krs 7421fabf2c BattlePhases enum moved to Unit.h 2 rokov pred
..
battle 7421fabf2c BattlePhases enum moved to Unit.h 2 rokov pred
events facf77b3ae vstd::unique -> std::unique 3 rokov pred
filesystem a950fb379e All CArchiveLoader constructor parameters now have different names from members 2 rokov pred
logging 8f42c86962 Formatting: space -> tabs 2 rokov pred
mapObjects 8c52cbcd00 Merge pull request #1429 from dydzio0614/creature-numeric-quantities 2 rokov pred
mapping f65c6ad275 fix regressions from modernization 2 rokov pred
minizip 85d1909ac5 remove copy-pasted functions from ioapi.c 2 rokov pred
registerTypes f8f6df02f3 Removed remaining hardcoded objects 2 rokov pred
rmg 7bfb37df4d vcmi: modernize lib/rmg 2 rokov pred
serializer 8661496f6c vcmi: modernize lib/serializer 2 rokov pred
spells bdd976cc1e vcmi: modernize spell effects v2 2 rokov pred
vstd cb3723b54c vstd: pass separators and input by reference 2 rokov pred
AI_Base.h f1e5797834 Code style: move or add licensing information on top of every file 8 rokov pred
BattleFieldHandler.cpp 47c1803c42 Finalization of refactoring: 2 rokov pred
BattleFieldHandler.h 47c1803c42 Finalization of refactoring: 2 rokov pred
CAndroidVMHelper.cpp 4cfc93d2da Somehow it works but JNI signatures were incorrect 2 rokov pred
CAndroidVMHelper.h 9f9798d3a4 Update android JNI bindings 2 rokov pred
CArtHandler.cpp f65c6ad275 fix regressions from modernization 2 rokov pred
CArtHandler.h 5f181e25af vcmi: modernize lib/mapObjects 2 rokov pred
CBonusTypeHandler.cpp 35775b90f8 Moved bonus names to translation 2 rokov pred
CBonusTypeHandler.h 35775b90f8 Moved bonus names to translation 2 rokov pred
CBuildingHandler.cpp ff635edc0b wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined 3 rokov pred
CBuildingHandler.h ff635edc0b wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined 3 rokov pred
CConfigHandler.cpp ff635edc0b wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined 3 rokov pred
CConfigHandler.h ff635edc0b wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined 3 rokov pred
CConsoleHandler.cpp 622e012fcf Allow ingame console to use clientside commands and print output 2 rokov pred
CConsoleHandler.h da39eb789f Fix indent 2 rokov pred
CCreatureHandler.cpp 8c52cbcd00 Merge pull request #1429 from dydzio0614/creature-numeric-quantities 2 rokov pred
CCreatureHandler.h 8c52cbcd00 Merge pull request #1429 from dydzio0614/creature-numeric-quantities 2 rokov pred
CCreatureSet.cpp e48a4185ed Use config values from new settings 2 rokov pred
CCreatureSet.h 8248feebf7 Implement numeric creature descriptions with config toggle on/off 2 rokov pred
CGameInfoCallback.cpp 4f3ea0d1d9 Renamed Terrain.h/cpp -> TerrainHandler.h/cpp 2 rokov pred
CGameInfoCallback.h 405b2976d5 Renamed getUpgradeInfo -> fillUpgradeInfo 2 rokov pred
CGameInterface.cpp f0cb8b63c7 lib/CGameInterface.cpp: add MinGW workaround 2 rokov pred
CGameInterface.h 5d80457eda Merge with vcmi/develop branch 2 rokov pred
CGameState.cpp 37baec1d24 Fix crash on replaced hero placeholder mouseover 2 rokov pred
CGameState.h 405b2976d5 Renamed getUpgradeInfo -> fillUpgradeInfo 2 rokov pred
CGameStateFwd.h ff635edc0b wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined 3 rokov pred
CGeneralTextHandler.cpp 50e8a62178 Remove access to creature dwellings names via CGeneralTextHandler 2 rokov pred
