mainwindow.cpp 50 KB

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  1. /*
  2. * mainwindow.cpp, part of VCMI engine
  3. *
  4. * Authors: listed in file AUTHORS in main folder
  5. *
  6. * License: GNU General Public License v2.0 or later
  7. * Full text of license available in license.txt file, in main folder
  8. *
  9. */
  10. #include "StdInc.h"
  11. #include "mainwindow.h"
  12. #include "ui_mainwindow.h"
  13. #include <QFileDialog>
  14. #include <QFile>
  15. #include <QMessageBox>
  16. #include <QFileInfo>
  17. #include <QDialog>
  18. #include <QListWidget>
  19. #include "../lib/VCMIDirs.h"
  20. #include "../lib/GameLibrary.h"
  21. #include "../lib/logging/CBasicLogConfigurator.h"
  22. #include "../lib/CConfigHandler.h"
  23. #include "../lib/filesystem/Filesystem.h"
  24. #include "../lib/filesystem/CMemoryBuffer.h"
  25. #include "../lib/GameConstants.h"
  26. #include "../lib/campaign/CampaignHandler.h"
  27. #include "../lib/mapObjectConstructors/AObjectTypeHandler.h"
  28. #include "../lib/mapObjectConstructors/CObjectClassesHandler.h"
  29. #include "../lib/mapObjects/ObjectTemplate.h"
  30. #include "../lib/mapping/CMapService.h"
  31. #include "../lib/mapping/CMap.h"
  32. #include "../lib/mapping/CMapEditManager.h"
  33. #include "../lib/mapping/MapFormat.h"
  34. #include "../lib/mapping/MapFormatJson.h"
  35. #include "../lib/modding/ModIncompatibility.h"
  36. #include "../lib/RoadHandler.h"
  37. #include "../lib/RiverHandler.h"
  38. #include "../lib/TerrainHandler.h"
  39. #include "../lib/filesystem/CFilesystemLoader.h"
  40. #include "maphandler.h"
  41. #include "graphics.h"
  42. #include "windownewmap.h"
  43. #include "objectbrowser.h"
  44. #include "inspector/inspector.h"
  45. #include "mapsettings/mapsettings.h"
  46. #include "mapsettings/translations.h"
  47. #include "playersettings.h"
  48. #include "validator.h"
  49. static CBasicLogConfigurator * logConfig;
  50. QJsonValue jsonFromPixmap(const QPixmap &p)
  51. {
  52. QBuffer buffer;
  53. buffer.open(QIODevice::WriteOnly);
  54. p.save(&buffer, "PNG");
  55. auto const encoded = buffer.data().toBase64();
  56. return {QLatin1String(encoded)};
  57. }
  58. QPixmap pixmapFromJson(const QJsonValue &val)
  59. {
  60. auto const encoded = val.toString().toLatin1();
  61. QPixmap p;
  62. p.loadFromData(QByteArray::fromBase64(encoded), "PNG");
  63. return p;
  64. }
  65. void init()
  66. {
  67. loadDLLClasses();
  68. Settings config = settings.write["session"]["editor"];
  69. config->Bool() = true;
  70. logGlobal->info("Initializing VCMI_Lib");
  71. }
  72. void MainWindow::loadUserSettings()
  73. {
  74. //load window settings
  75. QSettings s(Ui::teamName, Ui::appName);
  76. auto size = s.value(mainWindowSizeSetting).toSize();
  77. if (size.isValid())
  78. {
  79. resize(size);
  80. }
  81. auto position = s.value(mainWindowPositionSetting).toPoint();
  82. if (!position.isNull())
  83. {
  84. move(position);
  85. }
  86. lastSavingDir = s.value(lastDirectorySetting).toString();
  87. if(lastSavingDir.isEmpty())
  88. lastSavingDir = QString::fromStdString(VCMIDirs::get().userDataPath().make_preferred().string());
  89. }
  90. void MainWindow::saveUserSettings()
  91. {
  92. QSettings s(Ui::teamName, Ui::appName);
  93. s.setValue(mainWindowSizeSetting, size());
  94. s.setValue(mainWindowPositionSetting, pos());
  95. s.setValue(lastDirectorySetting, lastSavingDir);
  96. }
  97. void MainWindow::parseCommandLine(ExtractionOptions & extractionOptions)
  98. {
  99. QCommandLineParser parser;
  100. parser.addHelpOption();
  101. parser.addPositionalArgument("map", QCoreApplication::translate("main", "Filepath of the map to open."));
  102. parser.addOptions({
  103. {"e", QCoreApplication::translate("main", "Extract original H3 archives into a separate folder.")},
  104. {"s", QCoreApplication::translate("main", "From an extracted archive, it Splits TwCrPort, CPRSMALL, FlagPort, ITPA, ITPt, Un32 and Un44 into individual PNG's.")},
  105. {"c", QCoreApplication::translate("main", "From an extracted archive, Converts single Images (found in Images folder) from .pcx to png.")},
  106. {"d", QCoreApplication::translate("main", "Delete original files, for the ones split / converted.")},
  107. });
  108. parser.process(qApp->arguments());
  109. const QStringList positionalArgs = parser.positionalArguments();
  110. if(!positionalArgs.isEmpty())
  111. mapFilePath = positionalArgs.at(0);
  112. extractionOptions = {
  113. parser.isSet("e"), {
  114. parser.isSet("s"),
  115. parser.isSet("c"),
  116. parser.isSet("d")}};
  117. }
  118. void MainWindow::loadTranslation()
  119. {
  120. #ifdef ENABLE_QT_TRANSLATIONS
  121. const std::string translationFile = settings["general"]["language"].String()+ ".qm";
  122. QString translationFileResourcePath = QString{":/translation/%1"}.arg(translationFile.c_str());
  123. logGlobal->info("Loading translation %s", translationFile);
  124. if(!QFile::exists(translationFileResourcePath))
  125. {
  126. logGlobal->debug("Translation file %s does not exist", translationFileResourcePath.toStdString());
  127. return;
  128. }
  129. if (!translator.load(translationFileResourcePath))
  130. {
  131. logGlobal->error("Failed to load translation file %s", translationFileResourcePath.toStdString());
  132. return;
  133. }
  134. if(translationFile == "english.qm")
  135. {
  136. // translator doesn't need to be installed for English
  137. return;
  138. }
  139. if (!qApp->installTranslator(&translator))
  140. {
  141. logGlobal->error("Failed to install translator for translation file %s", translationFileResourcePath.toStdString());
  142. }
  143. #endif
  144. }
  145. MainWindow::MainWindow(QWidget* parent) :
  146. QMainWindow(parent),
  147. ui(new Ui::MainWindow),
  148. controller(this)
  149. {
  150. // Set current working dir to executable folder.
  151. // This is important on Mac for relative paths to work inside DMG.
