Ivan Savenko 89d6ddd916 Allow input configuration via config file 1 год назад
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CGuiHandler.cpp 9a71614588 Simplify code 1 год назад
CGuiHandler.h 0495c52cf4 Don't call ScreenHandler::onScreenResize() when the window has been (un)maximized to avoid creating a huge texture and crashing 2 лет назад
CIntObject.cpp a1a5bc28c2 convert line endings from CRLF (Windows) to LF (Linux/Unix) 2 лет назад
CIntObject.h ce68b3f45d class CArtifactsOfHeroMain : public CKeyShortcut 1 год назад
CursorHandler.cpp 742149062a Apply SonarCloud suggestions 1 год назад
CursorHandler.h 742149062a Apply SonarCloud suggestions 1 год назад
EventDispatcher.cpp 89d6ddd916 Allow input configuration via config file 1 год назад
EventDispatcher.h 2d2c7ee8e0 added tolerance 2 лет назад
EventsReceiver.cpp 05a9f0fe39 move to EventReceiver 2 лет назад
EventsReceiver.h 05a9f0fe39 move to EventReceiver 2 лет назад
FramerateManager.cpp 25125f96da Fix: licenses, pragma guards, StdInc 1 год назад
FramerateManager.h f52562eeb7 Fix freezing of hero and long enemy turns without sleeping in FramerateManager::framerateDelay() 2 лет назад
InterfaceObjectConfigurable.cpp 2d37180fe2 Chat textbox now correctly positioned and uses blue slider 1 год назад
InterfaceObjectConfigurable.h af671d109f Made graphical primitive-based UI more configurable 2 лет назад
MouseButton.h a1a5bc28c2 convert line endings from CRLF (Windows) to LF (Linux/Unix) 2 лет назад
Shortcut.h 1dc27046ef Unified game controller input with keyboard/mouse 1 год назад
ShortcutHandler.cpp 1dc27046ef Unified game controller input with keyboard/mouse 1 год назад
ShortcutHandler.h 1dc27046ef Unified game controller input with keyboard/mouse 1 год назад
TextAlignment.h 8e9caf54f2 Added all missing text alignment values 1 год назад
WindowHandler.cpp 80acd7e77c Simplified and fixed server restart procedure: 1 год назад
WindowHandler.h bb17cc13b1 Implemented lazy totalRedraw to prevent multiple redraws on single frame 2 лет назад