CGeneralTextHandler.h c5f72ccdc7 Names for object supertypes are passed through translator 2 rokov pred
CHeroHandler.cpp 7b8aebe4e3 vcmi: deprecate MAXED_SPELL 2 rokov pred
CHeroHandler.h 27442e2950 Remove unused code 2 rokov pred
CMakeLists.txt b0c109d5f7 use target from variable 2 rokov pred
CModHandler.cpp 39131eba3e Added translation support for mods. VCMI translations are now in mod. 2 rokov pred
CModHandler.h f1ea88ae9a Merge pull request #1505 from dydzio0614/cheats-improvements 2 rokov pred
CPathfinder.cpp e48bd39b9c Moved road & river handlers into a separate file 2 rokov pred
CPathfinder.h 4f3ea0d1d9 Renamed Terrain.h/cpp -> TerrainHandler.h/cpp 2 rokov pred
CPlayerState.cpp ff635edc0b wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined 3 rokov pred
CPlayerState.h ff635edc0b wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined 3 rokov pred
CRandomGenerator.cpp ff635edc0b wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined 3 rokov pred
CRandomGenerator.h ff635edc0b wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined 3 rokov pred
CScriptingModule.cpp ff635edc0b wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined 3 rokov pred
CScriptingModule.h ff635edc0b wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined 3 rokov pred
CSkillHandler.cpp 5fa69dcf2f Fix description of skill-based bonuses 2 rokov pred
CSkillHandler.h 19925c2c25 VcmiLua builds properly now 2 rokov pred
CSoundBase.h 7e3cd7db51 Fix for missing Death Blow sound 2 rokov pred
CStack.cpp 388ed88b5d All artifact strings now pass through translator 2 rokov pred
CStack.h d2b837b116 All creature-related texts go through translator 2 rokov pred
CStopWatch.h ff635edc0b wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined 3 rokov pred
CThreadHelper.cpp 9f46bf5bff Apply suggestions from code review 3 rokov pred
CThreadHelper.h ff635edc0b wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined 3 rokov pred
CTownHandler.cpp 46931a0ecf Bugfixing 2 rokov pred
CTownHandler.h 46931a0ecf Bugfixing 2 rokov pred
Color.h 3cf303f1c7 vcmi/client: make ColorRGBA constexpr 2 rokov pred
CondSh.h 0020d76d1d Introduced animation phases for beter ordering of visuals in battles 3 rokov pred
ConstTransitivePtr.h b30d23d278 vcmi: make ConstTransitivePtr always init self. 2 rokov pred
FunctionList.h ff635edc0b wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined 3 rokov pred
GameConstants.cpp 325c29da0d Merge remote-tracking branch 'vcmi/develop' into battle_improvements 2 rokov pred
GameConstants.h 5f181e25af vcmi: modernize lib/mapObjects 2 rokov pred
HeroBonus.cpp 57ee9a9bf3 Merge vcmi/beta into vcmi/develop 2 rokov pred
HeroBonus.h 7b8aebe4e3 vcmi: deprecate MAXED_SPELL 2 rokov pred
IBonusTypeHandler.h ff635edc0b wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined 3 rokov pred
IGameCallback.cpp e48bd39b9c Moved road & river handlers into a separate file 2 rokov pred
IGameCallback.h 2c09bfb22a Fix code formatting 2 rokov pred
IGameEventsReceiver.h 72fe1fcfa9 Fix minimap updating on hero loss 2 rokov pred
IHandlerBase.cpp 47c1803c42 Finalization of refactoring: 2 rokov pred
IHandlerBase.h 47c1803c42 Finalization of refactoring: 2 rokov pred
Interprocess.h ff635edc0b wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined 3 rokov pred
JsonDetail.cpp 2cbe6bcb47 Added common method to get names of hardcoded mod scopes 3 rokov pred
