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							- /*
 
- * InputSourceKeyboard.h, part of VCMI engine
 
- *
 
- * Authors: listed in file AUTHORS in main folder
 
- *
 
- * License: GNU General Public License v2.0 or later
 
- * Full text of license available in license.txt file, in main folder
 
- *
 
- */
 
- #pragma once
 
- struct SDL_KeyboardEvent;
 
- /// Class that handles keyboard input from SDL events
 
- class InputSourceKeyboard
 
- {
 
- 	bool wasKeyboardCtrlDown;
 
- 	bool wasKeyboardAltDown;
 
- 	bool wasKeyboardShiftDown;
 
- 	std::string getKeyNameWithModifiers(const std::string & keyName, bool keyUp);
 
- public:
 
- 	InputSourceKeyboard();
 
- 	void handleEventKeyDown(const SDL_KeyboardEvent & current);
 
- 	void handleEventKeyUp(const SDL_KeyboardEvent & current);
 
- 	bool isKeyboardAltDown() const;
 
- 	bool isKeyboardCmdDown() const;
 
- 	bool isKeyboardCtrlDown() const;
 
- 	bool isKeyboardShiftDown() const;
 
- };
 
 
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