| 123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279280281282283284285286287288289290291292293294295296297298299300301302303304305306307308309310311312313314315316317318319320321322323324325326327328329330331332333334335336337338339340341342343344345346347348349350351352 | /* * CGPandoraBox.cpp, part of VCMI engine * * Authors: listed in file AUTHORS in main folder * * License: GNU General Public License v2.0 or later * Full text of license available in license.txt file, in main folder * */#include "StdInc.h"#include "CGPandoraBox.h"#include <vcmi/spells/Spell.h>#include <vcmi/spells/Service.h>#include "../NetPacks.h"#include "../CSoundBase.h"#include "../CSkillHandler.h"#include "../StartInfo.h"#include "../IGameCallback.h"#include "../constants/StringConstants.h"#include "../serializer/JsonSerializeFormat.h"VCMI_LIB_NAMESPACE_BEGINvoid CGPandoraBox::init(){	blockVisit = true;	configuration.info.emplace_back();	configuration.info.back().visitType = Rewardable::EEventType::EVENT_FIRST_VISIT;		for(auto & i : configuration.info)	{		i.reward.removeObject = true;		if(!message.empty() && i.message.empty())			i.message = message;	}}void CGPandoraBox::initObj(CRandomGenerator & rand){	init();		CRewardableObject::initObj(rand);}void CGPandoraBox::grantRewardWithMessage(const CGHeroInstance * h, int index, bool markAsVisit) const{	auto vi = configuration.info.at(index);	if(!vi.message.empty())	{		CRewardableObject::grantRewardWithMessage(h, index, markAsVisit);		return;	}		//split reward message for pandora box	auto setText = [](bool cond, int posId, int negId, const CGHeroInstance * h)	{		MetaString text;		text.appendLocalString(EMetaText::ADVOB_TXT, cond ? posId : negId);		text.replaceRawString(h->getNameTranslated());		return text;	};		auto sendInfoWindow = [h](const MetaString & text, const Rewardable::Reward & reward)	{		InfoWindow iw;		iw.player = h->tempOwner;		iw.text = text;		reward.loadComponents(iw.components, h);		iw.type = EInfoWindowMode::MODAL;		if(!iw.components.empty())			cb->showInfoDialog(&iw);	};	Rewardable::Reward temp;	temp.spells = vi.reward.spells;	temp.heroExperience = vi.reward.heroExperience;	temp.heroLevel = vi.reward.heroLevel;	temp.primary = vi.reward.primary;	temp.secondary = vi.reward.secondary;	temp.bonuses = vi.reward.bonuses;	temp.manaDiff = vi.reward.manaDiff;	temp.manaPercentage = vi.reward.manaPercentage;		MetaString txt;	if(!vi.reward.spells.empty())		txt = setText(temp.spells.size() == 1, 184, 188, h);		if(vi.reward.heroExperience || vi.reward.heroLevel || !vi.reward.secondary.empty())		txt = setText(true, 175, 175, h);		for(int i : vi.reward.primary)	{		if(i)		{			txt = setText(true, 175, 175, h);			break;		}	}		if(vi.reward.manaDiff || vi.reward.manaPercentage >= 0)		txt = setText(temp.manaDiff > 0, 177, 176, h);		for(auto b : vi.reward.bonuses)	{		if(b.val && b.type == BonusType::MORALE)			txt = setText(b.val > 0, 179, 178, h);		if(b.val && b.type == BonusType::LUCK)			txt = setText(b.val > 0, 181, 180, h);	}	sendInfoWindow(txt, temp);		//resource message	temp = Rewardable::Reward{};	temp.resources = vi.reward.resources;	sendInfoWindow(setText(vi.reward.resources.marketValue() > 0, 183, 182, h), temp);		//artifacts message	temp = Rewardable::Reward{};	temp.artifacts = vi.reward.artifacts;	sendInfoWindow(setText(true, 183, 183, h), temp);		//creatures message	temp = Rewardable::Reward{};	temp.creatures = vi.reward.creatures;	txt.clear();	if(!vi.reward.creatures.empty())	{		MetaString loot;		for(auto c : vi.reward.creatures)		{			loot.appendRawString("%s");			loot.replaceCreatureName(c);		}				if(vi.reward.creatures.size() == 1 && vi.reward.creatures[0].count == 1)			txt.appendLocalString(EMetaText::ADVOB_TXT, 185);		else			txt.appendLocalString(EMetaText::ADVOB_TXT, 186);				txt.replaceRawString(loot.buildList());		txt.replaceRawString(h->getNameTranslated());	}	sendInfoWindow(txt, temp);		//everything else	temp = vi.reward;	temp.heroExperience = 0;	temp.heroLevel = 0;	temp.secondary.clear();	temp.primary.clear();	temp.resources.amin(0);	temp.resources.amax(0);	temp.manaDiff = 0;	temp.manaPercentage = -1;	temp.spells.clear();	temp.creatures.clear();	temp.bonuses.clear();	temp.artifacts.clear();	sendInfoWindow(setText(true, 175, 175, h), temp);		// grant reward afterwards. Note that it may remove object	if(markAsVisit)		markAsVisited(h);	grantReward(index, h);}void CGPandoraBox::onHeroVisit(const CGHeroInstance * h) const{	BlockingDialog bd (true, false);	bd.player = h->getOwner();	bd.text.appendLocalString(EMetaText::ADVOB_TXT, 14);	cb->showBlockingDialog(&bd);}void CGPandoraBox::battleFinished(const