JsonDetail.h ff635edc0b wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined 3 rokov pred
JsonNode.cpp 3ba8d708f8 Partially fixed bonuses descriptions (affected by separate old bug) 2 rokov pred
JsonNode.h 695a94c3c8 Fixed all major bugs with newly converted objects 2 rokov pred
LoadProgress.cpp e4ac0d4370 Editor prerequisites [part 2] (#889) 3 rokov pred
LoadProgress.h e4ac0d4370 Editor prerequisites [part 2] (#889) 3 rokov pred
LogicalExpression.cpp bdb8e0ee5c Introduced string identifiers for H3 texts, still WIP 2 rokov pred
LogicalExpression.h ff635edc0b wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined 3 rokov pred
NetPackVisitor.h 9f55666931 rework netpacks to avoid double typeinfo 2 rokov pred
NetPacks.h e13a230848 merge conflict regression fix 2 rokov pred
NetPacksBase.h 9f55666931 rework netpacks to avoid double typeinfo 2 rokov pred
NetPacksLib.cpp 72fe1fcfa9 Fix minimap updating on hero loss 2 rokov pred
NetPacksLobby.h 9f55666931 rework netpacks to avoid double typeinfo 2 rokov pred
ObstacleHandler.cpp 47c1803c42 Finalization of refactoring: 2 rokov pred
ObstacleHandler.h 47c1803c42 Finalization of refactoring: 2 rokov pred
PathfinderUtil.h 4f3ea0d1d9 Renamed Terrain.h/cpp -> TerrainHandler.h/cpp 2 rokov pred
Point.h 6e2d09d605 Cleanup 2 rokov pred
Rect.cpp 6e2d09d605 Cleanup 2 rokov pred
Rect.h 6e2d09d605 Cleanup 2 rokov pred
ResourceSet.cpp ff635edc0b wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined 3 rokov pred
ResourceSet.h ff635edc0b wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined 3 rokov pred
RiverHandler.cpp 47c1803c42 Finalization of refactoring: 2 rokov pred
RiverHandler.h 47c1803c42 Finalization of refactoring: 2 rokov pred
RoadHandler.cpp 47c1803c42 Finalization of refactoring: 2 rokov pred
RoadHandler.h 47c1803c42 Finalization of refactoring: 2 rokov pred
ScopeGuard.h ff635edc0b wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined 3 rokov pred
ScriptHandler.cpp 47c1803c42 Finalization of refactoring: 2 rokov pred
ScriptHandler.h ff635edc0b wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined 3 rokov pred
StartInfo.cpp ff635edc0b wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined 3 rokov pred
StartInfo.h 9f46bf5bff Apply suggestions from code review 3 rokov pred
StdInc.cpp 3926920103 Rename radious -> radius 9 rokov pred
StdInc.h 74a82c4c9d Moved boost:format log proxy to CLoggerBase 9 rokov pred
StringConstants.h ff635edc0b wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined 3 rokov pred
TerrainHandler.cpp 47c1803c42 Finalization of refactoring: 2 rokov pred
TerrainHandler.h 42df5626d9 Added Color class to replace SDL_Color 2 rokov pred
UnlockGuard.h ff635edc0b wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined 3 rokov pred
VCMIDirs.cpp 59948a41a6 use std::call_once instead of bool flag 2 rokov pred
VCMIDirs.h 5f4a998435 editorPath -> mapEditorPath 2 rokov pred
VCMI_Lib.cpp 6314fc0506 Fix destructor order 2 rokov pred
VCMI_Lib.h 1468f6aded Converted terrainTypeHandler into proper handler class 2 rokov pred
VCMI_lib.cbp 70786f4963 lib: remove unused header 2 rokov pred
VCMI_lib.vcxproj 54550b50de Update VS files to 2019, partially fix test project 6 rokov pred
VCMI_lib.vcxproj.filters 1471043cae Update visual studio project files 7 rokov pred
int3.h 038db5c71b vcmi: make int3 as constexpr class 2 rokov pred
vcmi_endian.h cffdabf48e lib: replace SDL usage to Boost one 2 rokov pred