  152. QDir::setCurrent(QApplication::applicationDirPath());
  153. new QShortcut(QKeySequence("Backspace"), this, SLOT(on_actionErase_triggered()));
  154. ExtractionOptions extractionOptions;
  155. parseCommandLine(extractionOptions);
  156. //configure logging
  157. const boost::filesystem::path logPath = VCMIDirs::get().userLogsPath() / "VCMI_Editor_log.txt";
  158. console = std::make_unique<CConsoleHandler>();
  159. logConfig = new CBasicLogConfigurator(logPath, console.get());
  160. logConfig->configureDefault();
  161. logGlobal->info("Starting map editor of '%s'", GameConstants::VCMI_VERSION);
  162. logGlobal->info("The log file will be saved to %s", logPath);
  163. //init
  164. preinitDLL(extractionOptions.extractArchives);
  165. // Initialize logging based on settings
  166. logConfig->configure();
  167. logGlobal->debug("settings = %s", settings.toJsonNode().toString());
  168. // Some basic data validation to produce better error messages in cases of incorrect install
  169. auto testFile = [](std::string filename, std::string message) -> bool
  170. {
  171. if (CResourceHandler::get()->existsResource(ResourcePath(filename)))
  172. return true;
  173. logGlobal->error("Error: %s was not found!", message);
  174. return false;
  175. };
  176. if (!testFile("DATA/HELP.TXT", "Heroes III data") ||
  177. !testFile("MODS/VCMI/MOD.JSON", "VCMI data"))
  178. {
  179. QApplication::quit();
  180. }
  181. loadTranslation();
  182. ui->setupUi(this);
  183. setWindowIcon(QIcon{":/icons/menu-game.png"});
  184. ui->toolBrush->setIcon(QIcon{":/icons/brush-1.png"});
  185. ui->toolBrush2->setIcon(QIcon{":/icons/brush-2.png"});
  186. ui->toolBrush4->setIcon(QIcon{":/icons/brush-4.png"});
  187. ui->toolLasso->setIcon(QIcon{":/icons/tool-lasso.png"});
  188. ui->toolLine->setIcon(QIcon{":/icons/tool-line.png"});
  189. ui->toolArea->setIcon(QIcon{":/icons/tool-area.png"});
  190. ui->toolFill->setIcon(QIcon{":/icons/tool-fill.png"});
  191. ui->toolSelect->setIcon(QIcon{":/icons/tool-select.png"});
  192. ui->actionOpen->setIcon(QIcon{":/icons/document-open.png"});
  193. ui->actionOpenRecent->setIcon(QIcon{":/icons/document-open-recent.png"});
  194. ui->menuOpenRecent->setIcon(QIcon{":/icons/document-open-recent.png"});
  195. ui->actionSave->setIcon(QIcon{":/icons/document-save.png"});
  196. ui->actionNew->setIcon(QIcon{":/icons/document-new.png"});
  197. ui->actionLevel->setIcon(QIcon{":/icons/toggle-underground.png"});
  198. ui->actionPass->setIcon(QIcon{":/icons/toggle-pass.png"});
  199. ui->actionCut->setIcon(QIcon{":/icons/edit-cut.png"});
  200. ui->actionCopy->setIcon(QIcon{":/icons/edit-copy.png"});
  201. ui->actionPaste->setIcon(QIcon{":/icons/edit-paste.png"});
  202. ui->actionFill->setIcon(QIcon{":/icons/fill-obstacles.png"});
  203. ui->actionGrid->setIcon(QIcon{":/icons/toggle-grid.png"});
  204. ui->actionUndo->setIcon(QIcon{":/icons/edit-undo.png"});
  205. ui->actionRedo->setIcon(QIcon{":/icons/edit-redo.png"});
  206. ui->actionErase->setIcon(QIcon{":/icons/edit-clear.png"});
  207. ui->actionTranslations->setIcon(QIcon{":/icons/translations.png"});
  208. ui->actionLock->setIcon(QIcon{":/icons/lock-closed.png"});
  209. ui->actionUnlock->setIcon(QIcon{":/icons/lock-open.png"});
  210. ui->actionZoom_in->setIcon(QIcon{":/icons/zoom_plus.png"});
  211. ui->actionZoom_out->setIcon(QIcon{":/icons/zoom_minus.png"});
  212. ui->actionZoom_reset->setIcon(QIcon{":/icons/zoom_zero.png"});
  213. loadUserSettings(); //For example window size
  214. setTitle();
  215. init();
  216. graphics = new Graphics(); // should be before curh->init()
  217. graphics->load();//must be after Content loading but should be in main thread
  218. if (extractionOptions.extractArchives)
  219. ResourceConverter::convertExtractedResourceFiles(extractionOptions.conversionOptions);
  220. ui->mapView->setScene(controller.scene(0));
  221. ui->mapView->setController(&controller);
  222. ui->mapView->setOptimizationFlags(QGraphicsView::DontSavePainterState | QGraphicsView::DontAdjustForAntialiasing);
  223. connect(ui->mapView, &MapView::openObjectProperties, this, &MainWindow::loadInspector);
  224. connect(ui->mapView, &MapView::currentCoordinates, this, &MainWindow::currentCoordinatesChanged);
  225. ui->minimapView->setScene(controller.miniScene(0));
  226. ui->minimapView->setController(&controller);
  227. connect(ui->minimapView, &MinimapView::cameraPositionChanged, ui->mapView, &MapView::cameraChanged);
  228. scenePreview = new QGraphicsScene(this);
  229. ui->objectPreview->setScene(scenePreview);
  230. connect(ui->actionOpenRecentMore, &QAction::triggered, this, &MainWindow::on_actionOpenRecent_triggered);
  231. //loading objects
  232. loadObjectsTree();
  233. ui->tabWidget->setCurrentIndex(0);
  234. for(int i = 0; i < PlayerColor::PLAYER_LIMIT.getNum(); ++i)
  235. {
  236. connect(getActionPlayer(PlayerColor(i)), &QAction::toggled, this, [&, i](){switchDefaultPlayer(PlayerColor(i));});
  237. }
  238. connect(getActionPlayer(PlayerColor::NEUTRAL), &QAction::toggled, this, [&](){switchDefaultPlayer(PlayerColor::NEUTRAL);});
  239. onPlayersChanged();
  240. show();
  241. //Load map from command line
  242. if(!mapFilePath.isEmpty())
  243. openMap(mapFilePath);
  244. }
  245. MainWindow::~MainWindow()
  246. {
  247. saveUserSettings(); //save window size etc.
  248. delete ui;
  249. }
  250. bool MainWindow::getAnswerAboutUnsavedChanges()
  251. {
  252. if(unsaved)
  253. {
  254. auto sure = QMessageBox::question(this, tr("Confirmation"), tr("Unsaved changes will be lost, are you sure?"));
  255. if(sure == QMessageBox::No)
  256. {
  257. return false;
  258. }
  259. }
  260. return true;
  261. }
  262. void MainWindow::closeEvent(QCloseEvent *event)
  263. {
  264. if(getAnswerAboutUnsavedChanges())
  265. QMainWindow::closeEvent(event);
  266. else
  267. event->ignore();
  268. }
  269. void MainWindow::setStatusMessage(const QString & status)
  270. {
  271. statusBar()->showMessage(status);
  272. }
  273. void MainWindow::setTitle()
  274. {
  275. QString title = QString("%1%2 - %3 (%4)").arg(filename, unsaved ? "*" : "", VCMI_EDITOR_NAME, GameConstants::VCMI_VERSION.c_str());
  276. setWindowTitle(title);
  277. }
  278. void MainWindow::mapChanged()
  279. {
  280. unsaved = true;
  281. setTitle();
  282. }
  283. void MainWindow::initializeMap(bool isNew)
  284. {
  285. unsaved = isNew;
  286. if(isNew)
  287. filename.clear();
  288. setTitle();
  289. mapLevel = 0;
  290. ui->mapView->setScene(controller.scene(mapLevel));
  291. ui->minimapView->setScene(controller.miniScene(mapLevel));
  292. ui->minimapView->dimensions();
  293. if(initialScale.isValid())
  294. on_actionZoom_reset_triggered();
  295. initialScale = ui->mapView->mapToScene(ui->mapView->viewport()->geometry()).boundingRect();
  296. //enable settings
  297. ui->actionMapSettings->setEnabled(true);
  298. ui->actionPlayers_settings->setEnabled(true);
  299. ui->actionTranslations->setEnabled(true);
  300. ui->actionLevel->setEnabled(controller.map()->twoLevel);
  301. //set minimal players count
  302. if(isNew)
  303. {
  304. controller.map()->players[0].canComputerPlay = true;
  305. controller.map()->players[0].canHumanPlay = true;
  306. }
  307. onPlayersChanged();
  308. }
  309. std::unique_ptr<CMap> MainWindow::openMapInternal(const QString & filenameSelect)
  310. {
  311. QFileInfo fi(filenameSelect);
  312. std::string fname = fi.fileName().toStdString();
