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- #include "../stdafx.h"
- #include "CMessage.h"
- #include "SDL_ttf.h"
- #include "../hch/CDefHandler.h"
- #include "CGameInfo.h"
- #include "SDL_Extensions.h"
- #include "../hch/CLodHandler.h"
- #include <boost/algorithm/string.hpp>
- #include <boost/algorithm/string/replace.hpp>
- #include "../hch/CDefHandler.h"
- #include "CGameInfo.h"
- #include "SDL_Extensions.h"
- #include <sstream>
- #include "../hch/CGeneralTextHandler.h"
- #include "Graphics.h"
- #include "GUIClasses.h"
- #include "AdventureMapButton.h"
- #include "CConfigHandler.h"
- /*
- * CMessage.cpp, part of VCMI engine
- *
- * Authors: listed in file AUTHORS in main folder
- *
- * License: GNU General Public License v2.0 or later
- * Full text of license available in license.txt file, in main folder
- *
- */
- SDL_Color tytulowy = {229, 215, 123, 0},
- tlo = {66, 44, 24, 0},
- zwykly = {255, 255, 255, 0},
- darkTitle = {215, 175, 78, 0};
- extern SDL_Surface * screen;
- extern TTF_Font * TNRB16, *TNR, *GEOR13;
- using namespace NMessage;
- const int COMPONENT_TO_SUBTITLE = 5;
- const int BETWEEN_COMPS_ROWS = 10;
- const int BEFORE_COMPONENTS = 30;
- const int SIDE_MARGIN = 30;
- template <typename T, typename U> std::pair<T,U> max(const std::pair<T,U> &x, const std::pair<T,U> &y)
- {
- std::pair<T,U> ret;
- ret.first = std::max(x.first,y.first);
- ret.second = std::max(x.second,y.second);
- return ret;
- }
- namespace NMessage
- {
- CDefHandler * ok, *cancel;
- std::vector<std::vector<SDL_Surface*> > piecesOfBox; //in colors of all players
- SDL_Surface * background = NULL;
- }
- void CMessage::init()
- {
- {
- for (int i=0;i<PLAYER_LIMIT;i++)
- {
- CDefHandler * bluePieces = CDefHandler::giveDef("DIALGBOX.DEF");
- std::vector<SDL_Surface *> n;
- piecesOfBox.push_back(n);
- if (i==1)
- {
- for (size_t j=0;j<bluePieces->ourImages.size();++j)
- {
- piecesOfBox[i].push_back(bluePieces->ourImages[j].bitmap);
- }
- }
- for (size_t j=0;j<bluePieces->ourImages.size();++j)
- {
- graphics->blueToPlayersAdv(bluePieces->ourImages[j].bitmap,i);
- piecesOfBox[i].push_back(bluePieces->ourImages[j].bitmap);
- }
- }
- NMessage::background = BitmapHandler::loadBitmap("DIBOXBCK.BMP");
- SDL_SetColorKey(background,SDL_SRCCOLORKEY,SDL_MapRGB(background->format,0,255,255));
- }
- ok = CDefHandler::giveDef("IOKAY.DEF");
- cancel = CDefHandler::giveDef("ICANCEL.DEF");
- }
- void CMessage::dispose()
- {
- for (int i=0;i<PLAYER_LIMIT;i++)
- {
- for (size_t j=0; j<piecesOfBox[i].size(); ++j)
- {
- SDL_FreeSurface(piecesOfBox[i][j]);
- }
- }
- SDL_FreeSurface(background);
- delete ok;
- delete cancel;
- }
- SDL_Surface * CMessage::drawBox1(int w, int h, int playerColor) //draws box for window
- {
- //prepare surface
- SDL_Surface * ret = SDL_CreateRGBSurface(SDL_SWSURFACE, w, h, screen->format->BitsPerPixel, screen->format->Rmask, screen->format->Gmask, screen->format->Bmask, screen->format->Amask);
- for (int i=0; i<h; i+=background->h)//background
- {
- for (int j=0; j<w; j+=background->w)
- {
- SDL_BlitSurface(background,&genRect(background->h,background->w,0,0),ret,&genRect(h,w,j,i)); //FIXME taking address of temporary
- }
- }
- drawBorder(playerColor, ret, w, h);
- return ret;
- }
- /* The map file contains long texts, with or without line breaks. This
- * method takes such a text and breaks it into into several lines. */
- std::vector<std::string> * CMessage::breakText(std::string text, size_t maxLineSize,
- bool userBreak, bool ifor)
- {
- std::vector<std::string> * ret = new std::vector<std::string>();
- boost::algorithm::trim_if(text,boost::algorithm::is_any_of(" "));
- while (text.length())
- {
- unsigned int z = 0;
- unsigned int braces = 0;
- bool opened = false;
- while((text[z] != 0) && (text[z] != 0x0a) && (z < maxLineSize+braces))
- {
- /* We don't count braces in string length. */
- if (text[z] == '{')
- {
- opened=true;
- braces++;
- }
- else if (text[z]=='}')
- {
- opened=false;
- braces++;
- }
- z++;
- }
- if ((text[z] != 0) && (text[z] != 0x0a))
- {
- /* We have a long line. Try to do a nice line break, if
- * possible. We backtrack on the line until we find a
- * suitable character. */
- int pos = z-1;
- // Do not break an ellipsis, backtrack until whitespace.
