BattleQueries.h 1014 B

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  1. /*
  2. * BattleQueries.h, part of VCMI engine
  3. *
  4. * Authors: listed in file AUTHORS in main folder
  5. *
  6. * License: GNU General Public License v2.0 or later
  7. * Full text of license available in license.txt file, in main folder
  8. *
  9. */
  10. #pragma once
  11. #include "CQuery.h"
  12. #include "../../lib/NetPacks.h"
  13. class CBattleQuery : public CGhQuery
  14. {
  15. public:
  16. std::array<const CArmedInstance *,2> belligerents;
  17. std::array<int, 2> initialHeroMana;
  18. const BattleInfo *bi;
  19. std::optional<BattleResult> result;
  20. CBattleQuery(CGameHandler * owner);
  21. CBattleQuery(CGameHandler * owner, const BattleInfo * Bi); //TODO
  22. virtual void notifyObjectAboutRemoval(const CObjectVisitQuery &objectVisit) const override;
  23. virtual bool blocksPack(const CPack *pack) const override;
  24. virtual void onRemoval(PlayerColor color) override;
  25. };
  26. class CBattleDialogQuery : public CDialogQuery
  27. {
  28. public:
  29. CBattleDialogQuery(CGameHandler * owner, const BattleInfo * Bi);
  30. const BattleInfo * bi;
  31. virtual void onRemoval(PlayerColor color) override;
  32. };