英雄无敌3(跨平台含手机)

Ivan Savenko 78ae6d6ed0 Made scaling of left panel limited, within well-defined bounds 2 years ago
.github 339846a307 Add build from beta branch for android 2 years ago
AI f073c676f9 Merge 1.1 release into develop 2 years ago
CI e9c08612ad Added MXE update instructions 2 years ago
Mods e4e5278f60 Merge with vcmi/develop 2 years ago
client 785787e454 Merge branch 'develop' into interface-builder 2 years ago
cmake_modules 7b2b3bd065 Bump version 2 years ago
config f9575d6690 Added languages validation to settings schema 2 years ago
debian 5b57b69699 Bumped version to 1.2 for Linux packaging 2 years ago
docs 73b0b7c8a3 [Conan] add docs 3 years ago
include 861a6849f9 Added possibility to define per-town tower icon for battle queue in siege 2 years ago
ios 409ab51036 [iOS] workaround having TBB symlink in NullkillerAI’s RPATH 3 years ago
launcher 78ae6d6ed0 Made scaling of left panel limited, within well-defined bounds 2 years ago
lib 5f4a998435 editorPath -> mapEditorPath 2 years ago
lib_server fd97b51183 Yet another attempt to fix Windows compile: 2 years ago
mapeditor f073c676f9 Merge 1.1 release into develop 2 years ago
osx d1ab611b4f [macOS] don't use macdeployqt together with Conan 3 years ago
rpm 3338e4b855 Update RPM spec 5 years ago
scripting 2cbe6bcb47 Added common method to get names of hardcoded mod scopes 2 years ago
scripts 4b4cc3cf4b battlefields in VLC and custom bonuses for terrain patches 3 years ago
server 64fb4a744e Merge pull request #1269 from vcmi/beta 2 years ago
test 2cbe6bcb47 Added common method to get names of hardcoded mod scopes 2 years ago
win 735c4f149a Update vcpkg, fix QT paths 3 years ago
.gitignore 36e5fff1f3 update gitignore 3 years ago
.gitmodules 7069f4b416 Upgrade to fuzzylite 6.0 as a submodule 8 years ago
.travis.yml 0b9f601d2c Squashing editor 3 years ago
AUTHORS 3cd8da6a8b Changelog and authors for 1.1 (#1184) 2 years ago
CCallback.cpp 3142f32cbb Fix for callback return. More code optimization 3 years ago
CCallback.h 3142f32cbb Fix for callback return. More code optimization 3 years ago
CMakeLists.txt 0e67507434 Fix editor button visibility 2 years ago
CMakePresets.json 25803b3c3a Disable patch version for releases 2 years ago
ChangeLog 3cd8da6a8b Changelog and authors for 1.1 (#1184) 2 years ago
Global.h 8c07ddbae0 Merge pull request #1204 from IvanSavenko/single_process_app_upgrade 2 years ago
README.md ccc79d4ab9 Update README.md 2 years ago
VCMI_VS15.sln 38d836d1a5 Update project files to Visual Studio 2017 7 years ago
VCMI_global.props 651f0da9a1 Fix to include vstd/CLoggerBase.h 8 years ago
VCMI_global_debug.props ea17b0f458 Major overhaul of VS related files 8 years ago
VCMI_global_release.props c3088e293a Workaround linker bug, set higher optimization by default 7 years ago
VCMI_global_user.props ea17b0f458 Major overhaul of VS related files 8 years ago
Version.cpp.in ff635edc0b wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined 3 years ago
Version.h 44174da9a2 fix MXE build 3 years ago
conanfile.py e0e075df77 [Conan] save install folder to CMake variable 3 years ago
fuzzylite.pc.in 7069f4b416 Upgrade to fuzzylite 6.0 as a submodule 8 years ago
license.txt 6d8373a473 Configure github actions 4 years ago
vcmi.workspace ecaa9f5d0b Entities redesign and a few ERM features 4 years ago
vcmibuilder 96caceba79 Fixed validation of extracted data 2 years ago
vcmimanual.tex a9277d0723 documentation: use git repo address instead of SVN 8 years ago

README.md

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VCMI Project

VCMI is work-in-progress attempt to recreate engine for Heroes III, giving it new and extended possibilities.

Links

Installation guides

To use VCMI you need to own original data files.

Building from source

Platform support is constantly tested by continuous integration and CMake configuration adjusted to generate nice looking projects for all major IDE. Following guides will help you to setup build environment with no effort:

Copyright and license

VCMI Project source code is licensed under GPL version 2 or later. VCMI Project assets are licensed under CC-BY-SA 4.0. Assets sources and information about contributors are available under following link: [https://github.com/vcmi/vcmi-assets]

Copyright (C) 2007-2022 VCMI Team (check AUTHORS file for the contributors list)