| .. |
|
CArmedInstance.cpp
|
05eccbc2bb
vcmi: split bonus to enumerator and HeroBonus.h
|
2 years ago |
|
CArmedInstance.h
|
d6a357fd17
Split some map object files into smaller files. Reduced includes usage.
|
2 years ago |
|
CBank.cpp
|
5cfbdd2967
Partially split CommonConstructors.cpp into few separate files
|
2 years ago |
|
CBank.h
|
d6a357fd17
Split some map object files into smaller files. Reduced includes usage.
|
2 years ago |
|
CGDwelling.cpp
|
d6a357fd17
Split some map object files into smaller files. Reduced includes usage.
|
2 years ago |
|
CGDwelling.h
|
421bbab1cc
Split CGTownInstance file
|
2 years ago |
|
CGHeroInstance.cpp
|
487f441f47
Implemented boat selection for town shipyards
|
2 years ago |
|
CGHeroInstance.h
|
6aedb99117
Cleaned up IShipyard interface
|
2 years ago |
|
CGMarket.cpp
|
d6a357fd17
Split some map object files into smaller files. Reduced includes usage.
|
2 years ago |
|
CGMarket.h
|
d6a357fd17
Split some map object files into smaller files. Reduced includes usage.
|
2 years ago |
|
CGObjectInstance.cpp
|
2e7c382612
Moved creature upgrade logic to CGObjectInstance inheritors
|
2 years ago |
|
CGObjectInstance.h
|
97b3b2e147
Fix build
|
2 years ago |
|
CGPandoraBox.cpp
|
190244369c
Fix empty Pandora message
|
2 years ago |
|
CGPandoraBox.h
|
d6a357fd17
Split some map object files into smaller files. Reduced includes usage.
|
2 years ago |
|
CGTownBuilding.cpp
|
7c029bccba
Show info nin modal window always
|
2 years ago |
|
CGTownBuilding.h
|
d6a357fd17
Split some map object files into smaller files. Reduced includes usage.
|
2 years ago |
|
CGTownInstance.cpp
|
487f441f47
Implemented boat selection for town shipyards
|
2 years ago |
|
CGTownInstance.h
|
6aedb99117
Cleaned up IShipyard interface
|
2 years ago |
|
CObjectHandler.cpp
|
d6a357fd17
Split some map object files into smaller files. Reduced includes usage.
|
2 years ago |
|
CObjectHandler.h
|
d6a357fd17
Split some map object files into smaller files. Reduced includes usage.
|
2 years ago |
|
CQuest.cpp
|
1e9eea30e1
Merge remote-tracking branch 'soundsgood/CArtHandler-rework' into develop
|
2 years ago |
|
CQuest.h
|
d6a357fd17
Split some map object files into smaller files. Reduced includes usage.
|
2 years ago |
|
CRewardableObject.cpp
|
d6a357fd17
Split some map object files into smaller files. Reduced includes usage.
|
2 years ago |
|
CRewardableObject.h
|
1b4d117790
deeper decoupling
|
2 years ago |
|
IMarket.cpp
|
97b3b2e147
Fix build
|
2 years ago |
|
IMarket.h
|
d6a357fd17
Split some map object files into smaller files. Reduced includes usage.
|
2 years ago |
|
IObjectInterface.cpp
|
6aedb99117
Cleaned up IShipyard interface
|
2 years ago |
|
IObjectInterface.h
|
6aedb99117
Cleaned up IShipyard interface
|
2 years ago |
|
MapObjects.h
|
f9767a3179
Initial implementation for rewardable town building
|
2 years ago |
|
MiscObjects.cpp
|
77b58bc66d
Cleaned up object constructors to reduce duplicated code
|
2 years ago |
|
MiscObjects.h
|
77b58bc66d
Cleaned up object constructors to reduce duplicated code
|
2 years ago |
|
ObjectTemplate.cpp
|
487f441f47
Implemented boat selection for town shipyards
|
2 years ago |
|
ObjectTemplate.h
|
487f441f47
Implemented boat selection for town shipyards
|
2 years ago |