CCreatureHandler.cpp 16 KB

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  1. #define VCMI_DLL
  2. #include "../stdafx.h"
  3. #include "CCreatureHandler.h"
  4. #include "CLodHandler.h"
  5. #include <sstream>
  6. #include <boost/assign/std/set.hpp>
  7. #include <boost/assign/std/vector.hpp>
  8. #include <boost/algorithm/string.hpp>
  9. #include <boost/algorithm/string/find.hpp>
  10. #include <boost/algorithm/string/replace.hpp>
  11. #include "../lib/VCMI_Lib.h"
  12. using namespace boost::assign;
  13. extern CLodHandler * bitmaph;
  14. /*
  15. * CCreatureHandler.cpp, part of VCMI engine
  16. *
  17. * Authors: listed in file AUTHORS in main folder
  18. *
  19. * License: GNU General Public License v2.0 or later
  20. * Full text of license available in license.txt file, in main folder
  21. *
  22. */
  23. CCreatureHandler::CCreatureHandler()
  24. {
  25. VLC->creh = this;
  26. }
  27. int CCreature::getQuantityID(const int & quantity)
  28. {
  29. if (quantity<5)
  30. return 0;
  31. if (quantity<10)
  32. return 1;
  33. if (quantity<20)
  34. return 2;
  35. if (quantity<50)
  36. return 3;
  37. if (quantity<100)
  38. return 4;
  39. if (quantity<250)
  40. return 5;
  41. if (quantity<500)
  42. return 5;
  43. if (quantity<1000)
  44. return 6;
  45. if (quantity<4000)
  46. return 7;
  47. return 8;
  48. }
  49. bool CCreature::isDoubleWide() const
  50. {
  51. return vstd::contains(abilities, StackFeature::DOUBLE_WIDE);
  52. }
  53. bool CCreature::isFlying() const
  54. {
  55. return vstd::contains(abilities, StackFeature::FLYING);
  56. }
  57. bool CCreature::isShooting() const
  58. {
  59. return vstd::contains(abilities, StackFeature::SHOOTER);
  60. }
  61. bool CCreature::isUndead() const
  62. {
  63. return vstd::contains(abilities, StackFeature::UNDEAD);
  64. }
  65. si32 CCreature::maxAmount(const std::vector<si32> &res) const //how many creatures can be bought
  66. {
  67. int ret = 2147483645;
  68. int resAmnt = std::min(res.size(),cost.size());
  69. for(int i=0;i<resAmnt;i++)
  70. if(cost[i])
  71. ret = std::min(ret,(int)(res[i]/cost[i]));
  72. return ret;
  73. }
  74. void CCreatureHandler::loadCreatures()
  75. {
  76. notUsedMonsters += 122,124,126,128,145,146,147,148,149,160,161,162,163,174,175,176,177,178,179,180,181,182,183,184,185,186,187,188,189,190,191;
  77. tlog5 << "\t\tReading ZCRTRAIT.TXT" << std::endl;
  78. std::string buf = bitmaph->getTextFile("ZCRTRAIT.TXT");
  79. int andame = buf.size();
  80. int i=0; //buf iterator
  81. int hmcr=0;
  82. for(i; i<andame; ++i)
  83. {
  84. if(buf[i]=='\r')
  85. ++hmcr;
  86. if(hmcr==2)
  87. break;
  88. }
  89. i+=2;
  90. while(i<buf.size())
  91. {
  92. CCreature ncre;
  93. ncre.cost.resize(RESOURCE_QUANTITY);
  94. ncre.level=0;
  95. ncre.sounds.attack = soundBase::invalid;
  96. ncre.sounds.defend = soundBase::invalid;
  97. ncre.sounds.killed = soundBase::invalid;
  98. ncre.sounds.move = soundBase::invalid;
  99. ncre.sounds.shoot = soundBase::invalid;
  100. ncre.sounds.wince = soundBase::invalid;