  313. std::string fdir = fi.dir().path().toStdString();
  314. ResourcePath resId("MAPEDITOR/" + fname, EResType::MAP);
  315. //addFilesystem takes care about memory deallocation if case of failure, no memory leak here
  316. auto * mapEditorFilesystem = new CFilesystemLoader("MAPEDITOR/", fdir, 0);
  317. CResourceHandler::removeFilesystem("local", "mapEditor");
  318. CResourceHandler::addFilesystem("local", "mapEditor", mapEditorFilesystem);
  319. if(!CResourceHandler::get("mapEditor")->existsResource(resId))
  320. throw std::runtime_error("Cannot open map from this folder");
  321. CMapService mapService;
  322. if(auto header = mapService.loadMapHeader(resId))
  323. {
  324. auto missingMods = CMapService::verifyMapHeaderMods(*header);
  325. ModIncompatibility::ModList modList;
  326. for(const auto & m : missingMods)
  327. modList.push_back(m.second.name);
  328. if(!modList.empty())
  329. throw ModIncompatibility(modList);
  330. return mapService.loadMap(resId, nullptr);
  331. }
  332. else
  333. throw std::runtime_error("Corrupted map");
  334. }
  335. std::shared_ptr<CampaignState> MainWindow::openCampaignInternal(const QString & filenameSelect)
  336. {
  337. QFileInfo fi(filenameSelect);
  338. std::string fname = fi.fileName().toStdString();
  339. std::string fdir = fi.dir().path().toStdString();
  340. ResourcePath resId("MAPEDITOR/" + fname, EResType::CAMPAIGN);
  341. //addFilesystem takes care about memory deallocation if case of failure, no memory leak here
  342. auto * mapEditorFilesystem = new CFilesystemLoader("MAPEDITOR/", fdir, 0);
  343. CResourceHandler::removeFilesystem("local", "mapEditor");
  344. CResourceHandler::addFilesystem("local", "mapEditor", mapEditorFilesystem);
  345. if(!CResourceHandler::get("mapEditor")->existsResource(resId))
  346. throw std::runtime_error("Cannot open campaign from this folder");
  347. if(auto campaign = CampaignHandler::getCampaign(resId.getName()))
  348. return campaign;
  349. else
  350. throw std::runtime_error("Corrupted campaign");
  351. }
  352. bool MainWindow::openMap(const QString & filenameSelect)
  353. {
  354. try
  355. {
  356. controller.setMap(openMapInternal(filenameSelect));
  357. }
  358. catch(const ModIncompatibility & e)
  359. {
  360. assert(e.whatExcessive().empty());
  361. QMessageBox::warning(this, tr("Mods are required"), QString::fromStdString(e.whatMissing()));
  362. return false;
  363. }
  364. catch(const std::exception & e)
  365. {
  366. QMessageBox::critical(this, tr("Failed to open map"), tr(e.what()));
  367. return false;
  368. }
  369. filename = filenameSelect;
  370. initializeMap(controller.map()->version != EMapFormat::VCMI);
  371. updateRecentMenu(filenameSelect);
  372. return true;
  373. }
  374. void MainWindow::updateRecentMenu(const QString & filenameSelect) {
  375. QSettings s(Ui::teamName, Ui::appName);
  376. QStringList recentFiles = s.value(recentlyOpenedFilesSetting).toStringList();
  377. recentFiles.removeAll(filenameSelect);
  378. recentFiles.prepend(filenameSelect);
  379. constexpr int maxRecentFiles = 10;
  380. s.setValue(recentlyOpenedFilesSetting, QStringList(recentFiles.mid(0, maxRecentFiles)));
  381. }
  382. void MainWindow::on_actionOpen_triggered()
  383. {
  384. if(!getAnswerAboutUnsavedChanges())
  385. return;
  386. auto filenameSelect = QFileDialog::getOpenFileName(this, tr("Open map"),
  387. QString::fromStdString(VCMIDirs::get().userDataPath().make_preferred().string()),
  388. tr("All supported maps (*.vmap *.h3m);;VCMI maps(*.vmap);;HoMM3 maps(*.h3m)"));
  389. if(filenameSelect.isEmpty())
  390. return;
  391. openMap(filenameSelect);
  392. }
  393. void MainWindow::on_actionOpenRecent_triggered()
  394. {
  395. QSettings s(Ui::teamName, Ui::appName);
  396. QStringList recentFiles = s.value(recentlyOpenedFilesSetting).toStringList();
  397. class RecentFileDialog : public QDialog
  398. {
  399. public:
  400. RecentFileDialog(const QStringList& recentFiles, QWidget *parent)
  401. : QDialog(parent), layout(new QVBoxLayout(this)), listWidget(new QListWidget(this))
  402. {
  403. setMinimumWidth(600);
  404. connect(listWidget, &QListWidget::itemActivated, this, [this](QListWidgetItem *item)
  405. {
  406. accept();
  407. });
  408. for (const QString &file : recentFiles)
  409. {
  410. QListWidgetItem *item = new QListWidgetItem(file);
  411. listWidget->addItem(item);
  412. }
  413. // Select most recent items by default.
  414. // This enables a "CTRL+R => Enter"-workflow instead of "CTRL+R => 'mouse click on first item'"
  415. if(listWidget->count() > 0)
  416. {
  417. listWidget->item(0)->setSelected(true);
  418. }
  419. layout->setSizeConstraint(QLayout::SetMaximumSize);
  420. layout->addWidget(listWidget);
  421. }
  422. QString getSelectedFilePath() const
  423. {
  424. return listWidget->currentItem()->text();
  425. }
  426. private:
  427. QVBoxLayout * layout;
  428. QListWidget * listWidget;
  429. };
  430. RecentFileDialog d(recentFiles, this);
  431. d.setWindowTitle(tr("Recently Opened Files"));
  432. if(d.exec() == QDialog::Accepted && getAnswerAboutUnsavedChanges())
  433. {
  434. openMap(d.getSelectedFilePath());
  435. }
  436. }
  437. void MainWindow::on_menuOpenRecent_aboutToShow()
  438. {
  439. // Clear all actions except "More...", lest the list will grow with each
  440. // showing of the list
  441. for (QAction* action : ui->menuOpenRecent->actions()) {
  442. if (action != ui->actionOpenRecentMore) {
  443. ui->menuOpenRecent->removeAction(action);
  444. }
  445. }
  446. QSettings s(Ui::teamName, Ui::appName);
  447. QStringList recentFiles = s.value(recentlyOpenedFilesSetting).toStringList();
  448. // Dynamically populate menuOpenRecent with one action per file.
  449. for (const QString & file : recentFiles) {
  450. QAction *action = new QAction(file, this);
  451. ui->menuOpenRecent->insertAction(ui->actionOpenRecentMore, action);
  452. connect(action, &QAction::triggered, this, [this, file]() {
  453. if(!getAnswerAboutUnsavedChanges())
  454. return;
  455. openMap(file);
  456. });
  457. }
  458. // Finally add a separator between recent entries and "More..."
  459. if(recentFiles.size() > 0) {
  460. ui->menuOpenRecent->insertSeparator(ui->actionOpenRecentMore);
  461. }
  462. }
  463. void MainWindow::saveMap()
  464. {
  465. if(!controller.map())
  466. return;
  467. if(!unsaved)
  468. return;
  469. //validate map
  470. auto issues = Validator::validate(controller.map());
  471. bool critical = false;
  472. for(auto & issue : issues)
  473. critical |= issue.critical;
  474. if(!issues.empty())
  475. {
  476. auto mapValidationTitle = tr("Map validation");
  477. if(critical)
  478. QMessageBox::warning(this, mapValidationTitle, tr("Map has critical problems and most probably will not be playable. Open Validator from the Map menu to see issues found"));
  479. else
  480. QMessageBox::information(this, mapValidationTitle, tr("Map has some errors. Open Validator from the Map menu to see issues found"));
  481. }
  482. Translations::cleanupRemovedItems(*controller.map());
  483. for(auto obj : controller.map()->objects)
  484. {
  485. if(obj->ID == Obj::HERO_PLACEHOLDER)
  486. {
  487. auto hero = dynamic_cast<CGHeroPlaceholder *>(obj.get());
  488. if(hero->heroType.has_value())
  489. {
  490. controller.map()->reservedCampaignHeroes.insert(hero->heroType.value());
  491. }
  492. }
  493. }
  494. CMapService mapService;
  495. try
  496. {
