AlexVinS 8f84e24aa6 Get rid of mainEffectAnim 11 years ago
..
artifact.json 9237e6d97d Improved json validation 12 years ago
bonus.json c7f57406eb Fix bonus schema to support array in duration 11 years ago
creature.json 71d6b0fea9 - Fixed some warnings from cppcheck 12 years ago
faction.json 09d595e385 - Implemented "mapObject" entry for hero classes 11 years ago
hero.json 9237e6d97d Improved json validation 12 years ago
heroClass.json 09d595e385 - Implemented "mapObject" entry for hero classes 11 years ago
mapHeader.json cd8a0c01e4 Data for campaign win/loss conditions. All campaigns should now have 12 years ago
mod.json 6e3eaeee21 Minor fix to schema, server will print visited objects in debug log 11 years ago
object.json 7e057b6df8 Bugfixing, game can finally load to main menu without crash 11 years ago
objectTemplate.json dc7f820161 Implemented object schema. Commiting current progress before sync with 11 years ago
objectType.json 09d595e385 - Implemented "mapObject" entry for hero classes 11 years ago
settings.json b962e11bd7 Launcher: add setting allowing not to automatically check remote repositories 11 years ago
spell.json 8f84e24aa6 Get rid of mainEffectAnim 11 years ago
townBuilding.json 907caedb13 Added "produce" section in "building" structure. Changed dailyIncome. 11 years ago
townSiege.json c81a31c74a - catapult attacks should be identical to H3 12 years ago
townStructure.json 122db9963b More string ID's for buildings: 12 years ago