CGHeroInstance *hero, const BattleResult &result) const{	if(result.winner == 0)	{		CRewardableObject::onHeroVisit(hero);	}}void CGPandoraBox::blockingDialogAnswered(const CGHeroInstance *hero, ui32 answer) const{	if(answer)	{		if(stacksCount() > 0) //if pandora's box is protected by army		{			hero->showInfoDialog(16, 0, EInfoWindowMode::MODAL);			cb->startBattleI(hero, this); //grants things after battle		}		else if(getAvailableRewards(hero, Rewardable::EEventType::EVENT_FIRST_VISIT).empty())		{			hero->showInfoDialog(15);			cb->removeObject(this, hero->getOwner());		}		else //if it gives something without battle		{			CRewardableObject::onHeroVisit(hero);		}	}}void CGPandoraBox::serializeJsonOptions(JsonSerializeFormat & handler){	CRewardableObject::serializeJsonOptions(handler);		handler.serializeStruct("guardMessage", message);		if(!handler.saving)	{		//backward compatibility for VCMI maps that use old Pandora Box format		if(!handler.getCurrent()["guards"].Vector().empty())			CCreatureSet::serializeJson(handler, "guards", 7);				bool hasSomething = false;		Rewardable::VisitInfo vinfo;		vinfo.visitType = Rewardable::EEventType::EVENT_FIRST_VISIT;						handler.serializeInt("experience", vinfo.reward.heroExperience, 0);		handler.serializeInt("mana", vinfo.reward.manaDiff, 0);				int val;		handler.serializeInt("morale", val, 0);		if(val)			vinfo.reward.bonuses.emplace_back(BonusDuration::ONE_BATTLE, BonusType::MORALE, BonusSource::OBJECT, val, id);				handler.serializeInt("luck", val, 0);		if(val)			vinfo.reward.bonuses.emplace_back(BonusDuration::ONE_BATTLE, BonusType::LUCK, BonusSource::OBJECT, val, id);				vinfo.reward.resources.serializeJson(handler, "resources");		{			auto s = handler.enterStruct("primarySkills");			for(int idx = 0; idx < vinfo.reward.primary.size(); idx ++)			{				handler.serializeInt(NPrimarySkill::names[idx], vinfo.reward.primary[idx], 0);				if(vinfo.reward.primary[idx])					hasSomething = true;			}		}				handler.serializeIdArray("artifacts", vinfo.reward.artifacts);		handler.serializeIdArray("spells", vinfo.reward.spells);		handler.enterArray("creatures").serializeStruct(vinfo.reward.creatures);				{			auto s = handler.enterStruct("secondarySkills");			for(const auto & p : handler.getCurrent().Struct())			{				const std::string skillName = p.first;				const std::string levelId = p.second.String();								const int rawId = CSkillHandler::decodeSkill(skillName);				if(rawId < 0)				{					logGlobal->error("Invalid secondary skill %s", skillName);					continue;				}								const int level = vstd::find_pos(NSecondarySkill::levels, levelId);				if(level < 0)				{					logGlobal->error("Invalid secondary skill level %s", levelId);					continue;				}								vinfo.reward.secondary[rawId] = level;			}		}				hasSomething = hasSomething		|| vinfo.reward.heroExperience		|| vinfo.reward.manaDiff		|| vinfo.reward.resources.nonZero()		|| !vinfo.reward.bonuses.empty()		|| !vinfo.reward.artifacts.empty()		|| !vinfo.reward.secondary.empty()		|| !vinfo.reward.artifacts.empty()		|| !vinfo.reward.creatures.empty();				if(hasSomething)			configuration.info.push_back(vinfo);	}}void CGEvent::init(){	blockVisit = false;	configuration.infoWindowType = EInfoWindowMode::MODAL;		for(auto & i : configuration.info)	{		i.reward.removeObject = removeAfterVisit;		if(!message.empty() && i.message.empty())			i.message = message;	}}void CGEvent::grantRewardWithMessage(const CGHeroInstance * contextHero, int rewardIndex, bool markAsVisit) const{	CRewardableObject::grantRewardWithMessage(contextHero, rewardIndex, markAsVisit);}void CGEvent::onHeroVisit( const CGHeroInstance * h ) const{	if(availableFor.count(h->tempOwner) == 0)		return;	if(cb->getPlayerSettings(h->tempOwner)->isControlledByHuman())	{		if(humanActivate)			activated(h);	}	else if(computerActivate)		activated(h);}void CGEvent::activated( const CGHeroInstance * h ) const{	if(stacksCount() > 0)	{		InfoWindow iw;		iw.player = h->tempOwner;		if(!message.empty())			iw.text = message;		else			iw.text.appendLocalString(EMetaText::ADVOB_TXT, 16);		cb->showInfoDialog(&iw);		cb->startBattleI(h, this);	}	else	{		CRewardableObject::onHeroVisit(h);	}}void CGEvent::serializeJsonOptions(JsonSerializeFormat & handler){	CGPandoraBox::serializeJsonOptions(handler);	handler.serializeBool("aIActivable", computerActivate, false);	handler.serializeBool("humanActivable", humanActivate, true);	handler.serializeBool("removeAfterVisit", removeAfterVisit, false);	handler.serializeIdArray("availableFor", availableFor);}VCMI_LIB_NAMESPACE_END
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