  101. ncre.sounds.ext1 = soundBase::invalid;
  102. ncre.sounds.ext2 = soundBase::invalid;
  103. ncre.sounds.startMoving = soundBase::invalid;
  104. ncre.sounds.endMoving = soundBase::invalid;
  105. int befi=i;
  106. for(i; i<andame; ++i)
  107. {
  108. if(buf[i]=='\t')
  109. break;
  110. }
  111. ncre.nameSing = buf.substr(befi, i-befi);
  112. ++i;
  113. befi=i;
  114. for(i; i<andame; ++i)
  115. {
  116. if(buf[i]=='\t')
  117. break;
  118. }
  119. ncre.namePl = buf.substr(befi, i-befi);
  120. ++i;
  121. befi=i;
  122. for(i; i<andame; ++i)
  123. {
  124. if(buf[i]=='\t')
  125. break;
  126. }
  127. ncre.cost[0] = atoi(buf.substr(befi, i-befi).c_str());
  128. ++i;
  129. befi=i;
  130. for(i; i<andame; ++i)
  131. {
  132. if(buf[i]=='\t')
  133. break;
  134. }
  135. ncre.cost[1] = atoi(buf.substr(befi, i-befi).c_str());
  136. ++i;
  137. befi=i;
  138. for(i; i<andame; ++i)
  139. {
  140. if(buf[i]=='\t')
  141. break;
  142. }
  143. ncre.cost[2] = atoi(buf.substr(befi, i-befi).c_str());
  144. ++i;
  145. befi=i;
  146. for(i; i<andame; ++i)
  147. {
  148. if(buf[i]=='\t')
  149. break;
  150. }
  151. ncre.cost[3] = atoi(buf.substr(befi, i-befi).c_str());
  152. ++i;
  153. befi=i;
  154. for(i; i<andame; ++i)
  155. {
  156. if(buf[i]=='\t')
  157. break;
  158. }
  159. ncre.cost[4] = atoi(buf.substr(befi, i-befi).c_str());
  160. ++i;
  161. befi=i;
  162. for(i; i<andame; ++i)
  163. {
  164. if(buf[i]=='\t')
  165. break;
  166. }
  167. ncre.cost[5] = atoi(buf.substr(befi, i-befi).c_str());
  168. ++i;
  169. befi=i;
  170. for(i; i<andame; ++i)
  171. {
  172. if(buf[i]=='\t')
  173. break;
  174. }
  175. ncre.cost[6] = atoi(buf.substr(befi, i-befi).c_str());
  176. ++i;
  177. befi=i;
  178. for(i; i<andame; ++i)
  179. {
  180. if(buf[i]=='\t')
  181. break;
  182. }
  183. ncre.fightValue = atoi(buf.substr(befi, i-befi).c_str());
  184. ++i;
  185. befi=i;
  186. for(i; i<andame; ++i)
  187. {
  188. if(buf[i]=='\t')
  189. break;
  190. }
  191. ncre.AIValue = atoi(buf.substr(befi, i-befi).c_str());
  192. ++i;
  193. befi=i;
  194. for(i; i<andame; ++i)
  195. {
  196. if(buf[i]=='\t')
  197. break;
  198. }
  199. ncre.growth = atoi(buf.substr(befi, i-befi).c_str());
  200. ++i;
  201. befi=i;
  202. for(i; i<andame; ++i)
  203. {
  204. if(buf[i]=='\t')
  205. break;
  206. }
  207. ncre.hordeGrowth = atoi(buf.substr(befi, i-befi).c_str());
  208. ++i;
  209. befi=i;
  210. for(i; i<andame; ++i)
  211. {
  212. if(buf[i]=='\t')
  213. break;
  214. }
  215. ncre.hitPoints = atoi(buf.substr(befi, i-befi).c_str());
  216. ++i;
  217. befi=i;
  218. for(i; i<andame; ++i)
  219. {
  220. if(buf[i]=='\t')
  221. break;
  222. }
  223. ncre.speed = atoi(buf.substr(befi, i-befi).c_str());
  224. ++i;
  225. befi=i;
  226. for(i; i<andame; ++i)
  227. {
  228. if(buf[i]=='\t')
  229. break;
  230. }
  231. ncre.attack = atoi(buf.substr(befi, i-befi).c_str());
  232. ++i;
  233. befi=i;
  234. for(i; i<andame; ++i)
  235. {
  236. if(buf[i]=='\t')
  237. break;
  238. }