- if (text[pos] == '.' && text[z] == '.') {
- while (pos != 0 && text[pos] != ' ')
- pos--;
- } else {
- /* TODO: boost should have a nice method to do that. */
- while(pos > 0 &&
- text[pos] != ' ' &&
- text[pos] != ',' &&
- text[pos] != '.' &&
- text[pos] != ';' &&
- text[pos] != '!' &&
- text[pos] != '?')
- pos --;
- }
- if (pos > 0)
- z = pos+1;
- }
-
- if(z) //non-blank line
- {
- ret->push_back(text.substr(0, z));
- if (opened)
- /* Close the brace for the current line. */
- ret->back() += '}';
- text.erase(0, z);
- }
- else if(text[z] == 0x0a) //blank line
- {
- ret->push_back(""); //add empty string, no extra actions needed
- }
- if (text[0] == 0x0a)
- {
- /* Braces do not carry over lines. The map author forgot
- * to close it. */
- opened = false;
- /* Remove LF */
- text.erase(0, 1);
- }
- boost::algorithm::trim_left_if(text,boost::algorithm::is_any_of(" "));
- if (opened)
- {
- /* Add an opening brace for the next line. */
- if (text.length())
- text.insert(0, "{");
- }
- }
- /* Trim whitespaces of every line. */
- for (size_t i=0; i<ret->size(); i++)
- boost::algorithm::trim((*ret)[i]);
- return ret;
- }
- std::pair<int,int> CMessage::getMaxSizes(std::vector<std::vector<SDL_Surface*> > * txtg, int fontHeight)
- {
- std::pair<int,int> ret;
- ret.first = -1;
- ret.second=0;
- for (size_t i=0; i<txtg->size();i++) //we are searching widest line and total height
- {
- int lw=0;
- for (size_t j=0;j<(*txtg)[i].size();j++)
- {
- lw+=(*txtg)[i][j]->w;
- ret.second+=(*txtg)[i][j]->h;
- }
- if(!(*txtg)[i].size())
- ret.second+=fontHeight;
- if (ret.first<lw)
- ret.first=lw;
- }
- return ret;
- }
- // Blit the text in txtg onto one surface. txtg contains lines of
- // text. Each line can be split into pieces. Currently only lines with
- // the same height are supported (ie. fontHeight).
