Tomasz Zieliński c753a1fdf7 Fix unused variable 2 years ago
..
modificators 2b21001743 lib/rmg/RoadPlacer.cpp: Remove "e" from this "throw" statement to rethrow the original exception. 2 years ago
threadpool 44d16b32fe Use API identical to std classes where possible 2 years ago
CMapGenOptions.cpp 5962e5c0e0 Fix infinite loop 2 years ago
CMapGenOptions.h 4f2cde018c Fixed most of reported issues, removed unused code. 2 years ago
CMapGenerator.cpp 07dac8b6d4 Works more or less 2 years ago
CMapGenerator.h cd9bd491e0 Add option for single-thread generation. Still doesn't guarantee excactly identical maps :? 2 years ago
CRmgTemplate.cpp ec0bf05163 Rename "cpu" parameter to correct "humans" 2 years ago
CRmgTemplate.h 4f2cde018c Fixed most of reported issues, removed unused code. 2 years ago
CRmgTemplateStorage.cpp 1a82280cb2 Fix build 2 years ago
CRmgTemplateStorage.h 1a82280cb2 Fix build 2 years ago
CZonePlacer.cpp 07dac8b6d4 Works more or less 2 years ago
CZonePlacer.h 64e8b9b2b9 Smarter scaling for forces between zones. 2 years ago
Functions.cpp d6a357fd17 Split some map object files into smaller files. Reduced includes usage. 2 years ago
Functions.h 71f882d5ba Refactored Functions.cpp, removed unused function. 2 years ago
RmgArea.cpp c089e55893 Fix placing road inside underground rock 2 years ago
RmgArea.h c089e55893 Fix placing road inside underground rock 2 years ago
RmgMap.cpp 0240ee886d Converted (almost) all namespace enum's to enum classes 2 years ago
RmgMap.h 0240ee886d Converted (almost) all namespace enum's to enum classes 2 years ago
RmgObject.cpp c753a1fdf7 Fix unused variable 2 years ago
RmgObject.h ce62ab3e66 Select random object template instead of first 2 years ago
RmgPath.cpp 7bfb37df4d vcmi: modernize lib/rmg 2 years ago
RmgPath.h 7bfb37df4d vcmi: modernize lib/rmg 2 years ago
TileInfo.cpp 0240ee886d Converted (almost) all namespace enum's to enum classes 2 years ago
TileInfo.h 0240ee886d Converted (almost) all namespace enum's to enum classes 2 years ago
Zone.cpp 983633d73b Do not decrease the density of obstacles in zones of medium treasure value. For high values, decrease them more rapidly. 2 years ago
Zone.h 15b254fded Give every Zone its own RNG 2 years ago
float3.h 5366f9190e vcmi: reduce boost::lexical_cast usage 2 years ago