  239. ncre.defence = atoi(buf.substr(befi, i-befi).c_str());
  240. ++i;
  241. befi=i;
  242. for(i; i<andame; ++i)
  243. {
  244. if(buf[i]=='\t')
  245. break;
  246. }
  247. ncre.damageMin = atoi(buf.substr(befi, i-befi).c_str());
  248. ++i;
  249. befi=i;
  250. for(i; i<andame; ++i)
  251. {
  252. if(buf[i]=='\t')
  253. break;
  254. }
  255. ncre.damageMax = atoi(buf.substr(befi, i-befi).c_str());
  256. ++i;
  257. befi=i;
  258. for(i; i<andame; ++i)
  259. {
  260. if(buf[i]=='\t')
  261. break;
  262. }
  263. ncre.shots = atoi(buf.substr(befi, i-befi).c_str());
  264. ++i;
  265. befi=i;
  266. for(i; i<andame; ++i)
  267. {
  268. if(buf[i]=='\t')
  269. break;
  270. }
  271. ncre.spells = atoi(buf.substr(befi, i-befi).c_str());
  272. ++i;
  273. befi=i;
  274. for(i; i<andame; ++i)
  275. {
  276. if(buf[i]=='\t')
  277. break;
  278. }
  279. ncre.ammMin = atoi(buf.substr(befi, i-befi).c_str());
  280. ++i;
  281. befi=i;
  282. for(i; i<andame; ++i)
  283. {
  284. if(buf[i]=='\t')
  285. break;
  286. }
  287. ncre.ammMax = atoi(buf.substr(befi, i-befi).c_str());
  288. ++i;
  289. befi=i;
  290. for(i; i<andame; ++i)
  291. {
  292. if(buf[i]=='\t')
  293. break;
  294. }
  295. ncre.abilityText = buf.substr(befi, i-befi);
  296. ++i;
  297. befi=i;
  298. for(i; i<andame; ++i)
  299. {
  300. if(buf[i]=='\r')
  301. break;
  302. }
  303. ncre.abilityRefs = buf.substr(befi, i-befi);
  304. i+=2;
  305. if(boost::algorithm::find_first(ncre.abilityRefs, "DOUBLE_WIDE"))
  306. ncre.abilities.push_back(makeFeature(StackFeature::DOUBLE_WIDE, StackFeature::WHOLE_BATTLE, 0, 0, StackFeature::CREATURE_ABILITY));
  307. if(boost::algorithm::find_first(ncre.abilityRefs, "FLYING_ARMY"))
  308. ncre.abilities.push_back(makeFeature(StackFeature::FLYING, StackFeature::WHOLE_BATTLE, 0, 0, StackFeature::CREATURE_ABILITY));
  309. if(boost::algorithm::find_first(ncre.abilityRefs, "SHOOTING_ARMY"))
  310. ncre.abilities.push_back(makeFeature(StackFeature::SHOOTER, StackFeature::WHOLE_BATTLE, 0, 0, StackFeature::CREATURE_ABILITY));
  311. if(boost::algorithm::find_first(ncre.abilityRefs, "SIEGE_WEAPON"))
  312. ncre.abilities.push_back(makeFeature(StackFeature::SIEGE_WEAPON, StackFeature::WHOLE_BATTLE, 0, 0, StackFeature::CREATURE_ABILITY));
  313. if(boost::algorithm::find_first(ncre.abilityRefs, "const_two_attacks"))
  314. ncre.abilities.push_back(makeFeature(StackFeature::ADDITIONAL_ATTACK, StackFeature::WHOLE_BATTLE, 0, 1, StackFeature::CREATURE_ABILITY));
  315. if(boost::algorithm::find_first(ncre.abilityRefs, "const_free_attack"))
  316. ncre.abilities.push_back(makeFeature(StackFeature::BLOCKS_RETAILATION, StackFeature::WHOLE_BATTLE, 0, 0, StackFeature::CREATURE_ABILITY));
  317. if(boost::algorithm::find_first(ncre.abilityRefs, "IS_UNDEAD"))
  318. ncre.abilities.push_back(makeFeature(StackFeature::UNDEAD, StackFeature::WHOLE_BATTLE, 0, 0, StackFeature::CREATURE_ABILITY));
  319. if(ncre.nameSing!=std::string("") && ncre.namePl!=std::string(""))
  320. {
  321. ncre.idNumber = creatures.size();
  322. creatures.push_back(ncre);
  323. }
