123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279280281282283284285286287288289290291292293294295296297298299300301302303304305306307308309310311312313314315316317318319320321322323324325326327328329330331332333334335336337338339340341342343344345346347348349350351352353354355356357358359360361362363364365366367368369370371372373374375376377378379380381382383384385386387388389390391392393394395396397398399400401402403404405406407408409410411412413414415416417418419420421422423424425426427428429430431432433434435436437438439440441442443444445446447448449450451452453454455456457458 |
- /*
- * CCursorHandler.cpp, part of VCMI engine
- *
- * Authors: listed in file AUTHORS in main folder
- *
- * License: GNU General Public License v2.0 or later
- * Full text of license available in license.txt file, in main folder
- *
- */
- #include "StdInc.h"
- #include "CursorHandler.h"
- #include "SDL_Extensions.h"
- #include "CGuiHandler.h"
- #include "CAnimation.h"
- #include "../../lib/CConfigHandler.h"
- #include <SDL_render.h>
- #include <SDL_events.h>
- #ifdef VCMI_APPLE
- #include <dispatch/dispatch.h>
- #endif
- std::unique_ptr<ICursor> CursorHandler::createCursor()
- {
- if (settings["video"]["cursor"].String() == "auto")
- {
- #if defined(VCMI_ANDROID) || defined(VCMI_IOS)
- return std::make_unique<CursorSoftware>();
- #else
- return std::make_unique<CursorHardware>();
- #endif
- }
- if (settings["video"]["cursor"].String() == "hardware")
- return std::make_unique<CursorHardware>();
- assert(settings["video"]["cursor"].String() == "software");
- return std::make_unique<CursorSoftware>();
- }
- CursorHandler::CursorHandler()
- : cursor(createCursor())
- , frameTime(0.f)
- , showing(false)
- , pos(0,0)
- {
- type = Cursor::Type::DEFAULT;
- dndObject = nullptr;
- cursors =
- {
- std::make_unique<CAnimation>("CRADVNTR"),
- std::make_unique<CAnimation>("CRCOMBAT"),
- std::make_unique<CAnimation>("CRDEFLT"),
- std::make_unique<CAnimation>("CRSPELL")
- };
- for (auto & cursor : cursors)
- cursor->preload();
- set(Cursor::Map::POINTER);
- }
- Point CursorHandler::position() const
- {
- return pos;
- }
- void CursorHandler::changeGraphic(Cursor::Type type, size_t index)
- {
- assert(dndObject == nullptr);
- if (type == this->type && index == this->frame)
- return;
- this->type = type;
- this->frame = index;
- cursor->setImage(getCurrentImage(), getPivotOffset());
- }
- void CursorHandler::set(Cursor::Default index)
- {
- changeGraphic(Cursor::Type::DEFAULT, static_cast<size_t>(index));
- }
- void CursorHandler::set(Cursor::Map index)
- {
- changeGraphic(Cursor::Type::ADVENTURE, static_cast<size_t>(index));
- }
- void CursorHandler::set(Cursor::Combat index)
- {
- changeGraphic(Cursor::Type::COMBAT, static_cast<size_t>(index));
- }
- void CursorHandler::set(Cursor::Spellcast index)
- {
- //Note: this is animated cursor, ignore specified frame and only change type
- changeGraphic(Cursor::Type::SPELLBOOK, frame);
- }
- void CursorHandler::dragAndDropCursor(std::shared_ptr<IImage> image)
- {
- dndObject = image;
- cursor->setImage(getCurrentImage(), getPivotOffset());
- }
- void CursorHandler::dragAndDropCursor (std::string path, size_t index)
- {
- CAnimation anim(path);
- anim.load(index);
- dragAndDropCursor(anim.getImage(index));
- }
- void CursorHandler::cursorMove(const int & x, const int & y)
- {
- pos.x = x;
- pos.y = y;
- cursor->setCursorPosition(pos);
- }
- Point CursorHandler::getPivotOffsetDefault(size_t index)
- {
- return {0, 0};
- }
- Point CursorHandler::getPivotOffsetMap(size_t index)
- {
- static const std::array<Point, 43> offsets = {{
- { 0, 0}, // POINTER = 0,
- { 0, 0}, // HOURGLASS = 1,
- { 12, 10}, // HERO = 2,
- { 12, 12}, // TOWN = 3,
