mainwindow_moc.cpp 9.2 KB

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  1. /*
  2. * mainwindow_moc.cpp, part of VCMI engine
  3. *
  4. * Authors: listed in file AUTHORS in main folder
  5. *
  6. * License: GNU General Public License v2.0 or later
  7. * Full text of license available in license.txt file, in main folder
  8. *
  9. */
  10. #include "StdInc.h"
  11. #include "mainwindow_moc.h"
  12. #include "ui_mainwindow_moc.h"
  13. #include <QDir>
  14. #include "../lib/CConfigHandler.h"
  15. #include "../lib/VCMIDirs.h"
  16. #include "../lib/filesystem/Filesystem.h"
  17. #include "../lib/logging/CBasicLogConfigurator.h"
  18. #include "../lib/texts/Languages.h"
  19. #include "updatedialog_moc.h"
  20. #include "main.h"
  21. #include "helper.h"
  22. void MainWindow::load()
  23. {
  24. // Set current working dir to executable folder.
  25. // This is important on Mac for relative paths to work inside DMG.
  26. QDir::setCurrent(QApplication::applicationDirPath());
  27. #ifndef VCMI_MOBILE
  28. console = new CConsoleHandler();
  29. #endif
  30. CBasicLogConfigurator logConfig(VCMIDirs::get().userLogsPath() / "VCMI_Launcher_log.txt", console);
  31. logConfig.configureDefault();
  32. CResourceHandler::initialize();
  33. CResourceHandler::load("config/filesystem.json");
  34. Helper::loadSettings();
  35. }
  36. void MainWindow::computeSidePanelSizes()
  37. {
  38. QVector<QToolButton*> widgets = {
  39. ui->modslistButton,
  40. ui->settingsButton,
  41. ui->aboutButton,
  42. ui->startGameButton
  43. };
  44. for(auto & widget : widgets)
  45. {
  46. QFontMetrics metrics(widget->font());
  47. QSize iconSize = widget->iconSize();
  48. // this is minimal space that is needed for our button to avoid text clipping
  49. int buttonHeight = iconSize.height() + metrics.height() + 4;
  50. widget->setMinimumHeight(buttonHeight);
  51. widget->setMaximumHeight(buttonHeight * 1.2);
  52. }
  53. }
  54. MainWindow::MainWindow(QWidget * parent)
  55. : QMainWindow(parent), ui(new Ui::MainWindow)
  56. {
  57. load(); // load FS before UI
  58. bool setupCompleted = settings["launcher"]["setupCompleted"].Bool();
  59. if (!setupCompleted)
  60. detectPreferredLanguage();
  61. updateTranslation(); // load translation
  62. ui->setupUi(this);
  63. setAcceptDrops(true);
  64. setWindowIcon(QIcon{":/icons/menu-game.png"});
  65. ui->modslistButton->setIcon(QIcon{":/icons/menu-mods.png"});
  66. ui->settingsButton->setIcon(QIcon{":/icons/menu-settings.png"});
  67. ui->aboutButton->setIcon(QIcon{":/icons/about-project.png"});
  68. ui->startGameButton->setIcon(QIcon{":/icons/menu-game.png"});
  69. #ifndef VCMI_MOBILE
  70. //load window settings
  71. QSettings s(Ui::teamName, Ui::appName);
  72. auto size = s.value("MainWindow/Size").toSize();
  73. if(size.isValid())
  74. {
  75. resize(size);
  76. }
  77. auto position = s.value("MainWindow/Position").toPoint();
  78. if(!position.isNull())
  79. {
  80. move(position);
  81. }
  82. #endif
  83. computeSidePanelSizes();
  84. bool h3DataFound = CResourceHandler::get()->existsResource(ResourcePath("DATA/GENRLTXT.TXT"));
  85. if (h3DataFound && setupCompleted)
  86. ui->tabListWidget->setCurrentIndex(TabRows::START);
  87. else
  88. enterSetup();
  89. ui->settingsView->setDisplayList();
  90. if(settings["launcher"]["updateOnStartup"].Bool())
  91. UpdateDialog::showUpdateDialog(false);
  92. }
  93. void MainWindow::detectPreferredLanguage()
  94. {
  95. auto preferredLanguages = QLocale::system().uiLanguages();
  96. std::string selectedLanguage;
  97. for (auto const & userLang : preferredLanguages)
  98. {