  324. }
  325. tlog5 << "\t\tReading config/crerefnam.txt" << std::endl;
  326. //loading reference names
  327. std::ifstream ifs("config/crerefnam.txt");
  328. int tempi;
  329. std::string temps;
  330. for (;;)
  331. {
  332. ifs >> tempi >> temps;
  333. if (tempi>=creatures.size())
  334. break;
  335. boost::assign::insert(nameToID)(temps,tempi);
  336. creatures[tempi].nameRef=temps;
  337. }
  338. ifs.close();
  339. ifs.clear();
  340. for(int i=1;i<=10;i++)
  341. levelCreatures.insert(std::pair<int,std::vector<CCreature*> >(i,std::vector<CCreature*>()));
  342. tlog5 << "\t\tReading config/monsters.txt" << std::endl;
  343. ifs.open("config/monsters.txt");
  344. {
  345. while(!ifs.eof())
  346. {
  347. int id, lvl;
  348. ifs >> id >> lvl;
  349. if(lvl>0)
  350. {
  351. creatures[id].level = lvl;
  352. levelCreatures[lvl].push_back(&(creatures[id]));
  353. }
  354. }
  355. }
  356. ifs.close();
  357. ifs.clear();
  358. tlog5 << "\t\tReading config/cr_factions.txt" << std::endl;
  359. ifs.open("config/cr_factions.txt");
  360. while(!ifs.eof())
  361. {
  362. int id, fact;
  363. ifs >> id >> fact;
  364. creatures[id].faction = fact;
  365. }
  366. ifs.close();
  367. ifs.clear();
  368. tlog5 << "\t\tReading config/cr_upgrade_list.txt" << std::endl;
  369. ifs.open("config/cr_upgrade_list.txt");
  370. while(!ifs.eof())
  371. {
  372. int id, up;
  373. ifs >> id >> up;
  374. creatures[id].upgrades.insert(up);
  375. }
  376. ifs.close();
  377. ifs.clear();
  378. //loading unit animation def names
  379. tlog5 << "\t\tReading config/CREDEFS.TXT" << std::endl;
  380. std::ifstream inp("config/CREDEFS.TXT", std::ios::in | std::ios::binary); //this file is not in lod
  381. inp.seekg(0,std::ios::end); // na koniec
  382. int andame2 = inp.tellg(); // read length
  383. inp.seekg(0,std::ios::beg); // wracamy na poczatek
  384. char * bufor = new char[andame2+1]; // allocate memory
  385. inp.read((char*)bufor, andame2); // read map file to buffer
  386. inp.close();
  387. bufor[andame2] = 0;
  388. buf = std::string(bufor);
  389. delete [] bufor;
  390. i = 0; //buf iterator
  391. hmcr = 0;
  392. for(i; i<andame2; ++i) //omitting rubbish
  393. {
  394. if(buf[i]=='\r')
  395. break;
  396. }
  397. i+=2;
  398. tlog5 << "We have "<<creatures.size() << " creatures\n";
  399. for(int s=0; s<creatures.size(); ++s)
  400. {
  401. //tlog5 <<"\t\t\t" << s <<". Reading defname. \n";
  402. int befi=i;
  403. std::string rub;
  404. for(i; i<andame2; ++i)
  405. {
  406. if(buf[i]==' ')
  407. break;
  408. }
  409. rub = buf.substr(befi, i-befi);
  410. ++i;
  411. befi=i;
  412. for(i; i<andame2; ++i)
  413. {
  414. if(buf[i]=='\r')
  415. break;
  416. }
  417. std::string defName = buf.substr(befi, i-befi);
  418. creatures[s].animDefName = defName;
  419. }
  420. tlog5 << "\t\tReading CRANIM.TXT.txt" << std::endl;
  421. loadAnimationInfo();
  422. //loading id to projectile mapping
  423. tlog5 << "\t\tReading config/cr_shots.txt" << std::endl;