- SDL_Surface * CMessage::blitTextOnSur(std::vector<std::vector<SDL_Surface*> > * txtg, int fontHeight, int & curh, SDL_Surface * ret, int xCenterPos)
- {
- for (size_t i=0; i<txtg->size(); i++, curh += fontHeight)
- {
- int lw=0; //line width
- for (size_t j=0;j<(*txtg)[i].size();j++)
- lw+=(*txtg)[i][j]->w;
- int pw = (xCenterPos < 0) ? ret->w/2 : xCenterPos;
- pw -= lw/2; //x coord for the start of the text
- int tw = pw;
- for (size_t j=0;j<(*txtg)[i].size();j++) //blit text
- {
- SDL_Surface *surf = (*txtg)[i][j];
- blitAt(surf, tw, curh, ret);
- tw+=surf->w;
- SDL_FreeSurface(surf);
- (*txtg)[i][j] = NULL;
- }
- }
- return ret;
- }
- std::vector<std::vector<SDL_Surface*> > * CMessage::drawText(std::vector<std::string> * brtext, int &fontHeigh, TTF_Font *font)
- {
- if(!font) font = TNRB16;
- std::vector<std::vector<SDL_Surface*> > * txtg = new std::vector<std::vector<SDL_Surface*> >();
- txtg->resize(brtext->size());
- fontHeigh = TTF_FontHeight(font);
- for (size_t i=0; i<brtext->size();i++) //foreach line
- {
- while((*brtext)[i].length()) //if something left
- {
- size_t z;
- /* Handle normal text. */
- z = 0;
- while((*brtext)[i][z]!= 0 && (*brtext)[i][z] != ('{'))
- z++;
- if (z)
- (*txtg)[i].push_back(TTF_RenderText_Blended(font, (*brtext)[i].substr(0,z).c_str(), zwykly));
- (*brtext)[i].erase(0,z);
- if ((*brtext)[i][0] == '{')
- /* Remove '{' */
- (*brtext)[i].erase(0,1);
- if ((*brtext)[i].length()==0)
- /* End of line */
- continue;
- /* This text will be highlighted. */
- z = 0;
- while((*brtext)[i][z]!= 0 && (*brtext)[i][z] != ('}'))
- z++;
- if (z)
- (*txtg)[i].push_back(TTF_RenderText_Blended(font, (*brtext)[i].substr(0,z).c_str(), tytulowy));
- (*brtext)[i].erase(0,z);
- if ((*brtext)[i][0] == '}')
- /* Remove '}' */
- (*brtext)[i].erase(0,1);
- } //ends while((*brtext)[i].length())
- } //ends for(int i=0; i<brtext->size();i++)
- return txtg;
- }
- CSimpleWindow * CMessage::genWindow(std::string text, int player, int Lmar, int Rmar, int Tmar, int Bmar)
- {
- CSimpleWindow * ret = new CSimpleWindow();
- int fontHeight;
- std::vector<std::string> * brtext = breakText(text,32,true,true);
- std::vector<std::vector<SDL_Surface*> > * txtg = drawText(brtext, fontHeight);
- std::pair<int,int> txts = getMaxSizes(txtg, fontHeight);
- ret->bitmap = drawBox1(txts.first+Lmar+Rmar,txts.second+Tmar+Bmar,player);
- ret->pos.h = ret->bitmap->h;
- ret->pos.w = ret->bitmap->w;
- ret->pos.x = screen->w/2 - (ret->pos.w/2);
- ret->pos.y = screen->h/2 - (ret->pos.h/2);
- int curh = ret->bitmap->h/2 - (fontHeight*txtg->size())/2;
- blitTextOnSur(txtg,fontHeight,curh,ret->bitmap);
- delete brtext;
- delete txtg;
- return ret;
- }
- SDL_Surface * CMessage::drawBoxTextBitmapSub( int player, std::string text, SDL_Surface* bitmap, std::string sub, int charperline/*=30*/, int imgToBmp/*=55*/ )
- {
- int curh;
- int fontHeight;
- std::vector<std::string> * tekst = breakText(text,charperline);
- std::vector<std::vector<SDL_Surface*> > * txtg = drawText(tekst, fontHeight);
- std::pair<int,int> txts = getMaxSizes(txtg, fontHeight), boxs;
- boxs.first = std::max(txts.first,bitmap->w) // text/bitmap max width
- + 50; //side margins
- boxs.second =
- (curh=45) //top margin
- + txts.second //text total height