- { 15, 13}, // T1_MOVE = 4,
- { 13, 13}, // T1_ATTACK = 5,
- { 16, 32}, // T1_SAIL = 6,
- { 13, 20}, // T1_DISEMBARK = 7,
- { 8, 9}, // T1_EXCHANGE = 8,
- { 14, 16}, // T1_VISIT = 9,
- { 15, 13}, // T2_MOVE = 10,
- { 13, 13}, // T2_ATTACK = 11,
- { 16, 32}, // T2_SAIL = 12,
- { 13, 20}, // T2_DISEMBARK = 13,
- { 8, 9}, // T2_EXCHANGE = 14,
- { 14, 16}, // T2_VISIT = 15,
- { 15, 13}, // T3_MOVE = 16,
- { 13, 13}, // T3_ATTACK = 17,
- { 16, 32}, // T3_SAIL = 18,
- { 13, 20}, // T3_DISEMBARK = 19,
- { 8, 9}, // T3_EXCHANGE = 20,
- { 14, 16}, // T3_VISIT = 21,
- { 15, 13}, // T4_MOVE = 22,
- { 13, 13}, // T4_ATTACK = 23,
- { 16, 32}, // T4_SAIL = 24,
- { 13, 20}, // T4_DISEMBARK = 25,
- { 8, 9}, // T4_EXCHANGE = 26,
- { 14, 16}, // T4_VISIT = 27,
- { 16, 32}, // T1_SAIL_VISIT = 28,
- { 16, 32}, // T2_SAIL_VISIT = 29,
- { 16, 32}, // T3_SAIL_VISIT = 30,
- { 16, 32}, // T4_SAIL_VISIT = 31,
- { 6, 1}, // SCROLL_NORTH = 32,
- { 16, 2}, // SCROLL_NORTHEAST = 33,
- { 21, 6}, // SCROLL_EAST = 34,
- { 16, 16}, // SCROLL_SOUTHEAST = 35,
- { 6, 21}, // SCROLL_SOUTH = 36,
- { 1, 16}, // SCROLL_SOUTHWEST = 37,
- { 1, 5}, // SCROLL_WEST = 38,
- { 2, 1}, // SCROLL_NORTHWEST = 39,
- { 0, 0}, // POINTER_COPY = 40,
- { 14, 16}, // TELEPORT = 41,
- { 20, 20}, // SCUTTLE_BOAT = 42
- }};
- assert(offsets.size() == size_t(Cursor::Map::COUNT)); //Invalid number of pivot offsets for cursor
- assert(index < offsets.size());
- return offsets[index];
- }
- Point CursorHandler::getPivotOffsetCombat(size_t index)
- {
- static const std::array<Point, 20> offsets = {{
- { 12, 12 }, // BLOCKED = 0,
- { 10, 14 }, // MOVE = 1,
- { 14, 14 }, // FLY = 2,
- { 12, 12 }, // SHOOT = 3,
- { 12, 12 }, // HERO = 4,
- { 8, 12 }, // QUERY = 5,
- { 0, 0 }, // POINTER = 6,
- { 21, 0 }, // HIT_NORTHEAST = 7,
- { 31, 5 }, // HIT_EAST = 8,
- { 21, 21 }, // HIT_SOUTHEAST = 9,
- { 0, 21 }, // HIT_SOUTHWEST = 10,
- { 0, 5 }, // HIT_WEST = 11,
- { 0, 0 }, // HIT_NORTHWEST = 12,
- { 6, 0 }, // HIT_NORTH = 13,
- { 6, 31 }, // HIT_SOUTH = 14,
- { 14, 0 }, // SHOOT_PENALTY = 15,
- { 12, 12 }, // SHOOT_CATAPULT = 16,
- { 12, 12 }, // HEAL = 17,
- { 12, 12 }, // SACRIFICE = 18,
- { 14, 20 }, // TELEPORT = 19
- }};
- assert(offsets.size() == size_t(Cursor::Combat::COUNT)); //Invalid number of pivot offsets for cursor
- assert(index < offsets.size());
- return offsets[index];
- }
- Point CursorHandler::getPivotOffsetSpellcast()
- {
- return { 18, 28};
- }
- Point CursorHandler::getPivotOffset()
- {
- if (dndObject)
- return dndObject->dimensions() / 2;
- switch (type) {
- case Cursor::Type::ADVENTURE: return getPivotOffsetMap(frame);
- case Cursor::Type::COMBAT: return getPivotOffsetCombat(frame);
- case Cursor::Type::DEFAULT: return getPivotOffsetDefault(frame);
- case Cursor::Type::SPELLBOOK: return getPivotOffsetSpellcast();
- };
- assert(0);
- return {0, 0};
- }
- std::shared_ptr<IImage> CursorHandler::getCurrentImage()
- {
- if (dndObject)
- return dndObject;
- return cursors[static_cast<size_t>(type)]->getImage(frame);
- }
- void CursorHandler::centerCursor()
- {
- Point screenSize {screen->w, screen->h};
- pos = screenSize / 2 - getPivotOffset();
- SDL_EventState(SDL_MOUSEMOTION, SDL_IGNORE);
- CSDL_Ext::warpMouse(pos.x, pos.y);
- SDL_EventState(SDL_MOUSEMOTION, SDL_ENABLE);
- cursor->setCursorPosition(pos);
- }
- void CursorHandler::updateSpellcastCursor()
- {
- static const float frameDisplayDuration = 0.1f; // H3 uses 100 ms per frame
- frameTime += GH.mainFPSmng->getElapsedMilliseconds() / 1000.f;
- size_t newFrame = frame;
- while (frameTime >= frameDisplayDuration)
- {
- frameTime -= frameDisplayDuration;
- newFrame++;
- }
- auto & animation = cursors.at(static_cast<size_t>(type));
- while (newFrame >= animation->size())
