214. assertOnMap(tile);
  215. return tiles[tile.x][tile.y][tile.z].isRoad();
  216. }
  217. void RmgMap::setOccupied(const int3 &tile, ETileType::ETileType state)
  218. {
  219. assertOnMap(tile);
  220. tiles[tile.x][tile.y][tile.z].setOccupied(state);
  221. }
  222. void RmgMap::setRoad(const int3& tile, RoadId roadType)
  223. {
  224. assertOnMap(tile);
  225. tiles[tile.x][tile.y][tile.z].setRoadType(roadType);
  226. }
  227. TileInfo RmgMap::getTileInfo(const int3& tile) const
  228. {
  229. assertOnMap(tile);
  230. return tiles[tile.x][tile.y][tile.z];
  231. }
  232. TerrainTile & RmgMap::getTile(const int3& tile) const
  233. {
  234. return mapInstance->getTile(tile);
  235. }
  236. TRmgTemplateZoneId RmgMap::getZoneID(const int3& tile) const
  237. {
  238. assertOnMap(tile);
  239. return zoneColouring[tile.x][tile.y][tile.z];
  240. }
  241. void RmgMap::setZoneID(const int3& tile, TRmgTemplateZoneId zid)
  242. {
  243. assertOnMap(tile);
  244. zoneColouring[tile.x][tile.y][tile.z] = zid;
  245. }
  246. void RmgMap::setNearestObjectDistance(int3 &tile, float value)
  247. {
  248. assertOnMap(tile);
  249. tiles[tile.x][tile.y][tile.z].setNearestObjectDistance(value);
  250. }
  251. float RmgMap::getNearestObjectDistance(const int3 &tile) const
  252. {
  253. assertOnMap(tile);
  254. return tiles[tile.x][tile.y][tile.z].getNearestObjectDistance();
  255. }
  256. void RmgMap::registerZone(FactionID faction)
  257. {
  258. //FIXME: Protect with lock guard?
  259. zonesPerFaction[faction]++;
  260. zonesTotal++;
  261. }
  262. ui32 RmgMap::getZoneCount(FactionID faction)
  263. {
  264. return zonesPerFaction[faction];
  265. }
  266. ui32 RmgMap::getTotalZoneCount() const
  267. {
  268. return zonesTotal;
  269. }
  270. bool RmgMap::isAllowedSpell(const SpellID & sid) const
  271. {
  272. assert(sid >= 0);
  273. if (sid < mapInstance->allowedSpell.size())
  274. {
  275. return mapInstance->allowedSpell[sid];
  276. }
  277. else
  278. return false;
  279. }
  280. void RmgMap::dump(bool zoneId) const
  281. {
  282. static int id = 0;
  283. std::ofstream out(boost::to_string(boost::format("zone_%d.txt") % id++));
  284. int levels = mapInstance->levels();
  285. int width = mapInstance->width;
  286. int height = mapInstance->height;
  287. for (int k = 0; k < levels; k++)
  288. {
  289. for(int j = 0; j < height; j++)
  290. {
  291. for (int i = 0; i < width; i++)
  292. {
  293. if(zoneId)
  294. {
  295. out << getZoneID(int3(i, j, k));
  296. }
  297. else
  298. {
  299. char t = '?';
  300. switch (getTileInfo(int3(i, j, k)).getTileType())
  301. {
  302. case ETileType::FREE:
  303. t = ' '; break;
  304. case ETileType::BLOCKED:
  305. t = '#'; break;
  306. case ETileType::POSSIBLE:
  307. t = '-'; break;
  308. case ETileType::USED:
  309. t = 'O'; break;
  310. }
  311. out << t;
  312. }
  313. }
  314. out << std::endl;
  315. }
  316. out << std::endl;
  317. }
  318. out << std::endl;
  319. }
  320. VCMI_LIB_NAMESPACE_END