  99. logGlobal->info("Preferred language: %s", userLang.toStdString());
  100. for (auto const & vcmiLang : Languages::getLanguageList())
  101. if (vcmiLang.tagIETF == userLang.toStdString())
  102. selectedLanguage = vcmiLang.identifier;
  103. if (!selectedLanguage.empty())
  104. {
  105. logGlobal->info("Selected language: %s", selectedLanguage);
  106. Settings node = settings.write["general"]["language"];
  107. node->String() = selectedLanguage;
  108. return;
  109. }
  110. }
  111. }
  112. void MainWindow::enterSetup()
  113. {
  114. ui->startGameButton->setEnabled(false);
  115. ui->settingsButton->setEnabled(false);
  116. ui->aboutButton->setEnabled(false);
  117. ui->modslistButton->setEnabled(false);
  118. ui->tabListWidget->setCurrentIndex(TabRows::SETUP);
  119. }
  120. void MainWindow::exitSetup()
  121. {
  122. Settings writer = settings.write["launcher"]["setupCompleted"];
  123. writer->Bool() = true;
  124. ui->startGameButton->setEnabled(true);
  125. ui->settingsButton->setEnabled(true);
  126. ui->aboutButton->setEnabled(true);
  127. ui->modslistButton->setEnabled(true);
  128. ui->tabListWidget->setCurrentIndex(TabRows::MODS);
  129. }
  130. void MainWindow::switchToStartTab()
  131. {
  132. ui->startGameButton->setEnabled(true);
  133. ui->startGameButton->setChecked(true);
  134. ui->tabListWidget->setCurrentIndex(TabRows::START);
  135. auto* startGameTabWidget = qobject_cast<StartGameTab*>(ui->tabListWidget->widget(TabRows::START));
  136. if(startGameTabWidget)
  137. startGameTabWidget->refreshState();
  138. }
  139. void MainWindow::switchToModsTab()
  140. {
  141. ui->startGameButton->setEnabled(true);
  142. ui->modslistButton->setChecked(true);
  143. ui->tabListWidget->setCurrentIndex(TabRows::MODS);
  144. }
  145. void MainWindow::changeEvent(QEvent * event)
  146. {
  147. if(event->type() == QEvent::LanguageChange)
  148. {
  149. ui->retranslateUi(this);
  150. }
  151. QMainWindow::changeEvent(event);
  152. }
  153. MainWindow::~MainWindow()
  154. {
  155. #ifndef VCMI_MOBILE
  156. //save window settings
  157. QSettings s(Ui::teamName, Ui::appName);
  158. s.setValue("MainWindow/Size", size());
  159. s.setValue("MainWindow/Position", pos());
  160. #endif
  161. delete ui;
  162. }
  163. void MainWindow::on_startGameButton_clicked()
  164. {
  165. switchToStartTab();
  166. }
  167. CModListView * MainWindow::getModView()
  168. {
  169. return ui->modlistView;
  170. }
  171. void MainWindow::on_modslistButton_clicked()
  172. {
  173. switchToModsTab();
  174. }
  175. void MainWindow::on_settingsButton_clicked()
  176. {
  177. ui->startGameButton->setEnabled(true);
  178. ui->tabListWidget->setCurrentIndex(TabRows::SETTINGS);
  179. }
  180. void MainWindow::on_aboutButton_clicked()
  181. {
  182. ui->startGameButton->setEnabled(true);
  183. ui->tabListWidget->setCurrentIndex(TabRows::ABOUT);
  184. }
  185. void MainWindow::dragEnterEvent(QDragEnterEvent* event)
  186. {
  187. if(event->mimeData()->hasUrls())
  188. for(const auto & url : event->mimeData()->urls())
  189. for(const auto & ending : QStringList({".zip", ".h3m", ".h3c", ".vmap", ".vcmp", ".json", ".exe"}))
  190. if(url.fileName().endsWith(ending, Qt::CaseInsensitive))
  191. {
  192. event->acceptProposedAction();
  193. return;
  194. }
  195. }
  196. void MainWindow::dropEvent(QDropEvent* event)
  197. {
  198. const QMimeData* mimeData = event->mimeData();
  199. if(mimeData->hasUrls())
  200. {
  201. const QList<QUrl> urlList = mimeData->urls();
  202. for (const auto & url : urlList)
  203. manualInstallFile(url.toLocalFile());
  204. }
  205. }