- newFrame -= animation->size();
- changeGraphic(Cursor::Type::SPELLBOOK, newFrame);
- }
- void CursorHandler::render()
- {
- if(!showing)
- return;
- if (type == Cursor::Type::SPELLBOOK)
- updateSpellcastCursor();
- cursor->render();
- }
- void CursorHandler::hide()
- {
- if (!showing)
- return;
- showing = false;
- cursor->setVisible(false);
- }
- void CursorHandler::show()
- {
- if (showing)
- return;
- showing = true;
- cursor->setVisible(true);
- }
- void CursorSoftware::render()
- {
- //texture must be updated in the main (renderer) thread, but changes to cursor type may come from other threads
- if (needUpdate)
- updateTexture();
- Point renderPos = pos - pivot;
- SDL_Rect destRect;
- destRect.x = renderPos.x;
- destRect.y = renderPos.y;
- destRect.w = 40;
- destRect.h = 40;
- SDL_RenderCopy(mainRenderer, cursorTexture, nullptr, &destRect);
- }
- void CursorSoftware::createTexture(const Point & dimensions)
- {
- if(cursorTexture)
- SDL_DestroyTexture(cursorTexture);
- if (cursorSurface)
- SDL_FreeSurface(cursorSurface);
- cursorSurface = CSDL_Ext::newSurface(dimensions.x, dimensions.y);
- cursorTexture = SDL_CreateTexture(mainRenderer, SDL_PIXELFORMAT_ARGB8888, SDL_TEXTUREACCESS_STREAMING, dimensions.x, dimensions.y);
- SDL_SetSurfaceBlendMode(cursorSurface, SDL_BLENDMODE_NONE);
- SDL_SetTextureBlendMode(cursorTexture, SDL_BLENDMODE_BLEND);
- }
- void CursorSoftware::updateTexture()
- {
- Point dimensions(-1, -1);
- if (!cursorSurface || Point(cursorSurface->w, cursorSurface->h) != cursorImage->dimensions())
- createTexture(cursorImage->dimensions());
- CSDL_Ext::fillSurface(cursorSurface, Colors::TRANSPARENCY);
- cursorImage->draw(cursorSurface);
- SDL_UpdateTexture(cursorTexture, NULL, cursorSurface->pixels, cursorSurface->pitch);
- needUpdate = false;
- }
- void CursorSoftware::setImage(std::shared_ptr<IImage> image, const Point & pivotOffset)
- {
- assert(image != nullptr);
- cursorImage = image;
- pivot = pivotOffset;
- needUpdate = true;
- }
- void CursorSoftware::setCursorPosition( const Point & newPos )
- {
- pos = newPos;
- }
- void CursorSoftware::setVisible(bool on)
- {
- visible = on;
- }
- CursorSoftware::CursorSoftware():
- cursorTexture(nullptr),
- cursorSurface(nullptr),
- needUpdate(false),
- visible(false),
- pivot(0,0)
- {
- SDL_ShowCursor(SDL_DISABLE);
- }
- CursorSoftware::~CursorSoftware()
- {
- if(cursorTexture)
- SDL_DestroyTexture(cursorTexture);
- if (cursorSurface)
- SDL_FreeSurface(cursorSurface);
- }
- CursorHardware::CursorHardware():
- cursor(nullptr)
- {
- SDL_ShowCursor(SDL_DISABLE);
- }
- CursorHardware::~CursorHardware()
- {
- if(cursor)
- SDL_FreeCursor(cursor);
- }
- void CursorHardware::setVisible(bool on)
- {
- #ifdef VCMI_APPLE
- dispatch_async(dispatch_get_main_queue(), ^{
- #endif
- if (on)
- SDL_ShowCursor(SDL_ENABLE);
- else
- SDL_ShowCursor(SDL_DISABLE);
- #ifdef VCMI_APPLE
- });
- #endif
- }
- void CursorHardware::setImage(std::shared_ptr<IImage> image, const Point & pivotOffset)
- {
- auto cursorSurface = CSDL_Ext::newSurface(image->dimensions().x, image->dimensions().y);
- CSDL_Ext::fillSurface(cursorSurface, Colors::TRANSPARENCY);
- image->draw(cursorSurface);
- auto oldCursor = cursor;
- cursor = SDL_CreateColorCursor(cursorSurface, pivotOffset.x, pivotOffset.y);
- if (!cursor)
- logGlobal->error("Failed to set cursor! SDL says %s", SDL_GetError());
- SDL_FreeSurface(cursorSurface);
- #ifdef VCMI_APPLE
- dispatch_async(dispatch_get_main_queue(), ^{
- #endif
- SDL_SetCursor(cursor);
- if (oldCursor)
- SDL_FreeCursor(oldCursor);
- #ifdef VCMI_APPLE
- });
- #endif
- }
- void CursorHardware::setCursorPosition( const Point & newPos )
- {
- //no-op
- }
- void CursorHardware::render()
- {
- //no-op
- }
|