英雄无敌3(跨平台含手机)

krs 7421fabf2c BattlePhases enum moved to Unit.h 2 年之前
.github 883aeccfe7 prevent CI cancelling other jobs when upload step fails 2 年之前
AI 5cab8ede90 Fix battle ai trying to act with killed stack 2 年之前
CI a9669578fc Remove MXE action from CI 2 年之前
Mods cc84bed0c0 Merge pull request #1540 from dydzio0614/settings-rework 2 年之前
client 8c52cbcd00 Merge pull request #1429 from dydzio0614/creature-numeric-quantities 2 年之前
cmake_modules cc31c4aa3f remove unused macro 2 年之前
config 9eccc29e16 Adjust tab positioning 2 年之前
debian 9c59025db0 Merge master -> develop 2 年之前
docs a3eedbafbe [Conan] lock to v1 2 年之前
include cb3723b54c vstd: pass separators and input by reference 2 年之前
ios 9addc83a6b generate ipa file with CPack directly 2 年之前
launcher 9c59025db0 Merge master -> develop 2 年之前
lib 7421fabf2c BattlePhases enum moved to Unit.h 2 年之前
lib_server fd97b51183 Yet another attempt to fix Windows compile: 2 年之前
mapeditor e4f4eb3c1b vcmi/mapeditor: change source strings 2 年之前
osx d1ab611b4f [macOS] don't use macdeployqt together with Conan 3 年之前
rpm 3338e4b855 Update RPM spec 5 年之前
scripting f0bfce29a0 vcmi: modernize lua v2 2 年之前
scripts 4b4cc3cf4b battlefields in VLC and custom bonuses for terrain patches 3 年之前
server 9f55666931 rework netpacks to avoid double typeinfo 2 年之前
test 1fece0ce18 Merge pull request #1229 from IvanSavenko/battle_improvements 2 年之前
win 735c4f149a Update vcpkg, fix QT paths 3 年之前
.gitignore ebe4121327 Add clion related folder to gitignore 2 年之前
.gitmodules 7069f4b416 Upgrade to fuzzylite 6.0 as a submodule 8 年之前
.travis.yml 0b9f601d2c Squashing editor 3 年之前
AUTHORS 3cd8da6a8b Changelog and authors for 1.1 (#1184) 2 年之前
CCallback.cpp 34772ef830 Fixed includes 2 年之前
CCallback.h 2855606a88 Enabled & fixed -Woverloaded-virtual warning from gcc/cland 2 年之前
CMakeLists.txt b0c109d5f7 use target from variable 2 年之前
CMakePresets.json a24ec53df2 vcmi: enable Conan builds for cross-compiling Win 2 年之前
ChangeLog.md 4ecd1c68bf Updated changelog 2 年之前
Global.h 59948a41a6 use std::call_once instead of bool flag 2 年之前
README.md 2d80ce8203 Add discord link to readme 2 年之前
VCMI_VS15.sln 38d836d1a5 Update project files to Visual Studio 2017 7 年之前
VCMI_global.props 651f0da9a1 Fix to include vstd/CLoggerBase.h 8 年之前
VCMI_global_debug.props ea17b0f458 Major overhaul of VS related files 8 年之前
VCMI_global_release.props c3088e293a Workaround linker bug, set higher optimization by default 7 年之前
VCMI_global_user.props ea17b0f458 Major overhaul of VS related files 8 年之前
Version.cpp.in ff635edc0b wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined 3 年之前
Version.h 44174da9a2 fix MXE build 3 年之前
conanfile.py a24ec53df2 vcmi: enable Conan builds for cross-compiling Win 2 年之前
fuzzylite.pc.in 7069f4b416 Upgrade to fuzzylite 6.0 as a submodule 8 年之前
license.txt 6d8373a473 Configure github actions 4 年之前
vcmi.workspace ecaa9f5d0b Entities redesign and a few ERM features 4 年之前
vcmibuilder d3d8a6de1b Fix directory test 2 年之前
vcmimanual.tex a9277d0723 documentation: use git repo address instead of SVN 8 年之前

README.md

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VCMI Project

VCMI is work-in-progress attempt to recreate engine for Heroes III, giving it new and extended possibilities.

Links

Installation guides

To use VCMI you need to own original data files.

Building from source

Platform support is constantly tested by continuous integration and CMake configuration adjusted to generate nice looking projects for all major IDE. Following guides will help you to setup build environment with no effort:

Copyright and license

VCMI Project source code is licensed under GPL version 2 or later. VCMI Project assets are licensed under CC-BY-SA 4.0. Assets sources and information about contributors are available under following link: [https://github.com/vcmi/vcmi-assets]

Copyright (C) 2007-2023 VCMI Team (check AUTHORS file for the contributors list)