  497. mapService.saveMap(controller.getMapUniquePtr(), filename.toStdString());
  498. }
  499. catch(const std::exception & e)
  500. {
  501. QMessageBox::critical(this, tr("Failed to save map"), e.what());
  502. return;
  503. }
  504. unsaved = false;
  505. setTitle();
  506. }
  507. void MainWindow::on_actionSave_as_triggered()
  508. {
  509. if(!controller.map())
  510. return;
  511. auto filenameSelect = QFileDialog::getSaveFileName(this, tr("Save map"), lastSavingDir, tr("VCMI maps (*.vmap)"));
  512. if(filenameSelect.isNull())
  513. return;
  514. QFileInfo fileInfo(filenameSelect);
  515. lastSavingDir = fileInfo.dir().path();
  516. if(fileInfo.suffix().toLower() != "vmap")
  517. filenameSelect += ".vmap";
  518. filename = filenameSelect;
  519. saveMap();
  520. }
  521. void MainWindow::on_actionNew_triggered()
  522. {
  523. if(getAnswerAboutUnsavedChanges())
  524. new WindowNewMap(this);
  525. }
  526. void MainWindow::on_actionSave_triggered()
  527. {
  528. if(!controller.map())
  529. return;
  530. if(filename.isNull())
  531. on_actionSave_as_triggered();
  532. else
  533. saveMap();
  534. }
  535. void MainWindow::currentCoordinatesChanged(int x, int y)
  536. {
  537. setStatusMessage(QString("x: %1 y: %2").arg(x).arg(y));
  538. }
  539. void MainWindow::terrainButtonClicked(TerrainId terrain)
  540. {
  541. controller.commitTerrainChange(mapLevel, terrain);
  542. }
  543. void MainWindow::roadOrRiverButtonClicked(ui8 type, bool isRoad)
  544. {
  545. controller.commitRoadOrRiverChange(mapLevel, type, isRoad);
  546. }
  547. void MainWindow::addGroupIntoCatalog(const QString & groupName, bool staticOnly)
  548. {
  549. auto knownObjects = LIBRARY->objtypeh->knownObjects();
  550. for(auto ID : knownObjects)
  551. {
  552. if(catalog.count(ID))
  553. continue;
  554. addGroupIntoCatalog(groupName, true, staticOnly, ID);
  555. }
  556. }
  557. void MainWindow::addGroupIntoCatalog(const QString & groupName, bool useCustomName, bool staticOnly, int ID)
  558. {
  559. QStandardItem * itemGroup = nullptr;
  560. auto itms = objectsModel.findItems(groupName);
  561. if(itms.empty())
  562. {
  563. itemGroup = new QStandardItem(groupName);
  564. objectsModel.appendRow(itemGroup);
  565. }
  566. else
  567. {
  568. itemGroup = itms.front();
  569. }
  570. if (LIBRARY->objtypeh->knownObjects().count(ID) == 0)
  571. return;
  572. auto knownSubObjects = LIBRARY->objtypeh->knownSubObjects(ID);
  573. for(auto secondaryID : knownSubObjects)
  574. {
  575. auto factory = LIBRARY->objtypeh->getHandlerFor(ID, secondaryID);
  576. auto templates = factory->getTemplates();
  577. bool singleTemplate = templates.size() == 1;
  578. if(staticOnly && !factory->isStaticObject())
  579. continue;
  580. auto subGroupName = QString::fromStdString(LIBRARY->objtypeh->getObjectName(ID, secondaryID));
  581. auto * itemType = new QStandardItem(subGroupName);
  582. for(int templateId = 0; templateId < templates.size(); ++templateId)
  583. {
  584. auto templ = templates[templateId];
  585. //selecting file
  586. const AnimationPath & afile = templ->editorAnimationFile.empty() ? templ->animationFile : templ->editorAnimationFile;
  587. //creating picture
  588. QPixmap preview(128, 128);
  589. preview.fill(QColor(255, 255, 255));
  590. QPainter painter(&preview);
  591. Animation animation(afile.getOriginalName());
  592. animation.preload();
  593. auto picture = animation.getImage(0);
  594. if(picture && picture->width() && picture->height())
  595. {
  596. qreal xscale = static_cast<qreal>(128) / static_cast<qreal>(picture->width());
  597. qreal yscale = static_cast<qreal>(128) / static_cast<qreal>(picture->height());
  598. qreal scale = std::min(xscale, yscale);
  599. painter.scale(scale, scale);
  600. painter.drawImage(QPoint(0, 0), *picture);
  601. }
  602. //create object to extract name
  603. std::unique_ptr<CGObjectInstance> temporaryObj(factory->create(nullptr, templ));
  604. QString translated = useCustomName ? QString::fromStdString(temporaryObj->getObjectName().c_str()) : subGroupName;
  605. itemType->setText(translated);
  606. //add parameters
  607. QJsonObject data{{"id", QJsonValue(ID)},
  608. {"subid", QJsonValue(secondaryID)},
  609. {"template", QJsonValue(templateId)},
  610. {"animationEditor", QString::fromStdString(templ->editorAnimationFile.getOriginalName())},
  611. {"animation", QString::fromStdString(templ->animationFile.getOriginalName())},
  612. {"preview", jsonFromPixmap(preview)},
  613. {"typeName", QString::fromStdString(factory->getJsonKey())}
  614. };
  615. //do not have extra level
  616. if(singleTemplate)
  617. {
  618. itemType->setIcon(QIcon(preview));
  619. itemType->setData(data);
  620. }
  621. else
  622. {
  623. auto * item = new QStandardItem(QIcon(preview), QString::fromStdString(templ->stringID));
  624. item->setData(data);
  625. itemType->appendRow(item);
  626. }
  627. }
  628. itemGroup->appendRow(itemType);
  629. catalog.insert(ID);
  630. }
  631. }
  632. void MainWindow::loadObjectsTree()
  633. {
  634. try
  635. {
  636. ui->terrainFilterCombo->addItem("");
  637. //adding terrains
  638. for(auto & terrain : LIBRARY->terrainTypeHandler->objects)
  639. {
  640. auto *b = new QPushButton(QString::fromStdString(terrain->getNameTranslated()));
  641. ui->terrainLayout->addWidget(b);
  642. connect(b, &QPushButton::clicked, this, [this, terrainID=terrain->getId()]{ terrainButtonClicked(terrainID); });
  643. //filter
  644. QString displayName = QString::fromStdString(terrain->getNameTranslated());
  645. QString uniqueName = QString::fromStdString(terrain->getJsonKey());
  646. ui->terrainFilterCombo->addItem(displayName, QVariant(uniqueName));
  647. }
  648. //add spacer to keep terrain button on the top
  649. ui->terrainLayout->addItem(new QSpacerItem(20, 20, QSizePolicy::Minimum, QSizePolicy::Expanding));
  650. //adding roads
  651. for(auto & road : LIBRARY->roadTypeHandler->objects)
  652. {
  653. auto *b = new QPushButton(QString::fromStdString(road->getNameTranslated()));
  654. ui->roadLayout->addWidget(b);
  655. connect(b, &QPushButton::clicked, this, [this, roadID=road->getIndex()]{ roadOrRiverButtonClicked(roadID, true); });
  656. }
  657. //add spacer to keep terrain button on the top
  658. ui->roadLayout->addItem(new QSpacerItem(20, 20, QSizePolicy::Minimum, QSizePolicy::Expanding));
  659. //adding rivers
  660. for(auto & river : LIBRARY->riverTypeHandler->objects)
  661. {
  662. auto *b = new QPushButton(QString::fromStdString(river->getNameTranslated()));
  663. ui->riverLayout->addWidget(b);
  664. connect(b, &QPushButton::clicked, this, [this, riverID=river->getIndex()]{ roadOrRiverButtonClicked(riverID, false); });
  665. }
  666. //add spacer to keep terrain button on the top
  667. ui->riverLayout->addItem(new QSpacerItem(20, 20, QSizePolicy::Minimum, QSizePolicy::Expanding));
  668. if(objectBrowser)
  669. throw std::runtime_error("object browser exists");
  670. //model
  671. objectsModel.setHorizontalHeaderLabels(QStringList() << tr("Type"));
  672. objectBrowser = new ObjectBrowserProxyModel(this);
  673. objectBrowser->setSourceModel(&objectsModel);
  674. objectBrowser->setDynamicSortFilter(false);
  675. objectBrowser->setRecursiveFilteringEnabled(true);
  676. ui->treeView->setModel(objectBrowser);
  677. ui->treeView->setSelectionBehavior(QAbstractItemView::SelectItems);
  678. ui->treeView->setSelectionMode(QAbstractItemView::SingleSelection);