  424. std::ifstream inp2("config" PATHSEPARATOR "cr_shots.txt", std::ios::in | std::ios::binary); //this file is not in lod
  425. char dump [200];
  426. inp2.getline(dump, 200);
  427. while(true)
  428. {
  429. int id;
  430. std::string name;
  431. bool spin;
  432. inp2>>id;
  433. if(id == -1)
  434. break;
  435. inp2>>name;
  436. idToProjectile[id] = name;
  437. inp2>>spin;
  438. idToProjectileSpin[id] = spin;
  439. }
  440. inp2.close();
  441. //TODO: create a tidy configuration file to control fixing unit abilities
  442. creatures[115].abilities.push_back(makeFeature(StackFeature::DOUBLE_WIDE, StackFeature::WHOLE_BATTLE, 0, 0, StackFeature::CREATURE_ABILITY));//water elemental should be treated as double-wide
  443. creatures[123].abilities.push_back(makeFeature(StackFeature::DOUBLE_WIDE, StackFeature::WHOLE_BATTLE, 0, 0, StackFeature::CREATURE_ABILITY));//ice elemental should be treated as double-wide
  444. creatures[140].abilities.push_back(makeFeature(StackFeature::DOUBLE_WIDE, StackFeature::WHOLE_BATTLE, 0, 0, StackFeature::CREATURE_ABILITY));//boar should be treated as double-wide
  445. creatures[142].abilities.push_back(makeFeature(StackFeature::DOUBLE_WIDE, StackFeature::WHOLE_BATTLE, 0, 0, StackFeature::CREATURE_ABILITY));//nomads should be treated as double-wide
  446. creatures[46].abilities -= StackFeature::FLYING; //hell hound
  447. creatures[47].abilities -= StackFeature::FLYING; //cerberus
  448. creatures[52].abilities += makeFeature(StackFeature::FLYING, StackFeature::WHOLE_BATTLE, 0, 0, StackFeature::CREATURE_ABILITY); //Efreeti
  449. creatures[53].abilities += makeFeature(StackFeature::FLYING, StackFeature::WHOLE_BATTLE, 0, 0, StackFeature::CREATURE_ABILITY); //Efreet Sultan
  450. creatures[47].abilities += makeFeature(StackFeature::THREE_HEADED_ATTACK, StackFeature::WHOLE_BATTLE, 0, 0, StackFeature::CREATURE_ABILITY); //cerberus
  451. creatures[87].abilities += makeFeature(StackFeature::ADDITIONAL_ATTACK, StackFeature::WHOLE_BATTLE, 0, 1, StackFeature::CREATURE_ABILITY); //wolf raider
  452. creatures[147].abilities += makeFeature(StackFeature::NOT_ACTIVE, StackFeature::WHOLE_BATTLE, 0, 0, StackFeature::CREATURE_ABILITY); //First Aid Tent //TODO: remove when support is added
  453. creatures[148].abilities += makeFeature(StackFeature::NOT_ACTIVE, StackFeature::WHOLE_BATTLE, 0, 0, StackFeature::CREATURE_ABILITY); //Ammo Cart
  454. }
  455. void CCreatureHandler::loadAnimationInfo()
  456. {
  457. std::string buf = bitmaph->getTextFile("CRANIM.TXT");
  458. int andame = buf.size();
  459. int i=0; //buf iterator
  460. int hmcr=0;
  461. for(i; i<andame; ++i)
  462. {
  463. if(buf[i]=='\r')
  464. ++hmcr;
  465. if(hmcr==2)
  466. break;
  467. }
  468. i+=2;
  469. for(int dd=0; dd<creatures.size(); ++dd)
  470. {
  471. //tlog5 << "\t\t\tReading animation info for creature " << dd << std::endl;
  472. loadUnitAnimInfo(creatures[dd], buf, i);
  473. }
  474. return;
  475. }
  476. void CCreatureHandler::loadUnitAnimInfo(CCreature & unit, std::string & src, int & i)
  477. {
  478. int befi=i;
  479. for(i; i<src.size(); ++i)