- + imgToBmp //text <=> img
- + bitmap->h
- + 5 // to sibtitle
- + (*txtg)[0][0]->h
- + 30;
- SDL_Surface *ret = drawBox1(boxs.first,boxs.second,player);
- blitTextOnSur(txtg,fontHeight,curh,ret);
- curh += imgToBmp;
- blitAt(bitmap,(ret->w/2)-(bitmap->w/2),curh,ret);
- curh += bitmap->h + 5;
- CSDL_Ext::printAtMiddle(sub,ret->w/2,curh+10,GEOR13,zwykly,ret);
- delete tekst;
- delete txtg;
- return ret;
- }
- void CMessage::drawIWindow(CInfoWindow * ret, std::string text, int player, int charperline)
- {
- SDL_Surface * _or = NULL;
- int fontHeight;
- // Try to compute a reasonable number of characters per line
- if (!charperline)
- {
- if (text.size() < 30)
- charperline = 30;
- else if (text.size() < 200)
- charperline = 40;
- else
- charperline = 50;
- }
- if(dynamic_cast<CSelWindow*>(ret)) //it's selection window, so we'll blit "or" between components
- _or = TTF_RenderText_Blended(GEOR13,CGI->generaltexth->allTexts[4].c_str(),zwykly);
- std::vector<std::string> * brtext = breakText(text,charperline,true,true); //text
- std::vector<std::vector<SDL_Surface*> > * txtg = drawText(brtext, fontHeight);
- std::pair<int,int> txts = getMaxSizes(txtg, fontHeight);
- ComponentsToBlit comps(ret->components,500,_or);
- if (ret->components.size())
- txts.second += 30 + comps.h; //space to first component
- if (ret->buttons.size())
- txts.second += 20 + //before button
- ok->ourImages[0].bitmap->h; //button
- // Clip window size
- amax(txts.first, 80);
- amax(txts.second, 50);
- amax(txts.first,comps.w);
- amin(txts.first, conf.cc.resx - 150);
- amin(txts.second, conf.cc.resy - 150);
- ret->bitmap = drawBox1(txts.first+2*SIDE_MARGIN,txts.second+2*SIDE_MARGIN,player);
- ret->pos.h=ret->bitmap->h;
- ret->pos.w=ret->bitmap->w;
- ret->pos.x=screen->w/2-(ret->pos.w/2);
- ret->pos.y=screen->h/2-(ret->pos.h/2);
- int curh = SIDE_MARGIN;
- blitTextOnSur(txtg, fontHeight, curh,ret->bitmap);
- if (ret->components.size())
- {
- curh += BEFORE_COMPONENTS;
- comps.blitCompsOnSur(_or, 10, curh, ret->bitmap);
- }
- if(ret->buttons.size())
- {
- // Position the buttons at the bottom of the window
- curh = ret->bitmap->h - SIDE_MARGIN - ret->buttons[0]->imgs[0][0]->h;
- // Compute total width of buttons
- int bw = 20*(ret->buttons.size()-1); // space between all buttons
- for(size_t i=0; i<ret->buttons.size(); i++) //and add buttons width
- bw+=ret->buttons[i]->imgs[0][0]->w;
- bw = (ret->bitmap->w/2) - (bw/2);
- for(size_t i=0; i<ret->buttons.size(); i++)
- {
- ret->buttons[i]->pos.x = bw + ret->pos.x;
- ret->buttons[i]->pos.y = curh + ret->pos.y;
- bw += ret->buttons[i]->imgs[0][0]->w + 20;
- }
- }
- for(size_t i=0; i<ret->components.size(); i++)
- {
- ret->components[i]->pos.x += ret->pos.x;
- ret->components[i]->pos.y += ret->pos.y;
- }
- delete brtext;
- delete txtg;
- if(_or)
- SDL_FreeSurface(_or);
- }
- SDL_Surface * CMessage::genMessage
- (std::string title, std::string text, EWindowType type, std::vector<CDefHandler*> *addPics, void * cb)
- {
- //max x 320 okolo 30 znakow
- std::vector<std::string> * tekst;
- if (text.length() < 30) //does not need breaking
- {
- tekst = new std::vector<std::string>();
- tekst->push_back(text);
- }
- else tekst = breakText(text);
- int ww, hh; //dimensions of box