  679. connect(ui->treeView->selectionModel(), SIGNAL(currentChanged(const QModelIndex &, const QModelIndex &)), this, SLOT(treeViewSelected(const QModelIndex &, const QModelIndex &)));
  680. //groups
  681. enum GroupCat { TOWNS, OBJECTS, HEROES, ARTIFACTS, RESOURCES, BANKS, DWELLINGS, GROUNDS, TELEPORTS, MINES, TRIGGERS, MONSTERS, QUESTS, WOG_OBJECTS, OBSTACLES, OTHER };
  682. QMap<GroupCat, QString> groups = {
  683. { TOWNS, tr("Towns") },
  684. { OBJECTS, tr("Objects") },
  685. { HEROES, tr("Heroes") },
  686. { ARTIFACTS, tr("Artifacts") },
  687. { RESOURCES, tr("Resources") },
  688. { BANKS, tr("Banks") },
  689. { DWELLINGS, tr("Dwellings") },
  690. { GROUNDS, tr("Grounds") },
  691. { TELEPORTS, tr("Teleports") },
  692. { MINES, tr("Mines") },
  693. { TRIGGERS, tr("Triggers") },
  694. { MONSTERS, tr("Monsters") },
  695. { QUESTS, tr("Quests") },
  696. { WOG_OBJECTS, tr("Wog Objects") },
  697. { OBSTACLES, tr("Obstacles") },
  698. { OTHER, tr("Other") },
  699. };
  700. //adding objects
  701. addGroupIntoCatalog(groups[TOWNS], false, false, Obj::TOWN);
  702. addGroupIntoCatalog(groups[TOWNS], false, false, Obj::RANDOM_TOWN);
  703. addGroupIntoCatalog(groups[TOWNS], true, false, Obj::SHIPYARD);
  704. addGroupIntoCatalog(groups[TOWNS], true, false, Obj::GARRISON);
  705. addGroupIntoCatalog(groups[TOWNS], true, false, Obj::GARRISON2);
  706. addGroupIntoCatalog(groups[OBJECTS], true, false, Obj::ARENA);
  707. addGroupIntoCatalog(groups[OBJECTS], true, false, Obj::BUOY);
  708. addGroupIntoCatalog(groups[OBJECTS], true, false, Obj::CARTOGRAPHER);
  709. addGroupIntoCatalog(groups[OBJECTS], true, false, Obj::SWAN_POND);
  710. addGroupIntoCatalog(groups[OBJECTS], true, false, Obj::COVER_OF_DARKNESS);
  711. addGroupIntoCatalog(groups[OBJECTS], true, false, Obj::CORPSE);
  712. addGroupIntoCatalog(groups[OBJECTS], true, false, Obj::FAERIE_RING);
  713. addGroupIntoCatalog(groups[OBJECTS], true, false, Obj::FOUNTAIN_OF_FORTUNE);
  714. addGroupIntoCatalog(groups[OBJECTS], true, false, Obj::FOUNTAIN_OF_YOUTH);
  715. addGroupIntoCatalog(groups[OBJECTS], true, false, Obj::GARDEN_OF_REVELATION);
  716. addGroupIntoCatalog(groups[OBJECTS], true, false, Obj::HILL_FORT);
  717. addGroupIntoCatalog(groups[OBJECTS], true, false, Obj::IDOL_OF_FORTUNE);
  718. addGroupIntoCatalog(groups[OBJECTS], true, false, Obj::LIBRARY_OF_ENLIGHTENMENT);
  719. addGroupIntoCatalog(groups[OBJECTS], true, false, Obj::LIGHTHOUSE);
  720. addGroupIntoCatalog(groups[OBJECTS], true, false, Obj::SCHOOL_OF_MAGIC);
  721. addGroupIntoCatalog(groups[OBJECTS], true, false, Obj::MAGIC_SPRING);
  722. addGroupIntoCatalog(groups[OBJECTS], true, false, Obj::MAGIC_WELL);
  723. addGroupIntoCatalog(groups[OBJECTS], true, false, Obj::MERCENARY_CAMP);
  724. addGroupIntoCatalog(groups[OBJECTS], true, false, Obj::MERMAID);
  725. addGroupIntoCatalog(groups[OBJECTS], true, false, Obj::MYSTICAL_GARDEN);
  726. addGroupIntoCatalog(groups[OBJECTS], true, false, Obj::OASIS);
  727. addGroupIntoCatalog(groups[OBJECTS], true, false, Obj::LEAN_TO);
  728. addGroupIntoCatalog(groups[OBJECTS], true, false, Obj::OBELISK);
  729. addGroupIntoCatalog(groups[OBJECTS], true, false, Obj::REDWOOD_OBSERVATORY);
  730. addGroupIntoCatalog(groups[OBJECTS], true, false, Obj::PILLAR_OF_FIRE);
  731. addGroupIntoCatalog(groups[OBJECTS], true, false, Obj::STAR_AXIS);
  732. addGroupIntoCatalog(groups[OBJECTS], true, false, Obj::RALLY_FLAG);
  733. addGroupIntoCatalog(groups[OBJECTS], true, false, Obj::WATERING_HOLE);
  734. addGroupIntoCatalog(groups[OBJECTS], true, false, Obj::SCHOLAR);
  735. addGroupIntoCatalog(groups[OBJECTS], true, false, Obj::SHRINE_OF_MAGIC_INCANTATION);
  736. addGroupIntoCatalog(groups[OBJECTS], true, false, Obj::SHRINE_OF_MAGIC_GESTURE);
  737. addGroupIntoCatalog(groups[OBJECTS], true, false, Obj::SHRINE_OF_MAGIC_THOUGHT);
  738. addGroupIntoCatalog(groups[OBJECTS], true, false, Obj::SIRENS);
  739. addGroupIntoCatalog(groups[OBJECTS], true, false, Obj::STABLES);
  740. addGroupIntoCatalog(groups[OBJECTS], true, false, Obj::TAVERN);
  741. addGroupIntoCatalog(groups[OBJECTS], true, false, Obj::TEMPLE);
  742. addGroupIntoCatalog(groups[OBJECTS], true, false, Obj::DEN_OF_THIEVES);
  743. addGroupIntoCatalog(groups[OBJECTS], true, false, Obj::LEARNING_STONE);
  744. addGroupIntoCatalog(groups[OBJECTS], true, false, Obj::TREE_OF_KNOWLEDGE);
  745. addGroupIntoCatalog(groups[OBJECTS], true, false, Obj::WAGON);
  746. addGroupIntoCatalog(groups[OBJECTS], true, false, Obj::SCHOOL_OF_WAR);
  747. addGroupIntoCatalog(groups[OBJECTS], true, false, Obj::WAR_MACHINE_FACTORY);
  748. addGroupIntoCatalog(groups[OBJECTS], true, false, Obj::WARRIORS_TOMB);
  749. addGroupIntoCatalog(groups[OBJECTS], true, false, Obj::WITCH_HUT);
  750. addGroupIntoCatalog(groups[OBJECTS], true, false, Obj::SANCTUARY);
  751. addGroupIntoCatalog(groups[OBJECTS], true, false, Obj::MARLETTO_TOWER);
  752. addGroupIntoCatalog(groups[HEROES], true, false, Obj::PRISON);
  753. addGroupIntoCatalog(groups[HEROES], false, false, Obj::HERO);
  754. addGroupIntoCatalog(groups[HEROES], false, false, Obj::RANDOM_HERO);
  755. addGroupIntoCatalog(groups[HEROES], false, false, Obj::HERO_PLACEHOLDER);
  756. addGroupIntoCatalog(groups[HEROES], false, false, Obj::BOAT);
  757. addGroupIntoCatalog(groups[ARTIFACTS], true, false, Obj::ARTIFACT);
  758. addGroupIntoCatalog(groups[ARTIFACTS], false, false, Obj::RANDOM_ART);
  759. addGroupIntoCatalog(groups[ARTIFACTS], false, false, Obj::RANDOM_TREASURE_ART);
  760. addGroupIntoCatalog(groups[ARTIFACTS], false, false, Obj::RANDOM_MINOR_ART);
  761. addGroupIntoCatalog(groups[ARTIFACTS], false, false, Obj::RANDOM_MAJOR_ART);
  762. addGroupIntoCatalog(groups[ARTIFACTS], false, false, Obj::RANDOM_RELIC_ART);
  763. addGroupIntoCatalog(groups[ARTIFACTS], true, false, Obj::SPELL_SCROLL);
  764. addGroupIntoCatalog(groups[ARTIFACTS], true, false, Obj::PANDORAS_BOX);
  765. addGroupIntoCatalog(groups[RESOURCES], true, false, Obj::RANDOM_RESOURCE);
  766. addGroupIntoCatalog(groups[RESOURCES], false, false, Obj::RESOURCE);
  767. addGroupIntoCatalog(groups[RESOURCES], true, false, Obj::SEA_CHEST);
  768. addGroupIntoCatalog(groups[RESOURCES], true, false, Obj::TREASURE_CHEST);
  769. addGroupIntoCatalog(groups[RESOURCES], true, false, Obj::CAMPFIRE);
  770. addGroupIntoCatalog(groups[RESOURCES], true, false, Obj::SHIPWRECK_SURVIVOR);
  771. addGroupIntoCatalog(groups[RESOURCES], true, false, Obj::FLOTSAM);
  772. addGroupIntoCatalog(groups[BANKS], true, false, Obj::CREATURE_BANK);
  773. addGroupIntoCatalog(groups[BANKS], true, false, Obj::DRAGON_UTOPIA);
  774. addGroupIntoCatalog(groups[BANKS], true, false, Obj::CRYPT);
  775. addGroupIntoCatalog(groups[BANKS], true, false, Obj::DERELICT_SHIP);
  776. addGroupIntoCatalog(groups[BANKS], true, false, Obj::PYRAMID);
  777. addGroupIntoCatalog(groups[BANKS], true, false, Obj::SHIPWRECK);
  778. addGroupIntoCatalog(groups[DWELLINGS], true, false, Obj::CREATURE_GENERATOR1);
  779. addGroupIntoCatalog(groups[DWELLINGS], true, false, Obj::CREATURE_GENERATOR2);
  780. addGroupIntoCatalog(groups[DWELLINGS], true, false, Obj::CREATURE_GENERATOR3);
  781. addGroupIntoCatalog(groups[DWELLINGS], true, false, Obj::CREATURE_GENERATOR4);
  782. addGroupIntoCatalog(groups[DWELLINGS], true, false, Obj::REFUGEE_CAMP);
  783. addGroupIntoCatalog(groups[DWELLINGS], false, false, Obj::RANDOM_DWELLING);
  784. addGroupIntoCatalog(groups[DWELLINGS], false, false, Obj::RANDOM_DWELLING_LVL);
  785. addGroupIntoCatalog(groups[DWELLINGS], false, false, Obj::RANDOM_DWELLING_FACTION);