  480. {
  481. if(src[i]=='\t')
  482. break;
  483. }
  484. unit.timeBetweenFidgets = atof(src.substr(befi, i-befi).c_str());
  485. ++i;
  486. while(unit.timeBetweenFidgets == 0.0)
  487. {
  488. for(i; i<src.size(); ++i)
  489. {
  490. if(src[i]=='\r')
  491. break;
  492. }
  493. i+=2;
  494. befi=i;
  495. for(i; i<src.size(); ++i)
  496. {
  497. if(src[i]=='\t')
  498. break;
  499. }
  500. unit.timeBetweenFidgets = atof(src.substr(befi, i-befi).c_str());
  501. ++i;
  502. }
  503. befi=i;
  504. for(i; i<src.size(); ++i)
  505. {
  506. if(src[i]=='\t')
  507. break;
  508. }
  509. unit.walkAnimationTime = atof(src.substr(befi, i-befi).c_str());
  510. ++i;
  511. befi=i;
  512. for(i; i<src.size(); ++i)
  513. {
  514. if(src[i]=='\t')
  515. break;
  516. }
  517. unit.attackAnimationTime = atof(src.substr(befi, i-befi).c_str());
  518. ++i;
  519. befi=i;
  520. for(i; i<src.size(); ++i)
  521. {
  522. if(src[i]=='\t')
  523. break;
  524. }
  525. unit.flightAnimationDistance = atof(src.substr(befi, i-befi).c_str());
  526. ++i;
  527. ///////////////////////
  528. befi=i;
  529. for(i; i<src.size(); ++i)
  530. {
  531. if(src[i]=='\t')
  532. break;
  533. }
  534. unit.upperRightMissleOffsetX = atoi(src.substr(befi, i-befi).c_str());
  535. ++i;
  536. befi=i;
  537. for(i; i<src.size(); ++i)
  538. {
  539. if(src[i]=='\t')
  540. break;
  541. }
  542. unit.upperRightMissleOffsetY = atoi(src.substr(befi, i-befi).c_str());
  543. ++i;
  544. befi=i;
  545. for(i; i<src.size(); ++i)
  546. {
  547. if(src[i]=='\t')
  548. break;
  549. }
  550. unit.rightMissleOffsetX = atoi(src.substr(befi, i-befi).c_str());
  551. ++i;
  552. befi=i;
  553. for(i; i<src.size(); ++i)
  554. {
  555. if(src[i]=='\t')
  556. break;
  557. }
  558. unit.rightMissleOffsetY = atoi(src.substr(befi, i-befi).c_str());
  559. ++i;
  560. befi=i;
  561. for(i; i<src.size(); ++i)
  562. {
  563. if(src[i]=='\t')
  564. break;
  565. }
  566. unit.lowerRightMissleOffsetX = atoi(src.substr(befi, i-befi).c_str());
  567. ++i;
  568. befi=i;
  569. for(i; i<src.size(); ++i)
  570. {
  571. if(src[i]=='\t')
  572. break;
  573. }
  574. unit.lowerRightMissleOffsetY = atoi(src.substr(befi, i-befi).c_str());
  575. ++i;
  576. ///////////////////////
  577. for(int jjj=0; jjj<12; ++jjj)
  578. {
  579. befi=i;
  580. for(i; i<src.size(); ++i)
  581. {
  582. if(src[i]=='\t')
  583. break;
  584. }
  585. unit.missleFrameAngles[jjj] = atof(src.substr(befi, i-befi).c_str());
  586. ++i;
  587. }
  588. befi=i;
  589. for(i; i<src.size(); ++i)
  590. {
  591. if(src[i]=='\t')
  592. break;
  593. }
  594. unit.troopCountLocationOffset= atoi(src.substr(befi, i-befi).c_str());
  595. ++i;
  596. befi=i;
  597. for(i; i<src.size(); ++i)
  598. {
  599. if(src[i]=='\t')
  600. break;
  601. }
  602. unit.attackClimaxFrame = atoi(src.substr(befi, i-befi).c_str());
  603. ++i;
  604. for(i; i<src.size(); ++i)
  605. {
  606. if(src[i]=='\r')
  607. break;
  608. }
  609. i+=2;
  610. }
  611. CCreatureHandler::~CCreatureHandler()
  612. {
  613. }