- if (319>30+13*text.length())
- ww = 30+13*text.length();
- else ww = 319;
- if (title.length())
- hh=110+(21*tekst->size());
- else hh=60+(21*tekst->size());
- if (type==yesOrNO) //make place for buttons
- {
- if (ww<200) ww=200;
- hh+=70;
- }
- SDL_Surface * ret = drawBox1(ww,hh,0);
- //prepare title text
- if (title.length())
- {
- SDL_Surface * titleText = TTF_RenderText_Blended(TNRB16,title.c_str(),tytulowy);
- //draw title
- SDL_Rect tytul = genRect(titleText->h,titleText->w,((ret->w/2)-(titleText->w/2)),37);
- SDL_BlitSurface(titleText,NULL,ret,&tytul);
- SDL_FreeSurface(titleText);
- }
- //draw text
- for (size_t i=0; i<tekst->size(); i++)
- {
- int by = 37+i*21;
- if (title.length()) by+=40;
- SDL_Surface * tresc = TTF_RenderText_Blended(TNRB16,(*tekst)[i].c_str(),zwykly);
- SDL_Rect trescRect = genRect(tresc->h,tresc->w,((ret->w/2)-(tresc->w/2)),by);
- SDL_BlitSurface(tresc,NULL,ret,&trescRect);
- SDL_FreeSurface(tresc);
- }
- if (type==yesOrNO) // add buttons
- {
- int by = 77+tekst->size()*21;
- if (title.length()) by+=40;
- int hwo = (*addPics)[0]->ourImages[0].bitmap->w, hwc=(*addPics)[0]->ourImages[0].bitmap->w;
- //ok
- SDL_Rect trescRect = genRect((*addPics)[0]->ourImages[0].bitmap->h,hwo,((ret->w/2)-hwo-10),by);
- SDL_BlitSurface((*addPics)[0]->ourImages[0].bitmap,NULL,ret,&trescRect);
- reinterpret_cast<std::vector<SDL_Rect>*>(cb)->push_back(trescRect);
- //cancel
- trescRect = genRect((*addPics)[1]->ourImages[0].bitmap->h,hwc,((ret->w/2)+10),by);
- SDL_BlitSurface((*addPics)[1]->ourImages[0].bitmap,NULL,ret,&trescRect);
- reinterpret_cast<std::vector<SDL_Rect>*>(cb)->push_back(trescRect);
- }
- delete tekst;
- return ret;
- }
- void CMessage::drawBorder(int playerColor, SDL_Surface * ret, int w, int h, int x, int y)
- {
- //obwodka I-szego rzedu pozioma //border of 1st series, horizontal
- for (int i=0; i<w-piecesOfBox[playerColor][6]->w; i+=piecesOfBox[playerColor][6]->w)
- {
- SDL_BlitSurface
- (piecesOfBox[playerColor][6],NULL,ret,&genRect(piecesOfBox[playerColor][6]->h,piecesOfBox[playerColor][6]->w,x+i,y+0));
- SDL_BlitSurface
- (piecesOfBox[playerColor][7],NULL,ret,&genRect(piecesOfBox[playerColor][7]->h,piecesOfBox[playerColor][7]->w,x+i,y+h-piecesOfBox[playerColor][7]->h+1));
- }
- //obwodka I-szego rzedu pionowa //border of 1st series, vertical
- for (int i=0; i<h-piecesOfBox[playerColor][4]->h; i+=piecesOfBox[playerColor][4]->h)
- {
- SDL_BlitSurface
- (piecesOfBox[playerColor][4],NULL,ret,&genRect(piecesOfBox[playerColor][4]->h,piecesOfBox[playerColor][4]->w,x+0,y+i));
- SDL_BlitSurface
- (piecesOfBox[playerColor][5],NULL,ret,&genRect(piecesOfBox[playerColor][5]->h,piecesOfBox[playerColor][5]->w,x+w-piecesOfBox[playerColor][5]->w,y+i));
- }
- //corners
- SDL_BlitSurface
- (piecesOfBox[playerColor][0],NULL,ret,&genRect(piecesOfBox[playerColor][0]->h,piecesOfBox[playerColor][0]->w,x+0,y+0));
- SDL_BlitSurface
- (piecesOfBox[playerColor][1],NULL,ret,&genRect(piecesOfBox[playerColor][1]->h,piecesOfBox[playerColor][1]->w,x+w-piecesOfBox[playerColor][1]->w,y+0));
- SDL_BlitSurface
- (piecesOfBox[playerColor][2],NULL,ret,&genRect(piecesOfBox[playerColor][2]->h,piecesOfBox[playerColor][2]->w,x+0,y+h-piecesOfBox[playerColor][2]->h+1));