  786. addGroupIntoCatalog(groups[GROUNDS], true, false, Obj::CURSED_GROUND1);
  787. addGroupIntoCatalog(groups[GROUNDS], true, false, Obj::MAGIC_PLAINS1);
  788. addGroupIntoCatalog(groups[GROUNDS], true, false, Obj::CLOVER_FIELD);
  789. addGroupIntoCatalog(groups[GROUNDS], true, false, Obj::CURSED_GROUND2);
  790. addGroupIntoCatalog(groups[GROUNDS], true, false, Obj::EVIL_FOG);
  791. addGroupIntoCatalog(groups[GROUNDS], true, false, Obj::FAVORABLE_WINDS);
  792. addGroupIntoCatalog(groups[GROUNDS], true, false, Obj::FIERY_FIELDS);
  793. addGroupIntoCatalog(groups[GROUNDS], true, false, Obj::HOLY_GROUNDS);
  794. addGroupIntoCatalog(groups[GROUNDS], true, false, Obj::LUCID_POOLS);
  795. addGroupIntoCatalog(groups[GROUNDS], true, false, Obj::MAGIC_CLOUDS);
  796. addGroupIntoCatalog(groups[GROUNDS], true, false, Obj::MAGIC_PLAINS2);
  797. addGroupIntoCatalog(groups[GROUNDS], true, false, Obj::ROCKLANDS);
  798. addGroupIntoCatalog(groups[GROUNDS], true, false, Obj::HOLE);
  799. addGroupIntoCatalog(groups[TELEPORTS], true, false, Obj::MONOLITH_ONE_WAY_ENTRANCE);
  800. addGroupIntoCatalog(groups[TELEPORTS], true, false, Obj::MONOLITH_ONE_WAY_EXIT);
  801. addGroupIntoCatalog(groups[TELEPORTS], true, false, Obj::MONOLITH_TWO_WAY);
  802. addGroupIntoCatalog(groups[TELEPORTS], true, false, Obj::SUBTERRANEAN_GATE);
  803. addGroupIntoCatalog(groups[TELEPORTS], true, false, Obj::WHIRLPOOL);
  804. addGroupIntoCatalog(groups[MINES], true, false, Obj::MINE);
  805. addGroupIntoCatalog(groups[MINES], false, false, Obj::ABANDONED_MINE);
  806. addGroupIntoCatalog(groups[MINES], true, false, Obj::WINDMILL);
  807. addGroupIntoCatalog(groups[MINES], true, false, Obj::WATER_WHEEL);
  808. addGroupIntoCatalog(groups[TRIGGERS], true, false, Obj::EVENT);
  809. addGroupIntoCatalog(groups[TRIGGERS], true, false, Obj::GRAIL);
  810. addGroupIntoCatalog(groups[TRIGGERS], true, false, Obj::SIGN);
  811. addGroupIntoCatalog(groups[TRIGGERS], true, false, Obj::OCEAN_BOTTLE);
  812. addGroupIntoCatalog(groups[MONSTERS], false, false, Obj::MONSTER);
  813. addGroupIntoCatalog(groups[MONSTERS], true, false, Obj::RANDOM_MONSTER);
  814. addGroupIntoCatalog(groups[MONSTERS], true, false, Obj::RANDOM_MONSTER_L1);
  815. addGroupIntoCatalog(groups[MONSTERS], true, false, Obj::RANDOM_MONSTER_L2);
  816. addGroupIntoCatalog(groups[MONSTERS], true, false, Obj::RANDOM_MONSTER_L3);
  817. addGroupIntoCatalog(groups[MONSTERS], true, false, Obj::RANDOM_MONSTER_L4);
  818. addGroupIntoCatalog(groups[MONSTERS], true, false, Obj::RANDOM_MONSTER_L5);
  819. addGroupIntoCatalog(groups[MONSTERS], true, false, Obj::RANDOM_MONSTER_L6);
  820. addGroupIntoCatalog(groups[MONSTERS], true, false, Obj::RANDOM_MONSTER_L7);
  821. addGroupIntoCatalog(groups[QUESTS], true, false, Obj::SEER_HUT);
  822. addGroupIntoCatalog(groups[QUESTS], true, false, Obj::BORDER_GATE);
  823. addGroupIntoCatalog(groups[QUESTS], true, false, Obj::QUEST_GUARD);
  824. addGroupIntoCatalog(groups[QUESTS], true, false, Obj::HUT_OF_MAGI);
  825. addGroupIntoCatalog(groups[QUESTS], true, false, Obj::EYE_OF_MAGI);
  826. addGroupIntoCatalog(groups[QUESTS], true, false, Obj::BORDERGUARD);
  827. addGroupIntoCatalog(groups[QUESTS], true, false, Obj::KEYMASTER);
  828. addGroupIntoCatalog(groups[WOG_OBJECTS], true, false, Obj::WOG_OBJECT);
  829. addGroupIntoCatalog(groups[OBSTACLES], true);
  830. addGroupIntoCatalog(groups[OTHER], false);
  831. }
  832. catch(const std::exception &)
  833. {
  834. QMessageBox::critical(this, tr("Mods loading problem"), tr("Critical error during Mods loading. Disable invalid mods and restart."));
  835. }
  836. }
  837. void MainWindow::on_actionLevel_triggered()
  838. {
  839. if(controller.map() && controller.map()->twoLevel)
  840. {
  841. mapLevel = mapLevel ? 0 : 1;
  842. ui->mapView->setScene(controller.scene(mapLevel));
  843. ui->minimapView->setScene(controller.miniScene(mapLevel));
  844. if (mapLevel == 0)
  845. {
  846. ui->actionLevel->setText(tr("View underground"));
  847. ui->actionLevel->setToolTip(tr("View underground"));
  848. }
  849. else
  850. {
  851. ui->actionLevel->setText(tr("View surface"));
  852. ui->actionLevel->setToolTip(tr("View surface"));
  853. }
  854. }
  855. }
  856. void MainWindow::on_actionUndo_triggered()
  857. {
  858. QString str("Undo clicked");
  859. statusBar()->showMessage(str, 1000);
  860. if (controller.map())
  861. {
  862. controller.undo();
  863. }
  864. }
  865. void MainWindow::on_actionRedo_triggered()
  866. {
  867. QString str("Redo clicked");
  868. displayStatus(str);
  869. if (controller.map())
  870. {
  871. controller.redo();
  872. }
  873. }
  874. void MainWindow::on_actionPass_triggered(bool checked)
  875. {
  876. QString str("Passability clicked");
  877. displayStatus(str);
  878. if(controller.map())
  879. {
  880. controller.scene(0)->passabilityView.show(checked);
  881. controller.scene(1)->passabilityView.show(checked);
  882. }
  883. }
  884. void MainWindow::on_actionGrid_triggered(bool checked)
  885. {
  886. QString str("Grid clicked");
  887. displayStatus(str);
  888. if(controller.map())
  889. {
  890. controller.scene(0)->gridView.show(checked);
  891. controller.scene(1)->gridView.show(checked);
  892. }
  893. }
  894. void MainWindow::changeBrushState(int idx)
  895. {
  896. }
  897. void MainWindow::on_actionErase_triggered()
  898. {
  899. if(controller.map())
  900. {
  901. controller.commitObjectErase(mapLevel);
  902. }
  903. }
  904. void MainWindow::preparePreview(const QModelIndex &index)
  905. {
  906. scenePreview->clear();
  907. auto data = objectsModel.itemFromIndex(objectBrowser->mapToSource(index))->data().toJsonObject();
  908. if(!data.empty())
  909. {
  910. auto preview = data["preview"];
  911. if(preview != QJsonValue::Undefined)
  912. {
  913. QPixmap objPreview = pixmapFromJson(preview);
  914. scenePreview->addPixmap(objPreview);
  915. }
  916. }
  917. ui->objectPreview->fitInView(scenePreview->itemsBoundingRect(), Qt::KeepAspectRatio);
  918. }
  919. void MainWindow::treeViewSelected(const QModelIndex & index, const QModelIndex & deselected)
  920. {
  921. ui->toolSelect->setChecked(true);
  922. ui->mapView->selectionTool = MapView::SelectionTool::None;
  923. preparePreview(index);
  924. }
  925. void MainWindow::on_terrainFilterCombo_currentIndexChanged(int index)
  926. {
  927. if(!objectBrowser)
  928. return;
  929. QString uniqueName = ui->terrainFilterCombo->itemData(index).toString();
  930. objectBrowser->terrain = TerrainId(ETerrainId::ANY_TERRAIN);
  931. if (!uniqueName.isEmpty())
  932. {
  933. for (auto const & terrain : LIBRARY->terrainTypeHandler->objects)
  934. if (terrain->getJsonKey() == uniqueName.toStdString())
  935. objectBrowser->terrain = terrain->getId();
  936. }
  937. objectBrowser->invalidate();
  938. objectBrowser->sort(0);
  939. }
  940. void MainWindow::on_filter_textChanged(const QString &arg1)
  941. {
  942. if(!objectBrowser)
  943. return;
  944. objectBrowser->filter = arg1;
  945. objectBrowser->invalidate();
  946. objectBrowser->sort(0);
  947. }
  948. void MainWindow::on_actionFill_triggered()
  949. {
  950. QString str("Fill clicked");
  951. displayStatus(str);
  952. if(!controller.map())
  953. return;
  954. controller.commitObstacleFill(mapLevel);
  955. }
  956. void MainWindow::loadInspector(CGObjectInstance * obj, bool switchTab)
  957. {
  958. if(switchTab)
  959. ui->tabWidget->setCurrentIndex(1);