  206. void MainWindow::manualInstallFile(QString filePath)
  207. {
  208. if(filePath.endsWith(".zip", Qt::CaseInsensitive) || filePath.endsWith(".exe", Qt::CaseInsensitive))
  209. switchToModsTab();
  210. QString fileName = QFileInfo{filePath}.fileName();
  211. if(filePath.endsWith(".zip", Qt::CaseInsensitive))
  212. {
  213. QString filenameClean = fileName.toLower()
  214. // mod name currently comes from zip file -> remove suffixes from github zip download
  215. .replace(QRegularExpression("-[0-9a-f]{40}"), "")
  216. .replace(QRegularExpression("-vcmi-.+\\.zip"), ".zip")
  217. .replace("-main.zip", ".zip");
  218. getModView()->downloadFile(filenameClean, QUrl::fromLocalFile(filePath), "mods");
  219. }
  220. else if(filePath.endsWith(".json", Qt::CaseInsensitive))
  221. {
  222. QDir configDir(QString::fromStdString(VCMIDirs::get().userConfigPath().string()));
  223. QStringList configFile = configDir.entryList({fileName}, QDir::Filter::Files); // case insensitive check
  224. if(!configFile.empty())
  225. {
  226. auto dialogResult = QMessageBox::warning(this, tr("Replace config file?"), tr("Do you want to replace %1?").arg(configFile[0]), QMessageBox::Yes | QMessageBox::No, QMessageBox::No);
  227. if(dialogResult == QMessageBox::Yes)
  228. {
  229. const auto configFilePath = configDir.filePath(configFile[0]);
  230. QFile::remove(configFilePath);
  231. QFile::copy(filePath, configFilePath);
  232. // reload settings
  233. Helper::loadSettings();
  234. for(const auto widget : qApp->allWidgets())
  235. if(auto settingsView = qobject_cast<CSettingsView *>(widget))
  236. settingsView->loadSettings();
  237. getModView()->reload();
  238. }
  239. }
  240. }
  241. else
  242. getModView()->installFiles(QStringList{filePath});
  243. }
  244. ETranslationStatus MainWindow::getTranslationStatus()
  245. {
  246. QString preferredlanguage = QString::fromStdString(settings["general"]["language"].String());
  247. QString installedlanguage = QString::fromStdString(settings["session"]["language"].String());
  248. if (preferredlanguage == installedlanguage)
  249. return ETranslationStatus::ACTIVE;
  250. QString modName = getModView()->getTranslationModName(preferredlanguage);
  251. if (modName.isEmpty())
  252. return ETranslationStatus::NOT_AVAILABLE;
  253. if (!getModView()->isModInstalled(modName))
  254. return ETranslationStatus::NOT_INSTALLLED;
  255. if (!getModView()->isModEnabled(modName))
  256. return ETranslationStatus::DISABLED;
  257. return ETranslationStatus::ACTIVE;
  258. }
  259. void MainWindow::updateTranslation()
  260. {
  261. #ifdef ENABLE_QT_TRANSLATIONS
  262. const std::string translationFile = settings["general"]["language"].String()+ ".qm";
  263. QString translationFileResourcePath = QString{":/translation/%1"}.arg(translationFile.c_str());
  264. logGlobal->info("Loading translation %s", translationFile);
  265. if(!QFile::exists(translationFileResourcePath))
  266. {
  267. logGlobal->debug("Translation file %s does not exist", translationFileResourcePath.toStdString());
  268. return;
  269. }
  270. if (!translator.load(translationFileResourcePath))
  271. {
  272. logGlobal->error("Failed to load translation file %s", translationFileResourcePath.toStdString());
  273. return;
  274. }
  275. if(translationFile == "english.qm")
  276. {
  277. // translator doesn't need to be installed for English
  278. return;
  279. }
  280. if (!qApp->installTranslator(&translator))
  281. {
  282. logGlobal->error("Failed to install translator for translation file %s", translationFileResourcePath.toStdString());
  283. }
  284. #endif
  285. }