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- /*
- * CList.h, part of VCMI engine
- *
- * Authors: listed in file AUTHORS in main folder
- *
- * License: GNU General Public License v2.0 or later
- * Full text of license available in license.txt file, in main folder
- *
- */
- #pragma once
- #include "../gui/CIntObject.h"
- #include "../../lib/FunctionList.h"
- VCMI_LIB_NAMESPACE_BEGIN
- class CGHeroInstance;
- class CGTownInstance;
- VCMI_LIB_NAMESPACE_END
- class CListBox;
- class CButton;
- class CAnimImage;
- /// Base UI Element for hero\town lists
- class CList : public CIntObject
- {
- protected:
- class CListItem : public CIntObject, public std::enable_shared_from_this<CListItem>
- {
- CList * parent;
- std::shared_ptr<CIntObject> selection;
- public:
- CListItem(CList * parent);
- ~CListItem();
- void clickRight(tribool down, bool previousState) override;
- void clickLeft(tribool down, bool previousState) override;
- void hover(bool on) override;
- void onSelect(bool on);
- /// create object with selection rectangle
- virtual std::shared_ptr<CIntObject> genSelection()=0;
- /// reaction on item selection (e.g. enable selection border)
- /// NOTE: item may be deleted in selected state
- virtual void select(bool on)=0;
- /// open item (town or hero screen)
- virtual void open()=0;
- /// show right-click tooltip
- virtual void showTooltip()=0;
- /// get hover text for status bar
- virtual std::string getHoverText()=0;
- };
- private:
- const size_t size;
- //for selection\deselection
- std::shared_ptr<CListItem> selected;
- void select(std::shared_ptr<CListItem> which);
- friend class CListItem;
- std::shared_ptr<CButton> scrollUp;
- std::shared_ptr<CButton> scrollDown;
- protected:
- std::shared_ptr<CListBox> listBox;
- CList(int size, Rect widgetDimensions);
- void createList(Point firstItemPosition, Point itemPositionDelta, size_t listAmount);
- virtual std::shared_ptr<CIntObject> createItem(size_t index) = 0;
- public:
- /// functions that will be called when selection changes
- CFunctionList<void()> onSelect;
- /// return index of currently selected element
- int getSelectedIndex();
- void setScrollUpButton(std::shared_ptr<CButton> button);
- void setScrollDownButton(std::shared_ptr<CButton> button);
- /// should be called when list is invalidated
- void update();
- /// set of methods to switch selection
- void selectIndex(int which);
- void selectNext();
- void selectPrev();
- void showAll(SDL_Surface * to) override;
- };
- /// List of heroes which is shown at the right of the adventure map screen
- class CHeroList : public CList
- {
- /// Empty hero item used as placeholder for unused entries in list
- class CEmptyHeroItem : public CIntObject
- {
- std::shared_ptr<CAnimImage> movement;
- std::shared_ptr<CAnimImage> mana;
- std::shared_ptr<CPicture> portrait;
- public:
- CEmptyHeroItem();
- };
- class CHeroItem : public CListItem
- {
- std::shared_ptr<CAnimImage> movement;
- std::shared_ptr<CAnimImage> mana;
- std::shared_ptr<CAnimImage> portrait;
- public:
- const CGHeroInstance * const hero;
- CHeroItem(CHeroList * parent, const CGHeroInstance * hero);
- std::shared_ptr<CIntObject> genSelection() override;
- void update();
- void select(bool on) override;
- void open() override;
- void showTooltip() override;
- std::string getHoverText() override;
- };
- std::shared_ptr<CIntObject> createItem(size_t index);
- public:
- CHeroList(int visibleItemsCount, Rect widgetPosition, Point firstItemOffset, Point itemOffsetDelta, size_t initialItemsCount);
- /// Select specific hero and scroll if needed
- void select(const CGHeroInstance * hero = nullptr);
- /// Update hero. Will add or remove it from the list if needed
- void update(const CGHeroInstance * hero = nullptr);
- };
- /// List of towns which is shown at the right of the adventure map screen or in the town screen
- class CTownList : public CList
- {
- class CTownItem : public CListItem
- {
- std::shared_ptr<CAnimImage> picture;
- public:
- const CGTownInstance * const town;
- CTownItem(CTownList *parent, const CGTownInstance * town);
- std::shared_ptr<CIntObject> genSelection() override;
- void update();
- void select(bool on) override;
- void open() override;
- void showTooltip() override;
- std::string getHoverText() override;
- };
- std::shared_ptr<CIntObject> createItem(size_t index) override;
- public:
- CTownList(int visibleItemsCount, Rect widgetPosition, Point firstItemOffset, Point itemOffsetDelta, size_t initialItemsCount);
- /// Select specific town and scroll if needed
- void select(const CGTownInstance * town = nullptr);
- /// Update town. Will add or remove it from the list if needed
- void update(const CGTownInstance * town = nullptr);
- };
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