  960. Inspector inspector(controller, obj, ui->inspectorWidget);
  961. inspector.updateProperties();
  962. }
  963. void MainWindow::on_inspectorWidget_itemChanged(QTableWidgetItem *item)
  964. {
  965. if(!item->isSelected() && !(item->flags() & Qt::ItemIsUserCheckable))
  966. return;
  967. int r = item->row();
  968. int c = item->column();
  969. if(c < 1)
  970. return;
  971. auto * tableWidget = item->tableWidget();
  972. //get identifier
  973. auto identifier = tableWidget->item(0, 1)->text();
  974. CGObjectInstance * obj = data_cast<CGObjectInstance>(identifier.toLongLong());
  975. //get parameter name
  976. auto param = tableWidget->item(r, c - 1)->text();
  977. //set parameter
  978. Inspector inspector(controller, obj, tableWidget);
  979. inspector.setProperty(param, item);
  980. controller.commitObjectChange(mapLevel);
  981. }
  982. void MainWindow::on_actionMapSettings_triggered()
  983. {
  984. auto settingsDialog = new MapSettings(controller, this);
  985. settingsDialog->setWindowModality(Qt::WindowModal);
  986. settingsDialog->setModal(true);
  987. }
  988. void MainWindow::on_actionPlayers_settings_triggered()
  989. {
  990. auto settingsDialog = new PlayerSettings(controller, this);
  991. settingsDialog->setWindowModality(Qt::WindowModal);
  992. settingsDialog->setModal(true);
  993. connect(settingsDialog, &QDialog::finished, this, &MainWindow::onPlayersChanged);
  994. }
  995. QAction * MainWindow::getActionPlayer(const PlayerColor & player)
  996. {
  997. if(player.getNum() == 0) return ui->actionPlayer_1;
  998. if(player.getNum() == 1) return ui->actionPlayer_2;
  999. if(player.getNum() == 2) return ui->actionPlayer_3;
  1000. if(player.getNum() == 3) return ui->actionPlayer_4;
  1001. if(player.getNum() == 4) return ui->actionPlayer_5;
  1002. if(player.getNum() == 5) return ui->actionPlayer_6;
  1003. if(player.getNum() == 6) return ui->actionPlayer_7;
  1004. if(player.getNum() == 7) return ui->actionPlayer_8;
  1005. return ui->actionNeutral;
  1006. }
  1007. void MainWindow::switchDefaultPlayer(const PlayerColor & player)
  1008. {
  1009. if(controller.defaultPlayer == player)
  1010. return;
  1011. ui->actionNeutral->blockSignals(true);
  1012. ui->actionNeutral->setChecked(PlayerColor::NEUTRAL == player);
  1013. ui->actionNeutral->blockSignals(false);
  1014. for(int i = 0; i < PlayerColor::PLAYER_LIMIT.getNum(); ++i)
  1015. {
  1016. getActionPlayer(PlayerColor(i))->blockSignals(true);
  1017. getActionPlayer(PlayerColor(i))->setChecked(PlayerColor(i) == player);
  1018. getActionPlayer(PlayerColor(i))->blockSignals(false);
  1019. }
  1020. controller.defaultPlayer = player;
  1021. }
  1022. void MainWindow::onPlayersChanged()
  1023. {
  1024. if(controller.map())
  1025. {
  1026. getActionPlayer(PlayerColor::NEUTRAL)->setEnabled(true);
  1027. for(int i = 0; i < controller.map()->players.size(); ++i)
  1028. getActionPlayer(PlayerColor(i))->setEnabled(controller.map()->players.at(i).canAnyonePlay());
  1029. if(!getActionPlayer(controller.defaultPlayer)->isEnabled() || controller.defaultPlayer == PlayerColor::NEUTRAL)
  1030. switchDefaultPlayer(PlayerColor::NEUTRAL);
  1031. }
  1032. else
  1033. {
  1034. for(int i = 0; i < PlayerColor::PLAYER_LIMIT.getNum(); ++i)
  1035. getActionPlayer(PlayerColor(i))->setEnabled(false);
  1036. getActionPlayer(PlayerColor::NEUTRAL)->setEnabled(false);
  1037. }
  1038. }
  1039. void MainWindow::enableUndo(bool enable)
  1040. {
  1041. ui->actionUndo->setEnabled(enable);
  1042. }
  1043. void MainWindow::enableRedo(bool enable)
  1044. {
  1045. ui->actionRedo->setEnabled(enable);
  1046. }
  1047. void MainWindow::onSelectionMade(int level, bool anythingSelected)
  1048. {
  1049. if (level == mapLevel)
  1050. {
  1051. ui->actionErase->setEnabled(anythingSelected);
  1052. }
  1053. }
  1054. void MainWindow::displayStatus(const QString& message, int timeout /* = 2000 */)
  1055. {
  1056. statusBar()->showMessage(message, timeout);
  1057. }
  1058. void MainWindow::on_actionValidate_triggered()
  1059. {
  1060. new Validator(controller.map(), this);
  1061. }
  1062. void MainWindow::on_actionUpdate_appearance_triggered()
  1063. {
  1064. if(!controller.map())
  1065. return;
  1066. if(controller.scene(mapLevel)->selectionObjectsView.getSelection().empty())
  1067. {
  1068. QMessageBox::information(this, tr("Update appearance"), tr("No objects selected"));
  1069. return;
  1070. }
  1071. if(QMessageBox::Yes != QMessageBox::question(this, tr("Update appearance"), tr("This operation is irreversible. Do you want to continue?")))
  1072. return;
  1073. controller.scene(mapLevel)->selectionTerrainView.clear();
  1074. int errors = 0;
  1075. std::set<CGObjectInstance*> staticObjects;
  1076. for(auto * obj : controller.scene(mapLevel)->selectionObjectsView.getSelection())
  1077. {
  1078. auto handler = LIBRARY->objtypeh->getHandlerFor(obj->ID, obj->subID);
  1079. if(!controller.map()->isInTheMap(obj->visitablePos()))
  1080. {
  1081. ++errors;
  1082. continue;
  1083. }
  1084. auto * terrain = controller.map()->getTile(obj->visitablePos()).getTerrain();
  1085. if(handler->isStaticObject())
  1086. {
  1087. staticObjects.insert(obj);
  1088. if(obj->appearance->canBePlacedAt(terrain->getId()))
  1089. {
  1090. controller.scene(mapLevel)->selectionObjectsView.deselectObject(obj);
  1091. continue;
  1092. }
  1093. for(auto & offset : obj->appearance->getBlockedOffsets())
  1094. controller.scene(mapLevel)->selectionTerrainView.select(obj->pos + offset);
  1095. }
  1096. else
  1097. {
  1098. auto app = handler->getOverride(terrain->getId(), obj);
  1099. if(!app)
  1100. {
  1101. if(obj->appearance->canBePlacedAt(terrain->getId()))
  1102. continue;
  1103. auto templates = handler->getTemplates(terrain->getId());
  1104. if(templates.empty())
  1105. {
  1106. ++errors;
  1107. continue;
  1108. }
  1109. app = templates.front();
  1110. }
  1111. obj->appearance = app;
  1112. controller.mapHandler()->invalidate(obj);
  1113. controller.scene(mapLevel)->selectionObjectsView.deselectObject(obj);
  1114. }
  1115. }
  1116. controller.commitObjectChange(mapLevel);
  1117. controller.commitObjectErase(mapLevel);
  1118. controller.commitObstacleFill(mapLevel);
  1119. if(errors)
  1120. QMessageBox::warning(this, tr("Update appearance"), QString(tr("Errors occurred. %1 objects were not updated")).arg(errors));
  1121. }
  1122. void MainWindow::on_actionRecreate_obstacles_triggered()
  1123. {
  1124. }
  1125. void MainWindow::on_actionCut_triggered()
  1126. {
  1127. if(controller.map())
  1128. {
  1129. controller.copyToClipboard(mapLevel);
  1130. controller.commitObjectErase(mapLevel);
  1131. }
  1132. }
  1133. void MainWindow::on_actionCopy_triggered()
  1134. {
  1135. if(controller.map())
  1136. {
  1137. controller.copyToClipboard(mapLevel);
  1138. }
  1139. }
  1140. void MainWindow::on_actionPaste_triggered()
  1141. {
  1142. if(controller.map())
  1143. {
  1144. controller.pasteFromClipboard(mapLevel);
  1145. }
  1146. }
  1147. void MainWindow::on_actionExport_triggered()
  1148. {
  1149. QString fileName = QFileDialog::getSaveFileName(this, tr("Save to image"), lastSavingDir, "BMP (*.bmp);;JPEG (*.jpeg);;PNG (*.png)");
  1150. if(!fileName.isNull())
  1151. {
  1152. QImage image(ui->mapView->scene()->sceneRect().size().toSize(), QImage::Format_RGB888);
  1153. QPainter painter(&image);
  1154. ui->mapView->scene()->render(&painter);