- SDL_BlitSurface
- (piecesOfBox[playerColor][3],NULL,ret,&genRect(piecesOfBox[playerColor][3]->h,piecesOfBox[playerColor][3]->w,x+w-piecesOfBox[playerColor][3]->w,y+h-piecesOfBox[playerColor][3]->h+1));
- }
- ComponentResolved::ComponentResolved()
- {
- comp = NULL;
- img = NULL;
- txt = NULL;
- txtFontHeight = 0;
- }
- ComponentResolved::ComponentResolved( SComponent *Comp )
- {
- comp = Comp;
- img = comp->getImg();
- std::vector<std::string> * brtext = CMessage::breakText(comp->subtitle,13,true,true); //text
- txt = CMessage::drawText(brtext,txtFontHeight,GEOR13);
- delete brtext;
- //calculate dimensions
- std::pair<int,int> textSize = CMessage::getMaxSizes(txt, txtFontHeight);
- comp->pos.w = std::max(textSize.first, img->w); //bigger of: subtitle width and image width
- comp->pos.h = img->h + COMPONENT_TO_SUBTITLE + textSize.second;
- }
- ComponentResolved::~ComponentResolved()
- {
- for(size_t i = 0; i < txt->size(); i++)
- for(size_t j = 0; j < (*txt)[i].size(); j++)
- if((*txt)[i][j])
- SDL_FreeSurface((*txt)[i][j]);
- delete txt;
- }
- ComponentsToBlit::~ComponentsToBlit()
- {
- for(size_t i=0; i<comps.size(); i++)
- for(size_t j = 0; j < comps[i].size(); j++)
- delete comps[i][j];
- }
- ComponentsToBlit::ComponentsToBlit(std::vector<SComponent*> & SComps, int maxw, SDL_Surface* _or)
- {
- w = h = 0;
- if(!SComps.size())
- return;
- comps.resize(1);
- int curw = 0;
- int curr = 0; //current row
- for(size_t i=0;i<SComps.size();i++)
- {
- ComponentResolved *cur = new ComponentResolved(SComps[i]);
- int toadd = (cur->comp->pos.w + 12 + (_or ? _or->w : 0));
- if (curw + toadd > maxw)
- {
- curr++;
- amax(w,curw);
- curw = cur->comp->pos.w;
- comps.resize(curr+1);
- }
- else
- {
- curw += toadd;
- amax(w,curw);
- }
- comps[curr].push_back(cur);
- }
- for(size_t i=0;i<comps.size();i++)
- {
- int maxh = 0;
- for(size_t j=0;j<comps[i].size();j++)
- amax(maxh,comps[i][j]->comp->pos.h);
- h += maxh + BETWEEN_COMPS_ROWS;
- }
- }
- void ComponentsToBlit::blitCompsOnSur( SDL_Surface * _or, int inter, int &curh, SDL_Surface *ret )
- {
- for (size_t i=0;i<comps.size();i++)
- {
- int totalw=0, maxh=0;
- for(size_t j=0;j<(comps)[i].size();j++)
- {
- ComponentResolved *cur = (comps)[i][j];
- totalw += cur->comp->pos.w;
- amax(maxh,cur->comp->pos.h+BETWEEN_COMPS_ROWS);
- }
- if(_or)
- {
- totalw += (inter*2+_or->w) * ((comps)[i].size() - 1);
- }
- else
- {
- totalw += (inter) * ((comps)[i].size() - 1);
- }
- curh+=maxh/2;
- int curw = (ret->w/2)-(totalw/2);
- for(size_t j=0;j<(comps)[i].size();j++)
- {
- ComponentResolved *cur = (comps)[i][j];
- //blit img
- int hlp = curh-(cur->comp->pos.h)/2;
- blitAt(cur->img, curw + (cur->comp->pos.w - cur->comp->getImg()->w)/2, hlp, ret);
- cur->comp->pos.x = curw;
- cur->comp->pos.y = hlp;
- //blit subtitle
- hlp += cur->img->h + COMPONENT_TO_SUBTITLE;
- CMessage::blitTextOnSur(cur->txt, cur->txtFontHeight, hlp, ret, cur->comp->pos.x + cur->comp->pos.w/2 );
- //if there is subsequent component blit "or"
- curw += cur->comp->pos.w;
- if(j<((comps)[i].size()-1))
- {
- if(_or)
- {
- curw+=inter;
- blitAt(_or,curw,curh-(_or->h/2),ret);
- curw+=_or->w;
- }
- curw+=inter;
- }
- }
- curh+=maxh/2;
- }
- }
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