  1155. image.save(fileName);
  1156. }
  1157. }
  1158. void MainWindow::on_actionTranslations_triggered()
  1159. {
  1160. auto translationsDialog = new Translations(*controller.map(), this);
  1161. translationsDialog->show();
  1162. }
  1163. void MainWindow::on_actionh3m_converter_triggered()
  1164. {
  1165. auto mapFiles = QFileDialog::getOpenFileNames(this, tr("Select maps to convert"),
  1166. QString::fromStdString(VCMIDirs::get().userDataPath().make_preferred().string()),
  1167. tr("HoMM3 maps(*.h3m)"));
  1168. if(mapFiles.empty())
  1169. return;
  1170. auto saveDirectory = QFileDialog::getExistingDirectory(this, tr("Choose directory to save converted maps"), QCoreApplication::applicationDirPath());
  1171. if(saveDirectory.isEmpty())
  1172. return;
  1173. try
  1174. {
  1175. for(auto & m : mapFiles)
  1176. {
  1177. CMapService mapService;
  1178. auto map = openMapInternal(m);
  1179. controller.repairMap(map.get());
  1180. mapService.saveMap(map, (saveDirectory + '/' + QFileInfo(m).completeBaseName() + ".vmap").toStdString());
  1181. }
  1182. QMessageBox::information(this, tr("Operation completed"), tr("Successfully converted %1 maps").arg(mapFiles.size()));
  1183. }
  1184. catch(const std::exception & e)
  1185. {
  1186. QMessageBox::critical(this, tr("Failed to convert the map. Abort operation"), tr(e.what()));
  1187. }
  1188. }
  1189. void MainWindow::on_actionh3c_converter_triggered()
  1190. {
  1191. auto campaignFile = QFileDialog::getOpenFileName(this, tr("Select campaign to convert"),
  1192. QString::fromStdString(VCMIDirs::get().userDataPath().make_preferred().string()),
  1193. tr("HoMM3 campaigns (*.h3c)"));
  1194. if(campaignFile.isEmpty())
  1195. return;
  1196. auto campaignFileDest = QFileDialog::getSaveFileName(this, tr("Select destination file"),
  1197. QString::fromStdString(VCMIDirs::get().userDataPath().make_preferred().string()),
  1198. tr("VCMI campaigns (*.vcmp)"));
  1199. if(campaignFileDest.isEmpty())
  1200. return;
  1201. QFileInfo fileInfo(campaignFileDest);
  1202. if(fileInfo.suffix().toLower() != "vcmp")
  1203. campaignFileDest += ".vcmp";
  1204. auto campaign = openCampaignInternal(campaignFile);
  1205. auto jsonCampaign = CampaignHandler::writeHeaderToJson(*campaign);
  1206. std::shared_ptr<CIOApi> io(new CDefaultIOApi());
  1207. auto saver = std::make_shared<CZipSaver>(io, campaignFileDest.toStdString());
  1208. for(auto & scenario : campaign->allScenarios())
  1209. {
  1210. CMapService mapService;
  1211. auto map = campaign->getMap(scenario, nullptr);
  1212. controller.repairMap(map.get());
  1213. CMemoryBuffer serializeBuffer;
  1214. {
  1215. CMapSaverJson jsonSaver(&serializeBuffer);
  1216. jsonSaver.saveMap(map);
  1217. }
  1218. auto mapName = boost::algorithm::to_lower_copy(campaign->scenario(scenario).mapName);
  1219. mapName = boost::replace_all_copy(mapName, ".h3m", std::string("")) + ".vmap";
  1220. auto stream = saver->addFile(mapName);
  1221. stream->write(reinterpret_cast<const ui8 *>(serializeBuffer.getBuffer().data()), serializeBuffer.getSize());
  1222. jsonCampaign["scenarios"].Vector().push_back(CampaignHandler::writeScenarioToJson(campaign->scenario(scenario)));
  1223. jsonCampaign["scenarios"].Vector().back()["map"].String() = mapName;
  1224. }
  1225. auto jsonCampaignStr = jsonCampaign.toString();
  1226. saver->addFile("header.json")->write(reinterpret_cast<const ui8 *>(jsonCampaignStr.data()), jsonCampaignStr.length());
  1227. }
  1228. void MainWindow::on_actionLock_triggered()
  1229. {
  1230. if(controller.map())
  1231. {
  1232. if(controller.scene(mapLevel)->selectionObjectsView.getSelection().empty())
  1233. {
  1234. for(auto obj : controller.map()->objects)
  1235. {
  1236. controller.scene(mapLevel)->selectionObjectsView.setLockObject(obj, true);
  1237. controller.scene(mapLevel)->objectsView.setLockObject(obj, true);
  1238. }
  1239. }
  1240. else
  1241. {
  1242. for(auto * obj : controller.scene(mapLevel)->selectionObjectsView.getSelection())
  1243. {
  1244. controller.scene(mapLevel)->selectionObjectsView.setLockObject(obj, true);
  1245. controller.scene(mapLevel)->objectsView.setLockObject(obj, true);
  1246. }
  1247. controller.scene(mapLevel)->selectionObjectsView.clear();
  1248. }
  1249. controller.scene(mapLevel)->objectsView.update();
  1250. controller.scene(mapLevel)->selectionObjectsView.update();
  1251. }
  1252. }
  1253. void MainWindow::on_actionUnlock_triggered()
  1254. {
  1255. if(controller.map())
  1256. {
  1257. controller.scene(mapLevel)->selectionObjectsView.unlockAll();
  1258. controller.scene(mapLevel)->objectsView.unlockAll();
  1259. }
  1260. controller.scene(mapLevel)->objectsView.update();
  1261. }
  1262. void MainWindow::on_actionZoom_in_triggered()
  1263. {
  1264. auto rect = ui->mapView->mapToScene(ui->mapView->viewport()->geometry()).boundingRect();
  1265. rect -= QMargins{32 + 1, 32 + 1, 32 + 2, 32 + 2}; //compensate bounding box
  1266. ui->mapView->fitInView(rect, Qt::KeepAspectRatioByExpanding);
  1267. }
  1268. void MainWindow::on_actionZoom_out_triggered()
  1269. {
  1270. auto rect = ui->mapView->mapToScene(ui->mapView->viewport()->geometry()).boundingRect();
  1271. rect += QMargins{32 - 1, 32 - 1, 32 - 2, 32 - 2}; //compensate bounding box
  1272. ui->mapView->fitInView(rect, Qt::KeepAspectRatioByExpanding);
  1273. }
  1274. void MainWindow::on_actionZoom_reset_triggered()
  1275. {
  1276. auto center = ui->mapView->mapToScene(ui->mapView->viewport()->geometry().center());
  1277. ui->mapView->fitInView(initialScale, Qt::KeepAspectRatioByExpanding);
  1278. ui->mapView->centerOn(center);
  1279. }
  1280. void MainWindow::on_toolLine_toggled(bool checked)
  1281. {
  1282. if(checked)
  1283. {
  1284. ui->mapView->selectionTool = MapView::SelectionTool::Line;
  1285. ui->tabWidget->setCurrentIndex(0);
  1286. }
  1287. }
  1288. void MainWindow::on_toolBrush2_toggled(bool checked)
  1289. {
  1290. if(checked)
  1291. {
  1292. ui->mapView->selectionTool = MapView::SelectionTool::Brush2;
  1293. ui->tabWidget->setCurrentIndex(0);
  1294. }
  1295. }
  1296. void MainWindow::on_toolBrush_toggled(bool checked)
  1297. {
  1298. if(checked)
  1299. {
  1300. ui->mapView->selectionTool = MapView::SelectionTool::Brush;
  1301. ui->tabWidget->setCurrentIndex(0);
  1302. }
  1303. }
  1304. void MainWindow::on_toolBrush4_toggled(bool checked)
  1305. {
  1306. if(checked)
  1307. {
  1308. ui->mapView->selectionTool = MapView::SelectionTool::Brush4;
  1309. ui->tabWidget->setCurrentIndex(0);
  1310. }
  1311. }
  1312. void MainWindow::on_toolLasso_toggled(bool checked)
  1313. {
  1314. if(checked)
  1315. {
  1316. ui->mapView->selectionTool = MapView::SelectionTool::Lasso;
  1317. ui->tabWidget->setCurrentIndex(0);
  1318. }
  1319. }
  1320. void MainWindow::on_toolArea_toggled(bool checked)
  1321. {
  1322. if(checked)
  1323. {
  1324. ui->mapView->selectionTool = MapView::SelectionTool::Area;
  1325. ui->tabWidget->setCurrentIndex(0);
  1326. }
  1327. }
  1328. void MainWindow::on_toolFill_toggled(bool checked)
  1329. {
  1330. if(checked)
  1331. {
  1332. ui->mapView->selectionTool = MapView::SelectionTool::Fill;
  1333. ui->tabWidget->setCurrentIndex(0);
  1334. }
  1335. }
  1336. void MainWindow::on_toolSelect_toggled(bool checked)
  1337. {
  1338. if(checked)
  1339. {
  1340. ui->mapView->selectionTool = MapView::SelectionTool::None;
  1341. ui->tabWidget->setCurrentIndex(0);
  1342. }
  1343. }